SRB2/src/Makefile

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2014-03-15 16:59:03 +00:00
# GNU Make makefile for SRB2
#############################################################################
# Copyright (C) 1998-2000 by DooM Legacy Team.
# Copyright (C) 2003-2014 by Sonic Team Junior.
#
# This program is free software distributed under the
# terms of the GNU General Public License, version 2.
# See the 'LICENSE' file for more details.
#
# -DPC_DOS -> use DOS specific code (eg:textmode stuff)...
# -DLINUX -> use for the GNU/Linux specific
# -D_WINDOWS -> use for the Win32/DirectX specific
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# -DHAVE_SDL -> use for the SDL interface
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#
# Sets:
# Compile the DGJPP/DOS version with 'make WATTCP=1'
# Compile the DirectX/Mingw version with 'make MINGW=1'
# Compile the SDL/Mingw version with 'make MINGW=1 SDL=1'
# Compile the SDL/Linux version with 'make LINUX=1'
# Compile the SDL/Solaris version with 'make SOLARIS=1'
# Compile the SDL/FreeBSD version with 'gmake FREEBSD=1'
# Compile the SDL/Cygwin version with 'make CYGWIN32=1'
# Compile the SDL/other version try with 'make SDL=1'
#
# 'Targets':
# clean
# Remove all object files
# cleandep
# Remove depend.dep
# dll
# compile primary HW render DLL/SO
# all_dll
# compile all HW render and 3D sound DLLs for the set
# opengl_dll
# Pure Mingw only, compile OpenGL HW render DLL
# minigl_dll
# Pure Mingw only, compile MiniGL HW render DLL
# ds3d_dll
# Pure Mingw only, compile DirectX DirectSound HW sound DLL
# fmod_dll
# Pure Mingw only, compile FMOD HW sound DLL
# openal_dll
# Pure Mingw only, compile OpenAL HW sound DLL
# fmod_so
# Non-Mingw, compile FMOD HW sound SO
# openal_so
# Non-Mingw, compile OpenAL HW sound SO
#
#
# Addon:
# To Cross-Compile, CC=gcc-version make * PREFIX=<dir>
# Compile with GCC 2.97 version, add 'GCC29=1'
# Compile with GCC 4.0x version, add 'GCC40=1'
# Compile with GCC 4.1x version, add 'GCC41=1'
# Compile with GCC 4.2x version, add 'GCC42=1'
# Compile with GCC 4.3x version, add 'GCC43=1'
# Compile with GCC 4.4x version, add 'GCC44=1'
# Compile with GCC 4.5x version, add 'GCC45=1'
# Compile with GCC 4.6x version, add 'GCC46=1'
# Compile a profile version, add 'PROFILEMODE=1'
# Compile a debug version, add 'DEBUGMODE=1'
# Compile with extra warnings, add 'WARNINGMODE=1'
# Compile without NASM's tmap.nas, add 'NOASM=1'
# Compile without 3D hardware support, add 'NOHW=1'
# Compile without 3D sound support, add 'NOHS=1'
# Compile with GDBstubs, add 'RDB=1'
# Compile without PNG, add 'NOPNG=1'
#
# Addon for SDL:
# To Cross-Compile, add 'SDL_CONFIG=/usr/*/bin/sdl-config'
# Compile without SDL_Mixer, add 'NOMIXER=1'
# Compile without BSD API, add 'NONET=1'
# Compile without IPX/SPX, add 'NOIPX=1'
# Compile Mingw/SDL with S_DS3S, add 'DS3D=1'
# Compile with S_FMOD3D, add 'FMOD=1' (WIP)
# Compile with S_OPENAL, add 'OPENAL=1' (WIP)
# To link with the whole SDL_Image lib to load Icons, add 'SDL_IMAGE=1' but it isn't not realy needed
# To link with SDLMain to hide console or make on a console-less binary, add 'SDLMAIN=1'
#
#############################################################################
# SRB2 data files
D_DIR?=../bin/Resources
D_FILES=$(D_DIR)/srb2.srb \
$(D_DIR)/player.dta \
$(D_DIR)/rings.wpn \
$(D_DIR)/drill.dta \
$(D_DIR)/soar.dta \
$(D_DIR)/zones.dta \
$(D_DIR)/music.dta \
PKG_CONFIG?=pkg-config
ifdef WIILINUX
LINUX=1
endif
ifdef PANDORA
LINUX=1
endif
ifdef LINUX64
LINUX=1
NONX86=1
endif
ifdef HAIKU
SDL=1
endif
ifdef NDS
# Include this before the main Makefile.cfg
EXENAME?=srb2.elf
include nds/Makefile.cfg
endif
include Makefile.cfg
ifdef DUMMY
NOPNG=1
NONET=1
NOHW=1
NOHS=1
NOASM=1
NOIPX=1
EXENAME?=srb2dummy
OBJS=$(OBJDIR)/i_video.o
LIBS=-lm
endif
ifdef HAIKU
NOIPX=1
NOASM=1
ifndef NONET
LIBS=-lnetwork
endif
CFLAGS+=-DUNIXCOMMON
PNG_CFLAGS?=
PNG_LDFLAGS?=-lpng
endif
ifdef WIILINUX
NONX86=1
NOTERMIOS=1
NOHW=1
CFLAGS+=-DWMINPUT
NOTERMIOS=1
NOPOSTPROCESSING=1
endif
ifdef PANDORA
NONX86=1
NOHW=1
NOHS=1
endif
ifdef WII
NONX86=1
NOHW=1
NOPOSTPROCESSING=1
endif
ifdef PS3N
NONX86=1
NOHW=1
endif
ifdef DJGPPDOS
include djgppdos/Makefile.cfg
endif
ifdef MINGW
include win32/Makefile.cfg
endif #ifdef MINGW
ifdef UNIX
UNIXCOMMON=1
endif
ifdef LINUX
UNIXCOMMON=1
endif
ifdef SOLARIS
UNIXCOMMON=1
endif
ifdef FREEBSD
UNIXCOMMON=1
endif
ifdef NDS
NOPNG=1
NONET=1
#NOHW=1
NOHS=1
NOASM=1
NOIPX=1
NONX86=1
OBJS+=$(OBJDIR)/i_video.o
LIBS+=-lm
endif
ifdef SDL
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include sdl/Makefile.cfg
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endif #ifdef SDL
ifdef DISTCC
CC:=distcc $(CC)
endif
ifdef CCACHE
CC:=ccache $(CC)
endif
MSGFMT?=msgfmt
ifndef ECHO
NASM:=@$(NASM)
REMOVE:=@$(REMOVE)
CC:=@$(CC)
CXX:=@$(CXX)
OBJCOPY:=@$(OBJCOPY)
OBJDUMP:=@$(OBJDUMP)
STRIP:=@$(STRIP)
WINDRES:=@$(WINDRES)
CP:=@$(CP)
MKDIR:=@$(MKDIR)
MKISOFS:=@$(MKISOFS)
DD:=@$(DD)
NDSTOOL:=@$(NDSTOOL)
GZIP:=@$(GZIP)
MSGFMT:=@$(MSGFMT)
UPX:=@$(UPX)
UPX_OPTS+=-q
endif
ifdef NONET
OPTS+=-DNONET
else
ifdef NO_IPV6
OPTS+=-DNO_IPV6
endif
endif
ifdef NOHW
OPTS+=-DNOHW
else
ifndef DC
#Hurdler: not really supported and not tested recently
#OPTS+=-DUSE_PALETTED_TEXTURE
endif
OPTS+=-DHWRENDER
OBJS+=$(OBJDIR)/hw_bsp.o $(OBJDIR)/hw_draw.o $(OBJDIR)/hw_light.o \
$(OBJDIR)/hw_main.o $(OBJDIR)/hw_md2.o $(OBJDIR)/hw_cache.o $(OBJDIR)/hw_trick.o
endif
ifdef NOHS
OPTS+=-DNOHS
else
OPTS+=-DHW3SOUND
OBJS+=$(OBJDIR)/hw3sound.o
endif
OPTS += -DCOMPVERSION
ifndef NONX86
ifndef GCC29
M5=-march=pentium
M4=-march=i486
else
M5=-mpentium
M4=-m486
endif
endif
ifndef NOASM
ifndef NONX86
OBJS+=$(OBJDIR)/tmap.o $(OBJDIR)/tmap_mmx.o
OPTS+=-DUSEASM
endif
endif
ifndef NOPNG
OPTS+=-DHAVE_PNG
ifdef PNG_PKGCONFIG
PNG_CFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --cflags)
PNG_LDFLAGS?=$(shell $(PKG_CONFIG) $(PNG_PKGCONFIG) --libs)
else
ifdef PREFIX
PNG_CONFIG?=$(PREFIX)-libpng-config
else
PNG_CONFIG?=libpng-config
endif
ifdef PNG_STATIC
PNG_CFLAGS?=$(shell $(PNG_CONFIG) --static --cflags)
PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --static --ldflags)
else
PNG_CFLAGS?=$(shell $(PNG_CONFIG) --cflags)
PNG_LDFLAGS?=$(shell $(PNG_CONFIG) --ldflags)
endif
endif
ifdef LINUX
PNG_CFLAGS+=-D_LARGEFILE64_SOURCE
endif
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LIBS+=$(PNG_LDFLAGS)
CFLAGS+=$(PNG_CFLAGS)
endif
ifdef HAVE_LIBGME
OPTS+=-DHAVE_LIBGME
LIBGME_PKGCONFIG?=libgme
LIBGME_CFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --cflags)
LIBGME_LDFLAGS?=$(shell $(PKG_CONFIG) $(LIBGME_PKGCONFIG) --libs)
LIBS+=$(LIBGME_LDFLAGS)
CFLAGS+=$(LIBGME_CFLAGS)
endif
ifdef STATIC
LIBS:=-static $(LIBS)
endif
ifdef HAVE_MINIUPNPC
ifdef NONET
HAVE_MINIUPNPC=''
else
LIBS+=-lminiupnpc
ifdef MINGW
LIBS+=-lws2_32 -liphlpapi
endif
CFLAGS+=-DHAVE_MINIUPNPC
endif
endif
ifndef NO_LUA
include blua/Makefile.cfg
endif
ifdef NOMD5
OPTS+=-DNOMD5
else
OBJS:=$(OBJDIR)/md5.o $(OBJS)
endif
ifdef FAKEDC
OPTS+=-DDC
endif
ifdef FAKEPSP
OPTS+=-DPSP
endif
ifdef NOPOSTPROCESSING
OPTS+=-DNOPOSTPROCESSING
endif
OPTS:=-fno-exceptions $(OPTS)
ifdef DEBUGMODE
# build with debugging information
WINDRESFLAGS = -D_DEBUG
CFLAGS+=-O0 -Wall -DPARANOIA -DRANGECHECK
else
# build a normal optimised version
WINDRESFLAGS = -DNDEBUG
CFLAGS+=-O2
endif
CFLAGS+=-g $(OPTS) $(M5) $(WINDRESFLAGS)
ifdef YASM
ifdef STABS
NASMOPTS?= -g stabs
else
NASMOPTS?= -g dwarf2
endif
else
NASMOPTS?= -g
endif
ifdef PROFILEMODE
# build with profiling information
CFLAGS:=-pg $(CFLAGS)
endif
ifdef ZDEBUG
CPPFLAGS+=-DZDEBUG
endif
OPTS+=$(CPPFLAGS)
# default EXENAME if all else fails
EXENAME?=srb2
DBGNAME?=$(EXENAME).debug
# $(OBJDIR)/dstrings.o \
# not too sophisticated dependency
OBJS:=$(i_main_o) \
$(OBJDIR)/comptime.o \
$(OBJDIR)/string.o \
$(OBJDIR)/d_main.o \
$(OBJDIR)/d_clisrv.o \
$(OBJDIR)/d_net.o \
$(OBJDIR)/d_netfil.o \
$(OBJDIR)/d_netcmd.o \
$(OBJDIR)/dehacked.o \
$(OBJDIR)/z_zone.o \
$(OBJDIR)/f_finale.o \
$(OBJDIR)/f_wipe.o \
$(OBJDIR)/g_game.o \
$(OBJDIR)/g_input.o \
$(OBJDIR)/am_map.o \
$(OBJDIR)/command.o \
$(OBJDIR)/console.o \
$(OBJDIR)/hu_stuff.o \
$(OBJDIR)/y_inter.o \
$(OBJDIR)/st_stuff.o \
$(OBJDIR)/m_anigif.o \
$(OBJDIR)/m_argv.o \
$(OBJDIR)/m_bbox.o \
$(OBJDIR)/m_cheat.o \
$(OBJDIR)/m_cond.o \
$(OBJDIR)/m_fixed.o \
$(OBJDIR)/m_menu.o \
$(OBJDIR)/m_misc.o \
$(OBJDIR)/m_random.o \
$(OBJDIR)/m_queue.o \
$(OBJDIR)/info.o \
$(OBJDIR)/p_ceilng.o \
$(OBJDIR)/p_enemy.o \
$(OBJDIR)/p_floor.o \
$(OBJDIR)/p_inter.o \
$(OBJDIR)/p_lights.o \
$(OBJDIR)/p_map.o \
$(OBJDIR)/p_maputl.o \
$(OBJDIR)/p_mobj.o \
$(OBJDIR)/p_polyobj.o\
$(OBJDIR)/p_saveg.o \
$(OBJDIR)/p_setup.o \
$(OBJDIR)/p_sight.o \
$(OBJDIR)/p_spec.o \
$(OBJDIR)/p_telept.o \
$(OBJDIR)/p_tick.o \
$(OBJDIR)/p_user.o \
$(OBJDIR)/p_slopes.o \
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$(OBJDIR)/tables.o \
$(OBJDIR)/r_bsp.o \
$(OBJDIR)/r_data.o \
$(OBJDIR)/r_draw.o \
$(OBJDIR)/r_main.o \
$(OBJDIR)/r_plane.o \
$(OBJDIR)/r_segs.o \
$(OBJDIR)/r_sky.o \
$(OBJDIR)/r_splats.o \
$(OBJDIR)/r_things.o \
$(OBJDIR)/screen.o \
$(OBJDIR)/v_video.o \
$(OBJDIR)/s_sound.o \
$(OBJDIR)/sounds.o \
$(OBJDIR)/w_wad.o \
$(OBJDIR)/filesrch.o \
$(OBJDIR)/mserv.o \
$(OBJDIR)/i_tcp.o \
$(OBJDIR)/lzf.o \
$(OBJDIR)/vid_copy.o \
$(OBJDIR)/b_bot.o \
$(i_cdmus_o) \
$(i_net_o) \
$(i_system_o) \
$(i_sound_o) \
$(OBJS)
# List of languages to compile.
# For reference, this is the command I use to build a srb2.pot file from the source code.
# (The listed source files are the ones containing translated strings).
# FILES=""; for file in `find ./ | grep "\.c" | grep -v svn`; do [ "`grep "M_GetText(" $file`" ] && FILES="$FILES $file"; done; xgettext -d srb2 -o locale/srb2.pot -kM_GetText -F --no-wrap $FILES
ifndef NOGETTEXT
ifdef GETTEXT
POS:=$(BIN)/en.mo
OPTS+=-DGETTEXT
endif
endif
ifdef DJGPPDOS
all: pre-build $(BIN)/$(EXENAME)
endif
ifdef XBOX
all: pre-build $(BIN)/$(BINNAME)
endif
ifdef PS3N
all: pre-build $(BIN)/$(PKGNAME)
endif
ifdef WII
all: pre-build $(BIN)/$(DOLNAME)
endif
ifdef PANDORA
all: pre-build $(BIN)/$(PNDNAME)
endif
ifdef PSP
all: pre-build $(BIN)/$(BINNAME) post-build
endif
ifdef DC
all: pre-build $(BIN)/$(BINNAME) post-build
endif
ifndef DC
ifndef PSP
ifndef XBOX
ifdef MINGW
ifndef SDL
all: pre-build $(BIN)/$(EXENAME) dll
endif
endif
endif
endif
ifdef SDL
all: pre-build $(BIN)/$(EXENAME)
endif
endif
ifdef NDS
all: $(BIN)/$(EXENAME:.elf=.nds)
endif
ifdef DUMMY
all: $(BIN)/$(EXENAME)
endif
cleandep:
$(REMOVE) $(OBJDIR)/depend.dep
$(REMOVE) comptime.h
pre-build:
ifdef WINDOWSHELL
-..\comptime.bat .
else
-@../comptime.sh .
endif
clean:
$(REMOVE) *~ *.flc
$(REMOVE) $(OBJDIR)/*.o
ifdef MINGW
$(REMOVE) $(OBJDIR)/*.res
endif
ifdef CYGWIN32
$(REMOVE) $(OBJDIR)/*.res
endif
#make a big srb2.s that is the disasm of the exe (dos only ?)
asm:
$(CC) $(LDFLAGS) $(OBJS) -o $(OBJDIR)/tmp.exe $(LIBS)
$(OBJDUMP) -d $(OBJDIR)/tmp.exe --no-show-raw-insn > srb2.s
$(REMOVE) $(OBJDIR)/tmp.exe
# executable
# NOTE: DJGPP's objcopy do not have --add-gnu-debuglink
$(BIN)/$(EXENAME): $(POS) $(OBJS)
-$(MKDIR) $(BIN)
@echo Linking $(EXENAME)...
$(LD) $(LDFLAGS) $(OBJS) -o $(BIN)/$(EXENAME) $(LIBS)
ifndef VALGRIND
ifndef NOOBJDUMP
@echo Dumping debugging info
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(EXENAME) > $(BIN)/$(DBGNAME).txt
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
ifndef WINDOWSHELL
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
endif
endif
ifndef PSP
$(OBJCOPY) $(BIN)/$(EXENAME) $(BIN)/$(DBGNAME)
$(OBJCOPY) --strip-debug $(BIN)/$(EXENAME)
-$(OBJCOPY) --add-gnu-debuglink=$(BIN)/$(DBGNAME) $(BIN)/$(EXENAME)
endif
ifndef NOUPX
-$(UPX) $(UPX_OPTS) $(BIN)/$(EXENAME)
endif
endif
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@echo Build is done, please look for $(EXENAME) in $(BIN), \(checking for post steps\)
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reobjdump:
@echo Redumping debugging info
$(OBJDUMP) $(OBJDUMP_OPTS) $(BIN)/$(DBGNAME) > $(BIN)/$(DBGNAME).txt
-$(GZIP) $(GZIP_OPTS) $(BIN)/$(DBGNAME).txt
ifndef WINDOWSHELL
-$(GZIP) $(GZIP_OPT2) $(BIN)/$(DBGNAME).txt
endif
$(OBJDIR):
-$(MKDIR) $(OBJDIR)
ifndef SDL
ifdef NOHW
dll :
else
dll : opengl_dll
endif
ifdef MINGW
all_dll: opengl_dll minigl_dll ds3d_dll fmod_dll openal_dll
opengl_dll: $(BIN)/r_opengl.dll
$(BIN)/r_opengl.dll: $(OBJDIR)/ogl_win.o $(OBJDIR)/r_opengl.o
-$(MKDIR) $(BIN)
@echo Linking R_OpenGL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lgdi32
minigl_dll: $(BIN)/r_minigl.dll
$(BIN)/r_minigl.dll: $(OBJDIR)/r_minigl.o
-$(MKDIR) $(BIN)
@echo Linking R_MiniGL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lgdi32
ds3d_dll: $(BIN)/s_ds3d.dll
$(BIN)/s_ds3d.dll: $(OBJDIR)/s_ds3d.o
@echo Linking S_DS3d.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -ldsound -luuid
fmod_dll: $(BIN)/s_fmod.dll
$(BIN)/s_fmod.dll: $(OBJDIR)/s_fmod.o
-$(MKDIR) $(BIN)
@echo Linking S_FMOD.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lfmod
openal_dll: $(BIN)/s_openal.dll
$(BIN)/s_openal.dll: $(OBJDIR)/s_openal.o
-$(MKDIR) $(BIN)
@echo Linking S_OpenAL.dll...
$(CC) --shared $^ -o $@ -g -Wl,--add-stdcall-alias -lopenal32
else
all_dll: fmod_so openal_so
fmod_so: $(BIN)/s_fmod.so
$(BIN)/s_fmod.so: $(OBJDIR)/s_fmod.o
-$(MKDIR) $(BIN)
@echo Linking S_FMOD.so...
$(CC) --shared $^ -o $@ -g --nostartfiles -lm -lfmod
openal_so: $(BIN)/s_openal.so
$(BIN)/s_openal.so: $(OBJDIR)/s_openal.o
-$(MKDIR) $(BIN)
@echo Linking S_OpenAL.so...
$(CC) --shared $^ -o $@ -g --nostartfiles -lm -lopenal
endif
else
ifdef SDL
ifdef MINGW
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
else
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -I/usr/X11R6/include -c $< -o $@
endif
endif
endif
#dependecy made by gcc itself !
$(OBJS):
ifndef DUMMY
-include $(OBJDIR)/depend.dep
endif
$(OBJDIR)/depend.dep:
@echo "Creating dependency file, depend.dep"
@echo > comptime.h
-$(MKDIR) $(OBJDIR)
$(CC) $(CFLAGS) -MM *.c > $(OBJDIR)/depend.ped
$(CC) $(CFLAGS) -MM $(INTERFACE)/*.c >> $(OBJDIR)/depend.ped
ifndef NOHW
$(CC) $(CFLAGS) -MM hardware/*.c >> $(OBJDIR)/depend.ped
endif
ifndef NO_LUA
$(CC) $(CFLAGS) -MM blua/*.c >> $(OBJDIR)/depend.ped
endif
@sed -e 's,\(.*\)\.o: ,$(subst /,\/,$(OBJDIR))\/&,g' < $(OBJDIR)/depend.ped > $(OBJDIR)/depend.dep
$(REMOVE) $(OBJDIR)/depend.ped
@echo "Created dependency file, depend.dep"
ifdef DC
$(OBJDIR)/v_video.o: v_video.c doomdef.h doomtype.h g_state.h m_swap.h r_local.h \
tables.h m_fixed.h screen.h command.h m_bbox.h r_main.h d_player.h \
p_pspr.h info.h d_think.h sounds.h p_mobj.h doomdata.h d_ticcmd.h \
r_data.h r_defs.h r_state.h r_bsp.h r_segs.h r_plane.h r_sky.h \
r_things.h r_draw.h v_video.h hu_stuff.h d_event.h w_wad.h console.h \
i_video.h z_zone.h doomstat.h d_clisrv.h d_netcmd.h
$(CC) $(CFLAGS) -fno-omit-frame-pointer $(WFLAGS) -c $< -o $@
endif
ifdef VALGRIND
$(OBJDIR)/z_zone.o: z_zone.c
$(CC) $(CFLAGS) $(WFLAGS) -DHAVE_VALGRIND $(VALGRIND_CFLAGS) -c $< -o $@
endif
$(OBJDIR)/comptime.o: comptime.c pre-build
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/%.mo: locale/%.po
-$(MKDIR) $(BIN)
$(MSGFMT) -f -o $@ $<
$(OBJDIR)/%.o: %.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: $(INTERFACE)/%.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: hardware/%.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: blua/%.c
$(CC) $(CFLAGS) $(LUA_CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/%.o: %.nas
$(NASM) $(NASMOPTS) -o $@ -f $(NASMFORMAT) $<
$(OBJDIR)/vid_copy.o: vid_copy.s asm_defs.inc
$(CC) $(OPTS) $(ASFLAGS) -x assembler-with-cpp -c $< -o $@
$(OBJDIR)/%.o: %.s
$(CC) $(OPTS) -x assembler-with-cpp -c $< -o $@
$(OBJDIR)/SRB2.res: win32/Srb2win.rc win32/afxres.h win32/resource.h
$(WINDRES) -i $< -O rc $(WINDRESFLAGS) --include-dir=win32 -o $@ -O coff
ifdef DC
$(OBJDIR)/romdisk.img:
$(KOS_GENROMFS) -f romdisk.img -d ../data -v
$(OBJDIR)/romdisk.o: romdisk.img
$(KOS_BASE)/utils/bin2o/bin2o romdisk.img romdisk romdisk.o
$(OBJDIR)/dchelp.o: $(INTERFACE)/SRB2DC/dchelp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/i_udp.o: $(INTERFACE)/SRB2DC/i_udp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/IP.BIN: $(INTERFACE)/SRB2DC/IP.BIN
$(CP) $< $@
$(BIN)/SRB2DC.cdi.pass1: $(INTERFACE)/SRB2DC/SELFBOOT.BIN
$(CP) $< $@
$(BIN)/$(BINNAME): $(BIN)/$(EXENAME)
$(KOS_OBJCOPY) -R .stack -O binary $< $@
$(BIN)/1ST_READ.BIN: $(BIN)/$(BINNAME) $(BIN)/scramble
$(BIN)/scramble $< $@
$(BIN)/scramble: $(INTERFACE)/SRB2DC/scramble.c
-$(MKDIR) $(BIN)
$(HOSTCC) $< -o $@
iso: $(BIN)/SRB2DC.iso
cdi: $(BIN)/SRB2DC.cdi
$(BIN)/SRB2DC.iso.pass1: $(BIN)/1ST_READ.BIN $(BIN)/IP.BIN
-$(MKDIR) $(BIN)/cdrom
$(CP) $(BIN)/1ST_READ.BIN $(D_FILES) $(BIN)/cdrom
$(MKISOFS) -l -r -o $@ $(BIN)/cdrom
$(BIN)/SRB2DC.iso.pass2: $(BIN)/SRB2DC.iso.pass1
$(DD) if=$< of=$@ bs=2048 skip=16 status=noxfer
$(BIN)/SRB2DC.iso: $(BIN)/SRB2DC.iso.pass2 $(BIN)/IP.BIN
@cat $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@
$(BIN)/SRB2DC.cdi: $(BIN)/SRB2DC.iso.pass2 $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN
@cat $(BIN)/SRB2DC.cdi.pass1 $(BIN)/IP.BIN $(BIN)/SRB2DC.iso.pass2 > $@
post-build: $(BIN)/1ST_READ.BIN
endif
ifdef XBOX
$(OBJDIR)/xboxhelp.o: $(INTERFACE)/SRB2XBOX/xboxhelp.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(BIN)/$(BINNAME): $(BIN)/$(EXENAME)
$(CXBE) -OUT:"$@" -DUMPINFO:"$(BIN)/SRB2XBOX.cxbe" -TITLE:"Sonic Robo Blast 2" $<
endif
ifdef NDS
$(BIN)/$(EXENAME:.elf=.nds): $(BIN)/$(EXENAME:.elf=.arm9)
$(NDSTOOL) -c $@ -9 $(BIN)/$(EXENAME:.elf=.arm9)
%.arm9: %.elf
$(OBJCOPY) -O binary $< $@
endif
ifdef MINGW
ifndef SDL
ifndef NOHW
$(OBJDIR)/r_opengl.o: hardware/r_opengl/r_opengl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
$(OBJDIR)/ogl_win.o: hardware/r_opengl/ogl_win.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
$(OBJDIR)/r_minigl.o: hardware/r_minigl/r_minigl.c hardware/r_opengl/r_opengl.h \
doomdef.h doomtype.h g_state.h m_swap.h hardware/hw_drv.h screen.h \
command.h hardware/hw_data.h hardware/hw_glide.h hardware/hw_defs.h \
hardware/hw_md2.h hardware/hw_glob.h hardware/hw_main.h am_map.h \
d_event.h d_player.h p_pspr.h m_fixed.h tables.h info.h d_think.h \
p_mobj.h doomdata.h d_ticcmd.h r_defs.h hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -D_WINDOWS -mwindows -c $< -o $@
endif
ifndef NOHS
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_ds3d.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_ds3d/s_ds3d.c
$(OBJDIR)/s_fmod.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_fmod/s_fmod.c
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o $(WFLAGS) -D_WINDOWS -mwindows -c hardware/s_openal/s_openal.c
endif
endif
endif
ifdef SDL
ifdef MINGW
$(OBJDIR)/win_dbg.o: win32/win_dbg.c
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
ifdef STATICHS
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
ifdef MINGW
$(OBJDIR)/s_ds3d.o: hardware/s_ds3d/s_ds3d.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
else
$(OBJDIR)/s_fmod.o: hardware/s_fmod/s_fmod.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_fmod.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_fmod/s_fmod.c
$(OBJDIR)/s_openal.o: hardware/s_openal/s_openal.c hardware/hw3dsdrv.h \
hardware/hw_dll.h
$(CC) $(M5) -Os -o $(OBJDIR)/s_openal.o -DHW3SOUND -DUNIXCOMMON -shared -nostartfiles -c hardware/s_openal/s_openal.c
endif
ifdef FILTERS
$(OBJDIR)/%.o: $(INTERFACE)/filter/%.c
@echo $< needs deps
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/filters.o: $(INTERFACE)/filter/filters.c $(INTERFACE)/filter/filters.c \
$(INTERFACE)/filter/filters.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/hq2x.o: $(INTERFACE)/filter/hq2x.c $(INTERFACE)/filter/hq2x.c \
$(INTERFACE)/filter/filters.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
$(OBJDIR)/lq2x.o: $(INTERFACE)/filter/lq2x.c $(INTERFACE)/filter/lq2x.c \
$(INTERFACE)/filter/filters.h $(INTERFACE)/filter/interp.h \
$(INTERFACE)/filter/hq2x.h $(INTERFACE)/filter/lq2x.h
$(CC) $(CFLAGS) $(WFLAGS) -c $< -o $@
endif
endif
#############################################################
#
#############################################################