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1 changed files with 11 additions and 11 deletions
22
src/p_user.c
22
src/p_user.c
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@ -12271,17 +12271,6 @@ void P_PlayerThink(player_t *player)
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else
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else
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player->powers[pw_nocontrol] = 0;
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player->powers[pw_nocontrol] = 0;
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if (player->powers[pw_dye])
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{
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player->mo->colorized = true;
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player->mo->color = player->powers[pw_dye];
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}
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else
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{
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player->mo->colorized = false;
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player->mo->color = player->skincolor;
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}
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//pw_super acts as a timer now
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//pw_super acts as a timer now
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if (player->powers[pw_super]
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if (player->powers[pw_super]
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&& (player->mo->state < &states[S_PLAY_SUPER_TRANS1]
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&& (player->mo->state < &states[S_PLAY_SUPER_TRANS1]
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@ -12928,6 +12917,17 @@ void P_PlayerAfterThink(player_t *player)
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player->mo->flags |= MF_NOGRAVITY;
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player->mo->flags |= MF_NOGRAVITY;
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}
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}
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if (player->powers[pw_dye])
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{
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player->mo->colorized = true;
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player->mo->color = player->powers[pw_dye];
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}
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else
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{
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player->mo->colorized = false;
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player->mo->color = player->skincolor;
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}
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if (player->followmobj && (player->spectator || player->mo->health <= 0 || player->followmobj->type != player->followitem))
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if (player->followmobj && (player->spectator || player->mo->health <= 0 || player->followmobj->type != player->followitem))
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{
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{
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P_RemoveMobj(player->followmobj);
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P_RemoveMobj(player->followmobj);
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