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Hahaha funny merge conflict
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@ -177,7 +177,6 @@ void HU_LoadGraphics(void)
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// minus for negative tallnums
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tallminus = HU_CachePatch("STTMINUS");
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>>>>>>> 0a7f23e5e... Set up with the font system
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// cache the crosshairs, don't bother to know which one is being used,
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// just cache all 3, they're so small anyway.
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