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https://git.do.srb2.org/STJr/SRB2.git
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Update to RC1
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parent
bcd3245b76
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4 changed files with 6 additions and 5 deletions
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@ -39,7 +39,7 @@
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#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
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#define ASSET_HASH_ZONES_PK3 "f7e88afb6af7996a834c7d663144bead"
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#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
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#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
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#ifdef USE_PATCH_DTA
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#ifdef USE_PATCH_DTA
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#define ASSET_HASH_PATCH_PK3 "466cdf60075262b3f5baa5e07f0999e8"
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#define ASSET_HASH_PATCH_PK3 "f1cd852cde8ec9ffd4f4d654f4058bb8"
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#endif
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#endif
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#endif
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#endif
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@ -990,7 +990,7 @@ static void IdentifyVersion(void)
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#ifdef USE_PATCH_DTA
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#ifdef USE_PATCH_DTA
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// Add our crappy patches to fix our bugs
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// Add our crappy patches to fix our bugs
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D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch.pk3"));
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D_AddFile(startupwadfiles, va(pandf,srb2waddir,"patch_next.pk3"));
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#endif
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#endif
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#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
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#if !defined (HAVE_SDL) || defined (HAVE_MIXER)
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@ -1241,6 +1241,7 @@ void PT_FileFragment(void)
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&& strcmp(filename, "zones.pk3")
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&& strcmp(filename, "zones.pk3")
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&& strcmp(filename, "player.dta")
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&& strcmp(filename, "player.dta")
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&& strcmp(filename, "patch.pk3")
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&& strcmp(filename, "patch.pk3")
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&& strcmp(filename, "patch_next.pk3")
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&& strcmp(filename, "music.dta")
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&& strcmp(filename, "music.dta")
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))
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))
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I_Error("Tried to download \"%s\"", filename);
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I_Error("Tried to download \"%s\"", filename);
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@ -1,4 +1,4 @@
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#define SRB2VERSION "2.2.8"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/showgroups.php ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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@ -9,7 +9,7 @@
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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#define MODVERSION 49
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#define MODVERSION 50
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// Define this as a prerelease version suffix
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// Define this as a prerelease version suffix
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// #define BETAVERSION "RC1"
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#define BETAVERSION "RC1"
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