Remove legacy SRB2Launcher

This commit is contained in:
Eidolon 2022-07-17 19:56:08 -05:00
parent a4ef2133ab
commit 22eceb403a
19 changed files with 0 additions and 2559 deletions

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========================================================================
WIN32 APPLICATION : SRB2Launcher
========================================================================
AppWizard has created this SRB2Launcher application for you.
This file contains a summary of what you will find in each of the files that
make up your SRB2Launcher application.
SRB2Launcher.cpp
This is the main application source file.
SRB2Launcher.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named SRB2Launcher.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////

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# Microsoft Developer Studio Project File - Name="SRB2Launcher" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=SRB2Launcher - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "SRB2Launcher.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "SRB2Launcher.mak" CFG="SRB2Launcher - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "SRB2Launcher - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "SRB2Launcher - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "SRB2Launcher - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "SRB2Launcher - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "SRB2Launcher - Win32 Release"
# Name "SRB2Launcher - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\SRB2Launcher.cpp
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\lilsocklib.h
# End Source File
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\SRB2Launcher.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File
SOURCE=.\icon1.ico
# End Source File
# Begin Source File
SOURCE=.\Script1.rc
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "SRB2Launcher"=.\SRB2Launcher.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

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extern char TempString[256];
extern char EXEName[1024];
extern char Arguments[16384];
#define APPTITLE "Official Sonic Robo Blast 2 Launcher"
#define APPVERSION "v0.1"
#define APPAUTHOR "SSNTails"
#define APPCOMPANY "Sonic Team Junior"

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@ -1,355 +0,0 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MAIN DIALOG DISCARDABLE 0, 0, 272, 226
STYLE DS_3DLOOK | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Official Sonic Robo Blast 2 Launcher v0.1"
FONT 8, "MS Sans Serif"
BEGIN
COMBOBOX IDC_LAUNCHCONFIG,125,15,135,155,CBS_DROPDOWNLIST |
CBS_SORT | WS_VSCROLL | WS_TABSTOP
GROUPBOX "Saved Launch Configuration",IDC_STATIC,120,5,145,45
GROUPBOX "WAD/SOC Files",IDC_STATIC,120,55,145,45
COMBOBOX IDC_EXTFILECOMBO,125,65,135,95,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
CONTROL 102,IDC_STATIC,"Static",SS_BITMAP,5,90,107,79
PUSHBUTTON "&About",IDC_ABOUT,125,210,25,10
DEFPUSHBUTTON "&Go!",IDC_GO,60,150,50,14
PUSHBUTTON "Add",IDC_ADDFILE,225,80,35,15
PUSHBUTTON "Remove",IDC_REMOVEFILE,185,80,35,15
PUSHBUTTON "Save",IDC_SAVELAUNCHCFG,220,30,40,15
GROUPBOX "Multiplayer",IDC_STATIC,5,5,105,50
PUSHBUTTON "&Join A Game",IDC_JOINGAME,10,15,50,15
PUSHBUTTON "&Host A Game",IDC_HOSTGAME,55,35,50,15
EDITTEXT IDC_PARAMETERS,160,190,105,30,ES_MULTILINE |
ES_AUTOVSCROLL | WS_VSCROLL
RTEXT "Manual Parameters:",IDC_STATIC,115,190,40,15
GROUPBOX "Executable Name",IDC_STATIC,120,105,145,50
EDITTEXT IDC_EXENAME,125,115,95,12,ES_AUTOHSCROLL
PUSHBUTTON "Choose...",IDC_FINDEXENAME,225,115,35,10
PUSHBUTTON "General &Options",IDC_OPTIONS,55,60,50,20,BS_MULTILINE
EDITTEXT IDC_CONFIGFILE,125,140,95,12,ES_AUTOHSCROLL
LTEXT "Configuration File:",IDC_STATIC,125,130,60,10
PUSHBUTTON "Choose...",IDC_FINDCONFIGNAME,225,140,35,10
CONTROL "List1",IDC_LIST1,"SysListView32",WS_BORDER | WS_TABSTOP,
20,180,85,40
END
IDD_JOINGAME DIALOG DISCARDABLE 0, 0, 367, 166
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Join Game"
FONT 8, "MS Sans Serif"
BEGIN
PUSHBUTTON "&Refresh List",IDC_SEARCHGAMES,5,140,55,20,BS_MULTILINE
CONTROL "List1",IDC_GAMELIST,"SysListView32",LVS_REPORT |
LVS_SINGLESEL | WS_BORDER | WS_TABSTOP,5,15,240,120
EDITTEXT IDC_NAME,295,10,65,12,ES_AUTOHSCROLL
COMBOBOX IDC_COLOR,295,30,65,130,CBS_DROPDOWNLIST | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
RTEXT "Name:",IDC_STATIC,265,10,25,10
RTEXT "Color:",IDC_STATIC,265,30,25,10
COMBOBOX IDC_SKIN,295,50,65,110,CBS_DROPDOWNLIST | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
RTEXT "Character:",IDC_STATIC,255,50,35,10
EDITTEXT IDC_ADDRESS,255,115,70,12,ES_AUTOHSCROLL
LTEXT "Manual Address:",IDC_STATIC,255,105,60,10
CONTROL "Don't check server for files.",IDC_NOFILE,"Button",
BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,255,70,105,
10
DEFPUSHBUTTON "&Go!",IDC_JOINSTART,330,115,30,15
LTEXT "Double-Click on a game to join:",IDC_STATIC,5,5,215,10
CONTROL "Don't download files",IDC_NODOWNLOAD,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,255,90,105,10
END
IDD_HOSTGAME DIALOG DISCARDABLE 0, 0, 287, 156
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Host Game"
FONT 8, "MS Sans Serif"
BEGIN
GROUPBOX "Game Type",IDC_STATIC,5,5,110,65
PUSHBUTTON "&Options...",IDC_OPTIONS,55,30,40,15
COMBOBOX IDC_GAMETYPE,10,15,85,100,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
RTEXT "Max # of players:",IDC_STATIC,35,86,70,10
EDITTEXT IDC_MAXPLAYERS,110,86,20,12,ES_AUTOHSCROLL
GROUPBOX "General Options",IDC_STATIC,5,75,275,75
COMBOBOX IDC_STARTMAP,40,50,70,95,CBS_DROPDOWN | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
RTEXT "Start on map #:",IDC_STATIC,10,45,25,20
CONTROL "Force players to use host's character",IDC_FORCESKIN,
"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,140,
85,135,10
COMBOBOX IDC_ADVANCEMAP,45,105,85,50,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
RTEXT "Advance Stage:",IDC_STATIC,10,100,30,20
CONTROL "Don't advertise server on Internet",IDC_INTERNETSERVER,
"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,140,
130,120,10
RTEXT "Intermission Delay Between Levels (in seconds):",
IDC_STATIC,10,125,90,15
EDITTEXT IDC_INTTIME,105,130,20,12,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "Don't allow autoaim",IDC_DISABLEAUTOAIM,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,140,100,75,10
CONTROL "Disable WAD/SOC Downloading",IDC_NODOWNLOAD,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,140,115,120,10
PUSHBUTTON "Monitor &Toggles...",IDC_MONITORTOGGLES,125,45,40,20,
BS_MULTILINE
END
IDD_MATCHOPTIONS DIALOG DISCARDABLE 0, 0, 142, 141
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Match Options"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Don't use special ring weapons.",IDC_SPECIALRINGS,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,5,115,10
RTEXT "Item Box Behavior:",IDC_STATIC,5,50,60,10
EDITTEXT IDC_RESPAWNITEMTIME,115,70,20,12,ES_AUTOHSCROLL |
ES_NUMBER
COMBOBOX IDC_MATCHBOXES,70,50,65,65,CBS_DROPDOWN | CBS_SORT |
WS_VSCROLL | WS_TABSTOP
RTEXT "Item Respawn Time (in seconds):",IDC_STATIC,5,70,105,10
EDITTEXT IDC_TIMELIMIT,115,84,20,12,ES_AUTOHSCROLL | ES_NUMBER
RTEXT "Time Limit (in minutes):",IDC_STATIC,35,84,75,10
RTEXT "Point Limit:",IDC_STATIC,70,100,40,10
EDITTEXT IDC_POINTLIMIT,115,100,20,12,ES_AUTOHSCROLL | ES_NUMBER
CONTROL "Sudden Death Mode",IDC_SUDDENDEATH,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,15,20,80,10
COMBOBOX IDC_MATCH_SCORING,70,35,65,65,CBS_DROPDOWNLIST |
CBS_SORT | WS_VSCROLL | WS_TABSTOP
RTEXT "Scoring Type:",IDC_STATIC,15,35,50,10
PUSHBUTTON "Cance&l",IDC_CANCEL,100,120,35,15
DEFPUSHBUTTON "O&K",IDC_OK,60,120,35,15
END
IDD_RACEOPTIONS DIALOG DISCARDABLE 0, 0, 142, 71
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Race Options"
FONT 8, "MS Sans Serif"
BEGIN
RTEXT "Item Box Behavior:",IDC_STATIC,5,10,60,10
COMBOBOX IDC_RACEITEMBOXES,70,10,65,55,CBS_DROPDOWNLIST |
CBS_SORT | WS_VSCROLL | WS_TABSTOP
EDITTEXT IDC_NUMLAPS,115,30,20,12,ES_AUTOHSCROLL | ES_NUMBER
RTEXT "Number of Laps:",IDC_STATIC,55,30,55,10
PUSHBUTTON "Cance&l",IDC_CANCEL,100,50,35,15
DEFPUSHBUTTON "O&K",IDC_OK,60,50,35,15
END
IDD_CTFOPTIONS DIALOG DISCARDABLE 0, 0, 142, 126
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "CTF Options"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Don't use special ring weapons.",IDC_SPECIALRINGS,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,5,115,10
RTEXT "Item Box Behavior:",IDC_STATIC,5,20,60,10
COMBOBOX IDC_MATCHBOXES,70,20,65,60,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
RTEXT "Item Respawn Time (in seconds):",IDC_STATIC,5,40,105,10
EDITTEXT IDC_RESPAWNITEMTIME,115,40,20,12,ES_AUTOHSCROLL |
ES_NUMBER
RTEXT "Time Limit (in minutes):",IDC_STATIC,35,70,75,10
EDITTEXT IDC_TIMELIMIT,115,70,20,12,ES_AUTOHSCROLL | ES_NUMBER
RTEXT "Point Limit:",IDC_STATIC,70,86,40,10
EDITTEXT IDC_POINTLIMIT,115,86,20,12,ES_AUTOHSCROLL | ES_NUMBER
RTEXT "Flag Respawn Time (in seconds):",IDC_STATIC,5,55,105,10
EDITTEXT IDC_FLAGTIME,115,55,20,12,ES_AUTOHSCROLL | ES_NUMBER
PUSHBUTTON "Cance&l",IDC_CANCEL,100,105,35,15
DEFPUSHBUTTON "O&K",IDC_OK,60,105,35,15
END
IDD_TAGOPTIONS DIALOG DISCARDABLE 0, 0, 142, 111
STYLE DS_MODALFRAME | DS_3DLOOK | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "Tag Options"
FONT 8, "MS Sans Serif"
BEGIN
CONTROL "Don't use special ring weapons.",IDC_SPECIALRINGS,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,15,5,115,10
COMBOBOX IDC_MATCHBOXES,70,20,65,60,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
RTEXT "Item Box Behavior:",IDC_STATIC,5,20,60,10
DEFPUSHBUTTON "O&K",IDC_OK,60,90,35,15
PUSHBUTTON "Cance&l",IDC_CANCEL,100,90,35,15
RTEXT "Item Respawn Time (in seconds):",IDC_STATIC,5,40,105,10
EDITTEXT IDC_RESPAWNITEMTIME,115,40,20,12,ES_AUTOHSCROLL |
ES_NUMBER
RTEXT "Time Limit (in minutes):",IDC_STATIC,35,55,75,10
EDITTEXT IDC_TIMELIMIT,115,55,20,12,ES_AUTOHSCROLL | ES_NUMBER
RTEXT "Point Limit:",IDC_STATIC,70,70,40,10
EDITTEXT IDC_POINTLIMIT,115,70,20,12,ES_AUTOHSCROLL | ES_NUMBER
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_MAIN, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 265
TOPMARGIN, 7
BOTTOMMARGIN, 219
END
IDD_JOINGAME, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 360
TOPMARGIN, 7
BOTTOMMARGIN, 159
END
IDD_HOSTGAME, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 280
TOPMARGIN, 7
BOTTOMMARGIN, 149
END
IDD_MATCHOPTIONS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 135
TOPMARGIN, 7
BOTTOMMARGIN, 134
END
IDD_RACEOPTIONS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 135
TOPMARGIN, 7
BOTTOMMARGIN, 64
END
IDD_CTFOPTIONS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 135
TOPMARGIN, 7
BOTTOMMARGIN, 119
END
IDD_TAGOPTIONS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 135
TOPMARGIN, 7
BOTTOMMARGIN, 104
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_BITMAP1 BITMAP DISCARDABLE "bitmap1.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON DISCARDABLE "icon1.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Dialog Info
//
IDD_JOINGAME DLGINIT
BEGIN
IDC_SKIN, 0x403, 6, 0
0x6f53, 0x696e, 0x0063,
IDC_SKIN, 0x403, 6, 0
0x6154, 0x6c69, 0x0073,
IDC_SKIN, 0x403, 9, 0
0x6e4b, 0x6375, 0x6c6b, 0x7365, "\000"
0
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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// stdafx.cpp : source file that includes just the standard includes
// SRB2Launcher.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
#define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include <shellapi.h>
#include <commdlg.h>
#include <commctrl.h>
#include <winsock.h>
#include "lilsocklib.h"
#include "resource.h"
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// TCP/IP stuff.
//
//-----------------------------------------------------------------------------
#include <winsock.h>
#include <wsipx.h>
#include "launcher.h"
#include "mserv.h" //Hurdler: support master server
static int init_tcp_driver = 0;
void I_InitTcpDriver(void)
{
if (!init_tcp_driver)
{
#ifdef __WIN32__
WSADATA winsockdata;
if( WSAStartup(MAKEWORD(1,1),&winsockdata) )
I_Error("No Tcp/Ip driver detected");
#endif
#ifdef __DJGPP_
if( !__lsck_init() )
I_Error("No Tcp/Ip driver detected");
#endif
init_tcp_driver = 1;
}
}

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// Header file for the TCP/IP routines
//
//-----------------------------------------------------------------------------
#ifndef _I_TCP_H_
#define _I_TCP_H_
extern int sock_port;
void I_InitTcpDriver(void);
#endif // !defined(_I_TCP_H_)

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#include <windows.h>
#include "launcher.h"
int WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpvReserved)
{
return TRUE;
}
void CONS_Printf(char *fmt, ...)
{
MessageBox(NULL, fmt, "Master Server", 0);
}
void I_Error (char *error, ...)
{
MessageBox(NULL, error, "Master Server", MB_ICONERROR);
}

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// Header file for the launcher routines
//
//-----------------------------------------------------------------------------
#ifndef _LAUNCHER_H_
#define _LAUNCHER_H_
void CONS_Printf(char *fmt, ...);
void I_Error (char *error, ...);
#endif // !defined(_LAUNCHER_H_)

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// Unlike lilsocklib.c, since this takes code from SRB2,
// it is under the GPL, rather than public domain. =(
//
#ifndef __LILSOCKLIB_H__
#define __LILSOCKLIB_H__
#define SD_BOTH 0x02
#define PACKET_SIZE 1024
#define MS_NO_ERROR 0
#define MS_SOCKET_ERROR -201
#define MS_CONNECT_ERROR -203
#define MS_WRITE_ERROR -210
#define MS_READ_ERROR -211
#define MS_CLOSE_ERROR -212
#define MS_GETHOSTBYNAME_ERROR -220
#define MS_GETHOSTNAME_ERROR -221
#define MS_TIMEOUT_ERROR -231
// see master server code for the values
#define ADD_SERVER_MSG 101
#define REMOVE_SERVER_MSG 103
#ifdef MASTERSERVERS12
#define ADD_SERVERv2_MSG 104
#endif
#define GET_SERVER_MSG 200
#define GET_SHORT_SERVER_MSG 205
#ifdef MASTERSERVERS12
#define ASK_SERVER_MSG 206
#define ANSWER_ASK_SERVER_MSG 207
#endif
#define HEADER_SIZE ((long)sizeof (long)*3)
#define HEADER_MSG_POS 0
#define IP_MSG_POS 16
#define PORT_MSG_POS 32
#define HOSTNAME_MSG_POS 40
/** A message to be exchanged with the master server.
*/
typedef struct
{
long id; ///< Unused?
long type; ///< Type of message.
long length; ///< Length of the message.
char buffer[PACKET_SIZE]; ///< Actual contents of the message.
} msg_t;
SOCKET ConnectSocket(char* IPAddress);
#endif

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// Commands used to communicate with the master server
//
//-----------------------------------------------------------------------------
#ifdef WIN32
#include <windows.h> // socket(),...
#else
#include <unistd.h>
#endif
#include "launcher.h"
#include "mserv.h"
#include "i_tcp.h"
// ================================ DEFINITIONS ===============================
#define PACKET_SIZE 1024
#define MS_NO_ERROR 0
#define MS_SOCKET_ERROR -201
#define MS_CONNECT_ERROR -203
#define MS_WRITE_ERROR -210
#define MS_READ_ERROR -211
#define MS_CLOSE_ERROR -212
#define MS_GETHOSTBYNAME_ERROR -220
#define MS_GETHOSTNAME_ERROR -221
#define MS_TIMEOUT_ERROR -231
// see master server code for the values
#define GET_SERVER_MSG 200
#define HEADER_SIZE ((long)sizeof(long)*3)
#define HEADER_MSG_POS 0
#define IP_MSG_POS 16
#define PORT_MSG_POS 32
#define HOSTNAME_MSG_POS 40
#ifndef SOCKET
#define SOCKET int
#endif
typedef struct {
long id;
long type;
long length;
char buffer[PACKET_SIZE];
} msg_t;
// win32 or djgpp
#if defined( WIN32) || defined( __DJGPP__ )
#define ioctl ioctlsocket
#define close closesocket
#endif
#if defined( WIN32) || defined( __OS2__)
// it seems windows doesn't define that... maybe some other OS? OS/2
int inet_aton(char *hostname, struct in_addr *addr)
{
return ( (addr->s_addr=inet_addr(hostname)) != INADDR_NONE );
}
#endif
enum { MSCS_NONE, MSCS_WAITING, MSCS_REGISTERED, MSCS_FAILED } con_state = MSCS_NONE;
static SOCKET socket_fd = -1; // TCP/IP socket
static struct sockaddr_in addr;
static struct timeval select_timeout;
static fd_set wset;
int MS_Connect(char *ip_addr, char *str_port, int async);
static int MS_Read(msg_t *msg);
static int MS_Write(msg_t *msg);
static int MS_GetIP(char *);
void ExtractServerInfo(char *serverout, struct SERVERLIST *serverlist);
void CloseConnection(void)
{
if(socket_fd > 0) close(socket_fd);
socket_fd = -1;
}
/*
** MS_GetIP()
*/
static int MS_GetIP(char *hostname)
{
struct hostent *host_ent;
if (!inet_aton(hostname, &addr.sin_addr)) {
//TODO: only when we are connected to Internet, or use a non bloking call
host_ent = gethostbyname(hostname);
if (host_ent==NULL)
return MS_GETHOSTBYNAME_ERROR;
memcpy(&addr.sin_addr, host_ent->h_addr_list[0], sizeof(struct in_addr));
}
return 0;
}
/*
** MS_Connect()
*/
int MS_Connect(char *ip_addr, char *str_port, int async)
{
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
I_InitTcpDriver(); // this is done only if not already done
if ((socket_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
return MS_SOCKET_ERROR;
if (MS_GetIP(ip_addr)==MS_GETHOSTBYNAME_ERROR)
return MS_GETHOSTBYNAME_ERROR;
addr.sin_port = htons((u_short)atoi(str_port));
if (async) // do asynchronous connection
{
int res = 1;
ioctl(socket_fd, FIONBIO, &res);
res = connect(socket_fd, (struct sockaddr *) &addr, sizeof(addr));
if (res < 0)
{
// humm, on win32 it doesn't work with EINPROGRESS (stupid windows)
if (WSAGetLastError() != WSAEWOULDBLOCK)
{
con_state = MSCS_FAILED;
CloseConnection();
return MS_CONNECT_ERROR;
}
}
con_state = MSCS_WAITING;
FD_ZERO(&wset);
FD_SET(socket_fd, &wset);
select_timeout.tv_sec = 0, select_timeout.tv_usec = 0;
}
else
{
if (connect(socket_fd, (struct sockaddr *) &addr, sizeof(addr)) < 0)
return MS_CONNECT_ERROR;
}
return 0;
}
/*
* MS_Write():
*/
static int MS_Write(msg_t *msg)
{
int len;
if (msg->length < 0)
msg->length = strlen(msg->buffer);
len = msg->length+HEADER_SIZE;
//msg->id = htonl(msg->id);
msg->type = htonl(msg->type);
msg->length = htonl(msg->length);
if (send(socket_fd, (char*)msg, len, 0) != len)
return MS_WRITE_ERROR;
return 0;
}
/*
* MS_Read():
*/
static int MS_Read(msg_t *msg)
{
if (recv(socket_fd, (char*)msg, HEADER_SIZE, 0) != HEADER_SIZE)
return MS_READ_ERROR;
msg->type = ntohl(msg->type);
msg->length = ntohl(msg->length);
if (!msg->length) //Hurdler: fix a bug in Windows 2000
return 0;
if (recv(socket_fd, (char*)msg->buffer, msg->length, 0) != msg->length)
return MS_READ_ERROR;
return 0;
}
/***************************************************************************/
/* GetServerListEx */
EXPORT int __stdcall GetServerListEx(char *host, char *str_port, struct SERVERLIST serverlist[], short max_servers)
{
msg_t msg;
int count = 0;
/* Attempt to connect to list server. */
MS_Connect(host, str_port, 0);
/* Poll the list server. If it fails, depart with an error code of -1. */
msg.type = GET_SERVER_MSG;
msg.length = 0;
if (MS_Write(&msg) < 0)
return -1;
/* Get a description of each server in turn. */
/* What we get is exactly the same as the output to the console when using LISTSERV. */
while (MS_Read(&msg) >= 0)
{
if(msg.length == 0 || count >= max_servers)
{
CloseConnection();
return count;
}
ExtractServerInfo(msg.buffer, &serverlist[count]);
count++;
}
CloseConnection();
return -2;
}
/* GetServerList */
/* Warning: Large kludge follows! This function is only included for backwards-compatibility. */
/* Use GetServerListVB or GetServerListEx instead. */
EXPORT int __stdcall GetServerList(char *host, char *str_port,
struct SERVERLIST *serverlist1,struct SERVERLIST *serverlist2,struct SERVERLIST *serverlist3,
struct SERVERLIST *serverlist4,struct SERVERLIST *serverlist5,struct SERVERLIST *serverlist6,
struct SERVERLIST *serverlist7,struct SERVERLIST *serverlist8,struct SERVERLIST *serverlist9,
struct SERVERLIST *serverlist10,struct SERVERLIST *serverlist11,struct SERVERLIST *serverlist12,
struct SERVERLIST *serverlist13,struct SERVERLIST *serverlist14,struct SERVERLIST *serverlist15,
struct SERVERLIST *serverlist16)
{
msg_t msg;
int count = 0;
struct SERVERLIST *serverlist[16];
/* Attempt to connect to list server. */
MS_Connect(host, str_port, 0);
/* Poll the list server. If it fails, bomb with an error code of -1. */
msg.type = GET_SERVER_MSG;
msg.length = 0;
if (MS_Write(&msg) < 0)
return -1;
serverlist[0] = serverlist1;
serverlist[1] = serverlist2;
serverlist[2] = serverlist3;
serverlist[3] = serverlist4;
serverlist[4] = serverlist5;
serverlist[5] = serverlist6;
serverlist[6] = serverlist7;
serverlist[7] = serverlist8;
serverlist[8] = serverlist9;
serverlist[9] = serverlist10;
serverlist[10] = serverlist11;
serverlist[11] = serverlist12;
serverlist[12] = serverlist13;
serverlist[13] = serverlist14;
serverlist[14] = serverlist15;
serverlist[15] = serverlist16;
while (MS_Read(&msg) >= 0 && count < 16)
{
if(msg.length == 0 || count >= 16)
{
CloseConnection();
return count;
}
ExtractServerInfo(msg.buffer, serverlist[count]);
count++;
}
CloseConnection();
return -2;
}
void ExtractServerInfo(char *serverout, struct SERVERLIST *serverlist)
{
char *lines[5];
int i;
i=0;
lines[0] = strtok(serverout, "\r\n");
for(i=1; i<5; i++)
{
lines[i] = strtok(NULL, "\r\n");
}
strcpy(serverlist->ip, strstr(lines[0], ": ")+2);
strcpy(serverlist->port, strstr(lines[1], ": ")+2);
strcpy(serverlist->name, strstr(lines[2], ": ")+2);
strcpy(serverlist->version, strstr(lines[3], ": ")+2);
strcpy(serverlist->perm, strstr(lines[4], ": ")+2);
}

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// Header file for the master server routines
//
//-----------------------------------------------------------------------------
#ifndef _MSERV_H_
#define _MSERV_H_
#ifndef EXPORT
#ifdef __cplusplus
#define EXPORT extern "C" __declspec (dllexport)
#else
#define EXPORT __declspec (dllexport)
#endif
#endif
struct SERVERLIST
{
char ip[16];
char port[6];
char name[32];
char version[16];
char perm[4];
};
EXPORT int __stdcall GetServerListEx(char *ip_addr, char *str_port, struct SERVERLIST serverlist[], short max_servers);
EXPORT int __stdcall GetServerList(char *ip_addr, char *str_port,
struct SERVERLIST *serverlist1,struct SERVERLIST *serverlist2,struct SERVERLIST *serverlist3,
struct SERVERLIST *serverlist4,struct SERVERLIST *serverlist5,struct SERVERLIST *serverlist6,
struct SERVERLIST *serverlist7,struct SERVERLIST *serverlist8,struct SERVERLIST *serverlist9,
struct SERVERLIST *serverlist10,struct SERVERLIST *serverlist11,struct SERVERLIST *serverlist12,
struct SERVERLIST *serverlist13,struct SERVERLIST *serverlist14,struct SERVERLIST *serverlist15,
struct SERVERLIST *serverlist16);
#endif // !defined(_MSERV_H_)

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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// MSERV SDK
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Adapted by Oogaland.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
//
// DESCRIPTION:
// Header file for the master server SDK.
//
//-----------------------------------------------------------------------------
#ifndef _MSERVSDK_H_
#define _MSERVSDK_H_
#ifndef IMPORT
#ifdef __cplusplus
#define IMPORT extern "C" __declspec (dllimport)
#else
#define IMPORT __declspec (dllimport)
#endif
#endif
struct SERVERLIST
{
char ip[16];
char port[6];
char name[32];
char version[16];
char perm[4];
};
IMPORT int __stdcall GetServerListEx(char *host, char *str_port, struct SERVERLIST serverlist[], short max_servers);
IMPORT int __stdcall GetServerList(char *host, char *str_port,
struct SERVERLIST *serverlist1,struct SERVERLIST *serverlist2,struct SERVERLIST *serverlist3,
struct SERVERLIST *serverlist4,struct SERVERLIST *serverlist5,struct SERVERLIST *serverlist6,
struct SERVERLIST *serverlist7,struct SERVERLIST *serverlist8,struct SERVERLIST *serverlist9,
struct SERVERLIST *serverlist10,struct SERVERLIST *serverlist11,struct SERVERLIST *serverlist12,
struct SERVERLIST *serverlist13,struct SERVERLIST *serverlist14,struct SERVERLIST *serverlist15,
struct SERVERLIST *serverlist16);
#endif // !defined(_MSERVSDK_H_)

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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by Script1.rc
//
#define IDD_MAIN 101
#define IDB_BITMAP1 102
#define IDI_ICON1 103
#define IDD_JOINGAME 104
#define IDD_HOSTGAME 106
#define IDD_MATCHOPTIONS 108
#define IDD_RACEOPTIONS 109
#define IDD_CTFOPTIONS 110
#define IDD_TAGOPTIONS 111
#define IDC_GO 1001
#define IDC_LAUNCHCONFIG 1002
#define IDC_EXTFILECOMBO 1003
#define IDC_ABOUT 1005
#define IDC_ADDFILE 1006
#define IDC_REMOVEFILE 1007
#define IDC_SAVELAUNCHCFG 1008
#define IDC_JOINGAME 1010
#define IDC_HOSTGAME 1011
#define IDC_SOUNDOPTS 1012
#define IDC_PARAMETERS 1013
#define IDC_EXENAME 1014
#define IDC_FINDEXENAME 1015
#define IDC_SEARCHGAMES 1016
#define IDC_GAMELIST 1018
#define IDC_NAME 1020
#define IDC_COLOR 1021
#define IDC_SKIN 1022
#define IDC_ADDRESS 1023
#define IDC_NOFILE 1024
#define IDC_JOINSTART 1026
#define IDC_NODOWNLOAD 1027
#define IDC_OPTIONS 1028
#define IDC_GAMETYPE 1029
#define IDC_MAXPLAYERS 1030
#define IDC_STARTMAP 1031
#define IDC_FORCESKIN 1032
#define IDC_ADVANCEMAP 1033
#define IDC_INTERNETSERVER 1034
#define IDC_SPECIALRINGS 1036
#define IDC_MATCHBOXES 1037
#define IDC_OK 1038
#define IDC_CANCEL 1039
#define IDC_RESPAWNITEMTIME 1040
#define IDC_TIMELIMIT 1041
#define IDC_POINTLIMIT 1042
#define IDC_FLAGTIME 1048
#define IDC_RACEITEMBOXES 1051
#define IDC_NUMLAPS 1052
#define IDC_SUDDENDEATH 1060
#define IDC_MATCH_SCORING 1061
#define IDC_INTTIME 1064
#define IDC_DISABLEAUTOAIM 1065
#define IDC_MONITORTOGGLES 1067
#define IDC_CONFIGFILE 1069
#define IDC_FINDCONFIGNAME 1070
#define IDC_LIST1 1071
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 117
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1072
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif