mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Merge branch 'actions-tweaks' into 'next'
Actions tweaks This just rewrites the action A_SetTargetsTarget currently, dunno if I'll bother to tweak any more actions in the near future \*shrugs\* That said, PLEASE check whether the action works properly before accepting the merge. It's been a while since I last did anything with this branch, so I forget entirely whether I tested it or not. See merge request !27
This commit is contained in:
commit
0a0f16a001
1 changed files with 21 additions and 34 deletions
|
@ -7597,48 +7597,35 @@ void A_SetTargetsTarget(mobj_t *actor)
|
|||
{
|
||||
INT32 locvar1 = var1;
|
||||
INT32 locvar2 = var2;
|
||||
mobj_t *targetedmobj = NULL;
|
||||
thinker_t *th;
|
||||
mobj_t *mo2;
|
||||
mobj_t *oldtarg = NULL, *newtarg = NULL;
|
||||
#ifdef HAVE_BLUA
|
||||
if (LUA_CallAction("A_SetTargetsTarget", actor))
|
||||
return;
|
||||
#endif
|
||||
|
||||
if ((!locvar1 && (!actor->target)) || (locvar1 && (!actor->tracer)))
|
||||
// actor's target
|
||||
if (locvar1) // or tracer
|
||||
oldtarg = actor->tracer;
|
||||
else
|
||||
oldtarg = actor->target;
|
||||
|
||||
if (P_MobjWasRemoved(oldtarg))
|
||||
return;
|
||||
|
||||
if ((!locvar1 && !locvar2 && (!actor->target->target))
|
||||
|| (!locvar1 && locvar2 && (!actor->target->tracer))
|
||||
|| (locvar1 && !locvar2 && (!actor->tracer->target))
|
||||
|| (locvar1 && locvar2 && (!actor->tracer->tracer)))
|
||||
return; // Don't search for nothing.
|
||||
|
||||
// scan the thinkers
|
||||
for (th = thinkercap.next; th != &thinkercap; th = th->next)
|
||||
{
|
||||
if (th->function.acp1 != (actionf_p1)P_MobjThinker)
|
||||
continue;
|
||||
|
||||
mo2 = (mobj_t *)th;
|
||||
|
||||
if ((!locvar1 && !locvar2 && (mo2 == actor->target->target))
|
||||
|| (!locvar1 && locvar2 && (mo2 == actor->target->tracer))
|
||||
|| (locvar1 && !locvar2 && (mo2 == actor->tracer->target))
|
||||
|| (locvar1 && locvar2 && (mo2 == actor->tracer->tracer)))
|
||||
{
|
||||
targetedmobj = mo2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!targetedmobj)
|
||||
return; // Oops, nothing found..
|
||||
|
||||
if (!locvar1)
|
||||
P_SetTarget(&actor->target, targetedmobj);
|
||||
// actor's target's target!
|
||||
if (locvar2) // or tracer
|
||||
newtarg = oldtarg->tracer;
|
||||
else
|
||||
P_SetTarget(&actor->tracer, targetedmobj);
|
||||
newtarg = oldtarg->target;
|
||||
|
||||
if (P_MobjWasRemoved(newtarg))
|
||||
return;
|
||||
|
||||
// set actor's new target
|
||||
if (locvar1) // or tracer
|
||||
P_SetTarget(&actor->tracer, newtarg);
|
||||
else
|
||||
P_SetTarget(&actor->target, newtarg);
|
||||
}
|
||||
|
||||
// Function: A_SetObjectFlags
|
||||
|
|
Loading…
Reference in a new issue