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Minor changes
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cb002c0fa6
commit
2e618915db
2 changed files with 9 additions and 6 deletions
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@ -1848,7 +1848,7 @@ void D_AddWorld(INT32 mapnum)
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char buf[MAX_WADPATH+1];
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char buf[MAX_WADPATH+1];
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char *buf_p = buf;
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char *buf_p = buf;
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CONS_Debug(DBG_GAMELOGIC, "Map change: mapnum=%d\n", mapnum);
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CONS_Debug(DBG_GAMELOGIC, "New world: mapnum=%d\n", mapnum);
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I_Assert(W_CheckNumForName(mapname) != LUMPERROR);
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I_Assert(W_CheckNumForName(mapname) != LUMPERROR);
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13
src/g_game.c
13
src/g_game.c
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@ -5107,29 +5107,32 @@ boolean G_LoadWorld(const char *mapname)
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INT16 mapnum = (INT16)M_MapNumber(mapname[3], mapname[4]); // get xx out of MAPxx
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INT16 mapnum = (INT16)M_MapNumber(mapname[3], mapname[4]); // get xx out of MAPxx
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LUA_HookInt(mapnum, HOOK(MapChange));
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// gamemap changed; we assume that its map header is always valid,
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// gamemap changed; we assume that its map header is always valid,
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// so make it so
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// so make it so
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if(!mapheaderinfo[mapnum-1])
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if(!mapheaderinfo[mapnum-1])
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P_AllocMapHeader(mapnum-1);
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P_AllocMapHeader(mapnum-1);
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LUA_HookInt(mapnum, HOOK(MapChange));
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nextmapheader = mapheaderinfo[mapnum-1];
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nextmapheader = mapheaderinfo[mapnum-1];
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worldmapheader = nextmapheader;
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worldmapheader = nextmapheader;
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world_t *curworld = world;
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if (!P_LoadWorld(mapnum, false))
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if (!P_LoadWorld(mapnum, false))
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{
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{
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P_SetWorld(curworld); // Change world back to the previous one
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CONS_Alert(CONS_ERROR, "G_LoadWorld: Could not load map '%s'\n", mapname);
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CONS_Alert(CONS_ERROR, "G_LoadWorld: Could not load map '%s'\n", mapname);
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return false;
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return false;
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}
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}
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// Change world back to the previous one
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P_SetWorld(curworld);
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#ifdef PARANOIA
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#ifdef PARANOIA
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Z_CheckHeap(-2);
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Z_CheckHeap(-2);
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#endif
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#endif
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// change world back to yours, for consistency
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P_SetWorld(localworld);
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return true;
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return true;
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}
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}
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