mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-27 22:52:41 +00:00
Move netcode files to a new folder
This commit is contained in:
parent
07bc922273
commit
0b17e3c418
54 changed files with 166 additions and 165 deletions
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@ -207,6 +207,7 @@ objdir:=$(makedir)/objs
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sources+=\
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sources+=\
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$(call List,Sourcefile)\
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$(call List,Sourcefile)\
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$(call List,blua/Sourcefile)\
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$(call List,blua/Sourcefile)\
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$(call List,netcode/Sourcefile)\
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depends:=$(basename $(filter %.c %.s,$(sources)))
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depends:=$(basename $(filter %.c %.s,$(sources)))
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objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
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objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
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@ -1,9 +1,5 @@
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string.c
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string.c
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d_main.c
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d_main.c
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d_clisrv.c
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d_net.c
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d_netfil.c
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d_netcmd.c
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dehacked.c
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dehacked.c
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deh_soc.c
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deh_soc.c
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deh_lua.c
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deh_lua.c
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@ -77,9 +73,6 @@ s_sound.c
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sounds.c
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sounds.c
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w_wad.c
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w_wad.c
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filesrch.c
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filesrch.c
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mserv.c
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http-mserv.c
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i_tcp.c
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lzf.c
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lzf.c
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vid_copy.s
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vid_copy.s
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b_bot.c
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b_bot.c
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@ -1,4 +1,4 @@
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#include "../i_net.h"
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#include "../netcode/i_net.h"
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boolean I_InitNetwork(void)
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boolean I_InitNetwork(void)
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{
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{
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@ -19,7 +19,7 @@
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#include "lualib.h"
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#include "lualib.h"
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#include "../i_system.h"
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#include "../i_system.h"
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#include "../g_game.h"
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#include "../g_game.h"
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#include "../d_netfil.h"
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#include "../netcode/d_netfil.h"
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#include "../lua_libs.h"
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#include "../lua_libs.h"
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#include "../byteptr.h"
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#include "../byteptr.h"
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#include "../lua_script.h"
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#include "../lua_script.h"
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@ -28,11 +28,11 @@
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#include "byteptr.h"
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#include "byteptr.h"
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#include "p_saveg.h"
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#include "p_saveg.h"
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#include "g_game.h" // for player_names
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#include "g_game.h" // for player_names
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#include "d_netcmd.h"
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#include "netcode/d_netcmd.h"
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#include "hu_stuff.h"
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#include "hu_stuff.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "lua_script.h"
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#include "lua_script.h"
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#include "d_netfil.h" // findfile
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#include "netcode/d_netfil.h" // findfile
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#include "r_data.h" // Color_cons_t
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#include "r_data.h" // Color_cons_t
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#include "d_main.h" // D_IsPathAllowed
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#include "d_main.h" // D_IsPathAllowed
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@ -34,7 +34,7 @@
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#include "doomdef.h"
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#include "doomdef.h"
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#include "am_map.h"
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#include "am_map.h"
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#include "console.h"
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#include "console.h"
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#include "d_net.h"
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#include "netcode/d_net.h"
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#include "f_finale.h"
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#include "f_finale.h"
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#include "g_game.h"
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#include "g_game.h"
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#include "hu_stuff.h"
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#include "hu_stuff.h"
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@ -56,11 +56,11 @@
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#include "w_wad.h"
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#include "w_wad.h"
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#include "z_zone.h"
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#include "z_zone.h"
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#include "d_main.h"
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#include "d_main.h"
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#include "d_netfil.h"
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#include "netcode/d_netfil.h"
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#include "m_cheat.h"
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#include "m_cheat.h"
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#include "y_inter.h"
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#include "y_inter.h"
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#include "p_local.h" // chasecam
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#include "p_local.h" // chasecam
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#include "mserv.h" // ms_RoomId
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#include "netcode/mserv.h" // ms_RoomId
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#include "m_misc.h" // screenshot functionality
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#include "m_misc.h" // screenshot functionality
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#include "deh_tables.h" // Dehacked list test
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#include "deh_tables.h" // Dehacked list test
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#include "m_cond.h" // condition initialization
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#include "m_cond.h" // condition initialization
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@ -34,7 +34,7 @@
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#include "r_sky.h"
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#include "r_sky.h"
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#include "fastcmp.h"
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#include "fastcmp.h"
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#include "lua_script.h" // Reluctantly included for LUA_EvalMath
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#include "lua_script.h" // Reluctantly included for LUA_EvalMath
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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#ifdef HWRENDER
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#ifdef HWRENDER
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#include "hardware/hw_light.h"
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#include "hardware/hw_light.h"
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@ -35,7 +35,7 @@
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#include "r_sky.h"
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#include "r_sky.h"
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#include "fastcmp.h"
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#include "fastcmp.h"
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#include "lua_script.h" // Reluctantly included for LUA_EvalMath
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#include "lua_script.h" // Reluctantly included for LUA_EvalMath
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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#ifdef HWRENDER
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#ifdef HWRENDER
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#include "hardware/hw_light.h"
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#include "hardware/hw_light.h"
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@ -633,7 +633,7 @@ extern boolean singletics;
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// Netgame stuff
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// Netgame stuff
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// =============
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// =============
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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extern consvar_t cv_timetic; // display high resolution timer
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extern consvar_t cv_timetic; // display high resolution timer
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extern consvar_t cv_powerupdisplay; // display powerups
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extern consvar_t cv_powerupdisplay; // display powerups
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@ -1,4 +1,4 @@
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#include "../i_net.h"
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#include "../netcode/i_net.h"
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boolean I_InitNetwork(void)
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boolean I_InitNetwork(void)
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{
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{
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@ -14,7 +14,7 @@
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#include "doomdef.h"
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#include "doomdef.h"
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#include "doomstat.h"
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#include "doomstat.h"
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#include "d_main.h"
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#include "d_main.h"
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#include "d_netcmd.h"
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#include "netcode/d_netcmd.h"
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#include "f_finale.h"
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#include "f_finale.h"
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#include "g_game.h"
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#include "g_game.h"
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#include "hu_stuff.h"
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#include "hu_stuff.h"
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@ -26,7 +26,7 @@
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#include <string.h>
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#include <string.h>
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#include "filesrch.h"
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#include "filesrch.h"
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#include "d_netfil.h"
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#include "netcode/d_netfil.h"
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#include "m_misc.h"
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#include "m_misc.h"
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#include "z_zone.h"
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#include "z_zone.h"
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#include "m_menu.h" // Addons_option_Onchange
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#include "m_menu.h" // Addons_option_Onchange
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@ -5,7 +5,7 @@
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#define __FILESRCH_H__
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#define __FILESRCH_H__
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#include "doomdef.h"
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#include "doomdef.h"
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#include "d_netfil.h"
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#include "netcode/d_netfil.h"
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#include "m_menu.h" // MAXSTRINGLENGTH
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#include "m_menu.h" // MAXSTRINGLENGTH
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#include "w_wad.h"
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#include "w_wad.h"
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@ -15,7 +15,7 @@
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#include "console.h"
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#include "console.h"
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#include "d_main.h"
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#include "d_main.h"
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#include "d_player.h"
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#include "d_player.h"
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "i_time.h"
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#include "i_time.h"
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#include "i_system.h"
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#include "i_system.h"
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@ -15,7 +15,7 @@
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#include "console.h"
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#include "console.h"
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#include "d_main.h"
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#include "d_main.h"
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#include "d_player.h"
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#include "d_player.h"
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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#include "f_finale.h"
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#include "f_finale.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "p_saveg.h"
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#include "p_saveg.h"
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@ -16,7 +16,7 @@
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#include "g_input.h"
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#include "g_input.h"
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#include "keys.h"
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#include "keys.h"
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#include "hu_stuff.h" // need HUFONT start & end
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#include "hu_stuff.h" // need HUFONT start & end
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#include "d_net.h"
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#include "netcode/d_net.h"
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#include "console.h"
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#include "console.h"
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#define MAXMOUSESENSITIVITY 100 // sensitivity steps
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#define MAXMOUSESENSITIVITY 100 // sensitivity steps
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#include "../r_patch.h"
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#include "../r_patch.h"
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#include "../r_picformats.h"
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#include "../r_picformats.h"
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#include "../r_bsp.h"
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#include "../r_bsp.h"
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#include "../d_clisrv.h"
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#include "../netcode/d_clisrv.h"
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#include "../w_wad.h"
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#include "../w_wad.h"
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#include "../z_zone.h"
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#include "../z_zone.h"
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#include "../r_splats.h"
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#include "../r_splats.h"
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@ -19,7 +19,7 @@
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#include "m_cond.h" // emblems
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#include "m_cond.h" // emblems
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#include "m_misc.h" // word jumping
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#include "m_misc.h" // word jumping
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#include "d_clisrv.h"
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#include "netcode/d_clisrv.h"
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#include "g_game.h"
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#include "g_game.h"
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#include "g_input.h"
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#include "g_input.h"
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@ -17,7 +17,7 @@
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#include "command.h"
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#include "command.h"
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#include "doomtype.h"
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#include "doomtype.h"
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#include "d_netcmd.h"
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#include "netcode/d_netcmd.h"
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#include "m_fixed.h"
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#include "m_fixed.h"
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#include "i_system.h"
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#include "i_system.h"
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@ -26,11 +26,11 @@
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#include "y_inter.h"
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#include "y_inter.h"
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#include "hu_stuff.h" // HU_AddChatText
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#include "hu_stuff.h" // HU_AddChatText
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#include "console.h"
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#include "console.h"
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#include "d_netcmd.h" // IsPlayerAdmin
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#include "netcode/d_netcmd.h" // IsPlayerAdmin
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#include "m_menu.h" // Player Setup menu color stuff
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#include "m_menu.h" // Player Setup menu color stuff
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#include "m_misc.h" // M_MapNumber
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#include "m_misc.h" // M_MapNumber
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#include "b_bot.h" // B_UpdateBotleader
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#include "b_bot.h" // B_UpdateBotleader
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#include "d_clisrv.h" // CL_RemovePlayer
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#include "netcode/d_clisrv.h" // CL_RemovePlayer
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#include "i_system.h" // I_GetPreciseTime, I_GetPrecisePrecision
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#include "i_system.h" // I_GetPreciseTime, I_GetPrecisePrecision
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#include "lua_script.h"
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#include "lua_script.h"
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@ -24,7 +24,7 @@
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#include "lua_hud.h" // hud_running errors
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#include "lua_hud.h" // hud_running errors
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#include "m_perfstats.h"
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#include "m_perfstats.h"
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#include "d_netcmd.h" // for cv_perfstats
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#include "netcode/d_netcmd.h" // for cv_perfstats
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#include "i_system.h" // I_GetPreciseTime
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#include "i_system.h" // I_GetPreciseTime
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/* =========================================================================
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/* =========================================================================
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#include "p_slopes.h" // for P_SlopeById and slopelist
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#include "p_slopes.h" // for P_SlopeById and slopelist
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#include "p_polyobj.h" // polyobj_t, PolyObjects
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#include "p_polyobj.h" // polyobj_t, PolyObjects
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#ifdef LUA_ALLOW_BYTECODE
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#ifdef LUA_ALLOW_BYTECODE
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#include "d_netfil.h" // for LUA_DumpFile
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#include "netcode/d_netfil.h" // for LUA_DumpFile
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#endif
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#endif
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#include "lua_script.h"
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#include "lua_script.h"
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#include "r_local.h"
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#include "r_local.h"
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#include "p_local.h"
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#include "p_local.h"
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#include "p_setup.h"
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#include "p_setup.h"
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#include "d_net.h"
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#include "netcode/d_net.h"
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#include "m_cheat.h"
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#include "m_cheat.h"
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#include "m_menu.h"
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#include "m_menu.h"
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#include "doomdef.h"
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#include "doomdef.h"
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#include "d_main.h"
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#include "d_main.h"
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#include "d_netcmd.h"
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#include "netcode/d_netcmd.h"
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#include "console.h"
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#include "console.h"
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#include "r_fps.h"
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#include "r_fps.h"
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#include "r_local.h"
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#include "r_local.h"
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#include "hardware/hw_main.h"
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#include "hardware/hw_main.h"
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#endif
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#endif
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#include "d_net.h"
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#include "netcode/d_net.h"
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#include "mserv.h"
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#include "netcode/mserv.h"
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#include "m_misc.h"
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#include "m_misc.h"
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#include "m_anigif.h"
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#include "m_anigif.h"
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#include "byteptr.h"
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#include "byteptr.h"
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#include "command.h"
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#include "command.h"
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#include "f_finale.h" // for ttmode_enum
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#include "f_finale.h" // for ttmode_enum
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#include "i_threads.h"
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#include "i_threads.h"
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#include "mserv.h"
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#include "netcode/mserv.h"
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#include "r_things.h" // for SKINNAMESIZE
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#include "r_things.h" // for SKINNAMESIZE
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// Compatibility with old-style named NiGHTS replay files.
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// Compatibility with old-style named NiGHTS replay files.
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#include "m_perfstats.h"
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#include "m_perfstats.h"
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#include "v_video.h"
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#include "v_video.h"
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#include "i_video.h"
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#include "i_video.h"
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#include "d_netcmd.h"
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#include "netcode/d_netcmd.h"
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#include "r_main.h"
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#include "r_main.h"
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#include "i_system.h"
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#include "i_system.h"
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#include "z_zone.h"
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#include "z_zone.h"
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7
src/netcode/Sourcefile
Normal file
7
src/netcode/Sourcefile
Normal file
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@ -0,0 +1,7 @@
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d_clisrv.c
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d_net.c
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d_netcmd.c
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d_netfil.c
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http-mserv.c
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i_tcp.c
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mserv.c
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68
src/d_clisrv.c → src/netcode/d_clisrv.c
Executable file → Normal file
68
src/d_clisrv.c → src/netcode/d_clisrv.c
Executable file → Normal file
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@ -15,48 +15,48 @@
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#include <unistd.h> //for unlink
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#include <unistd.h> //for unlink
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#endif
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#endif
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#include "i_time.h"
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#include "../i_time.h"
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#include "i_net.h"
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#include "i_net.h"
|
||||||
#include "i_system.h"
|
#include "../i_system.h"
|
||||||
#include "i_video.h"
|
#include "../i_video.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "d_main.h"
|
#include "../d_main.h"
|
||||||
#include "g_game.h"
|
#include "../g_game.h"
|
||||||
#include "st_stuff.h"
|
#include "../st_stuff.h"
|
||||||
#include "hu_stuff.h"
|
#include "../hu_stuff.h"
|
||||||
#include "keys.h"
|
#include "../keys.h"
|
||||||
#include "g_input.h"
|
#include "../g_input.h"
|
||||||
#include "i_gamepad.h"
|
#include "../i_gamepad.h"
|
||||||
#include "m_menu.h"
|
#include "../m_menu.h"
|
||||||
#include "console.h"
|
#include "../console.h"
|
||||||
#include "d_netfil.h"
|
#include "d_netfil.h"
|
||||||
#include "byteptr.h"
|
#include "../byteptr.h"
|
||||||
#include "p_saveg.h"
|
#include "../p_saveg.h"
|
||||||
#include "z_zone.h"
|
#include "../z_zone.h"
|
||||||
#include "p_local.h"
|
#include "../p_local.h"
|
||||||
#include "p_haptic.h"
|
#include "../p_haptic.h"
|
||||||
#include "m_misc.h"
|
#include "../m_misc.h"
|
||||||
#include "am_map.h"
|
#include "../am_map.h"
|
||||||
#include "m_random.h"
|
#include "../m_random.h"
|
||||||
#include "mserv.h"
|
#include "mserv.h"
|
||||||
#include "y_inter.h"
|
#include "../y_inter.h"
|
||||||
#include "r_local.h"
|
#include "../r_local.h"
|
||||||
#include "m_argv.h"
|
#include "../m_argv.h"
|
||||||
#include "p_setup.h"
|
#include "../p_setup.h"
|
||||||
#include "lzf.h"
|
#include "../lzf.h"
|
||||||
#include "lua_script.h"
|
#include "../lua_script.h"
|
||||||
#include "lua_hook.h"
|
#include "../lua_hook.h"
|
||||||
#include "lua_libs.h"
|
#include "../lua_libs.h"
|
||||||
#include "md5.h"
|
#include "../md5.h"
|
||||||
#include "m_perfstats.h"
|
#include "../m_perfstats.h"
|
||||||
|
|
||||||
// aaaaaa
|
// aaaaaa
|
||||||
#include "i_gamepad.h"
|
#include "../i_gamepad.h"
|
||||||
|
|
||||||
// cl loading screen
|
// cl loading screen
|
||||||
#include "v_video.h"
|
#include "../v_video.h"
|
||||||
#include "f_finale.h"
|
#include "../f_finale.h"
|
||||||
#include "snake.h"
|
#include "../snake.h"
|
||||||
|
|
||||||
//
|
//
|
||||||
// NETWORKING
|
// NETWORKING
|
|
@ -13,12 +13,12 @@
|
||||||
#ifndef __D_CLISRV__
|
#ifndef __D_CLISRV__
|
||||||
#define __D_CLISRV__
|
#define __D_CLISRV__
|
||||||
|
|
||||||
#include "d_ticcmd.h"
|
#include "../d_ticcmd.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "d_netcmd.h"
|
#include "d_netcmd.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "tables.h"
|
#include "../tables.h"
|
||||||
#include "d_player.h"
|
#include "../d_player.h"
|
||||||
#include "mserv.h"
|
#include "mserv.h"
|
||||||
|
|
||||||
/*
|
/*
|
|
@ -16,19 +16,19 @@
|
||||||
/// This protocol uses a mix of "goback n" and "selective repeat" implementation
|
/// This protocol uses a mix of "goback n" and "selective repeat" implementation
|
||||||
/// The NOTHING packet is sent when connection is idle to acknowledge packets
|
/// The NOTHING packet is sent when connection is idle to acknowledge packets
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "g_game.h"
|
#include "../g_game.h"
|
||||||
#include "i_time.h"
|
#include "../i_time.h"
|
||||||
#include "i_net.h"
|
#include "i_net.h"
|
||||||
#include "i_system.h"
|
#include "../i_system.h"
|
||||||
#include "m_argv.h"
|
#include "../m_argv.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "w_wad.h"
|
#include "../w_wad.h"
|
||||||
#include "d_netfil.h"
|
#include "d_netfil.h"
|
||||||
#include "d_clisrv.h"
|
#include "d_clisrv.h"
|
||||||
#include "z_zone.h"
|
#include "../z_zone.h"
|
||||||
#include "i_tcp.h"
|
#include "i_tcp.h"
|
||||||
#include "d_main.h" // srb2home
|
#include "../d_main.h" // srb2home
|
||||||
|
|
||||||
//
|
//
|
||||||
// NETWORKING
|
// NETWORKING
|
|
@ -12,44 +12,44 @@
|
||||||
/// commands are executed through the command buffer
|
/// commands are executed through the command buffer
|
||||||
/// like console commands, other miscellaneous commands (at the end)
|
/// like console commands, other miscellaneous commands (at the end)
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
|
|
||||||
#include "console.h"
|
#include "../console.h"
|
||||||
#include "command.h"
|
#include "../command.h"
|
||||||
#include "i_time.h"
|
#include "../i_time.h"
|
||||||
#include "i_system.h"
|
#include "../i_system.h"
|
||||||
#include "g_game.h"
|
#include "../g_game.h"
|
||||||
#include "hu_stuff.h"
|
#include "../hu_stuff.h"
|
||||||
#include "g_input.h"
|
#include "../g_input.h"
|
||||||
#include "i_gamepad.h"
|
#include "../i_gamepad.h"
|
||||||
#include "m_menu.h"
|
#include "../m_menu.h"
|
||||||
#include "r_local.h"
|
#include "../r_local.h"
|
||||||
#include "r_skins.h"
|
#include "../r_skins.h"
|
||||||
#include "p_local.h"
|
#include "../p_local.h"
|
||||||
#include "p_setup.h"
|
#include "../p_setup.h"
|
||||||
#include "s_sound.h"
|
#include "../s_sound.h"
|
||||||
#include "i_sound.h"
|
#include "../i_sound.h"
|
||||||
#include "m_misc.h"
|
#include "../m_misc.h"
|
||||||
#include "am_map.h"
|
#include "../am_map.h"
|
||||||
#include "byteptr.h"
|
#include "../byteptr.h"
|
||||||
#include "d_netfil.h"
|
#include "d_netfil.h"
|
||||||
#include "p_spec.h"
|
#include "../p_spec.h"
|
||||||
#include "m_cheat.h"
|
#include "../m_cheat.h"
|
||||||
#include "d_clisrv.h"
|
#include "d_clisrv.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "v_video.h"
|
#include "../v_video.h"
|
||||||
#include "d_main.h"
|
#include "../d_main.h"
|
||||||
#include "m_random.h"
|
#include "../m_random.h"
|
||||||
#include "f_finale.h"
|
#include "../f_finale.h"
|
||||||
#include "filesrch.h"
|
#include "../filesrch.h"
|
||||||
#include "mserv.h"
|
#include "mserv.h"
|
||||||
#include "z_zone.h"
|
#include "../z_zone.h"
|
||||||
#include "lua_script.h"
|
#include "../lua_script.h"
|
||||||
#include "lua_hook.h"
|
#include "../lua_hook.h"
|
||||||
#include "m_cond.h"
|
#include "../m_cond.h"
|
||||||
#include "m_anigif.h"
|
#include "../m_anigif.h"
|
||||||
#include "md5.h"
|
#include "../md5.h"
|
||||||
#include "m_perfstats.h"
|
#include "../m_perfstats.h"
|
||||||
|
|
||||||
#ifdef NETGAME_DEVMODE
|
#ifdef NETGAME_DEVMODE
|
||||||
#define CV_RESTRICT CV_NETVAR
|
#define CV_RESTRICT CV_NETVAR
|
|
@ -15,7 +15,7 @@
|
||||||
#ifndef __D_NETCMD__
|
#ifndef __D_NETCMD__
|
||||||
#define __D_NETCMD__
|
#define __D_NETCMD__
|
||||||
|
|
||||||
#include "command.h"
|
#include "../command.h"
|
||||||
|
|
||||||
// console vars
|
// console vars
|
||||||
extern consvar_t cv_playername;
|
extern consvar_t cv_playername;
|
|
@ -31,24 +31,24 @@
|
||||||
#include <sys/utime.h>
|
#include <sys/utime.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "doomstat.h"
|
#include "../doomstat.h"
|
||||||
#include "d_main.h"
|
#include "../d_main.h"
|
||||||
#include "g_game.h"
|
#include "../g_game.h"
|
||||||
#include "i_time.h"
|
#include "../i_time.h"
|
||||||
#include "i_net.h"
|
#include "i_net.h"
|
||||||
#include "i_system.h"
|
#include "../i_system.h"
|
||||||
#include "m_argv.h"
|
#include "../m_argv.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "w_wad.h"
|
#include "../w_wad.h"
|
||||||
#include "d_netfil.h"
|
#include "d_netfil.h"
|
||||||
#include "z_zone.h"
|
#include "../z_zone.h"
|
||||||
#include "byteptr.h"
|
#include "../byteptr.h"
|
||||||
#include "p_setup.h"
|
#include "../p_setup.h"
|
||||||
#include "m_misc.h"
|
#include "../m_misc.h"
|
||||||
#include "m_menu.h"
|
#include "../m_menu.h"
|
||||||
#include "md5.h"
|
#include "../md5.h"
|
||||||
#include "filesrch.h"
|
#include "../filesrch.h"
|
||||||
|
|
||||||
#include <errno.h>
|
#include <errno.h>
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
|
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "d_clisrv.h"
|
#include "d_clisrv.h"
|
||||||
#include "w_wad.h"
|
#include "../w_wad.h"
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
|
@ -18,14 +18,14 @@ Documentation available here.
|
||||||
#include <curl/curl.h>
|
#include <curl/curl.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "d_clisrv.h"
|
#include "d_clisrv.h"
|
||||||
#include "command.h"
|
#include "../command.h"
|
||||||
#include "m_argv.h"
|
#include "../m_argv.h"
|
||||||
#include "m_menu.h"
|
#include "../m_menu.h"
|
||||||
#include "mserv.h"
|
#include "mserv.h"
|
||||||
#include "i_tcp.h"/* for current_port */
|
#include "i_tcp.h"/* for current_port */
|
||||||
#include "i_threads.h"
|
#include "../i_threads.h"
|
||||||
|
|
||||||
/* reasonable default I guess?? */
|
/* reasonable default I guess?? */
|
||||||
#define DEFAULT_BUFFER_SIZE (4096)
|
#define DEFAULT_BUFFER_SIZE (4096)
|
|
@ -18,8 +18,8 @@
|
||||||
#pragma interface
|
#pragma interface
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "command.h"
|
#include "../command.h"
|
||||||
|
|
||||||
/// \brief program net id
|
/// \brief program net id
|
||||||
#define DOOMCOM_ID (INT32)0x12345678l
|
#define DOOMCOM_ID (INT32)0x12345678l
|
|
@ -36,7 +36,7 @@
|
||||||
#include <ws2tcpip.h>
|
#include <ws2tcpip.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
|
|
||||||
#ifdef USE_WINSOCK1
|
#ifdef USE_WINSOCK1
|
||||||
#include <winsock.h>
|
#include <winsock.h>
|
||||||
|
@ -122,14 +122,14 @@ typedef union
|
||||||
|
|
||||||
#define MAXBANS 100
|
#define MAXBANS 100
|
||||||
|
|
||||||
#include "i_system.h"
|
#include "../i_system.h"
|
||||||
#include "i_net.h"
|
#include "i_net.h"
|
||||||
#include "d_net.h"
|
#include "d_net.h"
|
||||||
#include "d_netfil.h"
|
#include "d_netfil.h"
|
||||||
#include "i_tcp.h"
|
#include "i_tcp.h"
|
||||||
#include "m_argv.h"
|
#include "../m_argv.h"
|
||||||
|
|
||||||
#include "doomstat.h"
|
#include "../doomstat.h"
|
||||||
|
|
||||||
// win32
|
// win32
|
||||||
#ifdef USE_WINSOCK
|
#ifdef USE_WINSOCK
|
|
@ -15,13 +15,13 @@
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "doomstat.h"
|
#include "../doomstat.h"
|
||||||
#include "doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "command.h"
|
#include "../command.h"
|
||||||
#include "i_threads.h"
|
#include "../i_threads.h"
|
||||||
#include "mserv.h"
|
#include "mserv.h"
|
||||||
#include "m_menu.h"
|
#include "../m_menu.h"
|
||||||
#include "z_zone.h"
|
#include "../z_zone.h"
|
||||||
|
|
||||||
#ifdef MASTERSERVER
|
#ifdef MASTERSERVER
|
||||||
|
|
|
@ -14,7 +14,7 @@
|
||||||
#ifndef _MSERV_H_
|
#ifndef _MSERV_H_
|
||||||
#define _MSERV_H_
|
#define _MSERV_H_
|
||||||
|
|
||||||
#include "i_threads.h"
|
#include "../i_threads.h"
|
||||||
|
|
||||||
// lowered from 32 due to menu changes
|
// lowered from 32 due to menu changes
|
||||||
#define NUM_LIST_ROOMS 16
|
#define NUM_LIST_ROOMS 16
|
|
@ -17,7 +17,7 @@
|
||||||
#include "r_main.h"
|
#include "r_main.h"
|
||||||
#include "s_sound.h"
|
#include "s_sound.h"
|
||||||
#include "z_zone.h"
|
#include "z_zone.h"
|
||||||
#include "d_netcmd.h"
|
#include "netcode/d_netcmd.h"
|
||||||
|
|
||||||
// ==========================================================================
|
// ==========================================================================
|
||||||
// CEILINGS
|
// CEILINGS
|
||||||
|
|
|
@ -17,7 +17,7 @@
|
||||||
#include "r_state.h"
|
#include "r_state.h"
|
||||||
#include "z_zone.h"
|
#include "z_zone.h"
|
||||||
#include "m_random.h"
|
#include "m_random.h"
|
||||||
#include "d_netcmd.h"
|
#include "netcode/d_netcmd.h"
|
||||||
|
|
||||||
/** Removes any active lighting effects in a sector.
|
/** Removes any active lighting effects in a sector.
|
||||||
*
|
*
|
||||||
|
|
|
@ -17,7 +17,7 @@
|
||||||
#include "doomdef.h"
|
#include "doomdef.h"
|
||||||
#include "i_system.h"
|
#include "i_system.h"
|
||||||
#include "d_event.h"
|
#include "d_event.h"
|
||||||
#include "d_net.h"
|
#include "netcode/d_net.h"
|
||||||
#include "g_game.h"
|
#include "g_game.h"
|
||||||
#include "p_local.h"
|
#include "p_local.h"
|
||||||
#include "r_fps.h"
|
#include "r_fps.h"
|
||||||
|
|
|
@ -20,7 +20,7 @@
|
||||||
|
|
||||||
#include "w_wad.h"
|
#include "w_wad.h"
|
||||||
#include "z_zone.h"
|
#include "z_zone.h"
|
||||||
#include "d_netcmd.h"
|
#include "netcode/d_netcmd.h"
|
||||||
#include "m_misc.h"
|
#include "m_misc.h"
|
||||||
#include "p_local.h" // Camera...
|
#include "p_local.h" // Camera...
|
||||||
#include "p_slopes.h"
|
#include "p_slopes.h"
|
||||||
|
|
|
@ -34,7 +34,7 @@
|
||||||
#include "p_tick.h"
|
#include "p_tick.h"
|
||||||
#include "p_local.h"
|
#include "p_local.h"
|
||||||
#include "p_slopes.h"
|
#include "p_slopes.h"
|
||||||
#include "d_netfil.h" // blargh. for nameonly().
|
#include "netcode/d_netfil.h" // blargh. for nameonly().
|
||||||
#include "m_cheat.h" // objectplace
|
#include "m_cheat.h" // objectplace
|
||||||
#ifdef HWRENDER
|
#ifdef HWRENDER
|
||||||
#include "hardware/hw_md2.h"
|
#include "hardware/hw_md2.h"
|
||||||
|
|
|
@ -27,7 +27,7 @@
|
||||||
#include "hu_stuff.h"
|
#include "hu_stuff.h"
|
||||||
#include "z_zone.h"
|
#include "z_zone.h"
|
||||||
#include "d_main.h"
|
#include "d_main.h"
|
||||||
#include "d_clisrv.h"
|
#include "netcode/d_clisrv.h"
|
||||||
#include "f_finale.h"
|
#include "f_finale.h"
|
||||||
#include "y_inter.h" // usebuffer
|
#include "y_inter.h" // usebuffer
|
||||||
#include "i_sound.h" // closed captions
|
#include "i_sound.h" // closed captions
|
||||||
|
|
|
@ -21,16 +21,16 @@
|
||||||
|
|
||||||
#include "../i_system.h"
|
#include "../i_system.h"
|
||||||
#include "../d_event.h"
|
#include "../d_event.h"
|
||||||
#include "../d_net.h"
|
#include "../netcode/d_net.h"
|
||||||
#include "../m_argv.h"
|
#include "../m_argv.h"
|
||||||
|
|
||||||
#include "../doomstat.h"
|
#include "../doomstat.h"
|
||||||
|
|
||||||
#include "../i_net.h"
|
#include "../netcode/i_net.h"
|
||||||
|
|
||||||
#include "../z_zone.h"
|
#include "../z_zone.h"
|
||||||
|
|
||||||
#include "../i_tcp.h"
|
#include "../netcode/i_tcp.h"
|
||||||
|
|
||||||
#ifdef HAVE_SDL
|
#ifdef HAVE_SDL
|
||||||
|
|
||||||
|
|
|
@ -193,7 +193,7 @@ static char returnWadPath[256];
|
||||||
#include "../i_system.h"
|
#include "../i_system.h"
|
||||||
#include "../i_threads.h"
|
#include "../i_threads.h"
|
||||||
#include "../screen.h" //vid.WndParent
|
#include "../screen.h" //vid.WndParent
|
||||||
#include "../d_net.h"
|
#include "../netcode/d_net.h"
|
||||||
#include "../g_game.h"
|
#include "../g_game.h"
|
||||||
#include "../filesrch.h"
|
#include "../filesrch.h"
|
||||||
#include "endtxt.h"
|
#include "endtxt.h"
|
||||||
|
@ -214,7 +214,7 @@ static char returnWadPath[256];
|
||||||
|
|
||||||
#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE)
|
#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE)
|
||||||
// Mumble context string
|
// Mumble context string
|
||||||
#include "../d_clisrv.h"
|
#include "../netcode/d_clisrv.h"
|
||||||
#include "../byteptr.h"
|
#include "../byteptr.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
#include "SDL_ttf.h"
|
#include "SDL_ttf.h"
|
||||||
#include "../doomdef.h"
|
#include "../doomdef.h"
|
||||||
#include "../doomstat.h"
|
#include "../doomstat.h"
|
||||||
#include "../d_netfil.h"
|
#include "../netcode/d_netfil.h"
|
||||||
#include "../filesrch.h"
|
#include "../filesrch.h"
|
||||||
#include "i_ttf.h"
|
#include "i_ttf.h"
|
||||||
|
|
||||||
|
|
|
@ -51,8 +51,8 @@
|
||||||
#include "filesrch.h"
|
#include "filesrch.h"
|
||||||
|
|
||||||
#include "d_main.h"
|
#include "d_main.h"
|
||||||
#include "d_netfil.h"
|
#include "netcode/d_netfil.h"
|
||||||
#include "d_clisrv.h"
|
#include "netcode/d_clisrv.h"
|
||||||
#include "dehacked.h"
|
#include "dehacked.h"
|
||||||
#include "r_defs.h"
|
#include "r_defs.h"
|
||||||
#include "r_data.h"
|
#include "r_data.h"
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
#include "f_finale.h"
|
#include "f_finale.h"
|
||||||
#include "g_game.h"
|
#include "g_game.h"
|
||||||
#include "hu_stuff.h"
|
#include "hu_stuff.h"
|
||||||
#include "i_net.h"
|
#include "netcode/i_net.h"
|
||||||
#include "i_video.h"
|
#include "i_video.h"
|
||||||
#include "p_tick.h"
|
#include "p_tick.h"
|
||||||
#include "r_defs.h"
|
#include "r_defs.h"
|
||||||
|
|
Loading…
Reference in a new issue