Fix memory leaks in textmap parsing.

This commit is contained in:
Nev3r 2019-12-17 12:35:35 +01:00
parent b712b0d8f6
commit 29a168f024

View file

@ -962,21 +962,31 @@ static void TextmapDefaults (void)
static boolean TextmapCount (UINT8 *data, size_t size)
{
char *tkn;
char *nsp1 = M_GetToken((char *)data);
boolean ret = true;
// Determine total amount of map data in TEXTMAP.
// Look for namespace at the beginning.
if (fastcmp(M_GetToken((char *)data), "namespace"))
if (fastcmp(nsp1, "namespace"))
{
char *nsp2 = M_GetToken(NULL);
// Check if namespace is valid.
if (fastcmp((tkn = M_GetToken(NULL)), "srb2"))
while ((tkn = M_GetToken(NULL)) != NULL && M_GetTokenPos() < size)
if (fastcmp(nsp2, "srb2"))
{
char *tkn = M_GetToken(NULL);
while (tkn != NULL && M_GetTokenPos() < size)
{
// Avoid anything inside bracketed stuff, only look for external keywords.
// Assuming there's only one level of bracket nesting.
if (fastcmp(tkn, "{"))
{
Z_Free(tkn);
while (!fastcmp(tkn, "}"))
{
Z_Free(tkn);
tkn = M_GetToken(NULL);
}
}
// Check for valid fields.
else if (fastcmp(tkn, "thing"))
mapthingsPos[nummapthings++] = M_GetTokenPos();
@ -990,20 +1000,31 @@ static boolean TextmapCount (UINT8 *data, size_t size)
sectorsPos[numsectors++] = M_GetTokenPos();
else
CONS_Alert(CONS_NOTICE, "Unknown field '%s'.\n", tkn);
Z_Free(tkn);
tkn = M_GetToken(NULL);
}
}
else
{
CONS_Alert(CONS_WARNING, "Invalid namespace '%s', only 'srb2' is supported.\n", tkn);
return false;
CONS_Alert(CONS_WARNING, "Invalid namespace '%s', only 'srb2' is supported.\n", nsp2);
ret = false;
}
Z_Free(nsp2);
}
else
{
CONS_Alert(CONS_WARNING, "No namespace at beginning of lump!\n");
return false;
ret = false;
}
return true;
Z_Free(nsp1);
return ret;
}
static char* dat;
/** Auxiliary function for TextmapParse.
*
* \param Vertex number.
@ -1012,17 +1033,17 @@ static boolean TextmapCount (UINT8 *data, size_t size)
static void TextmapVertex(UINT32 i, char *param)
{
if (fastcmp(param, "x"))
vertexes[i].x = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
vertexes[i].x = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "y"))
vertexes[i].y = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
vertexes[i].y = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "zfloor"))
{
vertexes[i].floorz = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
vertexes[i].floorz = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
vertexes[i].floorzset = true;
}
else if (fastcmp(param, "zceiling"))
{
vertexes[i].ceilingz = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
vertexes[i].ceilingz = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
vertexes[i].ceilingzset = true;
}
}
@ -1035,59 +1056,59 @@ static void TextmapVertex(UINT32 i, char *param)
static void TextmapSector(UINT32 i, char *param)
{
if (fastcmp(param, "heightfloor"))
sectors[i].floorheight = atol(M_GetToken(NULL)) << FRACBITS;
sectors[i].floorheight = atol(dat = M_GetToken(NULL)) << FRACBITS;
else if (fastcmp(param, "heightceiling"))
sectors[i].ceilingheight = atol(M_GetToken(NULL)) << FRACBITS;
sectors[i].ceilingheight = atol(dat = M_GetToken(NULL)) << FRACBITS;
if (fastcmp(param, "texturefloor"))
sectors[i].floorpic = P_AddLevelFlat(M_GetToken(NULL), foundflats);
sectors[i].floorpic = P_AddLevelFlat(dat = M_GetToken(NULL), foundflats);
else if (fastcmp(param, "textureceiling"))
sectors[i].ceilingpic = P_AddLevelFlat(M_GetToken(NULL), foundflats);
sectors[i].ceilingpic = P_AddLevelFlat(dat = M_GetToken(NULL), foundflats);
else if (fastcmp(param, "lightlevel"))
sectors[i].lightlevel = atol(M_GetToken(NULL));
sectors[i].lightlevel = atol(dat = M_GetToken(NULL));
/// \todo Separate the 4 fields.
else if (fastcmp(param, "special"))
sectors[i].special = atol(M_GetToken(NULL));
sectors[i].special = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "id"))
{
sectors[i].tag = atol(M_GetToken(NULL));
sectors[i].tag = atol(dat = M_GetToken(NULL));
// Tags_Add(&sectors[i].tags, sectors[i].tag);
}
else if (fastcmp(param, "xpanningfloor"))
sectors[i].floor_xoffs = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].floor_xoffs = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "ypanningfloor"))
sectors[i].floor_yoffs = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].floor_yoffs = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "xpanningceiling"))
sectors[i].ceiling_xoffs = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].ceiling_xoffs = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "ypanningceiling"))
sectors[i].ceiling_yoffs = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].ceiling_yoffs = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "rotationfloor"))
sectors[i].floorpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(M_GetToken(NULL))));
sectors[i].floorpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL))));
else if (fastcmp(param, "rotationceiling"))
sectors[i].ceilingpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(M_GetToken(NULL))));
sectors[i].ceilingpic_angle = FixedAngle(FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL))));
else if (fastcmp(param, "gravity"))
sectors[i].gravity = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
else if (fastcmp(param, "flip") && fastcmp("true", M_GetToken(NULL)))
sectors[i].gravity = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "flip") && fastcmp("true", dat = M_GetToken(NULL)))
sectors[i].verticalflip = true;
#ifdef ADVUDMF
else if (fastcmp(param, "heatwave") && fastcmp("true", M_GetToken(NULL)))
sectors[i].udmfflags |= SFU_HEATWAVE;
#endif
else if (fastcmp(param, "xscalefloor"))
sectors[i].floor_scalex = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].floor_scalex = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "yscalefloor"))
sectors[i].floor_scaley = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].floor_scaley = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "xscaleceiling"))
sectors[i].ceiling_scalex = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].ceiling_scalex = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "yscaleceiling"))
sectors[i].ceiling_scaley = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sectors[i].ceiling_scaley = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
#ifdef ADVUDMF
else if (fastcmp(param, "lightfloor"))
sectors[i].lightfloor = atol(M_GetToken(NULL));
sectors[i].lightfloor = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "lightceiling"))
sectors[i].lightceiling = atol(M_GetToken(NULL));
else if (fastcmp(param, "lightfloorabsolute") && fastcmp("true", M_GetToken(NULL)))
sectors[i].lightceiling = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "lightfloorabsolute") && fastcmp("true", dat = M_GetToken(NULL)))
sectors[i].lightfloorabsolute = true;
else if (fastcmp(param, "lightceilingabsolute") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "lightceilingabsolute") && fastcmp("true", dat = M_GetToken(NULL)))
sectors[i].lightceilingabsolute = true;
#endif
}
@ -1100,48 +1121,48 @@ static void TextmapSector(UINT32 i, char *param)
static void TextmapSide(UINT32 i, char *param)
{
if (fastcmp(param, "offsetx"))
sides[i].textureoffset = atol(M_GetToken(NULL))<<FRACBITS;
sides[i].textureoffset = atol(dat = M_GetToken(NULL))<<FRACBITS;
else if (fastcmp(param, "offsety"))
sides[i].rowoffset = atol(M_GetToken(NULL))<<FRACBITS;
sides[i].rowoffset = atol(dat = M_GetToken(NULL))<<FRACBITS;
else if (fastcmp(param, "texturetop"))
sides[i].toptexture = R_TextureNumForName(M_GetToken(NULL));
sides[i].toptexture = R_TextureNumForName(dat = M_GetToken(NULL));
else if (fastcmp(param, "texturebottom"))
sides[i].bottomtexture = R_TextureNumForName(M_GetToken(NULL));
sides[i].bottomtexture = R_TextureNumForName(dat = M_GetToken(NULL));
else if (fastcmp(param, "texturemiddle"))
sides[i].midtexture = R_TextureNumForName(M_GetToken(NULL));
sides[i].midtexture = R_TextureNumForName(dat = M_GetToken(NULL));
else if (fastcmp(param, "sector"))
sides[i].sector = &sectors[atol(M_GetToken(NULL))];
sides[i].sector = &sectors[atol(dat = M_GetToken(NULL))];
else if (fastcmp(param, "repeatcnt"))
sides[i].repeatcnt = atol(M_GetToken(NULL));
sides[i].repeatcnt = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "scalex_top"))
sides[i].scalex_top = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scalex_top = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "scaley_top"))
sides[i].scaley_top = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scaley_top = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "scalex_mid"))
sides[i].scalex_mid = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scalex_mid = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "scaley_mid"))
sides[i].scaley_mid = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scaley_mid = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "scalex_bottom"))
sides[i].scalex_bot = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scalex_bot = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "scaley_bottom"))
sides[i].scaley_bot = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].scaley_bot = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsetx_top"))
sides[i].offsetx_top = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsetx_top = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsety_top"))
sides[i].offsety_top = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsety_top = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsetx_mid"))
sides[i].offsetx_mid = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsetx_mid = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsety_mid"))
sides[i].offsety_mid = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsety_mid = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsetx_bottom"))
sides[i].offsetx_bot = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsetx_bot = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
else if (fastcmp(param, "offsety_bottom"))
sides[i].offsety_bot = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
sides[i].offsety_bot = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
#ifdef ADVUDMF
else if (fastcmp(param, "light"))
sides[i].light = atol(M_GetToken(NULL));
else if (fastcmp(param, "lightabsolute") && fastcmp("true", M_GetToken(NULL)))
sides[i].light = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "lightabsolute") && fastcmp("true", dat = M_GetToken(NULL)))
sides[i].lightabsolute = true;
#endif
}
@ -1154,17 +1175,17 @@ static void TextmapSide(UINT32 i, char *param)
static void TextmapLine(UINT32 i, char *param)
{
if (fastcmp(param, "id"))
lines[i].tag = atol(M_GetToken(NULL));
lines[i].tag = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "special"))
lines[i].special = atol(M_GetToken(NULL));
lines[i].special = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "v1"))
lines[i].v1 = &vertexes[atol(M_GetToken(NULL))];
lines[i].v1 = &vertexes[atol(dat = M_GetToken(NULL))];
else if (fastcmp(param, "v2"))
lines[i].v2 = &vertexes[atol(M_GetToken(NULL))];
lines[i].v2 = &vertexes[atol(dat = M_GetToken(NULL))];
else if (fastcmp(param, "sidefront"))
lines[i].sidenum[0] = atol(M_GetToken(NULL));
lines[i].sidenum[0] = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "sideback"))
lines[i].sidenum[1] = atol(M_GetToken(NULL));
lines[i].sidenum[1] = atol(dat = M_GetToken(NULL));
else if (fastncmp(param, "arg", 3) && strlen(param) > 3)
{
if (fastcmp(param + 4, "str"))
@ -1178,6 +1199,7 @@ static void TextmapLine(UINT32 i, char *param)
char* token = M_GetToken(NULL);
lines[i].stringargs[argnum] = Z_Malloc(strlen(token)+1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[argnum], token, strlen(token) + 1);
Z_Free(token);
}
else
{
@ -1187,56 +1209,56 @@ static void TextmapLine(UINT32 i, char *param)
CONS_Debug(DBG_SETUP, "Invalid linedef argument number: %d\n", argnum);
return;
}
lines[i].args[argnum] = atol(M_GetToken(NULL));
lines[i].args[argnum] = atol(dat = M_GetToken(NULL));
}
}
else if (fastcmp(param, "alpha"))
lines[i].alpha = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
lines[i].alpha = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
#ifdef ADVUDMF
else if (fastcmp(param, "executordelay"))
lines[i].executordelay = atol(M_GetToken(NULL));
lines[i].executordelay = atol(dat = M_GetToken(NULL));
#endif
// Flags
else if (fastcmp(param, "blocking") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "blocking") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_IMPASSIBLE;
else if (fastcmp(param, "blockmonsters") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "blockmonsters") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_BLOCKMONSTERS;
else if (fastcmp(param, "twosided") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "twosided") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_TWOSIDED;
else if (fastcmp(param, "dontpegtop") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "dontpegtop") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_DONTPEGTOP;
else if (fastcmp(param, "dontpegbottom") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "dontpegbottom") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_DONTPEGBOTTOM;
else if (fastcmp(param, "skewtd") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "skewtd") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_EFFECT1;
else if (fastcmp(param, "noclimb") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "noclimb") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_NOCLIMB;
else if (fastcmp(param, "noskew") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "noskew") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_EFFECT2;
else if (fastcmp(param, "midpeg") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "midpeg") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_EFFECT3;
else if (fastcmp(param, "midsolid") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "midsolid") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_EFFECT4;
else if (fastcmp(param, "wrapmidtex") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "wrapmidtex") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_EFFECT5;
/*
else if (fastcmp(param, "nosonic") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "nosonic") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_NOSONIC;
else if (fastcmp(param, "notails") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "notails") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_NOSONIC;
else if (fastcmp(param, "noknux") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "noknux") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_NOKNUX;
*/
else if (fastcmp(param, "bouncy") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "bouncy") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_BOUNCY;
else if (fastcmp(param, "transfer") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "transfer") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].flags |= ML_TFERLINE;
#ifdef ADVUDMF
else if (fastcmp(param, "fogwall") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "fogwall") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].udmfflags |= MLU_FOGWALL;
else if (fastcmp(param, "horizoneffect") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "horizoneffect") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].udmfflags |= MLU_HORIZON;
else if (fastcmp(param, "notriggerorder") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "notriggerorder") && fastcmp("true", dat = M_GetToken(NULL)))
lines[i].udmfflags |= MLU_NOTRIGGERORDER;
#endif
}
@ -1251,38 +1273,38 @@ static void TextmapThing(UINT32 i, char *param)
/* if (fastcmp(param, "id"))
mapthings[i].tag = atol(M_GetToken(NULL));
else*/ if (fastcmp(param, "x"))
mapthings[i].x = atol(M_GetToken(NULL));
mapthings[i].x = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "y"))
mapthings[i].y = atol(M_GetToken(NULL));
mapthings[i].y = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "height"))
mapthings[i].z = atol(M_GetToken(NULL));
mapthings[i].z = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "angle"))
mapthings[i].angle = atol(M_GetToken(NULL));
mapthings[i].angle = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "pitch"))
mapthings[i].pitch = atol(M_GetToken(NULL));
mapthings[i].pitch = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "roll"))
mapthings[i].roll = atol(M_GetToken(NULL));
mapthings[i].roll = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "type"))
mapthings[i].type = atol(M_GetToken(NULL));
mapthings[i].type = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "scale") || fastcmp(param, "scalex"))
mapthings[i].scale = FLOAT_TO_FIXED(atof(M_GetToken(NULL)));
mapthings[i].scale = FLOAT_TO_FIXED(atof(dat = M_GetToken(NULL)));
#ifdef ADVUDMF
else if (fastcmp(param, "spawntrigger"))
mapthings[i].spawntrigger = atol(M_GetToken(NULL));
mapthings[i].spawntrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "seetrigger"))
mapthings[i].seetrigger = atol(M_GetToken(NULL));
mapthings[i].seetrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "paintrigger"))
mapthings[i].paintrigger = atol(M_GetToken(NULL));
mapthings[i].paintrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "meleetrigger"))
mapthings[i].meleetrigger = atol(M_GetToken(NULL));
mapthings[i].meleetrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "missiletrigger"))
mapthings[i].missiletrigger = atol(M_GetToken(NULL));
mapthings[i].missiletrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "deathtrigger"))
mapthings[i].deathtrigger = atol(M_GetToken(NULL));
mapthings[i].deathtrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "xdeathtrigger"))
mapthings[i].xdeathtrigger = atol(M_GetToken(NULL));
mapthings[i].xdeathtrigger = atol(dat = M_GetToken(NULL));
else if (fastcmp(param, "raisetrigger"))
mapthings[i].raisetrigger = atol(M_GetToken(NULL));
mapthings[i].raisetrigger = atol(dat = M_GetToken(NULL));
else if (fastncmp(param, "param", 5) && strlen(param) > 5)
{
if (fastcmp(param + 6, "str"))
@ -1296,6 +1318,7 @@ static void TextmapThing(UINT32 i, char *param)
char* token = M_GetToken(NULL);
mapthings[i].stringparams[argnum] = Z_Malloc(strlen(token) + 1, PU_LEVEL, NULL);
M_Memcpy(mapthings[i].stringparams[argnum], token, strlen(token) + 1);
Z_Free(token);
}
else
{
@ -1305,18 +1328,18 @@ static void TextmapThing(UINT32 i, char *param)
CONS_Debug(DBG_SETUP, "Invalid Thing parameter number: %d\n", paramnum);
return;
}
mapthings[i].params[paramnum] = atol(M_GetToken(NULL));
mapthings[i].params[paramnum] = atol(dat = M_GetToken(NULL));
}
}
#endif
// Flags
else if (fastcmp(param, "extra") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "extra") && fastcmp("true", dat = M_GetToken(NULL)))
mapthings[i].options |= 1;
else if (fastcmp(param, "flip") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "flip") && fastcmp("true", dat = M_GetToken(NULL)))
mapthings[i].options |= MTF_OBJECTFLIP;
else if (fastcmp(param, "special") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "special") && fastcmp("true", dat = M_GetToken(NULL)))
mapthings[i].options |= MTF_OBJECTSPECIAL;
else if (fastcmp(param, "ambush") && fastcmp("true", M_GetToken(NULL)))
else if (fastcmp(param, "ambush") && fastcmp("true", dat = M_GetToken(NULL)))
mapthings[i].options |= MTF_AMBUSH;
}
@ -1329,15 +1352,28 @@ static void TextmapThing(UINT32 i, char *param)
static void TextmapParse(UINT32 dataPos[], size_t num, void (*parser)(UINT32, char *))
{
UINT32 i;
char *tkn;
char *open;
for (i = 0; i < num; i++)
{
M_SetTokenPos(dataPos[i]);
if (fastcmp(M_GetToken(NULL), "{"))
while (!fastcmp(tkn = M_GetToken(NULL), "}"))
open = M_GetToken(NULL);
if (fastcmp(open, "{"))
{
char *tkn = M_GetToken(NULL);
while (!fastcmp(tkn, "}"))
{
dat = NULL;
parser(i, tkn);
if (dat)
Z_Free(dat);
Z_Free(tkn);
tkn = M_GetToken(NULL);
}
Z_Free(tkn);
}
else
CONS_Alert(CONS_WARNING, "Invalid UDMF data capsule!\n");
Z_Free(open);
}
}