Default branch

95531ba6de · Merge branch 'semibright-patch' into 'next' · Updated 2024-11-17 07:06:54 +00:00

Branches

46a1acf691 · build fix · Updated 2017-03-28 18:33:02 +00:00

14409
101

958ff4bcc1 · appveyor: remove -gdwarf-2 option · Updated 2017-01-17 00:28:38 +00:00

14535
7

6a723b2e75 · add INT32 check for dos builds · Updated 2016-11-15 03:04:40 +00:00

14616
4

22b76c9fa3 · Initial efforts towards reverting 2.1.15's changes to lower unpegged, in both renderers · Updated 2016-07-09 20:15:13 +00:00

14744
1

11f62025da · Made the game compile again · Updated 2016-06-16 04:15:14 +00:00

14680
123
io

3f4e0286eb · Merge branch 'master' into io · Updated 2016-03-07 21:23:08 +00:00

15296
22

868a6760ed · Unknown missing change · Updated 2016-02-25 04:03:14 +00:00

15309
13

3995b9548e · cherry-picking is still a bad idea · Updated 2016-02-24 17:11:29 +00:00

15317
21

32f8c863c2 · if you going to use M_CheckParm(), include the header · Updated 2016-02-22 06:07:29 +00:00

15382
18

5c16a91fd6 · Render most flats and sides with texture arrays. · Updated 2015-04-02 01:48:54 +00:00

15699
11