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Merge branch 'eggman-hitboxes' into 'next'
Increase Eggman's hitboxes See merge request STJr/SRB2!1706
This commit is contained in:
commit
249a3dfa25
2 changed files with 15 additions and 15 deletions
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@ -4037,16 +4037,16 @@ thingtypes
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{
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{
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title = "Egg Mobile";
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title = "Egg Mobile";
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sprite = "EGGMA1";
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sprite = "EGGMA1";
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width = 24;
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width = 36;
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height = 76;
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height = 84;
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flags4text = "[4] End level on death";
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flags4text = "[4] End level on death";
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}
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}
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201
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201
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{
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{
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title = "Egg Slimer";
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title = "Egg Slimer";
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sprite = "EGGNA1";
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sprite = "EGGNA1";
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width = 24;
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width = 36;
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height = 76;
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height = 84;
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flags4text = "[4] End level on death";
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flags4text = "[4] End level on death";
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flags8text = "[8] Speed up when hit";
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flags8text = "[8] Speed up when hit";
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}
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}
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@ -4054,7 +4054,7 @@ thingtypes
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{
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{
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title = "Sea Egg";
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title = "Sea Egg";
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sprite = "EGGOA1";
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sprite = "EGGOA1";
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width = 32;
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width = 36;
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height = 116;
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height = 116;
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flags4text = "[4] End level on death";
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flags4text = "[4] End level on death";
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}
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}
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@ -4062,8 +4062,8 @@ thingtypes
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{
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{
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title = "Egg Colosseum";
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title = "Egg Colosseum";
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sprite = "EGGPA1";
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sprite = "EGGPA1";
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width = 24;
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width = 36;
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height = 76;
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height = 84;
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flags4text = "[4] End level on death";
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flags4text = "[4] End level on death";
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}
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}
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204
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204
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16
src/info.c
16
src/info.c
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@ -5601,8 +5601,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE_FLEE1, // xdeathstate
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S_EGGMOBILE_FLEE1, // xdeathstate
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sfx_s3kb4, // deathsound
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sfx_s3kb4, // deathsound
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4, // speed
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4, // speed
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24*FRACUNIT, // radius
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36*FRACUNIT, // radius
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76*FRACUNIT, // height
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84*FRACUNIT, // height
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0, // display offset
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0, // display offset
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sfx_None, // mass
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sfx_None, // mass
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3, // damage
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3, // damage
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@ -5736,8 +5736,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE2_FLEE1,// xdeathstate
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S_EGGMOBILE2_FLEE1,// xdeathstate
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sfx_s3kb4, // deathsound
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sfx_s3kb4, // deathsound
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2*FRACUNIT, // speed
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2*FRACUNIT, // speed
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24*FRACUNIT, // radius
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36*FRACUNIT, // radius
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76*FRACUNIT, // height
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84*FRACUNIT, // height
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0, // display offset
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0, // display offset
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0, // mass
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0, // mass
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3, // damage
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3, // damage
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@ -5844,7 +5844,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE3_FLEE1, // xdeathstate
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S_EGGMOBILE3_FLEE1, // xdeathstate
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sfx_s3kb4, // deathsound
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sfx_s3kb4, // deathsound
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8*FRACUNIT, // speed
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8*FRACUNIT, // speed
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32*FRACUNIT, // radius
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36*FRACUNIT, // radius
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116*FRACUNIT, // height
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116*FRACUNIT, // height
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0, // display offset
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0, // display offset
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MT_FAKEMOBILE, // mass
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MT_FAKEMOBILE, // mass
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@ -5871,7 +5871,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // xdeathstate
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S_NULL, // xdeathstate
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sfx_mswarp, // deathsound
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sfx_mswarp, // deathsound
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8*FRACUNIT, // speed
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8*FRACUNIT, // speed
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32*FRACUNIT, // radius
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36*FRACUNIT, // radius
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116*FRACUNIT, // height
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116*FRACUNIT, // height
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0, // display offset
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0, // display offset
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0, // mass
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0, // mass
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@ -5925,8 +5925,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_EGGMOBILE4_FLEE1,// xdeathstate
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S_EGGMOBILE4_FLEE1,// xdeathstate
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sfx_s3kb4, // deathsound
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sfx_s3kb4, // deathsound
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0, // speed
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0, // speed
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24*FRACUNIT, // radius
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36*FRACUNIT, // radius
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76*FRACUNIT, // height
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84*FRACUNIT, // height
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0, // display offset
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0, // display offset
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0, // mass
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0, // mass
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3, // damage
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3, // damage
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