SRB2/src/Android.mk

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Makefile
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LOCAL_PATH := $(call my-dir)
srb_module_tags := eng user
include $(CLEAR_VARS)
LOCAL_SRC_FILES := am_map.c \
command.c \
comptime.c \
console.c \
d_clisrv.c \
d_main.c \
d_net.c \
d_netcmd.c \
d_netfil.c \
dehacked.c \
f_finale.c \
f_wipe.c \
filesrch.c \
g_game.c \
g_input.c \
hu_stuff.c \
i_tcp.c \
info.c \
lzf.c \
m_argv.c \
m_bbox.c \
m_cheat.c \
m_fixed.c \
m_menu.c \
m_misc.c \
m_queue.c \
m_random.c \
md5.c \
mserv.c \
p_ceilng.c \
p_enemy.c \
p_fab.c \
p_floor.c \
p_inter.c \
p_lights.c \
p_map.c \
p_maputl.c \
p_mobj.c \
p_polyobj.c \
p_saveg.c \
p_setup.c \
p_sight.c \
p_spec.c \
p_telept.c \
p_tick.c \
p_user.c \
r_bsp.c \
r_data.c \
r_draw.c \
r_main.c \
r_plane.c \
r_segs.c \
r_sky.c \
r_splats.c \
r_things.c \
s_sound.c \
screen.c \
sounds.c \
st_stuff.c \
string.c \
tables.c \
v_video.c \
w_wad.c \
y_inter.c \
z_zone.c \
android/i_cdmus.c \
android/i_main.c \
android/i_net.c \
android/i_sound.c \
android/i_system.c \
android/i_video.c
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LOCAL_CFLAGS += -DPLATFORM_ANDROID -DNONX86 -DLINUX -DDEBUGMODE -DNOPIX -DUNIXCOMMON -DNOTERMIOS
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LOCAL_MODULE := libsrb2
# we live in an APK, so no prelink for us!
LOCAL_PRELINK_MODULE := false
LOCAL_SHARED_LIBRARIES += liblog libdl
LOCAL_CFLAGS += -Idalvik/libnativehelper/include/nativehelper
include $(BUILD_SHARED_LIBRARY)