SRB2/src/r_plane.h

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// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2023 by Sonic Team Junior.
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//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file r_plane.h
/// \brief Refresh, visplane stuff (floor, ceilings)
#ifndef __R_PLANE__
#define __R_PLANE__
#include "screen.h" // needs MAXVIDWIDTH/MAXVIDHEIGHT
#include "r_data.h"
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#include "r_textures.h"
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#include "p_polyobj.h"
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#define VISPLANEHASHBITS 9
#define VISPLANEHASHMASK ((1<<VISPLANEHASHBITS)-1)
// the last visplane list is outside of the hash table and is used for fof planes
#define MAXVISPLANES ((1<<VISPLANEHASHBITS)+1)
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//
// Now what is a visplane, anyway?
// Simple: kinda floor/ceiling polygon optimised for SRB2 rendering.
//
typedef struct visplane_s
{
struct visplane_s *next;
fixed_t height;
fixed_t viewx, viewy, viewz;
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angle_t viewangle;
angle_t plangle;
INT32 picnum;
INT32 lightlevel;
INT32 minx, maxx;
// colormaps per sector
extracolormap_t *extra_colormap;
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// leave pads for [minx-1]/[maxx+1]
UINT16 padtopstart, top[MAXVIDWIDTH], padtopend;
UINT16 padbottomstart, bottom[MAXVIDWIDTH], padbottomend;
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INT32 high, low; // R_PlaneBounds should set these.
fixed_t xoffs, yoffs; // Scrolling flats.
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fixed_t xscale, yscale;
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sector_t *sector;
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struct ffloor_s *ffloor;
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polyobj_t *polyobj;
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pslope_t *slope;
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sectorportal_t *portalsector;
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} visplane_t;
extern visplane_t *visplanes[MAXVISPLANES];
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extern visplane_t *floorplane;
extern visplane_t *ceilingplane;
// Visplane related.
extern INT16 floorclip[MAXVIDWIDTH], ceilingclip[MAXVIDWIDTH];
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extern fixed_t frontscale[MAXVIDWIDTH], yslopetab[MAXVIDHEIGHT*16];
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extern fixed_t *yslope;
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extern lighttable_t **planezlight;
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void R_ClearPlanes(void);
void R_ClearFFloorClips (void);
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void R_DrawPlanes(void);
visplane_t *R_FindPlane(sector_t *sector, fixed_t height, INT32 picnum, INT32 lightlevel,
fixed_t xoff, fixed_t yoff, fixed_t xscale, fixed_t yscale, angle_t plangle,
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extracolormap_t *planecolormap, ffloor_t *ffloor, polyobj_t *polyobj, pslope_t *slope, sectorportal_t *portalsector);
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visplane_t *R_CheckPlane(visplane_t *pl, INT32 start, INT32 stop);
void R_ExpandPlane(visplane_t *pl, INT32 start, INT32 stop);
void R_PlaneBounds(visplane_t *plane);
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// Draws a single visplane.
void R_DrawSinglePlane(visplane_t *pl);
// Calculates the slope vectors needed for tilted span drawing.
void R_SetSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle);
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void R_SetScaledSlopePlane(pslope_t *slope, fixed_t xpos, fixed_t ypos, fixed_t zpos, fixed_t xs, fixed_t ys, fixed_t xoff, fixed_t yoff, angle_t angle, angle_t plangle);
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typedef struct planemgr_s
{
visplane_t *plane;
fixed_t height;
fixed_t f_pos; // F for Front sector
fixed_t b_pos; // B for Back sector
fixed_t f_frac, f_step;
fixed_t b_frac, b_step;
INT16 f_clip[MAXVIDWIDTH];
INT16 c_clip[MAXVIDWIDTH];
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// For slope rendering; the height at the other end
fixed_t f_pos_slope;
fixed_t b_pos_slope;
struct pslope_s *slope;
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struct ffloor_s *ffloor;
polyobj_t *polyobj;
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} visffloor_t;
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extern visffloor_t ffloor[MAXFFLOORS];
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extern INT32 numffloors;
void Portal_AddSkyboxPortals (void);
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#endif