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Update version to 2.1.21
This commit is contained in:
parent
4a88ddf897
commit
36e020c366
5 changed files with 10 additions and 10 deletions
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 3.0)
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cmake_minimum_required(VERSION 3.0)
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project(SRB2
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project(SRB2
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VERSION 2.1.20
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VERSION 2.1.21
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LANGUAGES C)
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LANGUAGES C)
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
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@ -1,4 +1,4 @@
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version: 2.1.20.{branch}-{build}
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version: 2.1.21.{branch}-{build}
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os: MinGW
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os: MinGW
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environment:
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environment:
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@ -150,9 +150,9 @@ extern FILE *logstream;
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// we use comprevision and compbranch instead.
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// we use comprevision and compbranch instead.
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#else
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#else
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#define VERSION 201 // Game version
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#define VERSION 201 // Game version
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#define SUBVERSION 20 // more precise version number
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#define SUBVERSION 21 // more precise version number
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#define VERSIONSTRING "v2.1.20"
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#define VERSIONSTRING "v2.1.21"
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#define VERSIONSTRINGW L"v2.1.20"
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#define VERSIONSTRINGW L"v2.1.21"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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// Otherwise we can't force updates!
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#endif
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#endif
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@ -214,7 +214,7 @@ extern FILE *logstream;
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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#define MODVERSION 25
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#define MODVERSION 26
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// =========================================================================
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// =========================================================================
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@ -1214,7 +1214,7 @@
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C01FCF4B08A954540054247B /* Debug */ = {
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C01FCF4B08A954540054247B /* Debug */ = {
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.20;
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CURRENT_PROJECT_VERSION = 2.1.21;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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"$(inherited)",
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"$(inherited)",
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NORMALSRB2,
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NORMALSRB2,
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@ -1226,7 +1226,7 @@
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C01FCF4C08A954540054247B /* Release */ = {
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C01FCF4C08A954540054247B /* Release */ = {
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.20;
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CURRENT_PROJECT_VERSION = 2.1.21;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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@ -1214,7 +1214,7 @@
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C01FCF4B08A954540054247B /* Debug */ = {
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C01FCF4B08A954540054247B /* Debug */ = {
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.20;
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CURRENT_PROJECT_VERSION = 2.1.21;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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"$(inherited)",
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"$(inherited)",
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NORMALSRB2,
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NORMALSRB2,
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@ -1226,7 +1226,7 @@
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C01FCF4C08A954540054247B /* Release */ = {
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C01FCF4C08A954540054247B /* Release */ = {
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isa = XCBuildConfiguration;
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isa = XCBuildConfiguration;
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buildSettings = {
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buildSettings = {
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CURRENT_PROJECT_VERSION = 2.1.20;
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CURRENT_PROJECT_VERSION = 2.1.21;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_ENABLE_FIX_AND_CONTINUE = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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GCC_PREPROCESSOR_DEFINITIONS = (
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GCC_PREPROCESSOR_DEFINITIONS = (
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