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// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
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// Copyright (C) 2012-2016 by John "JTE" Muniz.
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// Copyright (C) 2012-2019 by Sonic Team Junior.
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//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file lua_maplib.c
/// \brief game map library for Lua scripting
# include "doomdef.h"
# ifdef HAVE_BLUA
# include "r_state.h"
# include "p_local.h"
# include "p_setup.h"
# include "z_zone.h"
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# ifdef ESLOPE
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# include "p_slopes.h"
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# endif
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# include "r_main.h"
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# include "lua_script.h"
# include "lua_libs.h"
# include "lua_hud.h" // hud_running errors
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# include "dehacked.h"
# include "fastcmp.h"
# include "doomstat.h"
enum sector_e {
sector_valid = 0 ,
sector_floorheight ,
sector_ceilingheight ,
sector_floorpic ,
sector_ceilingpic ,
sector_lightlevel ,
sector_special ,
sector_tag ,
sector_thinglist ,
sector_heightsec ,
sector_camsec ,
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sector_lines ,
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# ifdef ESLOPE
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sector_ffloors ,
sector_fslope ,
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sector_cslope
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# else
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sector_ffloors
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# endif
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} ;
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static const char * const sector_opt [ ] = {
" valid " ,
" floorheight " ,
" ceilingheight " ,
" floorpic " ,
" ceilingpic " ,
" lightlevel " ,
" special " ,
" tag " ,
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" thinglist " ,
" heightsec " ,
" camsec " ,
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" lines " ,
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" ffloors " ,
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# ifdef ESLOPE
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" f_slope " ,
" c_slope " ,
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# endif
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NULL } ;
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enum subsector_e {
subsector_valid = 0 ,
subsector_sector ,
subsector_numlines ,
subsector_firstline ,
} ;
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static const char * const subsector_opt [ ] = {
" valid " ,
" sector " ,
" numlines " ,
" firstline " ,
NULL } ;
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enum line_e {
line_valid = 0 ,
line_v1 ,
line_v2 ,
line_dx ,
line_dy ,
line_flags ,
line_special ,
line_tag ,
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line_args ,
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line_sidenum ,
line_frontside ,
line_backside ,
line_slopetype ,
line_frontsector ,
line_backsector ,
line_firsttag ,
line_nexttag ,
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line_text ,
line_callcount
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} ;
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static const char * const line_opt [ ] = {
" valid " ,
" v1 " ,
" v2 " ,
" dx " ,
" dy " ,
" flags " ,
" special " ,
" tag " ,
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" args " ,
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" sidenum " ,
" frontside " ,
" backside " ,
" slopetype " ,
" frontsector " ,
" backsector " ,
" firsttag " ,
" nexttag " ,
" text " ,
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" callcount " ,
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NULL } ;
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enum side_e {
side_valid = 0 ,
side_textureoffset ,
side_rowoffset ,
side_toptexture ,
side_bottomtexture ,
side_midtexture ,
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side_line ,
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side_sector ,
side_special ,
side_repeatcnt ,
side_text
} ;
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static const char * const side_opt [ ] = {
" valid " ,
" textureoffset " ,
" rowoffset " ,
" toptexture " ,
" bottomtexture " ,
" midtexture " ,
" sector " ,
" special " ,
" repeatcnt " ,
" text " ,
NULL } ;
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enum vertex_e {
vertex_valid = 0 ,
vertex_x ,
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vertex_y
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} ;
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static const char * const vertex_opt [ ] = {
" valid " ,
" x " ,
" y " ,
NULL } ;
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enum ffloor_e {
ffloor_valid = 0 ,
ffloor_topheight ,
ffloor_toppic ,
ffloor_toplightlevel ,
ffloor_bottomheight ,
ffloor_bottompic ,
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# ifdef ESLOPE
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ffloor_tslope ,
ffloor_bslope ,
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# endif
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ffloor_sector ,
ffloor_flags ,
ffloor_master ,
ffloor_target ,
ffloor_next ,
ffloor_prev ,
ffloor_alpha ,
} ;
static const char * const ffloor_opt [ ] = {
" valid " ,
" topheight " ,
" toppic " ,
" toplightlevel " ,
" bottomheight " ,
" bottompic " ,
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# ifdef ESLOPE
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" t_slope " ,
" b_slope " ,
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# endif
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" sector " , // secnum pushed as control sector userdata
" flags " ,
" master " , // control linedef
" target " , // target sector
" next " ,
" prev " ,
" alpha " ,
NULL } ;
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# ifdef HAVE_LUA_SEGS
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enum seg_e {
seg_valid = 0 ,
seg_v1 ,
seg_v2 ,
seg_side ,
seg_offset ,
seg_angle ,
seg_sidedef ,
seg_linedef ,
seg_frontsector ,
seg_backsector ,
} ;
static const char * const seg_opt [ ] = {
" valid " ,
" v1 " ,
" v2 " ,
" side " ,
" offset " ,
" angle " ,
" sidedef " ,
" linedef " ,
" frontsector " ,
" backsector " ,
NULL } ;
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enum node_e {
node_valid = 0 ,
node_x ,
node_y ,
node_dx ,
node_dy ,
node_bbox ,
node_children ,
} ;
static const char * const node_opt [ ] = {
" valid " ,
" x " ,
" y " ,
" dx " ,
" dy " ,
" bbox " ,
" children " ,
NULL } ;
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enum nodechild_e {
nodechild_valid = 0 ,
nodechild_right ,
nodechild_left ,
} ;
static const char * const nodechild_opt [ ] = {
" valid " ,
" right " ,
" left " ,
NULL } ;
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# endif
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enum bbox_e {
bbox_valid = 0 ,
bbox_top ,
bbox_bottom ,
bbox_left ,
bbox_right ,
} ;
static const char * const bbox_opt [ ] = {
" valid " ,
" top " ,
" bottom " ,
" left " ,
" right " ,
NULL } ;
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# ifdef ESLOPE
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enum slope_e {
slope_valid = 0 ,
slope_o ,
slope_d ,
slope_zdelta ,
slope_normal ,
slope_zangle ,
slope_xydirection ,
slope_flags
} ;
static const char * const slope_opt [ ] = {
" valid " ,
" o " ,
" d " ,
" zdelta " ,
" normal " ,
" zangle " ,
" xydirection " ,
" flags " ,
NULL } ;
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// shared by both vector2_t and vector3_t
enum vector_e {
vector_x = 0 ,
vector_y ,
vector_z
} ;
static const char * const vector_opt [ ] = {
" x " ,
" y " ,
" z " ,
NULL } ;
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# endif
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static const char * const array_opt [ ] = { " iterate " , NULL } ;
static const char * const valid_opt [ ] = { " valid " , NULL } ;
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///////////////////////////////////
// sector list iterate functions //
///////////////////////////////////
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// iterates through a sector's thinglist!
static int lib_iterateSectorThinglist ( lua_State * L )
{
mobj_t * state = NULL ;
mobj_t * thing = NULL ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call sector.thinglist() directly , use it as ' for rover in sector . thinglist do < block > end ' . " ) ;
if ( ! lua_isnil ( L , 1 ) )
state = * ( ( mobj_t * * ) luaL_checkudata ( L , 1 , META_MOBJ ) ) ;
else
return 0 ; // no thinglist to iterate through sorry!
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // remove state now.
if ( ! lua_isnil ( L , 1 ) )
{
thing = * ( ( mobj_t * * ) luaL_checkudata ( L , 1 , META_MOBJ ) ) ;
thing = thing - > snext ;
}
else
thing = state ; // state is used as the "start" of the thinglist
if ( thing )
{
LUA_PushUserdata ( L , thing , META_MOBJ ) ;
return 1 ;
}
return 0 ;
}
// iterates through the ffloors list in a sector!
static int lib_iterateSectorFFloors ( lua_State * L )
{
ffloor_t * state = NULL ;
ffloor_t * ffloor = NULL ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call sector.ffloors() directly , use it as ' for rover in sector . ffloors do < block > end ' . " ) ;
if ( ! lua_isnil ( L , 1 ) )
state = * ( ( ffloor_t * * ) luaL_checkudata ( L , 1 , META_FFLOOR ) ) ;
else
return 0 ; // no ffloors to iterate through sorry!
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // remove state now.
if ( ! lua_isnil ( L , 1 ) )
{
ffloor = * ( ( ffloor_t * * ) luaL_checkudata ( L , 1 , META_FFLOOR ) ) ;
ffloor = ffloor - > next ;
}
else
ffloor = state ; // state is used as the "start" of the ffloor list
if ( ffloor )
{
LUA_PushUserdata ( L , ffloor , META_FFLOOR ) ;
return 1 ;
}
return 0 ;
}
static int sector_iterate ( lua_State * L )
{
lua_pushvalue ( L , lua_upvalueindex ( 1 ) ) ; // iterator function, or the "generator"
lua_pushvalue ( L , lua_upvalueindex ( 2 ) ) ; // state (used as the "start" of the list for our purposes
lua_pushnil ( L ) ; // initial value (unused)
return 3 ;
}
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////////////////////
// sector.lines[] //
////////////////////
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// sector.lines, i -> sector.lines[i]
// sector.lines.valid, for validity checking
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//
// 25/9/19 Monster Iestyn
// Modified this and _num to use triple pointers, to allow for a new hack of mine involving offsetof
// this way we don't need to check frontsector or backsector of line #0 in the array
//
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static int sectorlines_get ( lua_State * L )
{
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line_t * * * seclines = * ( ( line_t * * * * ) luaL_checkudata ( L , 1 , META_SECTORLINES ) ) ;
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size_t i ;
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size_t numoflines = 0 ;
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lua_settop ( L , 2 ) ;
if ( ! lua_isnumber ( L , 2 ) )
{
int field = luaL_checkoption ( L , 2 , NULL , valid_opt ) ;
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if ( ! seclines | | ! ( * seclines ) )
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{
if ( field = = 0 ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
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return luaL_error ( L , " accessed sector_t.lines doesn't exist anymore. " ) ;
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} else if ( field = = 0 ) {
lua_pushboolean ( L , 1 ) ;
return 1 ;
}
}
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/* a snip from sector_t struct in r_defs.h, for reference
size_t linecount ;
struct line_s * * lines ; // [linecount] size
*/
// get the "linecount" by shifting our retrieved memory address of "lines" to where "linecount" is in the sector_t, then dereferencing the result
// we need this to determine the array's actual size, and therefore also the maximum value allowed as an index
// this only works if seclines is actually a pointer to a sector's lines member in memory, oh boy
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numoflines = ( size_t ) ( * ( size_t * ) ( ( ( size_t ) seclines ) - ( offsetof ( sector_t , lines ) - offsetof ( sector_t , linecount ) ) ) ) ;
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/* OLD HACK
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// check first linedef to figure which of its sectors owns this sector->lines pointer
// then check that sector's linecount to get a maximum index
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//if (!(*seclines)[0])
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//return luaL_error(L, "no lines found!"); // no first linedef?????
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if ( ( * seclines ) [ 0 ] - > frontsector - > lines = = * seclines )
numoflines = ( * seclines ) [ 0 ] - > frontsector - > linecount ;
else if ( ( * seclines ) [ 0 ] - > backsector & & * seclines [ 0 ] - > backsector - > lines = = * seclines ) // check backsector exists first
numoflines = ( * seclines ) [ 0 ] - > backsector - > linecount ;
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//if neither sector has it then ???
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*/
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if ( ! numoflines )
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return luaL_error ( L , " no lines found! " ) ;
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i = ( size_t ) lua_tointeger ( L , 2 ) ;
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if ( i > = numoflines )
return 0 ;
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LUA_PushUserdata ( L , ( * seclines ) [ i ] , META_LINE ) ;
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return 1 ;
}
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// #(sector.lines) -> sector.linecount
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static int sectorlines_num ( lua_State * L )
{
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line_t * * * seclines = * ( ( line_t * * * * ) luaL_checkudata ( L , 1 , META_SECTORLINES ) ) ;
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size_t numoflines = 0 ;
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if ( ! seclines | | ! ( * seclines ) )
return luaL_error ( L , " accessed sector_t.lines doesn't exist anymore. " ) ;
// see comments in the _get function above
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numoflines = ( size_t ) ( * ( size_t * ) ( ( ( size_t ) seclines ) - ( offsetof ( sector_t , lines ) - offsetof ( sector_t , linecount ) ) ) ) ;
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lua_pushinteger ( L , numoflines ) ;
return 1 ;
}
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//////////////
// sector_t //
//////////////
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static int sector_get ( lua_State * L )
{
sector_t * sector = * ( ( sector_t * * ) luaL_checkudata ( L , 1 , META_SECTOR ) ) ;
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enum sector_e field = luaL_checkoption ( L , 2 , sector_opt [ 0 ] , sector_opt ) ;
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INT16 i ;
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if ( ! sector )
{
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if ( field = = sector_valid ) {
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lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed sector_t doesn't exist anymore. " ) ;
}
switch ( field )
{
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case sector_valid : // valid
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lua_pushboolean ( L , 1 ) ;
return 1 ;
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case sector_floorheight :
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lua_pushfixed ( L , sector - > floorheight ) ;
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return 1 ;
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case sector_ceilingheight :
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lua_pushfixed ( L , sector - > ceilingheight ) ;
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return 1 ;
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case sector_floorpic : // floorpic
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{
levelflat_t * levelflat = & levelflats [ sector - > floorpic ] ;
for ( i = 0 ; i < 8 ; i + + )
if ( ! levelflat - > name [ i ] )
break ;
lua_pushlstring ( L , levelflat - > name , i ) ;
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return 1 ;
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}
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case sector_ceilingpic : // ceilingpic
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{
levelflat_t * levelflat = & levelflats [ sector - > ceilingpic ] ;
for ( i = 0 ; i < 8 ; i + + )
if ( ! levelflat - > name [ i ] )
break ;
lua_pushlstring ( L , levelflat - > name , i ) ;
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return 1 ;
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}
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case sector_lightlevel :
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lua_pushinteger ( L , sector - > lightlevel ) ;
return 1 ;
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case sector_special :
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lua_pushinteger ( L , sector - > special ) ;
return 1 ;
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case sector_tag :
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lua_pushinteger ( L , sector - > tag ) ;
return 1 ;
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case sector_thinglist : // thinglist
lua_pushcfunction ( L , lib_iterateSectorThinglist ) ;
LUA_PushUserdata ( L , sector - > thinglist , META_MOBJ ) ;
lua_pushcclosure ( L , sector_iterate , 2 ) ; // push lib_iterateSectorThinglist and sector->thinglist as upvalues for the function
return 1 ;
case sector_heightsec : // heightsec - fake floor heights
if ( sector - > heightsec < 0 )
return 0 ;
LUA_PushUserdata ( L , & sectors [ sector - > heightsec ] , META_SECTOR ) ;
return 1 ;
case sector_camsec : // camsec - camera clipping heights
if ( sector - > camsec < 0 )
return 0 ;
LUA_PushUserdata ( L , & sectors [ sector - > camsec ] , META_SECTOR ) ;
return 1 ;
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case sector_lines : // lines
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LUA_PushUserdata ( L , & sector - > lines , META_SECTORLINES ) ; // push the address of the "lines" member in the struct, to allow our hacks in sectorlines_get/_num to work
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return 1 ;
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case sector_ffloors : // ffloors
lua_pushcfunction ( L , lib_iterateSectorFFloors ) ;
LUA_PushUserdata ( L , sector - > ffloors , META_FFLOOR ) ;
lua_pushcclosure ( L , sector_iterate , 2 ) ; // push lib_iterateFFloors and sector->ffloors as upvalues for the function
return 1 ;
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# ifdef ESLOPE
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case sector_fslope : // f_slope
LUA_PushUserdata ( L , sector - > f_slope , META_SLOPE ) ;
return 1 ;
case sector_cslope : // c_slope
LUA_PushUserdata ( L , sector - > c_slope , META_SLOPE ) ;
return 1 ;
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# endif
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}
return 0 ;
}
static int sector_set ( lua_State * L )
{
sector_t * sector = * ( ( sector_t * * ) luaL_checkudata ( L , 1 , META_SECTOR ) ) ;
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enum sector_e field = luaL_checkoption ( L , 2 , sector_opt [ 0 ] , sector_opt ) ;
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if ( ! sector )
return luaL_error ( L , " accessed sector_t doesn't exist anymore. " ) ;
if ( hud_running )
return luaL_error ( L , " Do not alter sector_t in HUD rendering code! " ) ;
switch ( field )
{
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case sector_valid : // valid
case sector_thinglist : // thinglist
case sector_heightsec : // heightsec
case sector_camsec : // camsec
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case sector_lines : // lines
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case sector_ffloors : // ffloors
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# ifdef ESLOPE
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case sector_fslope : // f_slope
case sector_cslope : // c_slope
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# endif
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default :
return luaL_error ( L , " sector_t field " LUA_QS " cannot be set. " , sector_opt [ field ] ) ;
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case sector_floorheight : { // floorheight
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boolean flag ;
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mobj_t * ptmthing = tmthing ;
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fixed_t lastpos = sector - > floorheight ;
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sector - > floorheight = luaL_checkfixed ( L , 3 ) ;
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flag = P_CheckSector ( sector , true ) ;
if ( flag & & sector - > numattached )
{
sector - > floorheight = lastpos ;
P_CheckSector ( sector , true ) ;
}
2015-05-22 05:51:40 +00:00
P_SetTarget ( & tmthing , ptmthing ) ;
2014-03-15 16:59:03 +00:00
break ;
}
2014-08-04 03:49:33 +00:00
case sector_ceilingheight : { // ceilingheight
2014-03-15 16:59:03 +00:00
boolean flag ;
2015-05-22 05:51:40 +00:00
mobj_t * ptmthing = tmthing ;
2014-03-15 16:59:03 +00:00
fixed_t lastpos = sector - > ceilingheight ;
2015-05-21 03:54:04 +00:00
sector - > ceilingheight = luaL_checkfixed ( L , 3 ) ;
2014-03-15 16:59:03 +00:00
flag = P_CheckSector ( sector , true ) ;
if ( flag & & sector - > numattached )
{
sector - > ceilingheight = lastpos ;
P_CheckSector ( sector , true ) ;
}
2015-05-22 05:51:40 +00:00
P_SetTarget ( & tmthing , ptmthing ) ;
2014-03-15 16:59:03 +00:00
break ;
}
2014-08-04 03:49:33 +00:00
case sector_floorpic :
2014-03-15 16:59:03 +00:00
sector - > floorpic = P_AddLevelFlatRuntime ( luaL_checkstring ( L , 3 ) ) ;
break ;
2014-08-04 03:49:33 +00:00
case sector_ceilingpic :
2014-03-15 16:59:03 +00:00
sector - > ceilingpic = P_AddLevelFlatRuntime ( luaL_checkstring ( L , 3 ) ) ;
break ;
2014-08-04 03:49:33 +00:00
case sector_lightlevel :
2014-03-15 16:59:03 +00:00
sector - > lightlevel = ( INT16 ) luaL_checkinteger ( L , 3 ) ;
break ;
2014-08-04 03:49:33 +00:00
case sector_special :
2014-03-15 16:59:03 +00:00
sector - > special = ( INT16 ) luaL_checkinteger ( L , 3 ) ;
break ;
2014-08-04 03:49:33 +00:00
case sector_tag :
2014-03-15 16:59:03 +00:00
P_ChangeSectorTag ( ( UINT32 ) ( sector - sectors ) , ( INT16 ) luaL_checkinteger ( L , 3 ) ) ;
break ;
}
return 0 ;
}
static int sector_num ( lua_State * L )
{
sector_t * sector = * ( ( sector_t * * ) luaL_checkudata ( L , 1 , META_SECTOR ) ) ;
lua_pushinteger ( L , sector - sectors ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
/////////////////
// subsector_t //
/////////////////
2014-03-15 16:59:03 +00:00
static int subsector_get ( lua_State * L )
{
subsector_t * subsector = * ( ( subsector_t * * ) luaL_checkudata ( L , 1 , META_SUBSECTOR ) ) ;
2014-08-04 03:49:33 +00:00
enum subsector_e field = luaL_checkoption ( L , 2 , subsector_opt [ 0 ] , subsector_opt ) ;
2014-03-15 16:59:03 +00:00
if ( ! subsector )
{
2014-08-04 03:49:33 +00:00
if ( field = = subsector_valid ) {
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed subsector_t doesn't exist anymore. " ) ;
}
switch ( field )
{
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case subsector_valid : // valid
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 1 ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case subsector_sector :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , subsector - > sector , META_SECTOR ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case subsector_numlines :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , subsector - > numlines ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case subsector_firstline :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , subsector - > firstline ) ;
return 1 ;
}
return 0 ;
}
static int subsector_num ( lua_State * L )
{
subsector_t * subsector = * ( ( subsector_t * * ) luaL_checkudata ( L , 1 , META_SUBSECTOR ) ) ;
lua_pushinteger ( L , subsector - subsectors ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
////////////
// line_t //
////////////
2020-01-02 11:23:14 +00:00
// args, i -> args[i]
static int lineargs_get ( lua_State * L )
{
INT32 * args = * ( ( INT32 * * ) luaL_checkudata ( L , 1 , META_LINEARGS ) ) ;
int i = luaL_checkinteger ( L , 2 ) ;
if ( i < 0 | | i > = NUMLINEARGS )
return luaL_error ( L , LUA_QL ( " line_t.args " ) " index cannot be %d " , i ) ;
lua_pushinteger ( L , args [ i ] ) ;
return 1 ;
}
// #args -> NUMLINEARGS
static int lineargs_len ( lua_State * L )
{
lua_pushinteger ( L , NUMLINEARGS ) ;
return 1 ;
}
2014-03-15 16:59:03 +00:00
static int line_get ( lua_State * L )
{
line_t * line = * ( ( line_t * * ) luaL_checkudata ( L , 1 , META_LINE ) ) ;
2014-08-04 03:49:33 +00:00
enum line_e field = luaL_checkoption ( L , 2 , line_opt [ 0 ] , line_opt ) ;
2014-03-15 16:59:03 +00:00
if ( ! line )
{
2014-08-04 03:49:33 +00:00
if ( field = = line_valid ) {
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed line_t doesn't exist anymore. " ) ;
}
switch ( field )
{
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case line_valid : // valid
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 1 ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_v1 :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , line - > v1 , META_VERTEX ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_v2 :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , line - > v2 , META_VERTEX ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_dx :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , line - > dx ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
2014-08-04 03:49:33 +00:00
case line_dy :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , line - > dy ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
2014-08-04 03:49:33 +00:00
case line_flags :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , line - > flags ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_special :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , line - > special ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_tag :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , line - > tag ) ;
return 1 ;
2020-01-02 11:23:14 +00:00
case line_args :
LUA_PushUserdata ( L , line - > args , META_LINEARGS ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_sidenum :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , line - > sidenum , META_SIDENUM ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_frontside : // frontside
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , & sides [ line - > sidenum [ 0 ] ] , META_SIDE ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_backside : // backside
2014-03-15 16:59:03 +00:00
if ( line - > sidenum [ 1 ] = = 0xffff )
return 0 ;
LUA_PushUserdata ( L , & sides [ line - > sidenum [ 1 ] ] , META_SIDE ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_slopetype :
switch ( line - > slopetype )
2014-03-15 16:59:03 +00:00
{
case ST_HORIZONTAL :
lua_pushliteral ( L , " horizontal " ) ;
break ;
case ST_VERTICAL :
lua_pushliteral ( L , " vertical " ) ;
break ;
case ST_POSITIVE :
lua_pushliteral ( L , " positive " ) ;
break ;
case ST_NEGATIVE :
lua_pushliteral ( L , " negative " ) ;
break ;
}
return 1 ;
2014-08-04 03:49:33 +00:00
case line_frontsector :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , line - > frontsector , META_SECTOR ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_backsector :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , line - > backsector , META_SECTOR ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_firsttag :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , line - > firsttag ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_nexttag :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , line - > nexttag ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case line_text :
2014-03-15 16:59:03 +00:00
lua_pushstring ( L , line - > text ) ;
return 1 ;
2014-11-12 00:55:07 +00:00
case line_callcount :
lua_pushinteger ( L , line - > callcount ) ;
return 1 ;
2014-03-15 16:59:03 +00:00
}
return 0 ;
}
static int line_num ( lua_State * L )
{
line_t * line = * ( ( line_t * * ) luaL_checkudata ( L , 1 , META_LINE ) ) ;
lua_pushinteger ( L , line - lines ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
////////////////////
// line.sidenum[] //
////////////////////
2014-03-15 16:59:03 +00:00
static int sidenum_get ( lua_State * L )
{
UINT16 * sidenum = * ( ( UINT16 * * ) luaL_checkudata ( L , 1 , META_SIDENUM ) ) ;
int i ;
lua_settop ( L , 2 ) ;
if ( ! lua_isnumber ( L , 2 ) )
{
int field = luaL_checkoption ( L , 2 , NULL , valid_opt ) ;
if ( ! sidenum )
{
if ( field = = 0 ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed line_t doesn't exist anymore. " ) ;
} else if ( field = = 0 ) {
lua_pushboolean ( L , 1 ) ;
return 1 ;
}
}
i = lua_tointeger ( L , 2 ) ;
if ( i < 0 | | i > 1 )
return 0 ;
lua_pushinteger ( L , sidenum [ i ] ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
////////////
// side_t //
////////////
2014-03-15 16:59:03 +00:00
static int side_get ( lua_State * L )
{
side_t * side = * ( ( side_t * * ) luaL_checkudata ( L , 1 , META_SIDE ) ) ;
2014-08-04 03:49:33 +00:00
enum side_e field = luaL_checkoption ( L , 2 , side_opt [ 0 ] , side_opt ) ;
2014-03-15 16:59:03 +00:00
if ( ! side )
{
2014-08-04 03:49:33 +00:00
if ( field = = side_valid ) {
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed side_t doesn't exist anymore. " ) ;
}
switch ( field )
{
2014-08-04 03:49:33 +00:00
case side_valid : // valid
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 1 ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_textureoffset :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , side - > textureoffset ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
2014-08-04 03:49:33 +00:00
case side_rowoffset :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , side - > rowoffset ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
2014-08-04 03:49:33 +00:00
case side_toptexture :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , side - > toptexture ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_bottomtexture :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , side - > bottomtexture ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_midtexture :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , side - > midtexture ) ;
return 1 ;
2019-12-29 08:39:50 +00:00
case side_line :
LUA_PushUserdata ( L , side - > line , META_LINE ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_sector :
2014-03-15 16:59:03 +00:00
LUA_PushUserdata ( L , side - > sector , META_SECTOR ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_special :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , side - > special ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_repeatcnt :
2014-03-15 16:59:03 +00:00
lua_pushinteger ( L , side - > repeatcnt ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case side_text :
2014-03-15 16:59:03 +00:00
lua_pushstring ( L , side - > text ) ;
return 1 ;
}
return 0 ;
}
2015-05-21 23:05:17 +00:00
static int side_set ( lua_State * L )
{
side_t * side = * ( ( side_t * * ) luaL_checkudata ( L , 1 , META_SIDE ) ) ;
enum side_e field = luaL_checkoption ( L , 2 , side_opt [ 0 ] , side_opt ) ;
if ( ! side )
{
if ( field = = side_valid ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed side_t doesn't exist anymore. " ) ;
}
switch ( field )
{
case side_valid : // valid
2019-12-29 08:39:50 +00:00
case side_line :
2015-05-21 23:05:17 +00:00
case side_sector :
case side_special :
case side_text :
default :
return luaL_error ( L , " side_t field " LUA_QS " cannot be set. " , side_opt [ field ] ) ;
case side_textureoffset :
side - > textureoffset = luaL_checkfixed ( L , 3 ) ;
break ;
case side_rowoffset :
side - > rowoffset = luaL_checkfixed ( L , 3 ) ;
break ;
case side_toptexture :
2018-12-17 02:36:54 +00:00
side - > toptexture = luaL_checkinteger ( L , 3 ) ;
2015-05-21 23:05:17 +00:00
break ;
case side_bottomtexture :
2018-12-17 02:36:54 +00:00
side - > bottomtexture = luaL_checkinteger ( L , 3 ) ;
2015-05-21 23:05:17 +00:00
break ;
case side_midtexture :
2018-12-17 02:36:54 +00:00
side - > midtexture = luaL_checkinteger ( L , 3 ) ;
2015-05-21 23:05:17 +00:00
break ;
case side_repeatcnt :
2018-12-17 02:36:54 +00:00
side - > repeatcnt = luaL_checkinteger ( L , 3 ) ;
2015-05-21 23:05:17 +00:00
break ;
}
return 0 ;
}
2014-03-15 16:59:03 +00:00
static int side_num ( lua_State * L )
{
side_t * side = * ( ( side_t * * ) luaL_checkudata ( L , 1 , META_SIDE ) ) ;
lua_pushinteger ( L , side - sides ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
//////////////
// vertex_t //
//////////////
2014-03-15 16:59:03 +00:00
static int vertex_get ( lua_State * L )
{
vertex_t * vertex = * ( ( vertex_t * * ) luaL_checkudata ( L , 1 , META_VERTEX ) ) ;
2014-08-04 03:49:33 +00:00
enum vertex_e field = luaL_checkoption ( L , 2 , vertex_opt [ 0 ] , vertex_opt ) ;
2014-03-15 16:59:03 +00:00
if ( ! vertex )
{
2014-08-04 03:49:33 +00:00
if ( field = = vertex_valid ) {
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed vertex_t doesn't exist anymore. " ) ;
}
switch ( field )
{
2014-08-04 03:49:33 +00:00
case vertex_valid : // valid
2014-03-15 16:59:03 +00:00
lua_pushboolean ( L , 1 ) ;
return 1 ;
2014-08-04 03:49:33 +00:00
case vertex_x :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , vertex - > x ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
2014-08-04 03:49:33 +00:00
case vertex_y :
2015-05-21 03:54:04 +00:00
lua_pushfixed ( L , vertex - > y ) ;
2014-03-15 16:59:03 +00:00
return 1 ;
}
return 0 ;
}
static int vertex_num ( lua_State * L )
{
vertex_t * vertex = * ( ( vertex_t * * ) luaL_checkudata ( L , 1 , META_VERTEX ) ) ;
lua_pushinteger ( L , vertex - vertexes ) ;
return 1 ;
}
2016-11-24 21:11:44 +00:00
# ifdef HAVE_LUA_SEGS
2017-01-18 22:02:28 +00:00
///////////
// seg_t //
///////////
2016-05-25 16:15:44 +00:00
static int seg_get ( lua_State * L )
{
seg_t * seg = * ( ( seg_t * * ) luaL_checkudata ( L , 1 , META_SEG ) ) ;
enum seg_e field = luaL_checkoption ( L , 2 , seg_opt [ 0 ] , seg_opt ) ;
if ( ! seg )
{
if ( field = = seg_valid ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed seg_t doesn't exist anymore. " ) ;
}
switch ( field )
{
case seg_valid : // valid
lua_pushboolean ( L , 1 ) ;
return 1 ;
case seg_v1 :
LUA_PushUserdata ( L , seg - > v1 , META_VERTEX ) ;
return 1 ;
case seg_v2 :
LUA_PushUserdata ( L , seg - > v2 , META_VERTEX ) ;
return 1 ;
case seg_side :
lua_pushinteger ( L , seg - > side ) ;
return 1 ;
case seg_offset :
lua_pushfixed ( L , seg - > offset ) ;
return 1 ;
case seg_angle :
lua_pushangle ( L , seg - > angle ) ;
return 1 ;
case seg_sidedef :
LUA_PushUserdata ( L , seg - > sidedef , META_SIDE ) ;
return 1 ;
case seg_linedef :
LUA_PushUserdata ( L , seg - > linedef , META_LINE ) ;
return 1 ;
case seg_frontsector :
LUA_PushUserdata ( L , seg - > frontsector , META_SECTOR ) ;
return 1 ;
case seg_backsector :
LUA_PushUserdata ( L , seg - > backsector , META_SECTOR ) ;
return 1 ;
}
return 0 ;
}
static int seg_num ( lua_State * L )
{
seg_t * seg = * ( ( seg_t * * ) luaL_checkudata ( L , 1 , META_SEG ) ) ;
lua_pushinteger ( L , seg - segs ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
////////////
// node_t //
////////////
2016-07-08 19:05:54 +00:00
static int node_get ( lua_State * L )
{
node_t * node = * ( ( node_t * * ) luaL_checkudata ( L , 1 , META_NODE ) ) ;
enum node_e field = luaL_checkoption ( L , 2 , node_opt [ 0 ] , node_opt ) ;
if ( ! node )
{
if ( field = = node_valid ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed node_t doesn't exist anymore. " ) ;
}
switch ( field )
{
case node_valid : // valid
lua_pushboolean ( L , 1 ) ;
return 1 ;
case node_x :
lua_pushfixed ( L , node - > x ) ;
return 1 ;
case node_y :
lua_pushfixed ( L , node - > y ) ;
return 1 ;
case node_dx :
lua_pushfixed ( L , node - > x ) ;
return 1 ;
case node_dy :
lua_pushfixed ( L , node - > x ) ;
return 1 ;
case node_bbox :
LUA_PushUserdata ( L , node - > bbox , META_NODEBBOX ) ;
return 1 ;
case node_children :
LUA_PushUserdata ( L , node - > children , META_NODECHILDREN ) ;
return 1 ;
}
return 0 ;
}
static int node_num ( lua_State * L )
{
node_t * node = * ( ( node_t * * ) luaL_checkudata ( L , 1 , META_NODE ) ) ;
lua_pushinteger ( L , node - nodes ) ;
return 1 ;
}
2017-01-18 22:02:28 +00:00
///////////////
// node.bbox //
///////////////
2016-08-04 17:54:29 +00:00
/*
2016-07-08 19:05:54 +00:00
// node.bbox[i][j]: i = 0 or 1, j = 0 1 2 or 3
// NOTE: 2D arrays are NOT double pointers,
// the second bbox will be directly after the first in memory (hence the way the bbox is pushed here)
// this function handles the [i] part, bbox_get handles the [j] part
static int nodebbox_get ( lua_State * L )
{
fixed_t * bbox = * ( ( fixed_t * * ) luaL_checkudata ( L , 1 , META_NODEBBOX ) ) ;
int i ;
lua_settop ( L , 2 ) ;
if ( ! lua_isnumber ( L , 2 ) )
{
int field = luaL_checkoption ( L , 2 , NULL , valid_opt ) ;
if ( ! bbox )
{
if ( field = = 0 ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed node_t doesn't exist anymore. " ) ;
} else if ( field = = 0 ) {
lua_pushboolean ( L , 1 ) ;
return 1 ;
}
}
i = lua_tointeger ( L , 2 ) ;
if ( i < 0 | | i > 1 )
return 0 ;
LUA_PushUserdata ( L , bbox + i * 4 * sizeof ( fixed_t ) , META_BBOX ) ;
return 1 ;
}
2016-08-04 17:54:29 +00:00
*/
static int nodebbox_call ( lua_State * L )
{
fixed_t * bbox = * ( ( fixed_t * * ) luaL_checkudata ( L , 1 , META_NODEBBOX ) ) ;
int i , j ;
int n = lua_gettop ( L ) ;
if ( ! bbox )
return luaL_error ( L , " accessed node bbox doesn't exist anymore. " ) ;
if ( n < 3 )
return luaL_error ( L , " arguments 2 and/or 3 not given (expected node.bbox(child, coord) ) " ) ;
// get child
if ( ! lua_isnumber ( L , 2 ) ) {
enum nodechild_e field = luaL_checkoption ( L , 2 , nodechild_opt [ 0 ] , nodechild_opt ) ;
switch ( field ) {
case nodechild_right : i = 0 ; break ;
case nodechild_left : i = 1 ; break ;
default :
return luaL_error ( L , " invalid node child \" %s \" . " , lua_tostring ( L , 2 ) ) ;
}
}
else {
i = lua_tointeger ( L , 2 ) ;
if ( i < 0 | | i > 1 )
return 0 ;
}
// get bbox coord
if ( ! lua_isnumber ( L , 3 ) ) {
enum bbox_e field = luaL_checkoption ( L , 3 , bbox_opt [ 0 ] , bbox_opt ) ;
switch ( field ) {
case bbox_top : j = BOXTOP ; break ;
case bbox_bottom : j = BOXBOTTOM ; break ;
case bbox_left : j = BOXLEFT ; break ;
case bbox_right : j = BOXRIGHT ; break ;
default :
return luaL_error ( L , " invalid bbox coordinate \" %s \" . " , lua_tostring ( L , 3 ) ) ;
}
}
else {
j = lua_tointeger ( L , 3 ) ;
if ( j < 0 | | j > 3 )
return 0 ;
}
lua_pushinteger ( L , bbox [ i * 4 + j ] ) ;
return 1 ;
}
2016-07-08 19:05:54 +00:00
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/////////////////////
// node.children[] //
/////////////////////
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// node.children[i]: i = 0 or 1
static int nodechildren_get ( lua_State * L )
{
UINT16 * children = * ( ( UINT16 * * ) luaL_checkudata ( L , 1 , META_NODECHILDREN ) ) ;
int i ;
lua_settop ( L , 2 ) ;
if ( ! lua_isnumber ( L , 2 ) )
{
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enum nodechild_e field = luaL_checkoption ( L , 2 , nodechild_opt [ 0 ] , nodechild_opt ) ;
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if ( ! children )
{
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if ( field = = nodechild_valid ) {
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lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed node_t doesn't exist anymore. " ) ;
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} else if ( field = = nodechild_valid ) {
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lua_pushboolean ( L , 1 ) ;
return 1 ;
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} else switch ( field ) {
case nodechild_right : i = 0 ; break ;
case nodechild_left : i = 1 ; break ;
default : return 0 ;
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}
}
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else {
i = lua_tointeger ( L , 2 ) ;
if ( i < 0 | | i > 1 )
return 0 ;
}
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lua_pushinteger ( L , children [ i ] ) ;
return 1 ;
}
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# endif
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//////////
// bbox //
//////////
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// bounding box (aka fixed_t array with four elements)
// NOTE: may be useful for polyobjects or other things later
static int bbox_get ( lua_State * L )
{
fixed_t * bbox = * ( ( fixed_t * * ) luaL_checkudata ( L , 1 , META_BBOX ) ) ;
int i ;
lua_settop ( L , 2 ) ;
if ( ! lua_isnumber ( L , 2 ) )
{
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enum bbox_e field = luaL_checkoption ( L , 2 , bbox_opt [ 0 ] , bbox_opt ) ;
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if ( ! bbox )
{
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if ( field = = bbox_valid ) {
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lua_pushboolean ( L , 0 ) ;
return 1 ;
}
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return luaL_error ( L , " accessed bbox doesn't exist anymore. " ) ;
} else if ( field = = bbox_valid ) {
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lua_pushboolean ( L , 1 ) ;
return 1 ;
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} else switch ( field ) {
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case bbox_top : i = BOXTOP ; break ;
case bbox_bottom : i = BOXBOTTOM ; break ;
case bbox_left : i = BOXLEFT ; break ;
case bbox_right : i = BOXRIGHT ; break ;
default : return 0 ;
}
}
else {
i = lua_tointeger ( L , 2 ) ;
if ( i < 0 | | i > 3 )
return 0 ;
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}
lua_pushinteger ( L , bbox [ i ] ) ;
return 1 ;
}
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///////////////
// sectors[] //
///////////////
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static int lib_iterateSectors ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call sectors.iterate() directly , use it as ' for sector in sectors . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( sector_t * * ) luaL_checkudata ( L , 1 , META_SECTOR ) ) - sectors ) + 1 ;
if ( i < numsectors )
{
LUA_PushUserdata ( L , & sectors [ i ] , META_SECTOR ) ;
return 1 ;
}
return 0 ;
}
static int lib_getSector ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numsectors )
return 0 ;
LUA_PushUserdata ( L , & sectors [ i ] , META_SECTOR ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateSectors ) ;
return 1 ;
}
return 0 ;
}
static int lib_numsectors ( lua_State * L )
{
lua_pushinteger ( L , numsectors ) ;
return 1 ;
}
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//////////////////
// subsectors[] //
//////////////////
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static int lib_iterateSubsectors ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call subsectors.iterate() directly , use it as ' for subsector in subsectors . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( subsector_t * * ) luaL_checkudata ( L , 1 , META_SUBSECTOR ) ) - subsectors ) + 1 ;
if ( i < numsubsectors )
{
LUA_PushUserdata ( L , & subsectors [ i ] , META_SUBSECTOR ) ;
return 1 ;
}
return 0 ;
}
static int lib_getSubsector ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numsubsectors )
return 0 ;
LUA_PushUserdata ( L , & subsectors [ i ] , META_SUBSECTOR ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateSubsectors ) ;
return 1 ;
}
return 0 ;
}
static int lib_numsubsectors ( lua_State * L )
{
lua_pushinteger ( L , numsubsectors ) ;
return 1 ;
}
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/////////////
// lines[] //
/////////////
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static int lib_iterateLines ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call lines.iterate() directly , use it as ' for line in lines . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( line_t * * ) luaL_checkudata ( L , 1 , META_LINE ) ) - lines ) + 1 ;
if ( i < numlines )
{
LUA_PushUserdata ( L , & lines [ i ] , META_LINE ) ;
return 1 ;
}
return 0 ;
}
static int lib_getLine ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numlines )
return 0 ;
LUA_PushUserdata ( L , & lines [ i ] , META_LINE ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateLines ) ;
return 1 ;
}
return 0 ;
}
static int lib_numlines ( lua_State * L )
{
lua_pushinteger ( L , numlines ) ;
return 1 ;
}
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/////////////
// sides[] //
/////////////
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static int lib_iterateSides ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call sides.iterate() directly , use it as ' for side in sides . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( side_t * * ) luaL_checkudata ( L , 1 , META_SIDE ) ) - sides ) + 1 ;
if ( i < numsides )
{
LUA_PushUserdata ( L , & sides [ i ] , META_SIDE ) ;
return 1 ;
}
return 0 ;
}
static int lib_getSide ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numsides )
return 0 ;
LUA_PushUserdata ( L , & sides [ i ] , META_SIDE ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateSides ) ;
return 1 ;
}
return 0 ;
}
static int lib_numsides ( lua_State * L )
{
lua_pushinteger ( L , numsides ) ;
return 1 ;
}
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////////////////
// vertexes[] //
////////////////
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static int lib_iterateVertexes ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call vertexes.iterate() directly , use it as ' for vertex in vertexes . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( vertex_t * * ) luaL_checkudata ( L , 1 , META_VERTEX ) ) - vertexes ) + 1 ;
if ( i < numvertexes )
{
LUA_PushUserdata ( L , & vertexes [ i ] , META_VERTEX ) ;
return 1 ;
}
return 0 ;
}
static int lib_getVertex ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numvertexes )
return 0 ;
LUA_PushUserdata ( L , & vertexes [ i ] , META_VERTEX ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateVertexes ) ;
return 1 ;
}
return 0 ;
}
static int lib_numvertexes ( lua_State * L )
{
lua_pushinteger ( L , numvertexes ) ;
return 1 ;
}
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# ifdef HAVE_LUA_SEGS
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////////////
// segs[] //
////////////
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static int lib_iterateSegs ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call segs.iterate() directly , use it as ' for seg in segs . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( seg_t * * ) luaL_checkudata ( L , 1 , META_SEG ) ) - segs ) + 1 ;
if ( i < numsegs )
{
LUA_PushUserdata ( L , & segs [ i ] , META_SEG ) ;
return 1 ;
}
return 0 ;
}
static int lib_getSeg ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numsegs )
return 0 ;
LUA_PushUserdata ( L , & segs [ i ] , META_SEG ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateSegs ) ;
return 1 ;
}
return 0 ;
}
static int lib_numsegs ( lua_State * L )
{
lua_pushinteger ( L , numsegs ) ;
return 1 ;
}
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/////////////
// nodes[] //
/////////////
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static int lib_iterateNodes ( lua_State * L )
{
size_t i = 0 ;
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INLEVEL
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if ( lua_gettop ( L ) < 2 )
return luaL_error ( L , " Don't call nodes.iterate() directly , use it as ' for node in nodes . iterate do < block > end ' . " ) ;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // state is unused.
if ( ! lua_isnil ( L , 1 ) )
i = ( size_t ) ( * ( ( node_t * * ) luaL_checkudata ( L , 1 , META_NODE ) ) - nodes ) + 1 ;
if ( i < numsegs )
{
LUA_PushUserdata ( L , & nodes [ i ] , META_NODE ) ;
return 1 ;
}
return 0 ;
}
static int lib_getNode ( lua_State * L )
{
int field ;
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INLEVEL
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lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) ;
if ( i > = numnodes )
return 0 ;
LUA_PushUserdata ( L , & nodes [ i ] , META_NODE ) ;
return 1 ;
}
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateNodes ) ;
return 1 ;
}
return 0 ;
}
static int lib_numnodes ( lua_State * L )
{
lua_pushinteger ( L , numnodes ) ;
return 1 ;
}
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# endif
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//////////////
// ffloor_t //
//////////////
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static int ffloor_get ( lua_State * L )
{
ffloor_t * ffloor = * ( ( ffloor_t * * ) luaL_checkudata ( L , 1 , META_FFLOOR ) ) ;
enum ffloor_e field = luaL_checkoption ( L , 2 , ffloor_opt [ 0 ] , ffloor_opt ) ;
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INT16 i ;
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if ( ! ffloor )
{
if ( field = = ffloor_valid ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed ffloor_t doesn't exist anymore. " ) ;
}
switch ( field )
{
case ffloor_valid : // valid
lua_pushboolean ( L , 1 ) ;
return 1 ;
case ffloor_topheight :
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lua_pushfixed ( L , * ffloor - > topheight ) ;
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return 1 ;
case ffloor_toppic : { // toppic
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levelflat_t * levelflat = & levelflats [ * ffloor - > toppic ] ;
for ( i = 0 ; i < 8 ; i + + )
if ( ! levelflat - > name [ i ] )
break ;
lua_pushlstring ( L , levelflat - > name , i ) ;
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return 1 ;
}
case ffloor_toplightlevel :
lua_pushinteger ( L , * ffloor - > toplightlevel ) ;
return 1 ;
case ffloor_bottomheight :
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lua_pushfixed ( L , * ffloor - > bottomheight ) ;
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return 1 ;
case ffloor_bottompic : { // bottompic
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levelflat_t * levelflat = & levelflats [ * ffloor - > bottompic ] ;
for ( i = 0 ; i < 8 ; i + + )
if ( ! levelflat - > name [ i ] )
break ;
lua_pushlstring ( L , levelflat - > name , i ) ;
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return 1 ;
}
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# ifdef ESLOPE
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case ffloor_tslope :
LUA_PushUserdata ( L , * ffloor - > t_slope , META_SLOPE ) ;
return 1 ;
case ffloor_bslope :
LUA_PushUserdata ( L , * ffloor - > b_slope , META_SLOPE ) ;
return 1 ;
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# endif
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case ffloor_sector :
LUA_PushUserdata ( L , & sectors [ ffloor - > secnum ] , META_SECTOR ) ;
return 1 ;
case ffloor_flags :
lua_pushinteger ( L , ffloor - > flags ) ;
return 1 ;
case ffloor_master :
LUA_PushUserdata ( L , ffloor - > master , META_LINE ) ;
return 1 ;
case ffloor_target :
LUA_PushUserdata ( L , ffloor - > target , META_SECTOR ) ;
return 1 ;
case ffloor_next :
LUA_PushUserdata ( L , ffloor - > next , META_FFLOOR ) ;
return 1 ;
case ffloor_prev :
LUA_PushUserdata ( L , ffloor - > prev , META_FFLOOR ) ;
return 1 ;
case ffloor_alpha :
lua_pushinteger ( L , ffloor - > alpha ) ;
return 1 ;
}
return 0 ;
}
static int ffloor_set ( lua_State * L )
{
ffloor_t * ffloor = * ( ( ffloor_t * * ) luaL_checkudata ( L , 1 , META_FFLOOR ) ) ;
enum ffloor_e field = luaL_checkoption ( L , 2 , ffloor_opt [ 0 ] , ffloor_opt ) ;
if ( ! ffloor )
return luaL_error ( L , " accessed ffloor_t doesn't exist anymore. " ) ;
if ( hud_running )
return luaL_error ( L , " Do not alter ffloor_t in HUD rendering code! " ) ;
switch ( field )
{
case ffloor_valid : // valid
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# ifdef ESLOPE
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case ffloor_tslope : // t_slope
case ffloor_bslope : // b_slope
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# endif
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case ffloor_sector : // sector
case ffloor_master : // master
case ffloor_target : // target
case ffloor_next : // next
case ffloor_prev : // prev
default :
return luaL_error ( L , " ffloor_t field " LUA_QS " cannot be set. " , ffloor_opt [ field ] ) ;
case ffloor_topheight : { // topheight
boolean flag ;
fixed_t lastpos = * ffloor - > topheight ;
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mobj_t * ptmthing = tmthing ;
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sector_t * sector = & sectors [ ffloor - > secnum ] ;
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sector - > ceilingheight = luaL_checkfixed ( L , 3 ) ;
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flag = P_CheckSector ( sector , true ) ;
if ( flag & & sector - > numattached )
{
* ffloor - > topheight = lastpos ;
P_CheckSector ( sector , true ) ;
}
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P_SetTarget ( & tmthing , ptmthing ) ;
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break ;
}
case ffloor_toppic :
* ffloor - > toppic = P_AddLevelFlatRuntime ( luaL_checkstring ( L , 3 ) ) ;
break ;
case ffloor_toplightlevel :
* ffloor - > toplightlevel = ( INT16 ) luaL_checkinteger ( L , 3 ) ;
break ;
case ffloor_bottomheight : { // bottomheight
boolean flag ;
fixed_t lastpos = * ffloor - > bottomheight ;
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mobj_t * ptmthing = tmthing ;
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sector_t * sector = & sectors [ ffloor - > secnum ] ;
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sector - > floorheight = luaL_checkfixed ( L , 3 ) ;
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flag = P_CheckSector ( sector , true ) ;
if ( flag & & sector - > numattached )
{
* ffloor - > bottomheight = lastpos ;
P_CheckSector ( sector , true ) ;
}
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P_SetTarget ( & tmthing , ptmthing ) ;
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break ;
}
case ffloor_bottompic :
* ffloor - > bottompic = P_AddLevelFlatRuntime ( luaL_checkstring ( L , 3 ) ) ;
break ;
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case ffloor_flags : {
ffloortype_e oldflags = ffloor - > flags ; // store FOF's old flags
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ffloor - > flags = luaL_checkinteger ( L , 3 ) ;
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if ( ffloor - > flags ! = oldflags )
ffloor - > target - > moved = true ; // reset target sector's lightlist
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break ;
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}
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case ffloor_alpha :
ffloor - > alpha = ( INT32 ) luaL_checkinteger ( L , 3 ) ;
break ;
}
return 0 ;
}
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# ifdef ESLOPE
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//////////////
// pslope_t //
//////////////
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static int slope_get ( lua_State * L )
{
pslope_t * slope = * ( ( pslope_t * * ) luaL_checkudata ( L , 1 , META_SLOPE ) ) ;
enum slope_e field = luaL_checkoption ( L , 2 , slope_opt [ 0 ] , slope_opt ) ;
if ( ! slope )
{
if ( field = = slope_valid ) {
lua_pushboolean ( L , 0 ) ;
return 1 ;
}
return luaL_error ( L , " accessed pslope_t doesn't exist anymore. " ) ;
}
switch ( field )
{
case slope_valid : // valid
lua_pushboolean ( L , 1 ) ;
return 1 ;
case slope_o : // o
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LUA_PushUserdata ( L , & slope - > o , META_VECTOR3 ) ;
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return 1 ;
case slope_d : // d
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LUA_PushUserdata ( L , & slope - > d , META_VECTOR2 ) ;
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return 1 ;
case slope_zdelta : // zdelta
lua_pushfixed ( L , slope - > zdelta ) ;
return 1 ;
case slope_normal : // normal
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LUA_PushUserdata ( L , & slope - > normal , META_VECTOR3 ) ;
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return 1 ;
case slope_zangle : // zangle
lua_pushangle ( L , slope - > zangle ) ;
return 1 ;
case slope_xydirection : // xydirection
lua_pushangle ( L , slope - > xydirection ) ;
return 1 ;
case slope_flags : // flags
lua_pushinteger ( L , slope - > flags ) ;
return 1 ;
}
return 0 ;
}
static int slope_set ( lua_State * L )
{
pslope_t * slope = * ( ( pslope_t * * ) luaL_checkudata ( L , 1 , META_SLOPE ) ) ;
enum slope_e field = luaL_checkoption ( L , 2 , slope_opt [ 0 ] , slope_opt ) ;
if ( ! slope )
return luaL_error ( L , " accessed pslope_t doesn't exist anymore. " ) ;
if ( hud_running )
return luaL_error ( L , " Do not alter pslope_t in HUD rendering code! " ) ;
switch ( field ) // todo: reorganize this shit
{
case slope_valid : // valid
case slope_d : // d
case slope_flags : // flags
case slope_normal : // normal
default :
return luaL_error ( L , " pslope_t field " LUA_QS " cannot be set. " , slope_opt [ field ] ) ;
case slope_o : { // o
luaL_checktype ( L , 3 , LUA_TTABLE ) ;
lua_getfield ( L , 3 , " x " ) ;
if ( lua_isnil ( L , - 1 ) )
{
lua_pop ( L , 1 ) ;
lua_rawgeti ( L , 3 , 1 ) ;
}
if ( ! lua_isnil ( L , - 1 ) )
slope - > o . x = luaL_checkfixed ( L , - 1 ) ;
else
slope - > o . x = 0 ;
lua_pop ( L , 1 ) ;
lua_getfield ( L , 3 , " y " ) ;
if ( lua_isnil ( L , - 1 ) )
{
lua_pop ( L , 1 ) ;
lua_rawgeti ( L , 3 , 2 ) ;
}
if ( ! lua_isnil ( L , - 1 ) )
slope - > o . y = luaL_checkfixed ( L , - 1 ) ;
else
slope - > o . y = 0 ;
lua_pop ( L , 1 ) ;
lua_getfield ( L , 3 , " z " ) ;
if ( lua_isnil ( L , - 1 ) )
{
lua_pop ( L , 1 ) ;
lua_rawgeti ( L , 3 , 3 ) ;
}
if ( ! lua_isnil ( L , - 1 ) )
slope - > o . z = luaL_checkfixed ( L , - 1 ) ;
else
slope - > o . z = 0 ;
lua_pop ( L , 1 ) ;
break ;
}
case slope_zdelta : { // zdelta, this is temp until i figure out wtf to do
slope - > zdelta = luaL_checkfixed ( L , 3 ) ;
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slope - > zangle = R_PointToAngle2 ( 0 , 0 , FRACUNIT , - slope - > zdelta ) ;
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P_CalculateSlopeNormal ( slope ) ;
break ;
}
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case slope_zangle : { // zangle
angle_t zangle = luaL_checkangle ( L , 3 ) ;
if ( zangle = = ANGLE_90 | | zangle = = ANGLE_270 )
return luaL_error ( L , " invalid zangle for slope! " ) ;
slope - > zangle = zangle ;
slope - > zdelta = - FINETANGENT ( ( ( slope - > zangle + ANGLE_90 ) > > ANGLETOFINESHIFT ) & 4095 ) ;
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P_CalculateSlopeNormal ( slope ) ;
break ;
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}
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case slope_xydirection : // xydirection
slope - > xydirection = luaL_checkangle ( L , 3 ) ;
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slope - > d . x = - FINECOSINE ( ( slope - > xydirection > > ANGLETOFINESHIFT ) & FINEMASK ) ;
slope - > d . y = - FINESINE ( ( slope - > xydirection > > ANGLETOFINESHIFT ) & FINEMASK ) ;
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P_CalculateSlopeNormal ( slope ) ;
break ;
}
return 0 ;
}
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///////////////
// vector*_t //
///////////////
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static int vector2_get ( lua_State * L )
{
vector2_t * vec = * ( ( vector2_t * * ) luaL_checkudata ( L , 1 , META_VECTOR2 ) ) ;
enum vector_e field = luaL_checkoption ( L , 2 , vector_opt [ 0 ] , vector_opt ) ;
if ( ! vec )
return luaL_error ( L , " accessed vector2_t doesn't exist anymore. " ) ;
switch ( field )
{
case vector_x : lua_pushfixed ( L , vec - > x ) ; return 1 ;
case vector_y : lua_pushfixed ( L , vec - > y ) ; return 1 ;
default : break ;
}
return 0 ;
}
static int vector3_get ( lua_State * L )
{
vector3_t * vec = * ( ( vector3_t * * ) luaL_checkudata ( L , 1 , META_VECTOR3 ) ) ;
enum vector_e field = luaL_checkoption ( L , 2 , vector_opt [ 0 ] , vector_opt ) ;
if ( ! vec )
return luaL_error ( L , " accessed vector3_t doesn't exist anymore. " ) ;
switch ( field )
{
case vector_x : lua_pushfixed ( L , vec - > x ) ; return 1 ;
case vector_y : lua_pushfixed ( L , vec - > y ) ; return 1 ;
case vector_z : lua_pushfixed ( L , vec - > z ) ; return 1 ;
default : break ;
}
return 0 ;
}
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# endif
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/////////////////////
// mapheaderinfo[] //
/////////////////////
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static int lib_getMapheaderinfo ( lua_State * L )
{
// i -> mapheaderinfo[i-1]
//int field;
lua_settop ( L , 2 ) ;
lua_remove ( L , 1 ) ; // dummy userdata table is unused.
if ( lua_isnumber ( L , 1 ) )
{
size_t i = lua_tointeger ( L , 1 ) - 1 ;
if ( i > = NUMMAPS )
return 0 ;
LUA_PushUserdata ( L , mapheaderinfo [ i ] , META_MAPHEADER ) ;
//CONS_Printf(mapheaderinfo[i]->lvlttl);
return 1 ;
} /*
field = luaL_checkoption ( L , 1 , NULL , array_opt ) ;
switch ( field )
{
case 0 : // iterate
lua_pushcfunction ( L , lib_iterateSubsectors ) ;
return 1 ;
} */
return 0 ;
}
static int lib_nummapheaders ( lua_State * L )
{
lua_pushinteger ( L , NUMMAPS ) ;
return 1 ;
}
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/////////////////
// mapheader_t //
/////////////////
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static int mapheaderinfo_get ( lua_State * L )
{
mapheader_t * header = * ( ( mapheader_t * * ) luaL_checkudata ( L , 1 , META_MAPHEADER ) ) ;
const char * field = luaL_checkstring ( L , 2 ) ;
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INT16 i ;
if ( fastcmp ( field , " lvlttl " ) )
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lua_pushstring ( L , header - > lvlttl ) ;
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else if ( fastcmp ( field , " subttl " ) )
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lua_pushstring ( L , header - > subttl ) ;
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else if ( fastcmp ( field , " actnum " ) )
lua_pushinteger ( L , header - > actnum ) ;
else if ( fastcmp ( field , " typeoflevel " ) )
lua_pushinteger ( L , header - > typeoflevel ) ;
else if ( fastcmp ( field , " nextlevel " ) )
lua_pushinteger ( L , header - > nextlevel ) ;
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else if ( fastcmp ( field , " musname " ) )
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lua_pushstring ( L , header - > musname ) ;
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else if ( fastcmp ( field , " mustrack " ) )
lua_pushinteger ( L , header - > mustrack ) ;
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else if ( fastcmp ( field , " muspos " ) )
lua_pushinteger ( L , header - > muspos ) ;
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else if ( fastcmp ( field , " musinterfadeout " ) )
lua_pushinteger ( L , header - > musinterfadeout ) ;
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else if ( fastcmp ( field , " musintername " ) )
lua_pushstring ( L , header - > musintername ) ;
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else if ( fastcmp ( field , " muspostbossname " ) )
lua_pushstring ( L , header - > muspostbossname ) ;
else if ( fastcmp ( field , " muspostbosstrack " ) )
lua_pushinteger ( L , header - > muspostbosstrack ) ;
else if ( fastcmp ( field , " muspostbosspos " ) )
lua_pushinteger ( L , header - > muspostbosspos ) ;
else if ( fastcmp ( field , " muspostbossfadein " ) )
lua_pushinteger ( L , header - > muspostbossfadein ) ;
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else if ( fastcmp ( field , " musforcereset " ) )
lua_pushinteger ( L , header - > musforcereset ) ;
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else if ( fastcmp ( field , " forcecharacter " ) )
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lua_pushstring ( L , header - > forcecharacter ) ;
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else if ( fastcmp ( field , " weather " ) )
lua_pushinteger ( L , header - > weather ) ;
else if ( fastcmp ( field , " skynum " ) )
lua_pushinteger ( L , header - > skynum ) ;
else if ( fastcmp ( field , " skybox_scalex " ) )
lua_pushinteger ( L , header - > skybox_scalex ) ;
else if ( fastcmp ( field , " skybox_scaley " ) )
lua_pushinteger ( L , header - > skybox_scaley ) ;
else if ( fastcmp ( field , " skybox_scalez " ) )
lua_pushinteger ( L , header - > skybox_scalez ) ;
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else if ( fastcmp ( field , " interscreen " ) ) {
for ( i = 0 ; i < 8 ; i + + )
if ( ! header - > interscreen [ i ] )
break ;
lua_pushlstring ( L , header - > interscreen , i ) ;
} else if ( fastcmp ( field , " runsoc " ) )
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lua_pushstring ( L , header - > runsoc ) ;
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else if ( fastcmp ( field , " scriptname " ) )
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lua_pushstring ( L , header - > scriptname ) ;
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else if ( fastcmp ( field , " precutscenenum " ) )
lua_pushinteger ( L , header - > precutscenenum ) ;
else if ( fastcmp ( field , " cutscenenum " ) )
lua_pushinteger ( L , header - > cutscenenum ) ;
else if ( fastcmp ( field , " countdown " ) )
lua_pushinteger ( L , header - > countdown ) ;
else if ( fastcmp ( field , " palette " ) )
lua_pushinteger ( L , header - > palette ) ;
else if ( fastcmp ( field , " numlaps " ) )
lua_pushinteger ( L , header - > numlaps ) ;
else if ( fastcmp ( field , " unlockrequired " ) )
lua_pushinteger ( L , header - > unlockrequired ) ;
else if ( fastcmp ( field , " levelselect " ) )
lua_pushinteger ( L , header - > levelselect ) ;
else if ( fastcmp ( field , " bonustype " ) )
lua_pushinteger ( L , header - > bonustype ) ;
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else if ( fastcmp ( field , " ltzzpatch " ) )
lua_pushstring ( L , header - > ltzzpatch ) ;
else if ( fastcmp ( field , " ltzztext " ) )
lua_pushstring ( L , header - > ltzztext ) ;
else if ( fastcmp ( field , " ltactdiamond " ) )
lua_pushstring ( L , header - > ltactdiamond ) ;
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else if ( fastcmp ( field , " maxbonuslives " ) )
lua_pushinteger ( L , header - > maxbonuslives ) ;
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else if ( fastcmp ( field , " levelflags " ) )
lua_pushinteger ( L , header - > levelflags ) ;
else if ( fastcmp ( field , " menuflags " ) )
lua_pushinteger ( L , header - > menuflags ) ;
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else if ( fastcmp ( field , " startrings " ) )
lua_pushinteger ( L , header - > startrings ) ;
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// TODO add support for reading numGradedMares and grades
else {
// Read custom vars now
// (note: don't include the "LUA." in your lua scripts!)
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UINT8 j = 0 ;
for ( ; j < header - > numCustomOptions & & ! fastcmp ( field , header - > customopts [ j ] . option ) ; + + j ) ;
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if ( j < header - > numCustomOptions )
lua_pushstring ( L , header - > customopts [ j ] . value ) ;
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else
lua_pushnil ( L ) ;
}
return 1 ;
}
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int LUA_MapLib ( lua_State * L )
{
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luaL_newmetatable ( L , META_SECTORLINES ) ;
lua_pushcfunction ( L , sectorlines_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
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lua_pushcfunction ( L , sectorlines_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
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lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_SECTOR ) ;
lua_pushcfunction ( L , sector_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , sector_set ) ;
lua_setfield ( L , - 2 , " __newindex " ) ;
lua_pushcfunction ( L , sector_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_SUBSECTOR ) ;
lua_pushcfunction ( L , subsector_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , subsector_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_LINE ) ;
lua_pushcfunction ( L , line_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , line_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_LINEARGS ) ;
lua_pushcfunction ( L , lineargs_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lineargs_len ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_SIDENUM ) ;
lua_pushcfunction ( L , sidenum_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_SIDE ) ;
lua_pushcfunction ( L , side_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
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lua_pushcfunction ( L , side_set ) ;
lua_setfield ( L , - 2 , " __newindex " ) ;
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lua_pushcfunction ( L , side_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_VERTEX ) ;
lua_pushcfunction ( L , vertex_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , vertex_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_FFLOOR ) ;
lua_pushcfunction ( L , ffloor_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , ffloor_set ) ;
lua_setfield ( L , - 2 , " __newindex " ) ;
lua_pop ( L , 1 ) ;
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# ifdef HAVE_LUA_SEGS
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luaL_newmetatable ( L , META_SEG ) ;
lua_pushcfunction ( L , seg_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , seg_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_NODE ) ;
lua_pushcfunction ( L , node_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , node_num ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_NODEBBOX ) ;
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//lua_pushcfunction(L, nodebbox_get);
//lua_setfield(L, -2, "__index");
lua_pushcfunction ( L , nodebbox_call ) ;
lua_setfield ( L , - 2 , " __call " ) ;
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lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_NODECHILDREN ) ;
lua_pushcfunction ( L , nodechildren_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pop ( L , 1 ) ;
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# endif
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luaL_newmetatable ( L , META_BBOX ) ;
lua_pushcfunction ( L , bbox_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pop ( L , 1 ) ;
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# ifdef ESLOPE
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luaL_newmetatable ( L , META_SLOPE ) ;
lua_pushcfunction ( L , slope_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , slope_set ) ;
lua_setfield ( L , - 2 , " __newindex " ) ;
lua_pop ( L , 1 ) ;
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luaL_newmetatable ( L , META_VECTOR2 ) ;
lua_pushcfunction ( L , vector2_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pop ( L , 1 ) ;
luaL_newmetatable ( L , META_VECTOR3 ) ;
lua_pushcfunction ( L , vector3_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pop ( L , 1 ) ;
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# endif
2018-10-20 18:00:37 +00:00
2014-08-04 03:49:33 +00:00
luaL_newmetatable ( L , META_MAPHEADER ) ;
lua_pushcfunction ( L , mapheaderinfo_get ) ;
lua_setfield ( L , - 2 , " __index " ) ;
//lua_pushcfunction(L, mapheaderinfo_num);
//lua_setfield(L, -2, "__len");
lua_pop ( L , 1 ) ;
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lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getSector ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numsectors ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " sectors " ) ;
lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getSubsector ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numsubsectors ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " subsectors " ) ;
lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getLine ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numlines ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " lines " ) ;
lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getSide ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numsides ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " sides " ) ;
lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getVertex ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numvertexes ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " vertexes " ) ;
2014-08-04 03:49:33 +00:00
2016-11-24 21:11:44 +00:00
# ifdef HAVE_LUA_SEGS
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lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getSeg ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numsegs ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " segs " ) ;
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lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getNode ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_numnodes ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " nodes " ) ;
2016-11-24 21:11:44 +00:00
# endif
2016-07-08 19:05:54 +00:00
2014-08-04 03:49:33 +00:00
lua_newuserdata ( L , 0 ) ;
lua_createtable ( L , 0 , 2 ) ;
lua_pushcfunction ( L , lib_getMapheaderinfo ) ;
lua_setfield ( L , - 2 , " __index " ) ;
lua_pushcfunction ( L , lib_nummapheaders ) ;
lua_setfield ( L , - 2 , " __len " ) ;
lua_setmetatable ( L , - 2 ) ;
lua_setglobal ( L , " mapheaderinfo " ) ;
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return 0 ;
}
# endif