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Remove generalized FOF type (linedef action 260)
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1 changed files with 0 additions and 65 deletions
65
src/p_spec.c
65
src/p_spec.c
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@ -6880,71 +6880,6 @@ void P_SpawnSpecials(boolean fromnetsave)
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}
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break;
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case 260: // GZDoom-like 3D Floor.
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{
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UINT8 dtype = lines[i].args[1] & 3;
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UINT8 dflags1 = lines[i].args[1] - dtype;
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UINT8 dflags2 = lines[i].args[2];
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UINT8 dopacity = lines[i].args[3];
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boolean isfog = false;
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if (dtype == 0)
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dtype = 1;
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ffloorflags = FOF_EXISTS;
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if (dflags2 & 1) ffloorflags |= FOF_NOSHADE; // Disable light effects (Means no shadowcast)
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if (dflags2 & 2) ffloorflags |= FOF_DOUBLESHADOW; // Restrict light inside (Means doubleshadow)
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if (dflags2 & 4) isfog = true; // Fog effect (Explicitly render like a fog block)
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if (dflags1 & 4) ffloorflags |= FOF_BOTHPLANES|FOF_ALLSIDES; // Render-inside
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if (dflags1 & 16) ffloorflags |= FOF_INVERTSIDES|FOF_INVERTPLANES; // Invert visibility rules
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// Fog block
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if (isfog)
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ffloorflags |= FOF_RENDERALL|FOF_CUTEXTRA|FOF_CUTSPRITES|FOF_BOTHPLANES|FOF_EXTRA|FOF_FOG|FOF_INVERTPLANES|FOF_ALLSIDES|FOF_INVERTSIDES;
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else
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{
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ffloorflags |= FOF_RENDERALL;
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// Solid
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if (dtype == 1)
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ffloorflags |= FOF_SOLID|FOF_CUTLEVEL;
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// Water
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else if (dtype == 2)
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ffloorflags |= FOF_SWIMMABLE|FOF_CUTEXTRA|FOF_CUTSPRITES|FOF_EXTRA|FOF_RIPPLE;
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// Intangible
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else if (dtype == 3)
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ffloorflags |= FOF_CUTEXTRA|FOF_CUTSPRITES|FOF_EXTRA;
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}
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// Non-opaque
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if (dopacity < 255)
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{
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// Invisible
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if (dopacity == 0)
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{
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// True invisible
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if (ffloorflags & FOF_NOSHADE)
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ffloorflags &= ~(FOF_RENDERALL|FOF_CUTEXTRA|FOF_CUTSPRITES|FOF_EXTRA|FOF_BOTHPLANES|FOF_ALLSIDES|FOF_CUTLEVEL);
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// Shadow block
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else
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{
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ffloorflags |= FOF_CUTSPRITES;
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ffloorflags &= ~(FOF_RENDERALL|FOF_CUTEXTRA|FOF_EXTRA|FOF_BOTHPLANES|FOF_ALLSIDES|FOF_CUTLEVEL);
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}
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}
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else
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{
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ffloorflags |= FOF_TRANSLUCENT|FOF_CUTEXTRA|FOF_EXTRA;
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ffloorflags &= ~FOF_CUTLEVEL;
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}
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}
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P_AddFakeFloorsByLine(i, dopacity, TMB_TRANSLUCENT, ffloorflags, secthinkers);
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}
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break;
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case 300: // Trigger linedef executor
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case 303: // Count rings
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case 305: // Character ability
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