mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-26 06:11:01 +00:00
Move location of R_GetTextureFlat
This commit is contained in:
parent
762ce146eb
commit
06d6e2e027
3 changed files with 102 additions and 101 deletions
101
src/r_plane.c
101
src/r_plane.c
|
@ -765,107 +765,6 @@ void R_CheckFlatLength(size_t size)
|
|||
}
|
||||
}
|
||||
|
||||
//
|
||||
// R_GetTextureFlat
|
||||
//
|
||||
// Convert a texture or patch to a flat.
|
||||
//
|
||||
static UINT8 *R_GetTextureFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
|
||||
{
|
||||
UINT8 *flat;
|
||||
textureflat_t *texflat = &texflats[levelflat->u.texture.num];
|
||||
patch_t *patch = NULL;
|
||||
boolean texturechanged = (leveltexture ? (levelflat->u.texture.num != levelflat->u.texture.lastnum) : false);
|
||||
|
||||
(void)ispng;
|
||||
|
||||
// Check if the texture changed.
|
||||
if (leveltexture && (!texturechanged))
|
||||
{
|
||||
if (texflat != NULL && texflat->flat)
|
||||
{
|
||||
flat = texflat->flat;
|
||||
ds_flatwidth = texflat->width;
|
||||
ds_flatheight = texflat->height;
|
||||
texturechanged = false;
|
||||
}
|
||||
else
|
||||
texturechanged = true;
|
||||
}
|
||||
|
||||
// If the texture changed, or the patch doesn't exist, convert either of them to a flat.
|
||||
if (levelflat->flatpatch == NULL || texturechanged)
|
||||
{
|
||||
// Level texture
|
||||
if (leveltexture)
|
||||
{
|
||||
UINT8 *converted;
|
||||
size_t size;
|
||||
texture_t *texture = textures[levelflat->u.texture.num];
|
||||
texflat->width = ds_flatwidth = texture->width;
|
||||
texflat->height = ds_flatheight = texture->height;
|
||||
|
||||
size = (texflat->width * texflat->height);
|
||||
texflat->flat = Z_Malloc(size, PU_LEVEL, NULL);
|
||||
converted = (UINT8 *)Picture_TextureToFlat(levelflat->u.texture.num);
|
||||
M_Memcpy(texflat->flat, converted, size);
|
||||
Z_Free(converted);
|
||||
flat = texflat->flat;
|
||||
|
||||
levelflat->flatpatch = flat;
|
||||
levelflat->width = ds_flatwidth;
|
||||
levelflat->height = ds_flatheight;
|
||||
}
|
||||
// Patch (never happens yet)
|
||||
else
|
||||
{
|
||||
patch = (patch_t *)ds_source;
|
||||
#ifndef NO_PNG_LUMPS
|
||||
if (ispng)
|
||||
{
|
||||
INT32 pngwidth, pngheight;
|
||||
|
||||
levelflat->flatpatch = Picture_PNGConvert(ds_source, PICFMT_FLAT, &pngwidth, &pngheight, NULL, NULL, W_LumpLength(levelflat->u.flat.lumpnum), NULL, 0);
|
||||
levelflat->topoffset = levelflat->leftoffset = 0;
|
||||
levelflat->width = (UINT16)pngwidth;
|
||||
levelflat->height = (UINT16)pngheight;
|
||||
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
UINT8 *converted;
|
||||
size_t size;
|
||||
levelflat->width = ds_flatwidth = SHORT(patch->width);
|
||||
levelflat->height = ds_flatheight = SHORT(patch->height);
|
||||
|
||||
levelflat->topoffset = patch->topoffset * FRACUNIT;
|
||||
levelflat->leftoffset = patch->leftoffset * FRACUNIT;
|
||||
|
||||
levelflat->flatpatch = Z_Malloc(levelflat->width * levelflat->height, PU_LEVEL, NULL);
|
||||
converted = Picture_FlatConvert(PICFMT_PATCH, patch, PICFMT_FLAT, 0, &size, levelflat->width, levelflat->height, patch->topoffset, patch->leftoffset, 0);
|
||||
M_Memcpy(levelflat->flatpatch, converted, size);
|
||||
Z_Free(converted);
|
||||
}
|
||||
flat = levelflat->flatpatch;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flat = levelflat->flatpatch;
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
}
|
||||
|
||||
xoffs += levelflat->leftoffset;
|
||||
yoffs += levelflat->topoffset;
|
||||
|
||||
levelflat->u.texture.lastnum = levelflat->u.texture.num;
|
||||
return flat;
|
||||
}
|
||||
|
||||
#ifdef ESLOPE
|
||||
static void R_SlopeVectors(visplane_t *pl, INT32 i, float fudge)
|
||||
{
|
||||
|
|
101
src/r_textures.c
101
src/r_textures.c
|
@ -502,6 +502,107 @@ UINT8 *R_GetFlat(lumpnum_t flatlumpnum)
|
|||
return W_CacheLumpNum(flatlumpnum, PU_CACHE);
|
||||
}
|
||||
|
||||
//
|
||||
// R_GetTextureFlat
|
||||
//
|
||||
// Convert a texture or patch to a flat.
|
||||
//
|
||||
UINT8 *R_GetTextureFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng)
|
||||
{
|
||||
UINT8 *flat;
|
||||
textureflat_t *texflat = &texflats[levelflat->u.texture.num];
|
||||
patch_t *patch = NULL;
|
||||
boolean texturechanged = (leveltexture ? (levelflat->u.texture.num != levelflat->u.texture.lastnum) : false);
|
||||
|
||||
(void)ispng;
|
||||
|
||||
// Check if the texture changed.
|
||||
if (leveltexture && (!texturechanged))
|
||||
{
|
||||
if (texflat != NULL && texflat->flat)
|
||||
{
|
||||
flat = texflat->flat;
|
||||
ds_flatwidth = texflat->width;
|
||||
ds_flatheight = texflat->height;
|
||||
texturechanged = false;
|
||||
}
|
||||
else
|
||||
texturechanged = true;
|
||||
}
|
||||
|
||||
// If the texture changed, or the patch doesn't exist, convert either of them to a flat.
|
||||
if (levelflat->flatpatch == NULL || texturechanged)
|
||||
{
|
||||
// Level texture
|
||||
if (leveltexture)
|
||||
{
|
||||
UINT8 *converted;
|
||||
size_t size;
|
||||
texture_t *texture = textures[levelflat->u.texture.num];
|
||||
texflat->width = ds_flatwidth = texture->width;
|
||||
texflat->height = ds_flatheight = texture->height;
|
||||
|
||||
size = (texflat->width * texflat->height);
|
||||
texflat->flat = Z_Malloc(size, PU_LEVEL, NULL);
|
||||
converted = (UINT8 *)Picture_TextureToFlat(levelflat->u.texture.num);
|
||||
M_Memcpy(texflat->flat, converted, size);
|
||||
Z_Free(converted);
|
||||
flat = texflat->flat;
|
||||
|
||||
levelflat->flatpatch = flat;
|
||||
levelflat->width = ds_flatwidth;
|
||||
levelflat->height = ds_flatheight;
|
||||
}
|
||||
// Patch (never happens yet)
|
||||
else
|
||||
{
|
||||
patch = (patch_t *)ds_source;
|
||||
#ifndef NO_PNG_LUMPS
|
||||
if (ispng)
|
||||
{
|
||||
INT32 pngwidth, pngheight;
|
||||
|
||||
levelflat->flatpatch = Picture_PNGConvert(ds_source, PICFMT_FLAT, &pngwidth, &pngheight, NULL, NULL, W_LumpLength(levelflat->u.flat.lumpnum), NULL, 0);
|
||||
levelflat->topoffset = levelflat->leftoffset = 0;
|
||||
levelflat->width = (UINT16)pngwidth;
|
||||
levelflat->height = (UINT16)pngheight;
|
||||
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
UINT8 *converted;
|
||||
size_t size;
|
||||
levelflat->width = ds_flatwidth = SHORT(patch->width);
|
||||
levelflat->height = ds_flatheight = SHORT(patch->height);
|
||||
|
||||
levelflat->topoffset = patch->topoffset * FRACUNIT;
|
||||
levelflat->leftoffset = patch->leftoffset * FRACUNIT;
|
||||
|
||||
levelflat->flatpatch = Z_Malloc(levelflat->width * levelflat->height, PU_LEVEL, NULL);
|
||||
converted = Picture_FlatConvert(PICFMT_PATCH, patch, PICFMT_FLAT, 0, &size, levelflat->width, levelflat->height, patch->topoffset, patch->leftoffset, 0);
|
||||
M_Memcpy(levelflat->flatpatch, converted, size);
|
||||
Z_Free(converted);
|
||||
}
|
||||
flat = levelflat->flatpatch;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
flat = levelflat->flatpatch;
|
||||
ds_flatwidth = levelflat->width;
|
||||
ds_flatheight = levelflat->height;
|
||||
}
|
||||
|
||||
//xoffs += levelflat->leftoffset;
|
||||
//yoffs += levelflat->topoffset;
|
||||
|
||||
levelflat->u.texture.lastnum = levelflat->u.texture.num;
|
||||
return flat;
|
||||
}
|
||||
|
||||
//
|
||||
// Empty the texture cache (used for load wad at runtime)
|
||||
//
|
||||
|
|
|
@ -94,6 +94,7 @@ void R_ClearTextureNumCache(boolean btell);
|
|||
// Retrieve texture data.
|
||||
UINT8 *R_GetColumn(fixed_t tex, INT32 col);
|
||||
UINT8 *R_GetFlat(lumpnum_t flatnum);
|
||||
UINT8 *R_GetTextureFlat(levelflat_t *levelflat, boolean leveltexture, boolean ispng);
|
||||
|
||||
// Returns the texture number for the texture name.
|
||||
INT32 R_TextureNumForName(const char *name);
|
||||
|
|
Loading…
Reference in a new issue