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Add MFE_TOUCHLAVA and MFE_TRACERANGLE to Lua and SOC
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@ -8824,9 +8824,11 @@ static const char *const MOBJEFLAG_LIST[] = {
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"JUSTSTEPPEDDOWN", // used for ramp sectors
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"VERTICALFLIP", // Vertically flip sprite/allow upside-down physics
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"GOOWATER", // Goo water
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"TOUCHLAVA", // The mobj is touching a lava block
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"PUSHED", // Mobj was already pushed this tic
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"SPRUNG", // Mobj was already sprung this tic
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"APPLYPMOMZ", // Platform movement
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"TRACERANGLE", // Compute and trigger on mobj angle relative to tracer
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NULL
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};
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