0
0
Fork 0
mirror of https://git.do.srb2.org/STJr/SRB2.git synced 2024-12-24 19:50:52 +00:00
SRB2/libs/zlib/old/visualc6/zlib.dsp

622 lines
18 KiB
Text
Raw Normal View History

2014-03-15 16:59:03 +00:00
# Microsoft Developer Studio Project File - Name="zlib" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=zlib - Win32 LIB Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "zlib.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "zlib.mak" CFG="zlib - Win32 LIB Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "zlib - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "zlib - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "zlib - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "zlib - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "zlib - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 LIB Release" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Release"
# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_ASM_Release"
# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\zlib1.dll"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "zlib___Win32_DLL_ASM_Debug"
# PROP BASE Intermediate_Dir "zlib___Win32_DLL_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_ASM_Debug"
# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\zlib1d.dll" /pdbtype:sept
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "zlib___Win32_DLL_Release"
# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_DLL_Release"
# PROP Intermediate_Dir "Win32_DLL_Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 /nologo /dll /machine:I386 /out:"Win32_DLL_Release\zlib1.dll"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "zlib___Win32_DLL_Debug"
# PROP BASE Intermediate_Dir "zlib___Win32_DLL_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_DLL_Debug"
# PROP Intermediate_Dir "Win32_DLL_Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
MTL=midl.exe
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\zlib1d.dll" /pdbtype:sept
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Release"
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_ASM_Release"
# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /D "ASMV" /D "ASMINF" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "zlib___Win32_LIB_ASM_Debug"
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_ASM_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_ASM_Debug"
# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /D "ASMV" /D "ASMINF" /FR /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\zlibd.lib"
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "zlib___Win32_LIB_Release"
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32_LIB_Release"
# PROP Intermediate_Dir "Win32_LIB_Release"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MD /W3 /O2 /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "NDEBUG" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "zlib___Win32_LIB_Debug"
# PROP BASE Intermediate_Dir "zlib___Win32_LIB_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32_LIB_Debug"
# PROP Intermediate_Dir "Win32_LIB_Debug"
# PROP Target_Dir ""
CPP=cl.exe
# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
# SUBTRACT BASE CPP /YX /Yc /Yu
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "_DEBUG" /FR /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Win32_LIB_Debug\zlibd.lib"
!ENDIF
# Begin Target
# Name "zlib - Win32 DLL ASM Release"
# Name "zlib - Win32 DLL ASM Debug"
# Name "zlib - Win32 DLL Release"
# Name "zlib - Win32 DLL Debug"
# Name "zlib - Win32 LIB ASM Release"
# Name "zlib - Win32 LIB ASM Debug"
# Name "zlib - Win32 LIB Release"
# Name "zlib - Win32 LIB Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=..\..\adler32.c
# End Source File
# Begin Source File
SOURCE=..\..\compress.c
# End Source File
# Begin Source File
SOURCE=..\..\crc32.c
# End Source File
# Begin Source File
SOURCE=..\..\deflate.c
# End Source File
# Begin Source File
SOURCE=..\..\gzclose.c
# End Source File
# Begin Source File
SOURCE=..\..\gzlib.c
# End Source File
# Begin Source File
SOURCE=..\..\gzread.c
# End Source File
# Begin Source File
SOURCE=..\..\gzwrite.c
# End Source File
# Begin Source File
SOURCE=..\..\infback.c
# End Source File
# Begin Source File
SOURCE=..\..\inffast.c
# End Source File
# Begin Source File
SOURCE=..\..\inflate.c
# End Source File
# Begin Source File
SOURCE=..\..\inftrees.c
# End Source File
# Begin Source File
SOURCE=..\..\trees.c
# End Source File
# Begin Source File
SOURCE=..\..\uncompr.c
# End Source File
# Begin Source File
SOURCE=..\..\win32\zlib.def
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\zutil.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=..\..\crc32.h
# End Source File
# Begin Source File
SOURCE=..\..\deflate.h
# End Source File
# Begin Source File
SOURCE=..\..\inffast.h
# End Source File
# Begin Source File
SOURCE=..\..\inffixed.h
# End Source File
# Begin Source File
SOURCE=..\..\inflate.h
# End Source File
# Begin Source File
SOURCE=..\..\inftrees.h
# End Source File
# Begin Source File
SOURCE=..\..\trees.h
# End Source File
# Begin Source File
SOURCE=..\..\zconf.h
# End Source File
# Begin Source File
SOURCE=..\..\zlib.h
# End Source File
# Begin Source File
SOURCE=..\..\zutil.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=..\..\win32\zlib1.rc
# End Source File
# End Group
# Begin Group "Assembler Files (Unsupported)"
# PROP Default_Filter "asm;obj;c;cpp;cxx;h;hpp;hxx"
# Begin Source File
SOURCE=..\..\contrib\masmx86\gvmat32.asm
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Release
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Debug
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Release
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Debug
InputPath=..\..\contrib\masmx86\gvmat32.asm
InputName=gvmat32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\contrib\masmx86\gvmat32c.c
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP Exclude_From_Build 1
# ADD CPP /I "..\.."
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\contrib\masmx86\inffas32.asm
!IF "$(CFG)" == "zlib - Win32 DLL ASM Release"
# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Release
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 DLL ASM Debug"
# Begin Custom Build - Assembling...
IntDir=.\Win32_DLL_ASM_Debug
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 DLL Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Release"
# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Release
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 LIB ASM Debug"
# Begin Custom Build - Assembling...
IntDir=.\Win32_LIB_ASM_Debug
InputPath=..\..\contrib\masmx86\inffas32.asm
InputName=inffas32
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
ml.exe /nologo /c /coff /Cx /Zi /Fo"$(IntDir)\$(InputName).obj" "$(InputPath)"
# End Custom Build
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "zlib - Win32 LIB Debug"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=.\README.txt
# End Source File
# End Target
# End Project