2.2.12 pre1

This commit is contained in:
SeventhSentinel 2023-08-01 01:12:41 -04:00
parent 1ddc04abc6
commit 4176b4d74c
3 changed files with 8 additions and 8 deletions

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@ -40,10 +40,10 @@
* Last updated 2023 / 05 / 02 - v2.2.11 - patch.pk3 & zones.pk3
*/
#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
#define ASSET_HASH_ZONES_PK3 "1c8adf8d079ecb87d00081f158acf3c7"
#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
#ifdef USE_PATCH_DTA
#define ASSET_HASH_PATCH_PK3 "2e69558bce3b9610624549a75e29e19b"
#define ASSET_HASH_PATCH_PK3 "57c70f7e6955ffb4a3f2dd4571dcf7d7"
#endif
#endif

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@ -1,4 +1,4 @@
#define SRB2VERSION "2.2.11"/* this must be the first line, for cmake !! */
#define SRB2VERSION "2.2.12"/* this must be the first line, for cmake !! */
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
@ -9,7 +9,7 @@
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
#define MODVERSION 52
#define MODVERSION 53
// Define this as a prerelease version suffix (pre#, RC#)
//#define BETAVERSION "pre1"
#define BETAVERSION "pre1"

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@ -77,8 +77,8 @@ END
#include "../doomdef.h" // Needed for version string
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,2,11,0
PRODUCTVERSION 2,2,11,0
FILEVERSION 2,2,12,0
PRODUCTVERSION 2,2,12,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L