SRB2/tools/LevelConverter/levelconverter.c

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2014-03-15 16:59:03 +00:00
//
// Level Converter
//
// Converts thing types from 1.09.4 to 1.1
//
// By A.J. Freda
//
// Modified from Graue's "Heightedit"
// and uses Graue's "LumpMod" utility.
//
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
//#define STARPOSTS_ONLY
#define TABLE_SIZE 16384
int conversion[TABLE_SIZE]; // Conversion table.
FILE *lvlconvfile;
static inline void InitializeThingConversionTable(void)
{
memset(conversion, 0, sizeof(conversion));
// Player starts
conversion[1] = 1;
conversion[2] = 2;
conversion[3] = 3;
conversion[4] = 4;
conversion[4001] = 5;
conversion[4002] = 6;
conversion[4003] = 7;
conversion[4004] = 8;
conversion[4005] = 9;
conversion[4006] = 10;
conversion[4007] = 11;
conversion[4008] = 12;
conversion[4009] = 13;
conversion[4010] = 14;
conversion[4011] = 15;
conversion[4012] = 16;
conversion[4013] = 17;
conversion[4014] = 18;
conversion[4015] = 19;
conversion[4016] = 20;
conversion[4017] = 21;
conversion[4018] = 22;
conversion[4019] = 23;
conversion[4020] = 24;
conversion[4021] = 25;
conversion[4022] = 26;
conversion[4023] = 27;
conversion[4024] = 28;
conversion[4025] = 29;
conversion[4026] = 30;
conversion[4027] = 31;
conversion[4028] = 32;
conversion[11] = 33;
conversion[87] = 34;
conversion[89] = 35;
// Enemies
conversion[3004] = 100;
conversion[9] = 101;
conversion[58] = 102;
conversion[5005] = 103;
conversion[5006] = 104;
conversion[3005] = 105;
conversion[22] = 106;
conversion[21] = 107;
conversion[71] = 108;
conversion[56] = 109;
conversion[2004] = 110;
conversion[42] = 111;
// Bosses
conversion[16] = 200;
conversion[2008] = 201;
conversion[17] = 290;
conversion[2049] = 291;
// Collectibles
conversion[2014] = 300;
conversion[69] = 301;
conversion[3003] = 302;
conversion[80] = 303;
conversion[26] = 304;
conversion[54] = 305;
conversion[31] = 310;
conversion[34] = 311;
conversion[2013] = 312;
conversion[420] = 313;
conversion[421] = 314;
conversion[422] = 315;
conversion[423] = 316;
conversion[424] = 317;
conversion[425] = 318;
conversion[426] = 319;
conversion[64] = 320;
conversion[3002] = 320;
conversion[3001] = 320;
// Boxes
conversion[2011] = 400;
conversion[2012] = 400;
conversion[48] = 402;
conversion[2002] = 403;
conversion[2018] = 404;
conversion[35] = 405;
conversion[2028] = 406;
conversion[25] = 407;
conversion[2022] = 408;
conversion[41] = 409;
conversion[2005] = 410;
conversion[78] = 411;
conversion[3000] = 412;
// Interactive Objects
conversion[33] = 500;
conversion[86] = 501;
conversion[3006] = 502;
// conversion[?] = 520;
conversion[23] = 521;
conversion[67] = 522;
conversion[68] = 523;
conversion[32] = 540;
conversion[30] = 541;
conversion[28] = 550;
conversion[79] = 551;
conversion[5004] = 552;
conversion[65] = 553;
conversion[66] = 554;
conversion[2015] = 555;
conversion[38] = 556;
conversion[20] = 557;
conversion[39] = 558;
// Special Placement Patterns
conversion[84] = 600;
conversion[44] = 601;
conversion[76] = 602;
conversion[77] = 603;
conversion[47] = 604;
conversion[2007] = 605;
conversion[2048] = 606;
conversion[2010] = 607;
conversion[2046] = 608;
conversion[2047] = 609;
// Powerup Indicators/Environmental Effects/Miscellany
conversion[2026] = 700;
conversion[2024] = 701;
conversion[2023] = 702;
conversion[2045] = 703;
conversion[83] = 704;
conversion[2019] = 705;
conversion[2025] = 706;
conversion[27] = 707;
conversion[14] = 708;
conversion[43] = 709;
conversion[8] = 750;
conversion[5003] = 751;
conversion[5007] = 752;
conversion[18] = 753;
conversion[5001] = 754;
conversion[5002] = 755;
conversion[2003] = 756;
// Greenflower Scenery
conversion[36] = 800;
conversion[70] = 801;
conversion[73] = 802;
conversion[74] = 804;
conversion[75] = 805;
// Techno Hill Scenery
conversion[2035] = 900;
conversion[2006] = 901;
// Deep Sea Scenery
conversion[81] = 1000;
// Castle Eggman Scenery
conversion[49] = 1100;
conversion[24] = 1101;
conversion[52] = 1102;
conversion[2001] = 1103;
// NiGHTS Items
conversion[72] = 1700;
conversion[61] = 1701;
conversion[46] = 1702;
conversion[60] = 1703;
conversion[82] = 1704;
conversion[57] = 1705;
conversion[37] = 1706;
conversion[3007] = 1707;
conversion[3008] = 1708;
conversion[3009] = 1709;
conversion[40] = 1710;
// Mario Items
conversion[10005] = 1800;
conversion[10000] = 1801;
conversion[10001] = 1802;
conversion[50] = 1803;
conversion[10] = 1804;
conversion[29] = 1805;
conversion[19] = 1806;
conversion[12] = 1807;
conversion[10002] = 1808;
conversion[10003] = 1809;
conversion[10004] = 1810;
// Christmas Items
conversion[5] = 1850;
conversion[13] = 1851;
conversion[6] = 1852;
}
static inline void InitializeSectorConversionTable(void)
{
memset(conversion, 0, sizeof(conversion));
// Player starts
conversion[690] = -1;
conversion[691] = -1;
conversion[692] = -1;
conversion[693] = -1;
conversion[694] = -1;
conversion[695] = -1;
conversion[696] = -1;
conversion[697] = -1;
conversion[698] = -1;
conversion[699] = -1;
conversion[700] = -1;
conversion[701] = -1;
conversion[702] = -1;
conversion[703] = -1;
conversion[704] = -1;
conversion[705] = -1;
conversion[706] = -1;
conversion[707] = -1;
conversion[708] = -1;
conversion[709] = -1;
conversion[710] = -1;
conversion[711] = -1;
conversion[981] = -1;
conversion[986] = -1;
conversion[8] = -1;
conversion[17] = -1;
conversion[519] = 3 + (512 << 8);
conversion[984] = 2 + (512 << 8);
// Section 1
conversion[11] = 1;
conversion[983] = 2;
conversion[7] = 3;
conversion[18] = 4;
conversion[4] = 5;
conversion[16] = 6;
conversion[5] = 7;
conversion[10] = 8;
conversion[978] = 9;
conversion[980] = 10;
conversion[9] = 11;
conversion[6] = 12;
conversion[992] = 13;
conversion[996] = 14;
conversion[14] = 15;
// Section 2
conversion[971] = 1 << 4;
conversion[972] = 2 << 4;
conversion[973] = 3 << 4;
conversion[974] = 4 << 4;
conversion[975] = 5 << 4;
conversion[967] = 6 << 4;
conversion[968] = 7 << 4;
conversion[970] = 8 << 4;
conversion[666] = 9 << 4;
conversion[990] = 10 << 4;
conversion[991] = 11 << 4;
// Section 3
conversion[256] = 1 << 8;
conversion[512] = 2 << 8;
conversion[768] = 3 << 8;
conversion[985] = 4 << 8;
conversion[976] = 5 << 8;
conversion[977] = 6 << 8;
conversion[1500] = 7 << 8;
conversion[1501] = 8 << 8;
conversion[1502] = 9 << 8;
conversion[1503] = 10 << 8;
conversion[1504] = 11 << 8;
conversion[1505] = 12 << 8;
conversion[1506] = 13 << 8;
conversion[1507] = 14 << 8;
conversion[1508] = 15 << 8;
// Section 4
conversion[993] = 1 << 12;
conversion[33] = 2 << 12;
conversion[982] = 2 << 12;
conversion[987] = 2 << 12;
conversion[995] = 2 << 12;
conversion[988] = 3 << 12;
conversion[989] = 4 << 12;
conversion[997] = 5 << 12;
conversion[969] = 6 << 12;
conversion[979] = 7 << 12;
conversion[998] = 8 << 12;
conversion[999] = 9 << 12;
conversion[994] = 10 << 12;
}
static inline void InitializeLinedefConversionTable(void)
{
memset(conversion, 0, sizeof(conversion));
// Old Water Removed
conversion[14] = -1;
// Level Parameters/Misc:
conversion[64] = 1;
conversion[71] = 2;
conversion[18] = 3;
conversion[65] = 4;
conversion[63] = 5;
conversion[73] = 6;
conversion[66] = 7;
// Level-Load Effects:
conversion[26] = 50;
conversion[24] = 51;
conversion[88] = 52;
conversion[2] = 53;
conversion[3] = 54;
conversion[4] = 55;
conversion[6] = 56;
conversion[7] = 57;
conversion[8] = 58;
conversion[232] = 59;
conversion[233] = 60;
conversion[43] = 61;
conversion[50] = 62;
conversion[242] = 63;
// Floor-Over-Floors:
conversion[25] = 100;
conversion[33] = 101;
conversion[44] = 102;
conversion[69] = 103;
conversion[51] = 104;
conversion[57] = 105;
conversion[48] = 120;
conversion[45] = 121;
conversion[75] = 122;
conversion[74] = 123;
conversion[59] = 140;
conversion[81] = 141;
conversion[77] = 142;
conversion[38] = 150;
conversion[68] = 151;
conversion[72] = 152;
conversion[34] = 160;
conversion[36] = 170;
conversion[35] = 171;
conversion[79] = 172;
conversion[80] = 173;
conversion[82] = 174;
conversion[83] = 175;
conversion[39] = 176;
conversion[1] = 177;
conversion[37] = 178;
conversion[42] = 179;
conversion[40] = 180;
conversion[89] = 190;
conversion[90] = 191;
conversion[91] = 192;
conversion[94] = 193;
conversion[92] = 194;
conversion[93] = 195;
conversion[49] = 200;
conversion[47] = 201;
conversion[46] = 202;
conversion[62] = 220;
conversion[52] = 221;
conversion[67] = 222;
conversion[58] = 223;
conversion[41] = 250;
conversion[54] = 251;
conversion[76] = 252;
conversion[86] = 253;
conversion[55] = 254;
conversion[78] = 255;
conversion[84] = 256;
conversion[56] = 257;
conversion[53] = 258;
conversion[87] = 259;
// Linedef Executor Triggers:
conversion[96] = 300;
conversion[97] = 301;
conversion[98] = 302;
conversion[95] = 303;
conversion[99] = 304;
conversion[19] = 305;
conversion[20] = 306;
conversion[21] = 307;
conversion[9] = 308;
conversion[10] = 309;
conversion[11] = 310;
conversion[12] = 311;
conversion[13] = 312;
conversion[15] = 313;
// Linedef Executor Options:
conversion[101] = 400;
conversion[102] = 401;
conversion[103] = 402;
conversion[106] = 403;
conversion[107] = 404;
conversion[108] = 405;
conversion[109] = 406;
conversion[110] = 407;
conversion[111] = 408;
conversion[112] = 409;
conversion[114] = 410;
conversion[116] = 411;
conversion[104] = 412;
conversion[105] = 413;
conversion[115] = 414;
conversion[113] = 415;
conversion[119] = 416;
conversion[120] = 417;
conversion[117] = 420;
conversion[118] = 421;
conversion[121] = 422;
conversion[123] = 423;
conversion[124] = 424;
conversion[125] = 425;
conversion[122] = 426;
conversion[126] = 427;
conversion[127] = 428;
// Scrollers/Pushers
conversion[100] = 500;
conversion[85] = 501;
conversion[254] = 502;
conversion[218] = 503;
conversion[249] = 504;
conversion[255] = 505;
conversion[251] = 510;
conversion[215] = 511;
conversion[246] = 512;
conversion[250] = 513;
conversion[214] = 514;
conversion[245] = 515;
conversion[252] = 520;
conversion[216] = 521;
conversion[247] = 522;
conversion[203] = 523;
conversion[205] = 524;
conversion[201] = 525;
conversion[253] = 530;
conversion[217] = 531;
conversion[248] = 532;
conversion[202] = 533;
conversion[204] = 534;
conversion[200] = 535;
conversion[223] = 540;
conversion[224] = 541;
conversion[229] = 542;
conversion[230] = 543;
conversion[225] = 544;
conversion[227] = 545;
conversion[228] = 546;
conversion[226] = 547;
// Lighting
conversion[213] = 600;
conversion[5] = 601;
conversion[60] = 602;
conversion[61] = 603;
conversion[16] = 606;
// Translucency
conversion[284] = 900;
conversion[285] = 901;
conversion[286] = 902;
conversion[287] = 903;
conversion[288] = 904;
conversion[283] = 905;
// Extended numbers
conversion[281] = conversion[25];
conversion[289] = conversion[33];
conversion[282] = conversion[26];
}
#ifndef _WIN32
#include <ctype.h>
static inline const char* _strupr(char *n)
{
const char *m = n;
while (*n != '\0')
{
*n = toupper(*n);
n++;
}
return m;
}
#define strupr _strupr
#endif
static inline int ConvertStarposts(char *argv[])
{
char syscmd[100];
InitializeThingConversionTable();
sprintf(syscmd, "lumpmod %s extract -s MAP%s THINGS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
lvlconvfile = fopen("lvlconv.tmp", "r+b");
if(lvlconvfile == NULL) {
puts("Failed to open lvlconv.tmp.");
return EXIT_FAILURE;
}
for(;;) {
int c;
short x, y, angle, type, options;
fseek(lvlconvfile, 1, SEEK_CUR);
fseek(lvlconvfile, -1, SEEK_CUR);
c = fgetc(lvlconvfile);
if(c == EOF) break;
fseek(lvlconvfile, -1, SEEK_CUR);
if(fread(&x, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT READ THE X");
return EXIT_FAILURE;
}
if(fread(&y, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE Y");
return EXIT_FAILURE;
}
if(fread(&angle, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE ANGLE");
return EXIT_FAILURE;
}
if(fread(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE TYPE");
return EXIT_FAILURE;
}
if(fread(&options, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE FLAGS");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -6, SEEK_CUR);
/* CHECK FOR MATCH */
if(type == 502)
{
int numpost = options & 31;
angle %= 360;
angle += numpost * 360;
options = 0;
}
if(fwrite(&angle, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE ANGLE");
return EXIT_FAILURE;
}
if(fwrite(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE TYPE");
return EXIT_FAILURE;
}
if (fwrite(&options, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE FLAGS");
return EXIT_FAILURE;
}
}
fclose(lvlconvfile);
puts("DONE, Man!.. Inserting into WAD.\n");
sprintf(syscmd, "lumpmod %s update -s MAP%s THINGS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
remove("lvlconv.tmp");
return 1;
}
static inline int ConvertThings(char *argv[])
{
char syscmd[100];
InitializeThingConversionTable();
printf("NOTE: Skill settings not supported in 1.1. All of your objects\nhave been converted to appear regardless of skill level.\n");
sprintf(syscmd, "lumpmod %s extract -s MAP%s THINGS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
lvlconvfile = fopen("lvlconv.tmp", "r+b");
if(lvlconvfile == NULL) {
puts("Failed to open lvlconv.tmp.");
return EXIT_FAILURE;
}
for(;;) {
int c;
short x, y, angle, type, options;
fseek(lvlconvfile, 1, SEEK_CUR);
fseek(lvlconvfile, -1, SEEK_CUR);
c = fgetc(lvlconvfile);
if(c == EOF) break;
fseek(lvlconvfile, -1, SEEK_CUR);
if(fread(&x, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT READ THE X");
return EXIT_FAILURE;
}
if(fread(&y, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE Y");
return EXIT_FAILURE;
}
if(fread(&angle, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE ANGLE");
return EXIT_FAILURE;
}
if(fread(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE TYPE");
return EXIT_FAILURE;
}
if(fread(&options, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE FLAGS");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -6, SEEK_CUR);
/* CHECK FOR MATCH */
if(type != 32000 && type != 32001) // !@#$%^ Doom Builder...
{
if(type < TABLE_SIZE && conversion[type] < 0)
printf("\nThing type %d no longer supported. You will have to manually change this.", type);
else if(type < TABLE_SIZE && conversion[type] != 0)
type = conversion[type];
else
printf("\nUnknown thing type %d!", type);
if (type != 502 && type != 1700 && type != 1701 && type != 1702 && type != 1703 && type != 1704 && type != 1705)
{
if (options == 1 || options == 4)
{
printf("\nThing type %d on Easy or Hard only, renamed to thing type 4242.", type);
type = 4242;
}
options &= ~7; // Strip skill settings
}
}
if (type == 502)
{
int numpost = options & 31;
angle %= 360;
angle += numpost * 360;
options = 0;
}
if(fwrite(&angle, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE ANGLE");
return EXIT_FAILURE;
}
if(fwrite(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE TYPE");
return EXIT_FAILURE;
}
if (fwrite(&options, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE FLAGS");
return EXIT_FAILURE;
}
}
fclose(lvlconvfile);
puts("DONE, Man!.. Inserting into WAD.\n");
sprintf(syscmd, "lumpmod %s update -s MAP%s THINGS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
remove("lvlconv.tmp");
return 1;
}
static void ConvertFlat(char *garbage)
{
/* CHECK FOR MATCH */
if(!memcmp(garbage, "FLOOR0_3\0\0\0\0", 8))
strncpy(garbage, "GFZFLR01\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR0_6\0\0\0", 8))
strncpy(garbage, "GFZFLR02\0\0\0", 8);
else if(!memcmp(garbage, "CEIL3_3\0\0\0\0\0", 8) || !memcmp(garbage, "GATE1\0\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR03\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CEIL3_4\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR04\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR1_1\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR05\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR1_7\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR06\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR5_3\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR07\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "OLDROCK\0\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR08\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SFLR5_0\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR09\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SFLR6_1\0\0\0\0\0", 8)
|| !memcmp(garbage, "SFLR6_4\0\0\0\0\0", 8)
|| !memcmp(garbage, "SFLR7_1\0\0\0\0\0", 8)
|| !memcmp(garbage, "SFLR7_4\0\0\0\0\0", 8))
{
printf("Flat pic %s no longer supported. Use GFZFLR09 with\r\nlinedef special #7 to achieve same effect.\r\nFlat converted to GFZFLR09 for your convenience.\r\n", garbage);
strncpy(garbage, "GFZFLR09\0\0\0\0\0\0", 8);
}
else if(!memcmp(garbage, "DEM1_4\0\0\0\0\0\0", 8))
strncpy(garbage, "GFZFLR10\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR3_3\0\0\0\0\0", 8))
strncpy(garbage, "THZFLR30\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR4_5\0\0\0\0\0", 8))
strncpy(garbage, "THZFLR31\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "OTHZW1\0\0\0\0\0", 8))
strncpy(garbage, "THZFLR32\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "OTHZW2\0\0\0\0\0", 8))
strncpy(garbage, "THZFLR33\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "BLOOD1\0\0", 8))
strncpy(garbage, "LITER1\0\0", 8);
else if(!memcmp(garbage, "BLOOD2\0\0", 8))
strncpy(garbage, "LITER2\0\0", 8);
else if(!memcmp(garbage, "BLOOD3\0\0", 8))
strncpy(garbage, "LITER3\0\0", 8);
else if(!memcmp(garbage, "BLUE1\0\0\0", 8))
strncpy(garbage, "LITEB1\0\0", 8);
else if(!memcmp(garbage, "BLUE2\0\0\0", 8))
strncpy(garbage, "LITEB2\0\0", 8);
else if(!memcmp(garbage, "BLUE3\0\0\0", 8))
strncpy(garbage, "LITEB3\0\0", 8);
else if(!memcmp(garbage, "GREY1\0\0\0", 8))
strncpy(garbage, "LITEN1\0\0", 8);
else if(!memcmp(garbage, "GREY2\0\0\0", 8))
strncpy(garbage, "LITEN2\0\0", 8);
else if(!memcmp(garbage, "GREY3\0\0\0", 8))
strncpy(garbage, "LITEN3\0\0", 8);
else if(!memcmp(garbage, "NUKAGE1\0\0\0", 8))
strncpy(garbage, "LITEY1\0\0", 8);
else if(!memcmp(garbage, "NUKAGE2\0\0\0", 8))
strncpy(garbage, "LITEY2\0\0", 8);
else if(!memcmp(garbage, "NUKAGE3\0\0\0", 8))
strncpy(garbage, "LITEY3\0\0", 8);
else if(!memcmp(garbage, "CEIL1_3\0\0\0\0\0", 8))
strncpy(garbage, "CEZFLR09\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CEIL1_1\0\0\0\0\0", 8))
strncpy(garbage, "CEZFLR10\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CEIL1_2\0\0\0\0\0", 8))
strncpy(garbage, "CEZFLR11\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CONS1_1\0\0\0\0\0", 8))
strncpy(garbage, "SFLR07\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CONS1_5\0\0\0\0\0", 8))
strncpy(garbage, "SFLR08\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "CONS1_7\0\0\0\0\0", 8))
strncpy(garbage, "SFLR09\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR0_5\0\0\0\0\0", 8))
strncpy(garbage, "SFLR10\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR0_7\0\0\0\0\0", 8))
strncpy(garbage, "SFLR11\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR1_6\0\0\0\0\0", 8))
strncpy(garbage, "SFLR12\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME01\0\0\0\0\0", 8))
strncpy(garbage, "SFLR13\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME02\0\0\0\0\0", 8))
strncpy(garbage, "SFLR14\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME03\0\0\0\0\0", 8))
strncpy(garbage, "SFLR15\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME04\0\0\0\0\0", 8))
strncpy(garbage, "SFLR12\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCFLR1\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR01\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCCEIL1\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR02\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCPAVE\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR03\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCMANHO\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR04\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCTEX1\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR05\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCTEX2\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR06\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCTEX3\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR07\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCTEX4\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR08\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCWHITE\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR09\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DCYELLOW\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR10\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DENTFLR\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR11\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DENTMETL\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR12\0\0\0\0\0\0\0", 8); // Intentionally
else if(!memcmp(garbage, "FLAT14\0\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR12\0\0\0\0\0", 8); // The same!
else if(!memcmp(garbage, "MFLR8_1\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR13\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "STEP2\0\0\0\0\0", 8))
strncpy(garbage, "DCZFLR14\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DEEPSEA2\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR04\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DEEPSEA3\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR05\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "DEEPSEA4\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR06\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLOOR4_6\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR07\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME14\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR08\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME15\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR09\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "SLIME16\0\0\0\0\0", 8))
strncpy(garbage, "DSZFLR10\0\0\0\0\0\0\0", 8);
else if(!memcmp(garbage, "ERROCK\0\0\0\0\0\0", 8))
strncpy(garbage, "ERZFLR01\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT18\0\0\0\0\0\0", 8))
strncpy(garbage, "ERZFLR02\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT20\0\0\0\0\0\0", 8))
strncpy(garbage, "ERZFLR03\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT22\0\0\0\0\0\0", 8))
strncpy(garbage, "ERZFLR04\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT23\0\0\0\0\0\0", 8))
strncpy(garbage, "ERZFLR05\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT5_4\0\0\0\0", 8))
strncpy(garbage, "ERZFLR06\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT10\0\0\0\0\0\0", 8))
strncpy(garbage, "REDFLR\0\0\0\0\0", 8);
else if(!memcmp(garbage, "FLAT5\0\0\0\0\0\0", 8))
strncpy(garbage, "ORGFLR\0\0\0\0\0", 8);
else if(!memcmp(garbage, "MFLR8_2\0\0\0\0\0\0", 8))
strncpy(garbage, "GREYFLR\0\0\0\0\0", 8);
else if(!memcmp(garbage, "MFLR8_4\0\0\0\0\0\0", 8))
strncpy(garbage, "GREYFLR\0\0\0\0\0", 8);
}
static inline int ConvertSectors(char *argv[])
{
char syscmd[100];
InitializeSectorConversionTable();
sprintf(syscmd, "lumpmod %s extract -s MAP%s SECTORS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
lvlconvfile = fopen("lvlconv.tmp", "r+b");
if(lvlconvfile == NULL) {
puts("Failed to open lvlconv.tmp.");
return EXIT_FAILURE;
}
for(;;) {
int c;
char garbage[11];
short type;
c = fgetc(lvlconvfile);
if(c == EOF) break;
fseek(lvlconvfile, -1, SEEK_CUR);
if(fread(&garbage, sizeof(short)*2, 1, lvlconvfile) < 1) {
puts("I CANNOT READ THE DATA BEFORE SECTOR FLATS");
return EXIT_FAILURE;
}
// Read floor flat first.
if(fread(&garbage, 8, 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE SECTOR FLOOR FLAT");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -8, SEEK_CUR);
garbage[8] = 0;
ConvertFlat(garbage);
if(fwrite(&garbage, 8, 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE FLOOR FLAT");
return EXIT_FAILURE;
}
fseek(lvlconvfile, 0, SEEK_CUR);
memset(garbage, 0, sizeof(garbage));
// Now do ceiling flat.
if(fread(&garbage, 8, 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE SECTOR CEILING FLAT");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -8, SEEK_CUR);
garbage[8] = 0;
ConvertFlat(garbage);
if(fwrite(&garbage, 8, 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE CEILING FLAT");
return EXIT_FAILURE;
}
// Skip lightlevel
fseek(lvlconvfile, 1 * sizeof(short), SEEK_CUR);
// Now do sector special.
if(fread(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE SECTOR SPECIAL");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -1 * (int)sizeof(short), SEEK_CUR);
/* CHECK FOR MATCH */
if(conversion[type] < 0)
printf("\nSector type %d no longer supported. You will have to manually change this.", type);
else if(conversion[type] != 0)
type = conversion[type];
else if (type != 0)
printf("\nUnknown sector type %d!", type);
if(fwrite(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE TYPE");
return EXIT_FAILURE;
}
/* skip 1 short of TOTAL CRAP */
fseek(lvlconvfile, 1 * sizeof(short), SEEK_CUR);
}
fclose(lvlconvfile);
puts("DONE, Man!.. Inserting back into WAD.\n");
sprintf(syscmd, "lumpmod %s update -s MAP%s SECTORS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
remove("lvlconv.tmp");
return 1;
}
static inline int ConvertLinedefs(char *argv[])
{
char syscmd[100];
InitializeLinedefConversionTable();
sprintf(syscmd, "lumpmod %s extract -s MAP%s LINEDEFS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
lvlconvfile = fopen("lvlconv.tmp", "r+b");
if(lvlconvfile == NULL) {
puts("Failed to open lvlconv.tmp.");
return EXIT_FAILURE;
}
for(;;) {
int c;
short garbage[3], type;
c = fgetc(lvlconvfile);
if(c == EOF) break;
fseek(lvlconvfile, -1, SEEK_CUR);
if(fread(&garbage, sizeof(short)*3, 1, lvlconvfile) < 1) {
puts("I CANNOT READ THE DATA BEFORE THE LINEDEF SPECIAL");
return EXIT_FAILURE;
}
if(fread(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CAN'T READ THE LINEDEF TYPE");
return EXIT_FAILURE;
}
fseek(lvlconvfile, -1 * (int)sizeof(short), SEEK_CUR);
/* CHECK FOR MATCH */
if(conversion[type] < 0)
printf("\nLinedef type %d no longer supported. You will have to manually change this.", type);
else if(conversion[type] != 0)
{
if(type == 65)
printf("\nThis level contains a speed pad linedef. You will have to flip the direction of the line for it to work properly.");
type = conversion[type];
}
else if (type != 0)
printf("\nUnknown linedef type %d!", type);
if(fwrite(&type, sizeof(short), 1, lvlconvfile) < 1) {
puts("I CANNOT WRITE THE TYPE");
return EXIT_FAILURE;
}
/* skip 3 shorts of TOTAL CRAP */
fseek(lvlconvfile, 3 * sizeof(short), SEEK_CUR);
}
fclose(lvlconvfile);
puts("DONE, Man!.. Inserting back into WAD.\n");
sprintf(syscmd, "lumpmod %s update -s MAP%s LINEDEFS lvlconv.tmp",
argv[1], strupr(argv[2]));
system(syscmd);
remove("lvlconv.tmp");
return 1;
}
int main(int argc, char *argv[]) {
if(argc != 3) {
puts("Usage: lvlconv [filename] [mapnumber]");
puts("Example: lvlconv wadfile.wad 01");
return EXIT_FAILURE; /* YOU FAIL IT! */
}
if(strlen(argv[2]) != 2 || strlen(argv[1]) > 32) {
puts("nonono you screwed it up");
return EXIT_FAILURE; /* YOU LIKEWISE FAIL IT! */
}
#ifdef STARPOSTS_ONLY
ConvertStarposts(argv);
#else
puts("\nConverting Things...");
ConvertThings(argv);
puts("\nConverting Sectors...");
ConvertSectors(argv);
puts("\nConverting Linedefs...");
ConvertLinedefs(argv);
#endif
puts("\nOkay, DONE!! Enjoy the NEWLY MODIFIED WAD FILE!!! HAVE A GOOD DAY!");
return EXIT_SUCCESS; /* YOU SUCCEED AT IT! :) */
}