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Un-stub Surfaceinfo and just print the parts that still work in SDL2
This means the console command vid_info also works properly too now (well, it does nothing in OpenGL mind)
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commit
168f8d5c5e
1 changed files with 7 additions and 9 deletions
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@ -434,13 +434,8 @@ static void VID_Command_NumModes_f (void)
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static void SurfaceInfo(const SDL_Surface *infoSurface, const char *SurfaceText)
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{
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#if 1
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(void)infoSurface;
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(void)SurfaceText;
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SDL2STUB();
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#else
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INT32 vfBPP;
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const SDL_Surface *VidSur = SDL_GetVideoSurface();
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//const SDL_Surface *VidSur = SDL_GetVideoSurface(); // SDL2 doesn't have this
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if (!infoSurface)
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return;
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@ -453,15 +448,16 @@ static void SurfaceInfo(const SDL_Surface *infoSurface, const char *SurfaceText)
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CONS_Printf("\x82" "%s\n", SurfaceText);
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CONS_Printf(M_GetText(" %ix%i at %i bit color\n"), infoSurface->w, infoSurface->h, vfBPP);
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/*
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if (infoSurface->flags&SDL_HWSURFACE)
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CONS_Printf("%s", M_GetText(" Stored in video memory\n"));
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else if (infoSurface->flags&SDL_OPENGL)
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CONS_Printf("%s", M_GetText(" Stored in an OpenGL context\n"));
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else if (infoSurface->flags&SDL_PREALLOC)
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else */if (infoSurface->flags&SDL_PREALLOC)
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CONS_Printf("%s", M_GetText(" Uses preallocated memory\n"));
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else
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CONS_Printf("%s", M_GetText(" Stored in system memory\n"));
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/*
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if (infoSurface->flags&SDL_ASYNCBLIT)
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CONS_Printf("%s", M_GetText(" Uses asynchronous blits if possible\n"));
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else
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@ -491,11 +487,13 @@ static void SurfaceInfo(const SDL_Surface *infoSurface, const char *SurfaceText)
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CONS_Printf("%s", M_GetText(" Uses hardware acceleration blit\n"));
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if (infoSurface->flags&SDL_SRCCOLORKEY)
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CONS_Printf("%s", M_GetText(" Use colorkey blitting\n"));
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*/
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if (infoSurface->flags&SDL_RLEACCEL)
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CONS_Printf("%s", M_GetText(" Colorkey RLE acceleration blit\n"));
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/*
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if (infoSurface->flags&SDL_SRCALPHA)
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CONS_Printf("%s", M_GetText(" Use alpha blending acceleration blit\n"));
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#endif
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*/
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}
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static void VID_Command_Info_f (void)
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