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I don't know how these even come up
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@ -12916,7 +12916,7 @@ void P_PlayerAfterThink(player_t *player)
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player->mo->flags2 |= MF2_DONTDRAW;
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player->mo->flags |= MF_NOGRAVITY;
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}
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if (player->powers[pw_dye])
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{
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player->mo->colorized = true;
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