SRB2/libs/libpng-src/projects/visualc6/libpng.dsp

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2014-03-15 16:59:03 +00:00
# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libpng - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libpng.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libpng - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libpng - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
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CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "libpng - Win32 Release"
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# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /c
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LIB32=link.exe -lib
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!ELSEIF "$(CFG)" == "libpng - Win32 Debug"
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# ADD CPP /nologo /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_LIBPNG_SPECIALBUILD" /D "_CRT_SECURE_NO_WARNINGS" /FD /GZ /c
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# Name "libpng - Win32 Debug"
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# Begin Source File
SOURCE=..\..\png.c
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# Begin Source File
SOURCE=..\..\pngerror.c
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SOURCE=..\..\pngget.c
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SOURCE=..\..\pngrtran.c
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SOURCE=..\..\pngset.c
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