2014-03-15 16:59:03 +00:00
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// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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2019-12-06 18:49:42 +00:00
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// Copyright (C) 1999-2019 by Sonic Team Junior.
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2014-03-15 16:59:03 +00:00
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file r_bsp.h
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/// \brief Refresh module, BSP traversal and handling
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#ifndef __R_BSP__
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#define __R_BSP__
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#ifdef __GNUG__
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#pragma interface
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#endif
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extern seg_t *curline;
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extern side_t *sidedef;
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extern line_t *linedef;
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extern sector_t *frontsector;
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extern sector_t *backsector;
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2016-02-06 18:57:26 +00:00
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extern boolean portalline; // is curline a portal seg?
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2014-03-15 16:59:03 +00:00
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// drawsegs are allocated on the fly... see r_segs.c
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extern INT32 checkcoord[12][4];
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2019-06-06 11:30:50 +00:00
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extern drawseg_t *curdrawsegs;
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2014-03-15 16:59:03 +00:00
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extern drawseg_t *drawsegs;
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extern drawseg_t *ds_p;
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extern INT32 doorclosed;
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// BSP?
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void R_ClearClipSegs(void);
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2014-11-12 00:55:07 +00:00
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void R_PortalClearClipSegs(INT32 start, INT32 end);
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2014-03-15 16:59:03 +00:00
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void R_ClearDrawSegs(void);
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void R_RenderBSPNode(INT32 bspnum);
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#ifdef POLYOBJECTS
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void R_SortPolyObjects(subsector_t *sub);
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extern size_t numpolys; // number of polyobjects in current subsector
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extern size_t num_po_ptrs; // number of polyobject pointers allocated
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extern polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
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#endif
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sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
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INT32 *ceilinglightlevel, boolean back);
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2017-01-10 20:07:02 +00:00
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boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back);
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2014-03-15 16:59:03 +00:00
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INT32 R_GetPlaneLight(sector_t *sector, fixed_t planeheight, boolean underside);
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void R_Prep3DFloors(sector_t *sector);
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#endif
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