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Replace magic numbers in sound info by actual SF_ flags
This commit is contained in:
parent
29892a5f0c
commit
113a3bdbb9
1 changed files with 736 additions and 735 deletions
183
src/sounds.c
183
src/sounds.c
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@ -14,6 +14,7 @@
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#include "doomtype.h"
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#include "i_sound.h"
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#include "sounds.h"
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#include "s_sound.h"
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#include "r_defs.h"
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#include "r_skins.h"
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#include "z_zone.h"
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@ -53,27 +54,27 @@ sfxinfo_t S_sfx[NUMSFX] =
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// Thank you! ^u^
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// Skin Sounds
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{"altdi1", false, 192, 16, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR, "Dying"},
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{"altdi2", false, 192, 16, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR, "Dying"},
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{"altdi3", false, 192, 16, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR, "Dying"},
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{"altdi4", false, 192, 16, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR, "Dying"},
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{"altow1", false, 192, 16, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR, "Ring loss"},
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{"altow2", false, 192, 16, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR, "Ring loss"},
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{"altow3", false, 192, 16, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR, "Ring loss"},
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{"altow4", false, 192, 16, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR, "Ring loss"},
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{"victr1", false, 64, 16, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR, "/"},
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{"victr2", false, 64, 16, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR, "/"},
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{"victr3", false, 64, 16, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR, "/"},
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{"victr4", false, 64, 16, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR, "/"},
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{"altdi1", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR, "Dying"},
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{"altdi2", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR, "Dying"},
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{"altdi3", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR, "Dying"},
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{"altdi4", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR, "Dying"},
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{"altow1", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR, "Ring loss"},
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{"altow2", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR, "Ring loss"},
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{"altow3", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR, "Ring loss"},
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{"altow4", false, 192, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR, "Ring loss"},
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{"victr1", false, 64, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR, "/"},
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{"victr2", false, 64, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR, "/"},
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{"victr3", false, 64, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR, "/"},
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{"victr4", false, 64, SF_X8AWAYSOUND, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR, "/"},
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{"gasp" , false, 64, 0, -1, NULL, 0, SKSGASP, -1, LUMPERROR, "Bubble gasp"},
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{"jump" , false, 140, 0, -1, NULL, 0, SKSJUMP, -1, LUMPERROR, "Jump"},
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{"pudpud", false, 64, 0, -1, NULL, 0, SKSPUDPUD, -1, LUMPERROR, "Tired flight"},
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{"putput", false, 64, 0, -1, NULL, 0, SKSPUTPUT, -1, LUMPERROR, "Flight"}, // not as high a priority
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{"spin" , false, 100, 0, -1, NULL, 0, SKSSPIN, -1, LUMPERROR, "Spin"},
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{"spndsh", false, 64, 1, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR, "Spindash"},
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{"spndsh", false, 64, SF_TOTALLYSINGLE, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR, "Spindash"},
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{"thok" , false, 96, 0, -1, NULL, 0, SKSTHOK, -1, LUMPERROR, "Thok"},
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{"zoom" , false, 120, 1, -1, NULL, 0, SKSZOOM, -1, LUMPERROR, "Spin launch"},
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{"skid", false, 64, 32, -1, NULL, 0, SKSSKID, -1, LUMPERROR, "Skid"},
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{"zoom" , false, 120, SF_TOTALLYSINGLE, -1, NULL, 0, SKSZOOM, -1, LUMPERROR, "Spin launch"},
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{"skid", false, 64, SF_NOINTERRUPT, -1, NULL, 0, SKSSKID, -1, LUMPERROR, "Skid"},
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// Ambience/background objects/etc
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{"ambint", true, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Obnoxious disco music"},
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@ -84,9 +85,9 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"buzz3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wacky worksurface"},
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{"buzz4", true, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Buzz"},
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{"crumbl", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crumbling"}, // Platform Crumble Tails 03-16-2001
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{"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
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{"fire", false, 8, SF_NOINTERRUPT, -1, NULL, 0, -1, -1, LUMPERROR, "Flamethrower"},
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{"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
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{"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hum"},
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{"laser", true, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hum"},
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{"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Swinging mace"},
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{"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "/"},
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{"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
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@ -96,13 +97,13 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"ambmac", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Machinery"},
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{"spsmsh", true, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy impact"},
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{"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR, "Rain"},
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{"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng3", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng4", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"athun1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"athun2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"rainin", true, 24, SF_OUTSIDESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Rain"},
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{"litng1", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng2", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng3", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"litng4", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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{"athun1", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"athun2", false, 16, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Thunder"},
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{"amwtr1", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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{"amwtr2", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stream"},
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@ -144,27 +145,27 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"elevb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Stopping elevator"},
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{"ambin2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Natural vibrations"},
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{"lavbub", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Bubbling lava"},
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{"rocks1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"lavbub", false, 64, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Bubbling lava"},
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{"rocks1", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks2", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks3", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rocks4", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Falling rocks"},
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{"rumbam", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
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{"rumble", false, 64, 24, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
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{"rumble", false, 64, SF_X4AWAYSOUND|SF_X8AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Ominous rumbling"},
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// Game objects, etc
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{"appear", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Appearing platform"},
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{"bkpoof", false, 70, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Armageddon pow"},
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{"bkpoof", false, 70, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Armageddon pow"},
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{"bnce1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"}, // Boing!
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{"bnce2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Scatter"}, // Boing!
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{"cannon", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
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{"cannon", false, 64, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
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{"cgot" , true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Emerald"}, // Got Emerald! Tails 09-02-2001
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{"cybdth", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
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{"deton", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Threatening beeping"},
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{"ding", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Ding"},
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{"ding", false, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Ding"},
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{"dmpain", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Machine damage"},
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{"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"},
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{"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Electric fizzle"},
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{"fizzle", false, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Electric fizzle"},
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{"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Threatening beeping"}, // Grenade beep
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{"wepfir", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing weapon"}, // defaults to thok
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{"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Goop splash"},
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@ -176,7 +177,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"jshard", true, 167, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Life transfer"}, // placeholder repurpose; original string was "Got Shard"
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{"lose" , false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Failure"},
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{"lvpass", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spinning signpost"},
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{"mindig", false, 8, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Tunnelling"},
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{"mindig", false, 8, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Tunnelling"},
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{"mixup", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Teleport"},
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{"monton", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Golden Monitor activated"},
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{"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical pogo"},
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@ -195,21 +196,21 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Speedpad"},
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{"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spiked"},
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{"spring", false, 112, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spring"},
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{"statu1", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"statu2", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"statu1", true, 64, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"statu2", true, 64, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Pushing a statue"},
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{"strpst", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starpost"},
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{"supert", true, 127, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Transformation"},
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{"supert", true, 127, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Transformation"},
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{"telept", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Dash"},
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{"tink" , false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Tink"},
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{"token" , true, 224, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got Token"},
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{"trfire", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Laser fired"},
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{"trpowr", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
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{"turhit", false, 40, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hit"},
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{"trfire", true, 60, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Laser fired"},
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{"trpowr", true, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
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{"turhit", false, 40, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Laser hit"},
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{"wdjump", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Whirlwind jump"},
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{"shrpsp", true, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spincushion"},
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{"shrpgo", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Launch"},
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{"mswarp", false, 60, 16, -1, NULL, 0, -1, -1, LUMPERROR, "Spinning out"},
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{"mspogo", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Breaking through"},
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{"mswarp", false, 60, SF_X8AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Spinning out"},
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{"mspogo", true, 60, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Breaking through"},
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{"boingf", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bouncing"},
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{"corkp", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cork fired"},
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{"corkh", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Cork hit"},
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@ -272,7 +273,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"ghosty", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Laughter"},
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// Mario
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{"koopfr" , true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Fire"},
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{"koopfr" , true, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Fire"},
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{"mario1", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Hit"},
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{"mario2", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bonk"},
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{"mario3", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power-up"},
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@ -280,43 +281,43 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"mario5", false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Boot-stomp"},
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{"mario6", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jump"},
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{"mario7", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fire"},
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{"mario8", false, 48, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"},
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{"mario8", false, 48, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Hurt"},
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{"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Emerging power-up"},
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{"marioa", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "One-up"},
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{"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Thwomp"},
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{"thwomp", true, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Thwomp"},
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// Black Eggman
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{"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Big explosion"},
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{"bechrg", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
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{"becrsh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Crash"},
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{"bedeen", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic crash"},
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{"bedie1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
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{"bedie2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
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{"beeyow", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Failing machinery"},
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{"befall", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic slam"},
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{"befire", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing goop"},
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{"beflap", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
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{"begoop", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
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{"begrnd", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
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{"behurt", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman shocked"},
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{"bejet1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Jetpack charge"},
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{"belnch", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
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{"beoutb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Failed shot"},
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{"beragh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman screaming"},
|
||||
{"beshot", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing missile"},
|
||||
{"bestep", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
||||
{"bestp2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
||||
{"bewar1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bexpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
||||
{"bgxpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
||||
{"bebomb", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Big explosion"},
|
||||
{"bechrg", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
||||
{"becrsh", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Crash"},
|
||||
{"bedeen", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic crash"},
|
||||
{"bedie1", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
|
||||
{"bedie2", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman crying"},
|
||||
{"beeyow", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Failing machinery"},
|
||||
{"befall", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic slam"},
|
||||
{"befire", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Firing goop"},
|
||||
{"beflap", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
|
||||
{"begoop", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Powerful shot"},
|
||||
{"begrnd", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic grinding"},
|
||||
{"behurt", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman shocked"},
|
||||
{"bejet1", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Jetpack charge"},
|
||||
{"belnch", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical jump"},
|
||||
{"beoutb", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Failed shot"},
|
||||
{"beragh", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman screaming"},
|
||||
{"beshot", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Firing missile"},
|
||||
{"bestep", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
||||
{"bestp2", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical stomp"},
|
||||
{"bewar1", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar2", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar3", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bewar4", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Eggman laughing"},
|
||||
{"bexpld", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
||||
{"bgxpld", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Explosion"},
|
||||
|
||||
// Cybrakdemon
|
||||
{"beelec", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Electricity"},
|
||||
{"brakrl", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket launch"},
|
||||
{"brakrx", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket explosion"},
|
||||
{"beelec", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Electricity"},
|
||||
{"brakrl", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket launch"},
|
||||
{"brakrx", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Rocket explosion"},
|
||||
|
||||
// Sonic 1 sounds
|
||||
{"s1a0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -426,7 +427,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s256", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s257", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s258", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s259", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s259", false, 96, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s25a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s25b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"s25c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -470,7 +471,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s3k51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Falling"},
|
||||
{"s3k52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Spike"},
|
||||
{"s3k53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
||||
{"s3k54", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Firing"}, // MetalSonic shot fire
|
||||
{"s3k54", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Firing"}, // MetalSonic shot fire
|
||||
{"s3k55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Mechanical movement"},
|
||||
{"s3k56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy landing"},
|
||||
{"s3k57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Burst"},
|
||||
|
@ -480,13 +481,13 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Menu beep"},
|
||||
{"s3k5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Electric spark"},
|
||||
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy hit"},
|
||||
{"s3k5e", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Releasing charge"},
|
||||
{"s3k5e", false, 127, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Releasing charge"},
|
||||
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Crusher stomp"},
|
||||
{"s3k60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Accelerating"},
|
||||
{"s3k61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drilling"},
|
||||
{"s3k62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Jump"},
|
||||
{"s3k63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Starpost"},
|
||||
{"s3k64", false, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Clatter"},
|
||||
{"s3k64", false, 64, SF_NOMULTIPLESOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Clatter"},
|
||||
{"s3k65", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Got sphere"}, // Blue Spheres
|
||||
{"s3k66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Special stage end"},
|
||||
{"s3k67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Firing missile"},
|
||||
|
@ -520,7 +521,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Collapsing"},
|
||||
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering up"},
|
||||
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Powering down"},
|
||||
{"s3k86", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"},
|
||||
{"s3k86", false, 128, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Alarm"},
|
||||
{"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Bounce"},
|
||||
{"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Metallic squeak"},
|
||||
{"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Advanced tech"},
|
||||
|
@ -645,7 +646,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s3kd6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // ditto
|
||||
{"s3kd7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Movement"},
|
||||
{"s3kd7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Movement"}, // ditto
|
||||
{"s3kd8s", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Acceleration"}, // Sharp Spin (maybe use the long/L version?)
|
||||
{"s3kd8s", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Acceleration"}, // Sharp Spin (maybe use the long/L version?)
|
||||
{"s3kd8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Acceleration"}, // ditto
|
||||
{"s3kd9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnetism"},
|
||||
{"s3kd9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Magnetism"}, // ditto
|
||||
|
@ -655,7 +656,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Running on water"}, // ditto
|
||||
|
||||
// 3D Blast sounds (the "missing" ones are direct copies of S3K's, no minor differences what-so-ever)
|
||||
{"3db06", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Collection"},
|
||||
{"3db06", false, 96, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Collection"},
|
||||
{"3db09", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Peep"},
|
||||
{"3db14", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Chirp"},
|
||||
{"3db16", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -700,7 +701,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"cdfm36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdfm37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdfm38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Drowning"},
|
||||
{"cdfm39", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdfm39", false, 128, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdfm40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Power up"},
|
||||
{"cdfm41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdfm42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -750,7 +751,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"cdpcm6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Giggles"},
|
||||
{"cdpcm7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Eep!"},
|
||||
{"cdpcm8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"cdpcm9", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper"},
|
||||
{"cdpcm9", false, 96, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Bumper"},
|
||||
|
||||
// Knuckles Chaotix sounds
|
||||
{"kc2a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -758,9 +759,9 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"kc2c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc2d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc2e", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc2f", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc2f", false, 96, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc30", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc31", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc31", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc32", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -781,7 +782,7 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"kc43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc46", false, 96, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc46", false, 96, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Select"},
|
||||
{"kc49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
@ -792,16 +793,16 @@ sfxinfo_t S_sfx[NUMSFX] =
|
|||
{"kc4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc51", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc51", false, 64, SF_X2AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc54", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc57", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Sheer terror"},
|
||||
{"kc57", false, 128, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Sheer terror"},
|
||||
{"kc58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc59", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Shrink"},
|
||||
{"kc5a", false, 128, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Grow"},
|
||||
{"kc59", false, 128, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Shrink"},
|
||||
{"kc5a", false, 128, SF_X4AWAYSOUND, -1, NULL, 0, -1, -1, LUMPERROR, "Grow"},
|
||||
{"kc5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
{"kc5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
|
||||
|
|
Loading…
Reference in a new issue