mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-25 13:51:43 +00:00
Update to RC1
This commit is contained in:
parent
bcd3245b76
commit
046bb1345d
4 changed files with 6 additions and 5 deletions
|
@ -39,7 +39,7 @@
|
|||
#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
|
||||
#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
|
||||
#define ASSET_HASH_PATCH_PK3 "f1cd852cde8ec9ffd4f4d654f4058bb8"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -990,7 +990,7 @@ static void IdentifyVersion(void)
|
|||
|
||||
#ifdef USE_PATCH_DTA
|
||||
// Add our crappy patches to fix our bugs
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch.pk3"));
|
||||
D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch_next.pk3"));
|
||||
#endif
|
||||
|
||||
#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
|
||||
|
|
|
@ -1241,6 +1241,7 @@ void PT_FileFragment(void)
|
|||
&& strcmp(filename, "zones.pk3")
|
||||
&& strcmp(filename, "player.dta")
|
||||
&& strcmp(filename, "patch.pk3")
|
||||
&& strcmp(filename, "patch_next.pk3")
|
||||
&& strcmp(filename, "music.dta")
|
||||
))
|
||||
I_Error("Tried to download \"%s\"", filename);
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
|
||||
#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
|
||||
|
||||
// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
|
||||
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
|
||||
|
@ -9,7 +9,7 @@
|
|||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
|
||||
#define MODVERSION 49
|
||||
#define MODVERSION 50
|
||||
|
||||
// Define this as a prerelease version suffix
|
||||
// #define BETAVERSION "RC1"
|
||||
#define BETAVERSION "RC1"
|
||||
|
|
Loading…
Reference in a new issue