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Merge branch 'tweak-cvar-defaults' into 'next'
Tweak cvar defaults See merge request STJr/SRB2!2637
This commit is contained in:
commit
0141eed412
7 changed files with 29 additions and 19 deletions
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@ -2482,6 +2482,21 @@ static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
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if (!CV_FilterJoyAxisVars(v, valstr))
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return false;
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}
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if (GETMAJOREXECVERSION(cv_execversion.value) < 57) // 57 = 2.2.16
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{
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if (
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(!stricmp(v->name, "movebob") && atoi(valstr) == FRACUNIT) ||
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(!stricmp(v->name, "playersforexit") && atoi(valstr) == 4) || // 4 = all
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(!stricmp(v->name, "advancemap") && atoi(valstr) == 1) || // 1 = next
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(!stricmp(v->name, "cam_speed") && !stricmp(valstr, "0.3")) ||
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(!stricmp(v->name, "cam2_speed") && !stricmp(valstr, "0.3")) ||
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(!stricmp(v->name, "timerres") && atoi(valstr) == 0) || // 0 = classic
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(!stricmp(v->name, "gr_modelinterpolation") && atoi(valstr) == 1) // 1 = sometimes
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)
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return false;
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}
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return true;
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}
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@ -5675,7 +5675,6 @@ void HWR_LoadLevel(void)
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// ==========================================================================
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static CV_PossibleValue_t glshaders_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Ignore custom shaders"}, {0, NULL}};
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static CV_PossibleValue_t glmodelinterpolation_cons_t[] = {{0, "Off"}, {1, "Sometimes"}, {2, "Always"}, {0, NULL}};
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static CV_PossibleValue_t glfakecontrast_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Smooth"}, {0, NULL}};
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static CV_PossibleValue_t glshearing_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Third-person"}, {0, NULL}};
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@ -5704,7 +5703,7 @@ consvar_t cv_glcoronasize = CVAR_INIT ("gr_coronasize", "1", CV_SAVE|CV_FLOAT, 0
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#endif
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consvar_t cv_glmodels = CVAR_INIT ("gr_models", "Off", CV_SAVE, CV_OnOff, NULL);
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consvar_t cv_glmodelinterpolation = CVAR_INIT ("gr_modelinterpolation", "Sometimes", CV_SAVE, glmodelinterpolation_cons_t, NULL);
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consvar_t cv_glmodelinterpolation = CVAR_INIT ("gr_modelinterpolation", "On", CV_SAVE, CV_OnOff, NULL);
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consvar_t cv_glmodellighting = CVAR_INIT ("gr_modellighting", "Off", CV_SAVE|CV_CALL, CV_OnOff, CV_glmodellighting_OnChange);
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consvar_t cv_glshearing = CVAR_INIT ("gr_shearing", "Off", CV_SAVE, glshearing_cons_t, NULL);
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@ -1062,15 +1062,11 @@ static boolean HWR_AllowModel(mobj_t *mobj)
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static boolean HWR_CanInterpolateModel(mobj_t *mobj, model_t *model)
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{
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if (cv_glmodelinterpolation.value == 2) // Always interpolate
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return true;
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return model->interpolate[(mobj->frame & FF_FRAMEMASK)];
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}
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static boolean HWR_CanInterpolateSprite2(modelspr2frames_t *spr2frame)
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{
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if (cv_glmodelinterpolation.value == 2) // Always interpolate
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return true;
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return spr2frame->interpolate;
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}
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@ -320,7 +320,7 @@ consvar_t cv_overtime = CVAR_INIT ("overtime", "Yes", CV_SAVE|CV_NETVAR|CV_ALLOW
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consvar_t cv_rollingdemos = CVAR_INIT ("rollingdemos", "On", CV_SAVE, CV_OnOff, NULL);
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static CV_PossibleValue_t timetic_cons_t[] = {{0, "Classic"}, {1, "Centiseconds"}, {2, "Mania"}, {3, "Tics"}, {0, NULL}};
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consvar_t cv_timetic = CVAR_INIT ("timerres", "Classic", CV_SAVE, timetic_cons_t, NULL);
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consvar_t cv_timetic = CVAR_INIT ("timerres", "Mania", CV_SAVE, timetic_cons_t, NULL);
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static CV_PossibleValue_t powerupdisplay_cons_t[] = {{0, "Never"}, {1, "First-person only"}, {2, "Always"}, {0, NULL}};
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consvar_t cv_powerupdisplay = CVAR_INIT ("powerupdisplay", "First-person only", CV_SAVE, powerupdisplay_cons_t, NULL);
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@ -372,10 +372,10 @@ static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player
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consvar_t cv_cooplives = CVAR_INIT ("cooplives", "Avoid Game Over", CV_SAVE|CV_NETVAR|CV_CALL|CV_CHEAT|CV_ALLOWLUA, cooplives_cons_t, CoopLives_OnChange);
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static CV_PossibleValue_t advancemap_cons_t[] = {{0, "Off"}, {1, "Next"}, {2, "Random"}, {0, NULL}};
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consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Next", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, advancemap_cons_t, NULL);
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consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Random", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, advancemap_cons_t, NULL);
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static CV_PossibleValue_t playersforexit_cons_t[] = {{0, "One"}, {1, "1/4"}, {2, "Half"}, {3, "3/4"}, {4, "All"}, {0, NULL}};
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consvar_t cv_playersforexit = CVAR_INIT ("playersforexit", "All", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, playersforexit_cons_t, NULL);
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consvar_t cv_playersforexit = CVAR_INIT ("playersforexit", "3/4", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, playersforexit_cons_t, NULL);
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consvar_t cv_exitmove = CVAR_INIT ("exitmove", "On", CV_SAVE|CV_NETVAR|CV_CALL|CV_ALLOWLUA, CV_OnOff, ExitMove_OnChange);
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@ -4253,9 +4253,9 @@ void D_GameTypeChanged(INT32 lastgametype)
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case GT_TEAMMATCH:
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if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
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{
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// default settings for match: timelimit 10 mins, no pointlimit
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// default settings for match: timelimit 7 mins, no pointlimit
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CV_SetValue(&cv_pointlimit, 0);
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CV_SetValue(&cv_timelimit, 10);
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CV_SetValue(&cv_timelimit, 7);
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}
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if (!cv_itemrespawntime.changed)
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CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue); // respawn normally
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@ -4264,9 +4264,9 @@ void D_GameTypeChanged(INT32 lastgametype)
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case GT_HIDEANDSEEK:
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if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
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{
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// default settings for tag: 5 mins, no pointlimit
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// default settings for tag: 7 mins, no pointlimit
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// Note that tag mode also uses an alternate timing mechanism in tandem with timelimit.
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CV_SetValue(&cv_timelimit, 5);
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CV_SetValue(&cv_timelimit, 7);
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CV_SetValue(&cv_pointlimit, 0);
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}
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if (!cv_itemrespawntime.changed)
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@ -4275,8 +4275,8 @@ void D_GameTypeChanged(INT32 lastgametype)
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case GT_CTF:
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if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
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{
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// default settings for CTF: no timelimit, pointlimit 5
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CV_SetValue(&cv_timelimit, 0);
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// default settings for CTF: 15 mins, pointlimit 5
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CV_SetValue(&cv_timelimit, 15);
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CV_SetValue(&cv_pointlimit, 5);
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}
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if (!cv_itemrespawntime.changed)
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@ -39,7 +39,7 @@
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#include "netcode/net_command.h"
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static CV_PossibleValue_t CV_BobSpeed[] = {{0, "MIN"}, {4*FRACUNIT, "MAX"}, {0, NULL}};
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consvar_t cv_movebob = CVAR_INIT ("movebob", "1.0", CV_FLOAT|CV_SAVE, CV_BobSpeed, NULL);
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consvar_t cv_movebob = CVAR_INIT ("movebob", "0.25", CV_FLOAT|CV_SAVE, CV_BobSpeed, NULL);
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actioncache_t actioncachehead;
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@ -9833,7 +9833,7 @@ static CV_PossibleValue_t campos_cons_t[] = { {INT32_MIN, "MIN"}, {INT32_MAX, "M
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consvar_t cv_cam_dist = CVAR_INIT ("cam_curdist", "160", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
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consvar_t cv_cam_height = CVAR_INIT ("cam_curheight", "25", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
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consvar_t cv_cam_still = CVAR_INIT ("cam_still", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
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consvar_t cv_cam_speed = CVAR_INIT ("cam_speed", "0.3", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
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consvar_t cv_cam_speed = CVAR_INIT ("cam_speed", "0.4", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
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consvar_t cv_cam_rotate = CVAR_INIT ("cam_rotate", "0", CV_CALL|CV_NOINIT|CV_ALLOWLUA, CV_CamRotate, CV_CamRotate_OnChange);
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consvar_t cv_cam_rotspeed = CVAR_INIT ("cam_rotspeed", "10", CV_SAVE|CV_ALLOWLUA, rotation_cons_t, NULL);
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consvar_t cv_cam_turnmultiplier = CVAR_INIT ("cam_turnmultiplier", "0.75", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, multiplier_cons_t, NULL);
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@ -9842,7 +9842,7 @@ consvar_t cv_cam_adjust = CVAR_INIT ("cam_adjust", "On", CV_SAVE|CV_ALLOWLUA, CV
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consvar_t cv_cam2_dist = CVAR_INIT ("cam2_curdist", "160", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
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consvar_t cv_cam2_height = CVAR_INIT ("cam2_curheight", "25", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
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consvar_t cv_cam2_still = CVAR_INIT ("cam2_still", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
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consvar_t cv_cam2_speed = CVAR_INIT ("cam2_speed", "0.3", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
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consvar_t cv_cam2_speed = CVAR_INIT ("cam2_speed", "0.4", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
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consvar_t cv_cam2_rotate = CVAR_INIT ("cam2_rotate", "0", CV_CALL|CV_NOINIT|CV_ALLOWLUA, CV_CamRotate, CV_CamRotate2_OnChange);
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consvar_t cv_cam2_rotspeed = CVAR_INIT ("cam2_rotspeed", "10", CV_SAVE|CV_ALLOWLUA, rotation_cons_t, NULL);
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consvar_t cv_cam2_turnmultiplier = CVAR_INIT ("cam2_turnmultiplier", "0.75", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, multiplier_cons_t, NULL);
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@ -161,7 +161,7 @@ consvar_t cv_translucency = CVAR_INIT ("translucency", "On", CV_SAVE, CV_OnOff,
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consvar_t cv_drawdist = CVAR_INIT ("drawdist", "Infinite", CV_SAVE, drawdist_cons_t, NULL);
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consvar_t cv_drawdist_nights = CVAR_INIT ("drawdist_nights", "2048", CV_SAVE, drawdist_cons_t, NULL);
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consvar_t cv_drawdist_precip = CVAR_INIT ("drawdist_precip", "1024", CV_SAVE, drawdist_precip_cons_t, NULL);
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consvar_t cv_fov = CVAR_INIT ("fov", "90", CV_SAVE|CV_FLOAT|CV_CALL, fov_cons_t, Fov_OnChange);
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consvar_t cv_fov = CVAR_INIT ("fov", "100", CV_SAVE|CV_FLOAT|CV_CALL, fov_cons_t, Fov_OnChange);
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consvar_t cv_fovchange = CVAR_INIT ("fovchange", "Off", CV_SAVE, CV_OnOff, NULL);
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consvar_t cv_maxportals = CVAR_INIT ("maxportals", "2", CV_SAVE, maxportals_cons_t, NULL);
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