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Merge branch 'nightsplus-laplogic' into nightsplus-le
# Conflicts: # src/p_map.c
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commit
37eeb5d25c
2 changed files with 4 additions and 0 deletions
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@ -2230,6 +2230,8 @@ void G_PlayerReborn(INT32 player)
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if (p->mare == 255)
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if (p->mare == 255)
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p->mare = 0;
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p->mare = 0;
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p->marelap = p->marebonuslap = 0;
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// Check to make sure their color didn't change somehow...
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// Check to make sure their color didn't change somehow...
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if (G_GametypeHasTeams())
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if (G_GametypeHasTeams())
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{
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{
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@ -588,6 +588,8 @@ static void P_DeNightserizePlayer(player_t *player)
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player->climbing = 0;
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player->climbing = 0;
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player->mo->fuse = 0;
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player->mo->fuse = 0;
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player->speed = 0;
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player->speed = 0;
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player->marelap = 0;
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player->marebonuslap = 0;
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P_SetTarget(&player->mo->target, NULL);
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P_SetTarget(&player->mo->target, NULL);
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P_SetTarget(&player->axis1, P_SetTarget(&player->axis2, NULL));
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P_SetTarget(&player->axis1, P_SetTarget(&player->axis2, NULL));
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