mirror of
https://git.do.srb2.org/STJr/SRB2.git
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3398 lines
47 KiB
INI
3398 lines
47 KiB
INI
|
// THING TYPES------------------------------------------------------------------
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// Color values: 1-Dark_Blue 2-Dark_Green 3-Turqoise 4-Dark_Red 5-Purple 6-Brown 7-Gray
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// 8-Dark_Gray 9-Blue 10-Green 11-Cyan 12-Red 13-Magenta
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// 14-Yellow 15-White 16-Pink 17-Orange 18-Gold 19-Cream
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editor
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{
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color = 15; // White
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arrow = 1;
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title = "<Editor Things>";
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error = -1;
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width = 8;
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height = 16;
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sort = 1;
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3328 = "3D Mode Start";
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}
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starts
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{
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color = 1; // Blue
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arrow = 1;
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title = "Player Starts";
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width = 16;
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height = 48;
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flags8text = "[8] Spawn on ceiling";
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sprite = "PLAYA0";
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1
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{
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title = "Player 01 Start";
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sprite = "PLAYA0";
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}
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2
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{
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title = "Player 02 Start";
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sprite = "PLAYA0";
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}
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3
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{
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title = "Player 03 Start";
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sprite = "PLAYA0";
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}
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4
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{
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title = "Player 04 Start";
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sprite = "PLAYA0";
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}
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5
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{
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title = "Player 05 Start";
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sprite = "PLAYA0";
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}
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6
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{
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title = "Player 06 Start";
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sprite = "PLAYA0";
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}
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7
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{
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title = "Player 07 Start";
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sprite = "PLAYA0";
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}
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8
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{
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title = "Player 08 Start";
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sprite = "PLAYA0";
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}
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9
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{
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title = "Player 09 Start";
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sprite = "PLAYA0";
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}
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10
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{
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title = "Player 10 Start";
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sprite = "PLAYA0";
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}
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11
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{
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title = "Player 11 Start";
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sprite = "PLAYA0";
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}
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12
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{
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title = "Player 12 Start";
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sprite = "PLAYA0";
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}
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13
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{
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title = "Player 13 Start";
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sprite = "PLAYA0";
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}
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14
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{
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title = "Player 14 Start";
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sprite = "PLAYA0";
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}
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15
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{
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title = "Player 15 Start";
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sprite = "PLAYA0";
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}
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16
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{
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title = "Player 16 Start";
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sprite = "PLAYA0";
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}
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17
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{
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title = "Player 17 Start";
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sprite = "PLAYA0";
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}
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18
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{
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title = "Player 18 Start";
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sprite = "PLAYA0";
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}
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19
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{
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title = "Player 19 Start";
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sprite = "PLAYA0";
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}
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20
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{
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title = "Player 20 Start";
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sprite = "PLAYA0";
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}
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21
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{
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title = "Player 21 Start";
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sprite = "PLAYA0";
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}
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22
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{
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title = "Player 22 Start";
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sprite = "PLAYA0";
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}
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23
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{
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title = "Player 23 Start";
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sprite = "PLAYA0";
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}
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24
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{
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title = "Player 24 Start";
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sprite = "PLAYA0";
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}
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25
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{
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title = "Player 25 Start";
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sprite = "PLAYA0";
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}
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26
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{
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title = "Player 26 Start";
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sprite = "PLAYA0";
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}
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27
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{
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title = "Player 27 Start";
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sprite = "PLAYA0";
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}
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28
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{
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title = "Player 28 Start";
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sprite = "PLAYA0";
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}
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29
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{
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title = "Player 29 Start";
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sprite = "PLAYA0";
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}
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30
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{
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title = "Player 30 Start";
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sprite = "PLAYA0";
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}
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31
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{
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title = "Player 31 Start";
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sprite = "PLAYA0";
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}
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32
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{
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title = "Player 32 Start";
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sprite = "PLAYA0";
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}
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33
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{
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title = "Match Start";
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sprite = "NDRNA2A8";
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}
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34
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{
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title = "CTF Red Team Start";
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sprite = "SIGNG0";
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}
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35
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{
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title = "CTF Blue Team Start";
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sprite = "SIGNE0";
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}
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}
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enemies
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{
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color = 9; // Light_Blue
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arrow = 1;
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title = "Enemies";
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100
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{
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title = "Crawla (Blue)";
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sprite = "POSSA1";
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width = 24;
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height = 32;
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}
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101
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{
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title = "Crawla (Red)";
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sprite = "SPOSA1";
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width = 24;
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height = 32;
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}
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102
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{
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title = "Stupid Dumb Unnamed RoboFish";
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sprite = "FISHA0";
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width = 8;
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height = 28;
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angletext = "Jump strength";
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}
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103
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{
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title = "Buzz (Gold)";
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sprite = "BUZZA1";
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width = 28;
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height = 40;
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flags8text = "[8] Cannot move";
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}
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104
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{
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title = "Buzz (Red)";
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sprite = "RBUZA1";
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width = 28;
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height = 40;
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flags8text = "[8] Cannot move";
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}
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108
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{
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title = "Deton";
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sprite = "DETNA1";
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width = 20;
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height = 32;
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}
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110
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{
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title = "Turret";
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sprite = "TRETA1";
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width = 16;
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height = 32;
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}
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111
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{
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title = "Pop-up Turret";
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sprite = "TURRI1";
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width = 12;
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height = 64;
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angletext = "Firing delay";
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}
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122
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{
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title = "Spring Shell (Green)";
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sprite = "SSHLA1";
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width = 24;
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height = 40;
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}
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125
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{
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title = "Spring Shell (Yellow)";
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sprite = "SSHLI1";
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width = 24;
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height = 40;
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}
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109
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{
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title = "Skim";
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sprite = "SKIMA1";
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width = 16;
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height = 24;
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}
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113
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{
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title = "Jet Jaw";
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sprite = "JJAWA3A7";
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width = 12;
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height = 20;
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}
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126
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{
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title = "Crushstacean";
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sprite = "CRABA0";
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width = 24;
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height = 32;
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flags8text = "[8] Move left from spawn";
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}
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138
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{
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title = "Banpyura";
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sprite = "CR2BA0";
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width = 24;
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height = 32;
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flags8text = "[8] Move left from spawn";
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}
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117
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{
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title = "Robo-Hood";
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sprite = "ARCHA1";
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width = 24;
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height = 32;
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}
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118
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{
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title = "Lance-a-Bot";
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sprite = "CBFSA1";
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width = 32;
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height = 72;
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}
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1113
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{
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title = "Suspicious Lance-a-Bot Statue";
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sprite = "CBBSA1";
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width = 32;
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height = 72;
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}
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119
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{
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title = "Egg Guard";
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sprite = "ESHIA1";
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width = 16;
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height = 48;
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flags1text = "[1] 90 degrees counter-clockwise";
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flags4text = "[4] 90 degrees clockwise";
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flags8text = "[8] Double speed";
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}
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115
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{
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title = "Bird Aircraft Strike Hazard";
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sprite = "VLTRF1";
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width = 12;
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height = 24;
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}
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120
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{
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title = "Green Snapper";
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sprite = "GSNPA1";
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width = 24;
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height = 24;
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}
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121
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{
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title = "Minus";
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sprite = "MNUSA0";
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width = 24;
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height = 32;
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}
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134
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{
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title = "Canarivore";
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sprite = "CANAA0";
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width = 12;
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height = 80;
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hangs = 1;
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}
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123
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{
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title = "Unidus";
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sprite = "UNIDA1";
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width = 18;
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height = 36;
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}
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135
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{
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title = "Pterabyte Spawner";
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sprite = "PTERA2A8";
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width = 16;
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height = 16;
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parametertext = "No. Pterabytes";
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}
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136
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{
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title = "Pyre Fly";
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sprite = "PYREA0";
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width = 24;
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height = 34;
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flags8text = "[8] Start on fire";
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}
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137
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{
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title = "Dragonbomber";
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sprite = "DRABA1";
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width = 28;
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height = 48;
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}
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105
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{
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title = "Jetty-Syn Bomber";
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sprite = "JETBB1";
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width = 20;
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height = 50;
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flags8text = "[8] Cannot move";
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}
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106
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{
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title = "Jetty-Syn Gunner";
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sprite = "JETGB1";
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width = 20;
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height = 48;
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flags8text = "[8] Cannot move";
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|
}
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||
|
112
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||
|
{
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|
title = "Spincushion";
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sprite = "SHRPA1";
|
||
|
width = 16;
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||
|
height = 24;
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||
|
}
|
||
|
114
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||
|
{
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|
title = "Snailer";
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|
sprite = "SNLRA3A7";
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|
width = 24;
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|
height = 48;
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|
}
|
||
|
129
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||
|
{
|
||
|
title = "Penguinator";
|
||
|
sprite = "PENGA1";
|
||
|
width = 24;
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||
|
height = 32;
|
||
|
}
|
||
|
130
|
||
|
{
|
||
|
title = "Pophat";
|
||
|
sprite = "POPHA1";
|
||
|
width = 24;
|
||
|
height = 32;
|
||
|
}
|
||
|
107
|
||
|
{
|
||
|
title = "Crawla Commander";
|
||
|
sprite = "CCOMA1";
|
||
|
width = 16;
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||
|
height = 32;
|
||
|
}
|
||
|
131
|
||
|
{
|
||
|
title = "Spinbobert";
|
||
|
sprite = "SBOBB0";
|
||
|
width = 32;
|
||
|
height = 32;
|
||
|
}
|
||
|
132
|
||
|
{
|
||
|
title = "Cacolantern";
|
||
|
sprite = "CACOA0";
|
||
|
width = 32;
|
||
|
height = 32;
|
||
|
flags8text = "[8] Cannot move";
|
||
|
}
|
||
|
133
|
||
|
{
|
||
|
title = "Hangster";
|
||
|
sprite = "HBATC1";
|
||
|
width = 24;
|
||
|
height = 24;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
127
|
||
|
{
|
||
|
title = "Hive Elemental";
|
||
|
sprite = "HIVEA0";
|
||
|
width = 32;
|
||
|
height = 80;
|
||
|
parametertext = "No. bees";
|
||
|
}
|
||
|
128
|
||
|
{
|
||
|
title = "Bumblebore";
|
||
|
sprite = "BUMBA1";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
124
|
||
|
{
|
||
|
title = "Buggle";
|
||
|
sprite = "BBUZA1";
|
||
|
width = 20;
|
||
|
height = 24;
|
||
|
}
|
||
|
116
|
||
|
{
|
||
|
title = "Pointy";
|
||
|
sprite = "PNTYA1";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bosses
|
||
|
{
|
||
|
color = 8; // Dark_Gray
|
||
|
arrow = 1;
|
||
|
title = "Bosses";
|
||
|
|
||
|
200
|
||
|
{
|
||
|
title = "Egg Mobile";
|
||
|
sprite = "EGGMA1";
|
||
|
width = 24;
|
||
|
height = 76;
|
||
|
flags4text = "[4] End level on death";
|
||
|
flags8text = "[8] Alternate laser attack";
|
||
|
}
|
||
|
201
|
||
|
{
|
||
|
title = "Egg Slimer";
|
||
|
sprite = "EGGNA1";
|
||
|
width = 24;
|
||
|
height = 76;
|
||
|
flags4text = "[4] End level on death";
|
||
|
flags8text = "[8] Speed up when hit";
|
||
|
}
|
||
|
202
|
||
|
{
|
||
|
title = "Sea Egg";
|
||
|
sprite = "EGGOA1";
|
||
|
width = 32;
|
||
|
height = 116;
|
||
|
flags4text = "[4] End level on death";
|
||
|
}
|
||
|
203
|
||
|
{
|
||
|
title = "Egg Colosseum";
|
||
|
sprite = "EGGPA1";
|
||
|
width = 24;
|
||
|
height = 76;
|
||
|
flags4text = "[4] End level on death";
|
||
|
}
|
||
|
204
|
||
|
{
|
||
|
title = "Fang";
|
||
|
sprite = "FANGA1";
|
||
|
width = 24;
|
||
|
height = 60;
|
||
|
flags1text = "[1] Grayscale mode";
|
||
|
flags4text = "[4] End level on death";
|
||
|
}
|
||
|
206
|
||
|
{
|
||
|
title = "Brak Eggman (Old)";
|
||
|
sprite = "BRAKB1";
|
||
|
width = 48;
|
||
|
height = 160;
|
||
|
flags4text = "[4] End level on death";
|
||
|
}
|
||
|
207
|
||
|
{
|
||
|
title = "Metal Sonic (Race)";
|
||
|
sprite = "METLI1";
|
||
|
width = 16;
|
||
|
height = 48;
|
||
|
flags1text = "[1] Grayscale mode";
|
||
|
}
|
||
|
208
|
||
|
{
|
||
|
title = "Metal Sonic (Battle)";
|
||
|
sprite = "METLC1";
|
||
|
width = 16;
|
||
|
height = 48;
|
||
|
flags1text = "[1] Grayscale mode";
|
||
|
flags4text = "[4] End level on death";
|
||
|
}
|
||
|
209
|
||
|
{
|
||
|
title = "Brak Eggman";
|
||
|
sprite = "BRAK01";
|
||
|
width = 48;
|
||
|
height = 160;
|
||
|
flags1text = "[1] No origin-fling death";
|
||
|
flags4text = "[4] End level on death";
|
||
|
flags8text = "[8] Electric barrier";
|
||
|
}
|
||
|
290
|
||
|
{
|
||
|
arrow = 0;
|
||
|
title = "Boss Escape Point";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
sprite = "internal:eggmanend";
|
||
|
}
|
||
|
291
|
||
|
{
|
||
|
arrow = 0;
|
||
|
title = "Egg Capsule Center";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
sprite = "internal:capsule";
|
||
|
}
|
||
|
292
|
||
|
{
|
||
|
arrow = 0;
|
||
|
title = "Boss Waypoint";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
flags8text = "[8] Sea Egg shooting point";
|
||
|
sprite = "internal:eggmanway";
|
||
|
angletext = "No. (Sea Egg)";
|
||
|
flagsvaluetext = "No. (Brak)";
|
||
|
parametertext = "Next";
|
||
|
}
|
||
|
293
|
||
|
{
|
||
|
title = "Metal Sonic Gather Point";
|
||
|
sprite = "internal:metal";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
294
|
||
|
{
|
||
|
title = "Fang Waypoint";
|
||
|
flags8text = "[8] Center waypoint";
|
||
|
sprite = "internal:eggmanway";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
rings
|
||
|
{
|
||
|
color = 14; // Yellow
|
||
|
title = "Rings and Weapon Panels";
|
||
|
width = 24;
|
||
|
height = 24;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
sprite = "RINGA0";
|
||
|
|
||
|
300
|
||
|
{
|
||
|
title = "Ring";
|
||
|
sprite = "RINGA0";
|
||
|
width = 16;
|
||
|
}
|
||
|
301
|
||
|
{
|
||
|
title = "Bounce Ring";
|
||
|
sprite = "internal:RNGBA0";
|
||
|
}
|
||
|
302
|
||
|
{
|
||
|
title = "Rail Ring";
|
||
|
sprite = "internal:RNGRA0";
|
||
|
}
|
||
|
303
|
||
|
{
|
||
|
title = "Infinity Ring";
|
||
|
sprite = "internal:RNGIA0";
|
||
|
}
|
||
|
304
|
||
|
{
|
||
|
title = "Automatic Ring";
|
||
|
sprite = "internal:RNGAA0";
|
||
|
}
|
||
|
305
|
||
|
{
|
||
|
title = "Explosion Ring";
|
||
|
sprite = "internal:RNGEA0";
|
||
|
}
|
||
|
306
|
||
|
{
|
||
|
title = "Scatter Ring";
|
||
|
sprite = "internal:RNGSA0";
|
||
|
}
|
||
|
307
|
||
|
{
|
||
|
title = "Grenade Ring";
|
||
|
sprite = "internal:RNGGA0";
|
||
|
}
|
||
|
308
|
||
|
{
|
||
|
title = "CTF Team Ring (Red)";
|
||
|
sprite = "internal:RRNGA0";
|
||
|
width = 16;
|
||
|
}
|
||
|
309
|
||
|
{
|
||
|
title = "CTF Team Ring (Blue)";
|
||
|
sprite = "internal:BRNGA0";
|
||
|
width = 16;
|
||
|
}
|
||
|
330
|
||
|
{
|
||
|
title = "Bounce Ring Panel";
|
||
|
sprite = "internal:PIKBA0";
|
||
|
}
|
||
|
331
|
||
|
{
|
||
|
title = "Rail Ring Panel";
|
||
|
sprite = "internal:PIKRA0";
|
||
|
}
|
||
|
332
|
||
|
{
|
||
|
title = "Automatic Ring Panel";
|
||
|
sprite = "internal:PIKAA0";
|
||
|
}
|
||
|
333
|
||
|
{
|
||
|
title = "Explosion Ring Panel";
|
||
|
sprite = "internal:PIKEA0";
|
||
|
}
|
||
|
334
|
||
|
{
|
||
|
title = "Scatter Ring Panel";
|
||
|
sprite = "internal:PIKSA0";
|
||
|
}
|
||
|
335
|
||
|
{
|
||
|
title = "Grenade Ring Panel";
|
||
|
sprite = "internal:PIKGA0";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
collectibles
|
||
|
{
|
||
|
color = 10; // Light_Green
|
||
|
title = "Other Collectibles";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
sort = 1;
|
||
|
sprite = "CEMGA0";
|
||
|
|
||
|
310
|
||
|
{
|
||
|
title = "CTF Red Flag";
|
||
|
sprite = "RFLGA0";
|
||
|
width = 24;
|
||
|
height = 64;
|
||
|
}
|
||
|
311
|
||
|
{
|
||
|
title = "CTF Blue Flag";
|
||
|
sprite = "BFLGA0";
|
||
|
width = 24;
|
||
|
height = 64;
|
||
|
}
|
||
|
312
|
||
|
{
|
||
|
title = "Emerald Token";
|
||
|
sprite = "TOKEA0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
}
|
||
|
313
|
||
|
{
|
||
|
title = "Chaos Emerald 1 (Green)";
|
||
|
sprite = "CEMGA0";
|
||
|
}
|
||
|
314
|
||
|
{
|
||
|
title = "Chaos Emerald 2 (Purple)";
|
||
|
sprite = "CEMGB0";
|
||
|
}
|
||
|
315
|
||
|
{
|
||
|
title = "Chaos Emerald 3 (Blue)";
|
||
|
sprite = "CEMGC0";
|
||
|
}
|
||
|
316
|
||
|
{
|
||
|
title = "Chaos Emerald 4 (Cyan)";
|
||
|
sprite = "CEMGD0";
|
||
|
}
|
||
|
317
|
||
|
{
|
||
|
title = "Chaos Emerald 5 (Orange)";
|
||
|
sprite = "CEMGE0";
|
||
|
}
|
||
|
318
|
||
|
{
|
||
|
title = "Chaos Emerald 6 (Red)";
|
||
|
sprite = "CEMGF0";
|
||
|
}
|
||
|
319
|
||
|
{
|
||
|
title = "Chaos Emerald 7 (Gray)";
|
||
|
sprite = "CEMGG0";
|
||
|
}
|
||
|
320
|
||
|
{
|
||
|
title = "Emerald Hunt Location";
|
||
|
sprite = "SHRDA0";
|
||
|
}
|
||
|
321
|
||
|
{
|
||
|
title = "Match Chaos Emerald Spawn";
|
||
|
sprite = "CEMGA0";
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
}
|
||
|
322
|
||
|
{
|
||
|
title = "Emblem";
|
||
|
sprite = "EMBMA0";
|
||
|
width = 16;
|
||
|
height = 30;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
boxes
|
||
|
{
|
||
|
color = 7; // Gray
|
||
|
blocking = 2;
|
||
|
title = "Monitors";
|
||
|
width = 18;
|
||
|
height = 40;
|
||
|
flags1text = "[1] Run Linedef Executor on pop";
|
||
|
flags4text = "[4] Random (Strong)";
|
||
|
flags8text = "[8] Random (Weak)";
|
||
|
|
||
|
400
|
||
|
{
|
||
|
title = "Super Ring (10 Rings)";
|
||
|
sprite = "TVRIA0";
|
||
|
}
|
||
|
401
|
||
|
{
|
||
|
title = "Pity Shield";
|
||
|
sprite = "TVPIA0";
|
||
|
}
|
||
|
402
|
||
|
{
|
||
|
title = "Attraction Shield";
|
||
|
sprite = "TVATA0";
|
||
|
}
|
||
|
403
|
||
|
{
|
||
|
title = "Force Shield";
|
||
|
sprite = "TVFOA0";
|
||
|
}
|
||
|
404
|
||
|
{
|
||
|
title = "Armageddon Shield";
|
||
|
sprite = "TVARA0";
|
||
|
}
|
||
|
405
|
||
|
{
|
||
|
title = "Whirlwind Shield";
|
||
|
sprite = "TVWWA0";
|
||
|
}
|
||
|
406
|
||
|
{
|
||
|
title = "Elemental Shield";
|
||
|
sprite = "TVELA0";
|
||
|
}
|
||
|
407
|
||
|
{
|
||
|
title = "Super Sneakers";
|
||
|
sprite = "TVSSA0";
|
||
|
}
|
||
|
408
|
||
|
{
|
||
|
title = "Invincibility";
|
||
|
sprite = "TVIVA0";
|
||
|
}
|
||
|
409
|
||
|
{
|
||
|
title = "Extra Life";
|
||
|
sprite = "TV1UA0";
|
||
|
flags4text = "[4] Random (Strong) / 10k points";
|
||
|
flags8text = "[8] Random (Weak) / 10k points";
|
||
|
}
|
||
|
410
|
||
|
{
|
||
|
title = "Eggman";
|
||
|
sprite = "TVEGA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
411
|
||
|
{
|
||
|
title = "Teleporter";
|
||
|
sprite = "TVMXA0";
|
||
|
}
|
||
|
413
|
||
|
{
|
||
|
title = "Gravity Boots";
|
||
|
sprite = "TVGVA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
414
|
||
|
{
|
||
|
title = "CTF Team Ring Monitor (Red)";
|
||
|
sprite = "TRRIA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
415
|
||
|
{
|
||
|
title = "CTF Team Ring Monitor (Blue)";
|
||
|
sprite = "TBRIA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
416
|
||
|
{
|
||
|
title = "Recycler";
|
||
|
sprite = "TVRCA0";
|
||
|
}
|
||
|
418
|
||
|
{
|
||
|
title = "Score (1,000 Points)";
|
||
|
sprite = "TV1KA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
419
|
||
|
{
|
||
|
title = "Score (10,000 Points)";
|
||
|
sprite = "TVTKA0";
|
||
|
flags4text = "[4] Special";
|
||
|
flags8text = "[8] Ambush";
|
||
|
}
|
||
|
420
|
||
|
{
|
||
|
title = "Flame Shield";
|
||
|
sprite = "TVFLA0";
|
||
|
}
|
||
|
421
|
||
|
{
|
||
|
title = "Water Shield";
|
||
|
sprite = "TVBBA0";
|
||
|
}
|
||
|
422
|
||
|
{
|
||
|
title = "Lightning Shield";
|
||
|
sprite = "TVZPA0";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
boxes2
|
||
|
{
|
||
|
color = 18; // Gold
|
||
|
blocking = 2;
|
||
|
title = "Monitors (Respawning)";
|
||
|
width = 20;
|
||
|
height = 44;
|
||
|
flags1text = "[1] Run Linedef Executor on pop";
|
||
|
|
||
|
431
|
||
|
{
|
||
|
title = "Pity Shield (Respawn)";
|
||
|
sprite = "TVPIB0";
|
||
|
}
|
||
|
432
|
||
|
{
|
||
|
title = "Attraction Shield (Respawn)";
|
||
|
sprite = "TVATB0";
|
||
|
}
|
||
|
433
|
||
|
{
|
||
|
title = "Force Shield (Respawn)";
|
||
|
sprite = "TVFOB0";
|
||
|
}
|
||
|
434
|
||
|
{
|
||
|
title = "Armageddon Shield (Respawn)";
|
||
|
sprite = "TVARB0";
|
||
|
}
|
||
|
435
|
||
|
{
|
||
|
title = "Whirlwind Shield (Respawn)";
|
||
|
sprite = "TVWWB0";
|
||
|
}
|
||
|
436
|
||
|
{
|
||
|
title = "Elemental Shield (Respawn)";
|
||
|
sprite = "TVELB0";
|
||
|
}
|
||
|
437
|
||
|
{
|
||
|
title = "Super Sneakers (Respawn)";
|
||
|
sprite = "TVSSB0";
|
||
|
}
|
||
|
438
|
||
|
{
|
||
|
title = "Invincibility (Respawn)";
|
||
|
sprite = "TVIVB0";
|
||
|
}
|
||
|
440
|
||
|
{
|
||
|
title = "Eggman (Respawn)";
|
||
|
sprite = "TVEGB0";
|
||
|
}
|
||
|
443
|
||
|
{
|
||
|
title = "Gravity Boots (Respawn)";
|
||
|
sprite = "TVGVB0";
|
||
|
}
|
||
|
450
|
||
|
{
|
||
|
title = "Flame Shield (Respawn)";
|
||
|
sprite = "TVFLB0";
|
||
|
}
|
||
|
451
|
||
|
{
|
||
|
title = "Water Shield (Respawn)";
|
||
|
sprite = "TVBBB0";
|
||
|
}
|
||
|
452
|
||
|
{
|
||
|
title = "Lightning Shield (Respawn)";
|
||
|
sprite = "TVZPB0";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
generic
|
||
|
{
|
||
|
color = 11; // Light_Cyan
|
||
|
title = "Generic Items & Hazards";
|
||
|
|
||
|
500
|
||
|
{
|
||
|
title = "Air Bubble Patch";
|
||
|
sprite = "BUBLE0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
flags8text = "[8] No distance check";
|
||
|
}
|
||
|
501
|
||
|
{
|
||
|
title = "Signpost";
|
||
|
sprite = "SIGND0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
502
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Star Post";
|
||
|
sprite = "STPTA0M0";
|
||
|
width = 64;
|
||
|
height = 128;
|
||
|
angletext = "Angle/Order";
|
||
|
}
|
||
|
520
|
||
|
{
|
||
|
title = "Bomb Sphere";
|
||
|
sprite = "SPHRD0";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
unflippable = true;
|
||
|
}
|
||
|
521
|
||
|
{
|
||
|
title = "Spikeball";
|
||
|
sprite = "SPIKA0";
|
||
|
width = 12;
|
||
|
height = 8;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
}
|
||
|
522
|
||
|
{
|
||
|
title = "Wall Spike";
|
||
|
sprite = "WSPKALAR";
|
||
|
width = 16;
|
||
|
height = 14;
|
||
|
flags1text = "[1] Start retracted";
|
||
|
flags4text = "[4] Retractable";
|
||
|
flags8text = "[8] Intangible";
|
||
|
parametertext = "Initial delay";
|
||
|
}
|
||
|
523
|
||
|
{
|
||
|
title = "Spike";
|
||
|
sprite = "USPKA0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
flags1text = "[1] Start retracted";
|
||
|
flags4text = "[4] Retractable";
|
||
|
flags8text = "[8] Intangible";
|
||
|
angletext = "Retraction interval";
|
||
|
parametertext = "Initial delay";
|
||
|
}
|
||
|
1130
|
||
|
{
|
||
|
title = "Small Mace";
|
||
|
sprite = "SMCEA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
}
|
||
|
1131
|
||
|
{
|
||
|
title = "Big Mace";
|
||
|
sprite = "BMCEA0";
|
||
|
width = 34;
|
||
|
height = 68;
|
||
|
}
|
||
|
1136
|
||
|
{
|
||
|
title = "Small Fireball";
|
||
|
sprite = "SFBRA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
}
|
||
|
1137
|
||
|
{
|
||
|
title = "Large Fireball";
|
||
|
sprite = "BFBRA0";
|
||
|
width = 34;
|
||
|
height = 68;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
springs
|
||
|
{
|
||
|
color = 12; // Light_Red
|
||
|
title = "Springs and Fans";
|
||
|
width = 20;
|
||
|
height = 16;
|
||
|
sprite = "RSPRD2";
|
||
|
|
||
|
540
|
||
|
{
|
||
|
title = "Fan";
|
||
|
sprite = "FANSA0D0";
|
||
|
width = 16;
|
||
|
height = 8;
|
||
|
flags4text = "[4] Invisible";
|
||
|
flags8text = "[8] No distance check";
|
||
|
angletext = "Lift height";
|
||
|
}
|
||
|
541
|
||
|
{
|
||
|
title = "Gas Jet";
|
||
|
sprite = "STEMD0";
|
||
|
flags8text = "[8] No sounds";
|
||
|
width = 32;
|
||
|
}
|
||
|
542
|
||
|
{
|
||
|
title = "Bumper";
|
||
|
sprite = "BUMPA0";
|
||
|
width = 32;
|
||
|
height = 64;
|
||
|
angletext = "Strength";
|
||
|
}
|
||
|
543
|
||
|
{
|
||
|
title = "Balloon";
|
||
|
sprite = "BLONA0";
|
||
|
width = 32;
|
||
|
height = 64;
|
||
|
flags8text = "[8] Respawn";
|
||
|
angletext = "Color";
|
||
|
}
|
||
|
550
|
||
|
{
|
||
|
title = "Yellow Spring";
|
||
|
sprite = "SPRYA0";
|
||
|
}
|
||
|
551
|
||
|
{
|
||
|
title = "Red Spring";
|
||
|
sprite = "SPRRA0";
|
||
|
}
|
||
|
552
|
||
|
{
|
||
|
title = "Blue Spring";
|
||
|
sprite = "SPRBA0";
|
||
|
}
|
||
|
555
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Diagonal Yellow Spring";
|
||
|
sprite = "YSPRD2";
|
||
|
width = 16;
|
||
|
flags4text = "[4] Ignore gravity";
|
||
|
flags8text = "[8] Rotate 22.5° CCW";
|
||
|
}
|
||
|
556
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Diagonal Red Spring";
|
||
|
sprite = "RSPRD2";
|
||
|
width = 16;
|
||
|
flags4text = "[4] Ignore gravity";
|
||
|
flags8text = "[8] Rotate 22.5° CCW";
|
||
|
}
|
||
|
557
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Diagonal Blue Spring";
|
||
|
sprite = "BSPRD2";
|
||
|
width = 16;
|
||
|
flags4text = "[4] Ignore gravity";
|
||
|
flags8text = "[8] Rotate 22.5° CCW";
|
||
|
}
|
||
|
558
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Horizontal Yellow Spring";
|
||
|
sprite = "SSWYD2D8";
|
||
|
flags8height = 16;
|
||
|
flags8text = "[8] Float";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
559
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Horizontal Red Spring";
|
||
|
sprite = "SSWRD2D8";
|
||
|
flags8height = 16;
|
||
|
flags8text = "[8] Float";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
560
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Horizontal Blue Spring";
|
||
|
sprite = "SSWBD2D8";
|
||
|
flags8height = 16;
|
||
|
flags8text = "[8] Float";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1134
|
||
|
{
|
||
|
title = "Yellow Spring Ball";
|
||
|
sprite = "YSPBA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
}
|
||
|
1135
|
||
|
{
|
||
|
title = "Red Spring Ball";
|
||
|
sprite = "RSPBA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
}
|
||
|
544
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Yellow Boost Panel";
|
||
|
sprite = "BSTYA0";
|
||
|
flags8text = "[8] Force spin";
|
||
|
width = 28;
|
||
|
height = 2;
|
||
|
}
|
||
|
545
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Red Boost Panel";
|
||
|
sprite = "BSTRA0";
|
||
|
flags8text = "[8] Force spin";
|
||
|
width = 28;
|
||
|
height = 2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
patterns
|
||
|
{
|
||
|
color = 5; // Magenta
|
||
|
arrow = 1;
|
||
|
title = "Special Placement Patterns";
|
||
|
width = 16;
|
||
|
height = 384;
|
||
|
sprite = "RINGA0";
|
||
|
|
||
|
600
|
||
|
{
|
||
|
arrow = 0;
|
||
|
title = "5 Vertical Rings (Yellow Spring)";
|
||
|
sprite = "RINGA0";
|
||
|
}
|
||
|
601
|
||
|
{
|
||
|
arrow = 0;
|
||
|
title = "5 Vertical Rings (Red Spring)";
|
||
|
sprite = "RINGA0";
|
||
|
height = 1024;
|
||
|
}
|
||
|
602
|
||
|
{
|
||
|
title = "5 Diagonal Rings (Yellow Spring)";
|
||
|
sprite = "RINGA0";
|
||
|
height = 32;
|
||
|
}
|
||
|
603
|
||
|
{
|
||
|
title = "10 Diagonal Rings (Red Spring)";
|
||
|
sprite = "RINGA0";
|
||
|
height = 32;
|
||
|
}
|
||
|
604
|
||
|
{
|
||
|
title = "Circle of Rings";
|
||
|
sprite = "RINGA0";
|
||
|
width = 96;
|
||
|
height = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
605
|
||
|
{
|
||
|
title = "Circle of Rings (Big)";
|
||
|
sprite = "RINGA0";
|
||
|
width = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
606
|
||
|
{
|
||
|
title = "Circle of Blue Spheres";
|
||
|
sprite = "SPHRA0";
|
||
|
width = 96;
|
||
|
height = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
607
|
||
|
{
|
||
|
title = "Circle of Blue Spheres (Big)";
|
||
|
sprite = "SPHRA0";
|
||
|
width = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
608
|
||
|
{
|
||
|
title = "Circle of Rings and Spheres";
|
||
|
sprite = "SPHRA0";
|
||
|
width = 96;
|
||
|
height = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
609
|
||
|
{
|
||
|
title = "Circle of Rings and Spheres (Big)";
|
||
|
sprite = "SPHRA0";
|
||
|
width = 192;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
invisible
|
||
|
{
|
||
|
color = 15; // White
|
||
|
title = "Misc. Invisible";
|
||
|
width = 0;
|
||
|
height = 0;
|
||
|
sprite = "UNKNA0";
|
||
|
sort = 1;
|
||
|
fixedsize = true;
|
||
|
blocking = 0;
|
||
|
|
||
|
700
|
||
|
{
|
||
|
title = "Water Ambience A (Large)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
701
|
||
|
{
|
||
|
title = "Water Ambience B (Large)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
702
|
||
|
{
|
||
|
title = "Water Ambience C (Medium)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
703
|
||
|
{
|
||
|
title = "Water Ambience D (Medium)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
704
|
||
|
{
|
||
|
title = "Water Ambience E (Small)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
705
|
||
|
{
|
||
|
title = "Water Ambience F (Small)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
706
|
||
|
{
|
||
|
title = "Water Ambience G (Extra Large)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
707
|
||
|
{
|
||
|
title = "Water Ambience H (Extra Large)";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
708
|
||
|
{
|
||
|
title = "Disco Ambience";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
709
|
||
|
{
|
||
|
title = "Volcano Ambience";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
710
|
||
|
{
|
||
|
title = "Machine Ambience";
|
||
|
sprite = "internal:ambiance";
|
||
|
}
|
||
|
|
||
|
750
|
||
|
{
|
||
|
title = "Slope Vertex";
|
||
|
sprite = "internal:vertexslope";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
|
||
|
751
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Teleport Destination";
|
||
|
sprite = "internal:tele";
|
||
|
}
|
||
|
|
||
|
752
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Alternate View Point";
|
||
|
sprite = "internal:view";
|
||
|
}
|
||
|
|
||
|
753
|
||
|
{
|
||
|
title = "Zoom Tube Waypoint";
|
||
|
sprite = "internal:zoom";
|
||
|
angletext = "Order";
|
||
|
}
|
||
|
|
||
|
754
|
||
|
{
|
||
|
title = "Push Point";
|
||
|
flags4text = "[4] Fades using XY";
|
||
|
flags8text = "[8] Push using XYZ";
|
||
|
sprite = "GWLGA0";
|
||
|
angletext = "Radius";
|
||
|
}
|
||
|
755
|
||
|
{
|
||
|
title = "Pull Point";
|
||
|
flags4text = "[4] Fades using XY";
|
||
|
flags8text = "[8] Pull using XYZ";
|
||
|
sprite = "GWLRA0";
|
||
|
angletext = "Radius";
|
||
|
}
|
||
|
756
|
||
|
{
|
||
|
title = "Blast Linedef Executor";
|
||
|
sprite = "TOADA0";
|
||
|
width = 32;
|
||
|
height = 16;
|
||
|
}
|
||
|
757
|
||
|
{
|
||
|
title = "Fan Particle Generator";
|
||
|
sprite = "PRTLA0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
758
|
||
|
{
|
||
|
title = "Object Angle Anchor";
|
||
|
sprite = "internal:view";
|
||
|
}
|
||
|
760
|
||
|
{
|
||
|
title = "PolyObject Anchor";
|
||
|
sprite = "internal:polyanchor";
|
||
|
angletext = "ID";
|
||
|
}
|
||
|
|
||
|
761
|
||
|
{
|
||
|
title = "PolyObject Spawn Point";
|
||
|
sprite = "internal:polycenter";
|
||
|
angletext = "ID";
|
||
|
}
|
||
|
|
||
|
762
|
||
|
{
|
||
|
title = "PolyObject Spawn Point (Crush)";
|
||
|
sprite = "internal:polycentercrush";
|
||
|
angletext = "ID";
|
||
|
}
|
||
|
780
|
||
|
{
|
||
|
title = "Skybox View Point";
|
||
|
sprite = "internal:skyb";
|
||
|
flags4text = "[4] In-map centerpoint";
|
||
|
parametertext = "ID";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
greenflower
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Greenflower";
|
||
|
|
||
|
800
|
||
|
{
|
||
|
title = "GFZ Flower";
|
||
|
sprite = "FWR1A0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
801
|
||
|
{
|
||
|
title = "Sunflower";
|
||
|
sprite = "FWR2A0";
|
||
|
width = 16;
|
||
|
height = 96;
|
||
|
}
|
||
|
802
|
||
|
{
|
||
|
title = "Budding Flower";
|
||
|
sprite = "FWR3A0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
803
|
||
|
{
|
||
|
title = "Blueberry Bush";
|
||
|
sprite = "BUS3A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
804
|
||
|
{
|
||
|
title = "Berry Bush";
|
||
|
sprite = "BUS1A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
805
|
||
|
{
|
||
|
title = "Bush";
|
||
|
sprite = "BUS2A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
806
|
||
|
{
|
||
|
title = "GFZ Tree";
|
||
|
sprite = "TRE1A0";
|
||
|
width = 20;
|
||
|
height = 128;
|
||
|
}
|
||
|
807
|
||
|
{
|
||
|
title = "GFZ Berry Tree";
|
||
|
sprite = "TRE1B0";
|
||
|
width = 20;
|
||
|
height = 128;
|
||
|
}
|
||
|
808
|
||
|
{
|
||
|
title = "GFZ Cherry Tree";
|
||
|
sprite = "TRE1C0";
|
||
|
width = 20;
|
||
|
height = 128;
|
||
|
}
|
||
|
809
|
||
|
{
|
||
|
title = "Checkered Tree";
|
||
|
sprite = "TRE2A0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
810
|
||
|
{
|
||
|
title = "Checkered Tree (Sunset)";
|
||
|
sprite = "TRE2B0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
811
|
||
|
{
|
||
|
title = "Polygon Tree";
|
||
|
sprite = "TRE4A0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
812
|
||
|
{
|
||
|
title = "Bush Tree";
|
||
|
sprite = "TRE5A0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
813
|
||
|
{
|
||
|
title = "Red Bush Tree";
|
||
|
sprite = "TRE5B0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
technohill
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Techno Hill";
|
||
|
|
||
|
900
|
||
|
{
|
||
|
title = "THZ Steam Flower";
|
||
|
sprite = "THZPA0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
901
|
||
|
{
|
||
|
title = "Alarm";
|
||
|
sprite = "ALRMA0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
902
|
||
|
{
|
||
|
title = "THZ Spin Flower (Red)";
|
||
|
sprite = "FWR5A0";
|
||
|
width = 16;
|
||
|
height = 64;
|
||
|
}
|
||
|
903
|
||
|
{
|
||
|
title = "THZ Spin Flower (Yellow)";
|
||
|
sprite = "FWR6A0";
|
||
|
width = 16;
|
||
|
height = 64;
|
||
|
}
|
||
|
904
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Whistlebush";
|
||
|
sprite = "THZTA0";
|
||
|
width = 16;
|
||
|
height = 64;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
deepsea
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Deep Sea";
|
||
|
|
||
|
1000
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Gargoyle";
|
||
|
sprite = "GARGA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1009
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Gargoyle (Big)";
|
||
|
sprite = "GARGB1";
|
||
|
width = 32;
|
||
|
height = 80;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1001
|
||
|
{
|
||
|
title = "Seaweed";
|
||
|
sprite = "SEWEA0";
|
||
|
width = 24;
|
||
|
height = 56;
|
||
|
}
|
||
|
1002
|
||
|
{
|
||
|
title = "Dripping Water";
|
||
|
sprite = "DRIPD0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
hangs = 1;
|
||
|
angletext = "Dripping interval";
|
||
|
}
|
||
|
1003
|
||
|
{
|
||
|
title = "Coral (Green)";
|
||
|
sprite = "CORLA0";
|
||
|
width = 29;
|
||
|
height = 40;
|
||
|
}
|
||
|
1004
|
||
|
{
|
||
|
title = "Coral (Red)";
|
||
|
sprite = "CORLB0";
|
||
|
width = 30;
|
||
|
height = 53;
|
||
|
}
|
||
|
1005
|
||
|
{
|
||
|
title = "Coral (Orange)";
|
||
|
sprite = "CORLC0";
|
||
|
width = 28;
|
||
|
height = 41;
|
||
|
}
|
||
|
1006
|
||
|
{
|
||
|
title = "Blue Crystal";
|
||
|
sprite = "BCRYA1";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
1007
|
||
|
{
|
||
|
title = "Kelp";
|
||
|
sprite = "KELPA0";
|
||
|
width = 16;
|
||
|
height = 292;
|
||
|
flags4text = "[4] Double size";
|
||
|
}
|
||
|
1008
|
||
|
{
|
||
|
title = "Stalagmite (DSZ1)";
|
||
|
sprite = "DSTGA0";
|
||
|
width = 8;
|
||
|
height = 116;
|
||
|
flags4text = "[4] Double size";
|
||
|
}
|
||
|
1010
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Light Beam";
|
||
|
sprite = "LIBEARAL";
|
||
|
width = 16;
|
||
|
height = 16;
|
||
|
}
|
||
|
1011
|
||
|
{
|
||
|
title = "Stalagmite (DSZ2)";
|
||
|
sprite = "DSTGA0";
|
||
|
width = 8;
|
||
|
height = 116;
|
||
|
flags4text = "[4] Double size";
|
||
|
}
|
||
|
1012
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Big Floating Mine";
|
||
|
width = 28;
|
||
|
height = 56;
|
||
|
sprite = "BMNEA1";
|
||
|
}
|
||
|
1013
|
||
|
{
|
||
|
title = "Animated Kelp";
|
||
|
sprite = "ALGAA0";
|
||
|
width = 48;
|
||
|
height = 120;
|
||
|
}
|
||
|
1014
|
||
|
{
|
||
|
title = "Large Coral (Brown)";
|
||
|
sprite = "CORLD0";
|
||
|
width = 56;
|
||
|
height = 112;
|
||
|
}
|
||
|
1015
|
||
|
{
|
||
|
title = "Large Coral (Beige)";
|
||
|
sprite = "CORLE0";
|
||
|
width = 56;
|
||
|
height = 112;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
castleeggman
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Castle Eggman";
|
||
|
|
||
|
1100
|
||
|
{
|
||
|
title = "Chain (Decorative)";
|
||
|
sprite = "CHANA0";
|
||
|
width = 4;
|
||
|
height = 128;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
1101
|
||
|
{
|
||
|
title = "Torch";
|
||
|
sprite = "FLAMA0E0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
flags1text = "[1] Add corona";
|
||
|
}
|
||
|
1102
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Eggman Statue";
|
||
|
sprite = "ESTAA1";
|
||
|
width = 32;
|
||
|
height = 240;
|
||
|
flags1text = "[1] Solid gold";
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1103
|
||
|
{
|
||
|
title = "CEZ Flower";
|
||
|
sprite = "FWR4A0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1104
|
||
|
{
|
||
|
title = "Mace Spawnpoint";
|
||
|
sprite = "SMCEA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags4text = "[4] No sounds";
|
||
|
flags8text = "[8] Double size";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1105
|
||
|
{
|
||
|
title = "Chain with Maces Spawnpoint";
|
||
|
sprite = "SMCEA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags4text = "[4] No sounds";
|
||
|
flags8text = "[8] Double size";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1106
|
||
|
{
|
||
|
title = "Chained Spring Spawnpoint";
|
||
|
sprite = "YSPBA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags4text = "[4] No sounds";
|
||
|
flags8text = "[8] Red spring";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1107
|
||
|
{
|
||
|
title = "Chain Spawnpoint";
|
||
|
sprite = "BMCHA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags8text = "[8] Double size";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1108
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Hidden Chain Spawnpoint";
|
||
|
sprite = "internal:chain3";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags8text = "[8] Double size";
|
||
|
}
|
||
|
1109
|
||
|
{
|
||
|
title = "Firebar Spawnpoint";
|
||
|
sprite = "BFBRA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags4text = "[4] No sounds";
|
||
|
flags8text = "[8] Double size";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1110
|
||
|
{
|
||
|
title = "Custom Mace Spawnpoint";
|
||
|
sprite = "SMCEA0";
|
||
|
width = 17;
|
||
|
height = 34;
|
||
|
flags4text = "[4] No sounds";
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1111
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Crawla Statue";
|
||
|
sprite = "CSTAA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1112
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Lance-a-Bot Statue";
|
||
|
sprite = "CBBSA1";
|
||
|
width = 32;
|
||
|
height = 72;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1114
|
||
|
{
|
||
|
title = "Pine Tree";
|
||
|
sprite = "PINEA0";
|
||
|
width = 16;
|
||
|
height = 628;
|
||
|
}
|
||
|
1115
|
||
|
{
|
||
|
title = "CEZ Shrub (Small)";
|
||
|
sprite = "CEZBA0";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
}
|
||
|
1116
|
||
|
{
|
||
|
title = "CEZ Shrub (Large)";
|
||
|
sprite = "CEZBB0";
|
||
|
width = 32;
|
||
|
height = 48;
|
||
|
}
|
||
|
1117
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Pole Banner (Red)";
|
||
|
sprite = "BANRA0";
|
||
|
width = 40;
|
||
|
height = 224;
|
||
|
}
|
||
|
1118
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Pole Banner (Blue)";
|
||
|
sprite = "BANRA0";
|
||
|
width = 40;
|
||
|
height = 224;
|
||
|
}
|
||
|
1119
|
||
|
{
|
||
|
title = "Candle";
|
||
|
sprite = "CNDLA0";
|
||
|
width = 8;
|
||
|
height = 48;
|
||
|
flags1text = "[1] Add corona";
|
||
|
}
|
||
|
1120
|
||
|
{
|
||
|
title = "Candle Pricket";
|
||
|
sprite = "CNDLB0";
|
||
|
width = 8;
|
||
|
height = 176;
|
||
|
flags1text = "[1] Add corona";
|
||
|
}
|
||
|
1121
|
||
|
{
|
||
|
title = "Flame Holder";
|
||
|
sprite = "FLMHA0";
|
||
|
width = 24;
|
||
|
height = 80;
|
||
|
flags1text = "[1] Add corona";
|
||
|
flags4text = "[4] No flame";
|
||
|
}
|
||
|
1122
|
||
|
{
|
||
|
title = "Fire Torch";
|
||
|
sprite = "CTRCA0";
|
||
|
width = 16;
|
||
|
height = 80;
|
||
|
}
|
||
|
1123
|
||
|
{
|
||
|
title = "Cannonball Launcher";
|
||
|
sprite = "internal:cannonball";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
1124
|
||
|
{
|
||
|
blocking = 2;
|
||
|
title = "Cannonball";
|
||
|
sprite = "CBLLA0";
|
||
|
width = 20;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1125
|
||
|
{
|
||
|
title = "Brambles";
|
||
|
sprite = "CABRALAR";
|
||
|
width = 48;
|
||
|
height = 32;
|
||
|
}
|
||
|
1126
|
||
|
{
|
||
|
title = "Invisible Lockon Object";
|
||
|
sprite = "LCKNC0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1127
|
||
|
{
|
||
|
title = "Spectator Eggrobo";
|
||
|
sprite = "EGR1A1";
|
||
|
width = 20;
|
||
|
height = 72;
|
||
|
}
|
||
|
1128
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Waving Flag (Red)";
|
||
|
sprite = "CFLGA0";
|
||
|
width = 8;
|
||
|
height = 208;
|
||
|
}
|
||
|
1129
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Waving Flag (Blue)";
|
||
|
sprite = "CFLGA0";
|
||
|
width = 8;
|
||
|
height = 208;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
aridcanyon
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Arid Canyon";
|
||
|
|
||
|
1200
|
||
|
{
|
||
|
title = "Tumbleweed (Big)";
|
||
|
sprite = "BTBLA0";
|
||
|
width = 24;
|
||
|
height = 48;
|
||
|
flags8text = "[8] Moves perpetually";
|
||
|
}
|
||
|
1201
|
||
|
{
|
||
|
title = "Tumbleweed (Small)";
|
||
|
sprite = "STBLA0";
|
||
|
width = 12;
|
||
|
height = 24;
|
||
|
flags8text = "[8] Moves perpetually";
|
||
|
}
|
||
|
1202
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Rock Spawner";
|
||
|
sprite = "ROIAA0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
angletext = "Tag";
|
||
|
}
|
||
|
1203
|
||
|
{
|
||
|
title = "Tiny Red Flower Cactus";
|
||
|
sprite = "CACTA0";
|
||
|
width = 13;
|
||
|
height = 24;
|
||
|
}
|
||
|
1204
|
||
|
{
|
||
|
title = "Small Red Flower Cactus";
|
||
|
sprite = "CACTB0";
|
||
|
width = 15;
|
||
|
height = 52;
|
||
|
}
|
||
|
1205
|
||
|
{
|
||
|
title = "Tiny Blue Flower Cactus";
|
||
|
sprite = "CACTC0";
|
||
|
width = 13;
|
||
|
height = 24;
|
||
|
}
|
||
|
1206
|
||
|
{
|
||
|
title = "Small Blue Flower Cactus";
|
||
|
sprite = "CACTD0";
|
||
|
width = 15;
|
||
|
height = 52;
|
||
|
}
|
||
|
1207
|
||
|
{
|
||
|
title = "Prickly Pear";
|
||
|
sprite = "CACTE0";
|
||
|
width = 32;
|
||
|
height = 96;
|
||
|
}
|
||
|
1208
|
||
|
{
|
||
|
title = "Barrel Cactus";
|
||
|
sprite = "CACTF0";
|
||
|
width = 20;
|
||
|
height = 128;
|
||
|
}
|
||
|
1209
|
||
|
{
|
||
|
title = "Tall Barrel Cactus";
|
||
|
sprite = "CACTG0";
|
||
|
width = 24;
|
||
|
height = 224;
|
||
|
}
|
||
|
1210
|
||
|
{
|
||
|
title = "Armed Cactus";
|
||
|
sprite = "CACTH0";
|
||
|
width = 24;
|
||
|
height = 256;
|
||
|
}
|
||
|
1211
|
||
|
{
|
||
|
title = "Ball Cactus";
|
||
|
sprite = "CACTI0";
|
||
|
width = 48;
|
||
|
height = 96;
|
||
|
}
|
||
|
1212
|
||
|
{
|
||
|
title = "Caution Sign";
|
||
|
sprite = "WWSGAR";
|
||
|
width = 22;
|
||
|
height = 64;
|
||
|
}
|
||
|
1213
|
||
|
{
|
||
|
title = "Cacti Sign";
|
||
|
sprite = "WWS2AR";
|
||
|
width = 22;
|
||
|
height = 64;
|
||
|
}
|
||
|
1214
|
||
|
{
|
||
|
title = "Sharp Turn Sign";
|
||
|
sprite = "WWS3ALAR";
|
||
|
width = 16;
|
||
|
height = 192;
|
||
|
}
|
||
|
1215
|
||
|
{
|
||
|
title = "Mine Oil Lamp";
|
||
|
sprite = "OILLA0";
|
||
|
width = 22;
|
||
|
height = 64;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
1216
|
||
|
{
|
||
|
title = "TNT Barrel";
|
||
|
sprite = "BARRA1";
|
||
|
width = 24;
|
||
|
height = 63;
|
||
|
}
|
||
|
1217
|
||
|
{
|
||
|
title = "TNT Proximity Shell";
|
||
|
sprite = "REMTA0";
|
||
|
width = 64;
|
||
|
height = 40;
|
||
|
}
|
||
|
1218
|
||
|
{
|
||
|
title = "Dust Devil";
|
||
|
sprite = "TAZDCR";
|
||
|
width = 80;
|
||
|
height = 416;
|
||
|
}
|
||
|
1219
|
||
|
{
|
||
|
title = "Minecart Spawner";
|
||
|
sprite = "MCRTCLFR";
|
||
|
width = 22;
|
||
|
height = 32;
|
||
|
}
|
||
|
1220
|
||
|
{
|
||
|
title = "Minecart Stopper";
|
||
|
sprite = "MCRTIR";
|
||
|
width = 32;
|
||
|
height = 32;
|
||
|
}
|
||
|
1221
|
||
|
{
|
||
|
title = "Minecart Saloon Door";
|
||
|
sprite = "SALDARAL";
|
||
|
width = 96;
|
||
|
height = 160;
|
||
|
flags8text = "[8] Allow non-minecart players";
|
||
|
}
|
||
|
1222
|
||
|
{
|
||
|
title = "Train Cameo Spawner";
|
||
|
sprite = "TRAEBRBL";
|
||
|
width = 28;
|
||
|
height = 32;
|
||
|
}
|
||
|
1223
|
||
|
{
|
||
|
title = "Train Dust Spawner";
|
||
|
sprite = "ADSTA0";
|
||
|
width = 4;
|
||
|
height = 4;
|
||
|
}
|
||
|
1224
|
||
|
{
|
||
|
title = "Train Steam Spawner";
|
||
|
sprite = "STEAA0";
|
||
|
width = 4;
|
||
|
height = 4;
|
||
|
}
|
||
|
1229
|
||
|
{
|
||
|
title = "Minecart Switch Point";
|
||
|
sprite = "internal:zoom";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
flags8text = "[8] Enable switching";
|
||
|
}
|
||
|
1230
|
||
|
{
|
||
|
title = "Tiny Cactus";
|
||
|
sprite = "CACTJ0";
|
||
|
width = 13;
|
||
|
height = 28;
|
||
|
}
|
||
|
1231
|
||
|
{
|
||
|
title = "Small Cactus";
|
||
|
sprite = "CACTK0";
|
||
|
width = 15;
|
||
|
height = 60;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
redvolcano
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Red Volcano";
|
||
|
|
||
|
1300
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Flame Jet (Horizontal)";
|
||
|
sprite = "internal:flameh";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags8text = "[8] Waves vertically";
|
||
|
angletext = "On/Off time";
|
||
|
parametertext = "Strength";
|
||
|
}
|
||
|
1301
|
||
|
{
|
||
|
title = "Flame Jet (Vertical)";
|
||
|
sprite = "internal:flamev";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags8text = "[8] Shoot downwards";
|
||
|
angletext = "On/Off time";
|
||
|
parametertext = "Strength";
|
||
|
}
|
||
|
1302
|
||
|
{
|
||
|
title = "Spinning Flame Jet (Counter-Clockwise)";
|
||
|
sprite = "internal:flame2";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
}
|
||
|
1303
|
||
|
{
|
||
|
title = "Spinning Flame Jet (Clockwise)";
|
||
|
sprite = "internal:flame1";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
}
|
||
|
1304
|
||
|
{
|
||
|
title = "Lavafall";
|
||
|
sprite = "LFALF0";
|
||
|
width = 30;
|
||
|
height = 32;
|
||
|
angletext = "Initial delay";
|
||
|
flags8text = "[8] Double size";
|
||
|
}
|
||
|
1305
|
||
|
{
|
||
|
title = "Rollout Rock";
|
||
|
sprite = "PUMIA1A5";
|
||
|
width = 30;
|
||
|
height = 60;
|
||
|
flags8text = "[8] Non-buoyant";
|
||
|
}
|
||
|
1306
|
||
|
{
|
||
|
title = "Big Fern";
|
||
|
sprite = "JPLAB0";
|
||
|
width = 32;
|
||
|
height = 48;
|
||
|
}
|
||
|
1307
|
||
|
{
|
||
|
title = "Jungle Palm";
|
||
|
sprite = "JPLAC0";
|
||
|
width = 32;
|
||
|
height = 48;
|
||
|
}
|
||
|
1308
|
||
|
{
|
||
|
title = "Torch Flower";
|
||
|
sprite = "TFLOA0";
|
||
|
width = 14;
|
||
|
height = 110;
|
||
|
}
|
||
|
1309
|
||
|
{
|
||
|
title = "RVZ1 Wall Vine (Long)";
|
||
|
sprite = "WVINALAR";
|
||
|
width = 1;
|
||
|
height = 288;
|
||
|
}
|
||
|
1310
|
||
|
{
|
||
|
title = "RVZ1 Wall Vine (Short)";
|
||
|
sprite = "WVINBLBR";
|
||
|
width = 1;
|
||
|
height = 288;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
botanicserenity
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Botanic Serenity";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
sprite = "BSZ1A0";
|
||
|
1400
|
||
|
{
|
||
|
title = "Tall Flower (Red)";
|
||
|
sprite = "BSZ1A0";
|
||
|
}
|
||
|
1401
|
||
|
{
|
||
|
title = "Tall Flower (Purple)";
|
||
|
sprite = "BSZ1B0";
|
||
|
}
|
||
|
1402
|
||
|
{
|
||
|
title = "Tall Flower (Blue)";
|
||
|
sprite = "BSZ1C0";
|
||
|
}
|
||
|
1403
|
||
|
{
|
||
|
title = "Tall Flower (Cyan)";
|
||
|
sprite = "BSZ1D0";
|
||
|
}
|
||
|
1404
|
||
|
{
|
||
|
title = "Tall Flower (Yellow)";
|
||
|
sprite = "BSZ1E0";
|
||
|
}
|
||
|
1405
|
||
|
{
|
||
|
title = "Tall Flower (Orange)";
|
||
|
sprite = "BSZ1F0";
|
||
|
}
|
||
|
1410
|
||
|
{
|
||
|
title = "Medium Flower (Red)";
|
||
|
sprite = "BSZ2A0";
|
||
|
}
|
||
|
1411
|
||
|
{
|
||
|
title = "Medium Flower (Purple)";
|
||
|
sprite = "BSZ2B0";
|
||
|
}
|
||
|
1412
|
||
|
{
|
||
|
title = "Medium Flower (Blue)";
|
||
|
sprite = "BSZ2C0";
|
||
|
}
|
||
|
1413
|
||
|
{
|
||
|
title = "Medium Flower (Cyan)";
|
||
|
sprite = "BSZ2D0";
|
||
|
}
|
||
|
1414
|
||
|
{
|
||
|
title = "Medium Flower (Yellow)";
|
||
|
sprite = "BSZ2E0";
|
||
|
}
|
||
|
1415
|
||
|
{
|
||
|
title = "Medium Flower (Orange)";
|
||
|
sprite = "BSZ2F0";
|
||
|
}
|
||
|
1420
|
||
|
{
|
||
|
title = "Short Flower (Red)";
|
||
|
sprite = "BSZ3A0";
|
||
|
}
|
||
|
1421
|
||
|
{
|
||
|
title = "Short Flower (Purple)";
|
||
|
sprite = "BSZ3B0";
|
||
|
}
|
||
|
1422
|
||
|
{
|
||
|
title = "Short Flower (Blue)";
|
||
|
sprite = "BSZ3C0";
|
||
|
}
|
||
|
1423
|
||
|
{
|
||
|
title = "Short Flower (Cyan)";
|
||
|
sprite = "BSZ3D0";
|
||
|
}
|
||
|
1424
|
||
|
{
|
||
|
title = "Short Flower (Yellow)";
|
||
|
sprite = "BSZ3E0";
|
||
|
}
|
||
|
1425
|
||
|
{
|
||
|
title = "Short Flower (Orange)";
|
||
|
sprite = "BSZ3F0";
|
||
|
}
|
||
|
1430
|
||
|
{
|
||
|
title = "Tulip (Red)";
|
||
|
sprite = "BST1A0";
|
||
|
}
|
||
|
1431
|
||
|
{
|
||
|
title = "Tulip (Purple)";
|
||
|
sprite = "BST2A0";
|
||
|
}
|
||
|
1432
|
||
|
{
|
||
|
title = "Tulip (Blue)";
|
||
|
sprite = "BST3A0";
|
||
|
}
|
||
|
1433
|
||
|
{
|
||
|
title = "Tulip (Cyan)";
|
||
|
sprite = "BST4A0";
|
||
|
}
|
||
|
1434
|
||
|
{
|
||
|
title = "Tulip (Yellow)";
|
||
|
sprite = "BST5A0";
|
||
|
}
|
||
|
1435
|
||
|
{
|
||
|
title = "Tulip (Orange)";
|
||
|
sprite = "BST6A0";
|
||
|
}
|
||
|
1440
|
||
|
{
|
||
|
title = "Cluster (Red)";
|
||
|
sprite = "BSZ5A0";
|
||
|
}
|
||
|
1441
|
||
|
{
|
||
|
title = "Cluster (Purple)";
|
||
|
sprite = "BSZ5B0";
|
||
|
}
|
||
|
1442
|
||
|
{
|
||
|
title = "Cluster (Blue)";
|
||
|
sprite = "BSZ5C0";
|
||
|
}
|
||
|
1443
|
||
|
{
|
||
|
title = "Cluster (Cyan)";
|
||
|
sprite = "BSZ5D0";
|
||
|
}
|
||
|
1444
|
||
|
{
|
||
|
title = "Cluster (Yellow)";
|
||
|
sprite = "BSZ5E0";
|
||
|
}
|
||
|
1445
|
||
|
{
|
||
|
title = "Cluster (Orange)";
|
||
|
sprite = "BSZ5F0";
|
||
|
}
|
||
|
1450
|
||
|
{
|
||
|
title = "Bush (Red)";
|
||
|
sprite = "BSZ6A0";
|
||
|
}
|
||
|
1451
|
||
|
{
|
||
|
title = "Bush (Purple)";
|
||
|
sprite = "BSZ6B0";
|
||
|
}
|
||
|
1452
|
||
|
{
|
||
|
title = "Bush (Blue)";
|
||
|
sprite = "BSZ6C0";
|
||
|
}
|
||
|
1453
|
||
|
{
|
||
|
title = "Bush (Cyan)";
|
||
|
sprite = "BSZ6D0";
|
||
|
}
|
||
|
1454
|
||
|
{
|
||
|
title = "Bush (Yellow)";
|
||
|
sprite = "BSZ6E0";
|
||
|
}
|
||
|
1455
|
||
|
{
|
||
|
title = "Bush (Orange)";
|
||
|
sprite = "BSZ6F0";
|
||
|
}
|
||
|
1460
|
||
|
{
|
||
|
title = "Vine (Red)";
|
||
|
sprite = "BSZ7A0";
|
||
|
}
|
||
|
1461
|
||
|
{
|
||
|
title = "Vine (Purple)";
|
||
|
sprite = "BSZ7B0";
|
||
|
}
|
||
|
1462
|
||
|
{
|
||
|
title = "Vine (Blue)";
|
||
|
sprite = "BSZ7C0";
|
||
|
}
|
||
|
1463
|
||
|
{
|
||
|
title = "Vine (Cyan)";
|
||
|
sprite = "BSZ7D0";
|
||
|
}
|
||
|
1464
|
||
|
{
|
||
|
title = "Vine (Yellow)";
|
||
|
sprite = "BSZ7E0";
|
||
|
}
|
||
|
1465
|
||
|
{
|
||
|
title = "Vine (Orange)";
|
||
|
sprite = "BSZ7F0";
|
||
|
}
|
||
|
1470
|
||
|
{
|
||
|
title = "BSZ Shrub";
|
||
|
sprite = "BSZ8A0";
|
||
|
}
|
||
|
1471
|
||
|
{
|
||
|
title = "BSZ Clover";
|
||
|
sprite = "BSZ8B0";
|
||
|
}
|
||
|
1473
|
||
|
{
|
||
|
title = "Palm Tree (Big)";
|
||
|
width = 16;
|
||
|
height = 160;
|
||
|
sprite = "BSZ8D0";
|
||
|
}
|
||
|
1475
|
||
|
{
|
||
|
title = "Palm Tree (Small)";
|
||
|
width = 16;
|
||
|
height = 80;
|
||
|
sprite = "BSZ8F0";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
azuretemple
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Azure Temple";
|
||
|
|
||
|
1500
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Glaregoyle";
|
||
|
sprite = "BGARA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1501
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Glaregoyle (Up)";
|
||
|
sprite = "BGARA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1502
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Glaregoyle (Down)";
|
||
|
sprite = "BGARA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1503
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Glaregoyle (Long)";
|
||
|
sprite = "BGARA1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1504
|
||
|
{
|
||
|
title = "ATZ Target";
|
||
|
sprite = "RCRYB0";
|
||
|
width = 24;
|
||
|
height = 32;
|
||
|
}
|
||
|
1505
|
||
|
{
|
||
|
title = "Green Flame";
|
||
|
sprite = "CFLMA0E0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
1506
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Blue Gargoyle";
|
||
|
sprite = "BGARD1";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
dreamhill
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Dream Hill";
|
||
|
|
||
|
1600
|
||
|
{
|
||
|
title = "Spring Tree";
|
||
|
sprite = "TRE6A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1601
|
||
|
{
|
||
|
title = "Shleep";
|
||
|
sprite = "SHLPA0";
|
||
|
width = 24;
|
||
|
height = 32;
|
||
|
}
|
||
|
1602
|
||
|
{
|
||
|
title = "Pian";
|
||
|
sprite = "NTPNALAR";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
nightstrk
|
||
|
{
|
||
|
color = 13; // Pink
|
||
|
title = "NiGHTS Track";
|
||
|
width = 8;
|
||
|
height = 4096;
|
||
|
sprite = "UNKNA0";
|
||
|
|
||
|
1700
|
||
|
{
|
||
|
title = "Axis";
|
||
|
sprite = "internal:axis1";
|
||
|
circle = 1;
|
||
|
unflippable = true;
|
||
|
ignoreZ = true;
|
||
|
flagsvaluetext = "Order";
|
||
|
angletext = "Radius/Direction";
|
||
|
parametertext = "Mare";
|
||
|
}
|
||
|
1701
|
||
|
{
|
||
|
title = "Axis Transfer";
|
||
|
sprite = "internal:axis2";
|
||
|
unflippable = true;
|
||
|
ignoreZ = true;
|
||
|
flagsvaluetext = "Order";
|
||
|
parametertext = "Mare";
|
||
|
}
|
||
|
1702
|
||
|
{
|
||
|
title = "Axis Transfer Line";
|
||
|
sprite = "internal:axis3";
|
||
|
unflippable = true;
|
||
|
ignoreZ = true;
|
||
|
flagsvaluetext = "Order";
|
||
|
parametertext = "Mare";
|
||
|
}
|
||
|
1710
|
||
|
{
|
||
|
title = "Ideya Capture";
|
||
|
sprite = "CAPSA0";
|
||
|
width = 72;
|
||
|
height = 144;
|
||
|
angletext = "Rings";
|
||
|
parametertext = "Mare";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
nights
|
||
|
{
|
||
|
color = 13; // Pink
|
||
|
title = "NiGHTS Items";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
|
||
|
1703
|
||
|
{
|
||
|
title = "Ideya Drone";
|
||
|
sprite = "NDRNA1";
|
||
|
width = 16;
|
||
|
height = 56;
|
||
|
flags1text = "[1] Align player to middle";
|
||
|
flags4text = "[4] Align player to top";
|
||
|
flags8text = "[8] Die upon time up";
|
||
|
angletext = "Time limit";
|
||
|
parametertext = "Height";
|
||
|
}
|
||
|
1704
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "NiGHTS Bumper";
|
||
|
sprite = "NBMPG3G7";
|
||
|
width = 32;
|
||
|
height = 64;
|
||
|
unflippable = true;
|
||
|
flagsvaluetext = "Pitch";
|
||
|
angletext = "Yaw";
|
||
|
}
|
||
|
1705
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Hoop (Generic)";
|
||
|
sprite = "HOOPA0";
|
||
|
width = 80;
|
||
|
height = 160;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
flagsvaluetext = "Height";
|
||
|
angletext = "Pitch/Yaw";
|
||
|
}
|
||
|
1706
|
||
|
{
|
||
|
title = "Blue Sphere";
|
||
|
sprite = "SPHRA0";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
unflippable = true;
|
||
|
}
|
||
|
1707
|
||
|
{
|
||
|
title = "Super Paraloop";
|
||
|
sprite = "NPRUA0";
|
||
|
flags4text = "[4] Bonus time only";
|
||
|
flags8text = "[8] Spawn immediately";
|
||
|
}
|
||
|
1708
|
||
|
{
|
||
|
title = "Drill Refill";
|
||
|
sprite = "NPRUB0";
|
||
|
flags4text = "[4] Bonus time only";
|
||
|
flags8text = "[8] Spawn immediately";
|
||
|
}
|
||
|
1709
|
||
|
{
|
||
|
title = "Nightopian Helper";
|
||
|
sprite = "NPRUC0";
|
||
|
flags4text = "[4] Bonus time only";
|
||
|
flags8text = "[8] Spawn immediately";
|
||
|
}
|
||
|
1711
|
||
|
{
|
||
|
title = "Extra Time";
|
||
|
sprite = "NPRUD0";
|
||
|
flags4text = "[4] Bonus time only";
|
||
|
flags8text = "[8] Spawn immediately";
|
||
|
}
|
||
|
1712
|
||
|
{
|
||
|
title = "Link Freeze";
|
||
|
sprite = "NPRUE0";
|
||
|
flags4text = "[4] Bonus time only";
|
||
|
flags8text = "[8] Spawn immediately";
|
||
|
}
|
||
|
1713
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Hoop (Customizable)";
|
||
|
flags1text = "[1] Radius +16";
|
||
|
flags2text = "[2] Radius +32";
|
||
|
flags4text = "[4] Radius +64";
|
||
|
flags8text = "[8] Radius +128";
|
||
|
sprite = "HOOPA0";
|
||
|
width = 80;
|
||
|
height = 160;
|
||
|
unflippable = true;
|
||
|
centerHitbox = true;
|
||
|
}
|
||
|
1714
|
||
|
{
|
||
|
title = "Ideya Anchor Point";
|
||
|
sprite = "internal:axis1";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
parametertext = "Ideya";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mario
|
||
|
{
|
||
|
color = 6; // Brown
|
||
|
title = "Mario";
|
||
|
|
||
|
1800
|
||
|
{
|
||
|
title = "Coin";
|
||
|
sprite = "COINA0";
|
||
|
width = 16;
|
||
|
height = 24;
|
||
|
flags8height = 24;
|
||
|
flags8text = "[8] Float";
|
||
|
}
|
||
|
1801
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Goomba";
|
||
|
sprite = "GOOMA0";
|
||
|
width = 24;
|
||
|
height = 32;
|
||
|
}
|
||
|
1802
|
||
|
{
|
||
|
arrow = 1;
|
||
|
title = "Goomba (Blue)";
|
||
|
sprite = "BGOMA0";
|
||
|
width = 24;
|
||
|
height = 32;
|
||
|
}
|
||
|
1803
|
||
|
{
|
||
|
title = "Fire Flower";
|
||
|
sprite = "FFWRB0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1804
|
||
|
{
|
||
|
title = "Koopa Shell";
|
||
|
sprite = "SHLLA1";
|
||
|
width = 16;
|
||
|
height = 20;
|
||
|
}
|
||
|
1805
|
||
|
{
|
||
|
title = "Puma (Jumping Fireball)";
|
||
|
sprite = "PUMAA0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
angletext = "Jump strength";
|
||
|
}
|
||
|
1806
|
||
|
{
|
||
|
title = "King Bowser";
|
||
|
sprite = "KOOPA0";
|
||
|
width = 16;
|
||
|
height = 48;
|
||
|
}
|
||
|
1807
|
||
|
{
|
||
|
title = "Axe";
|
||
|
sprite = "MAXEA0";
|
||
|
width = 8;
|
||
|
height = 16;
|
||
|
}
|
||
|
1808
|
||
|
{
|
||
|
title = "Bush (Short)";
|
||
|
sprite = "MUS1A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1809
|
||
|
{
|
||
|
title = "Bush (Tall)";
|
||
|
sprite = "MUS2A0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1810
|
||
|
{
|
||
|
title = "Toad";
|
||
|
sprite = "TOADA0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
christmasdisco
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Christmas & Disco";
|
||
|
|
||
|
1850
|
||
|
{
|
||
|
title = "Christmas Pole";
|
||
|
sprite = "XMS1A0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1851
|
||
|
{
|
||
|
title = "Candy Cane";
|
||
|
sprite = "XMS2A0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
1852
|
||
|
{
|
||
|
blocking = 2;
|
||
|
title = "Snowman";
|
||
|
sprite = "XMS3A0";
|
||
|
width = 16;
|
||
|
height = 64;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1853
|
||
|
{
|
||
|
blocking = 2;
|
||
|
title = "Snowman (With Hat)";
|
||
|
sprite = "XMS3B0";
|
||
|
width = 16;
|
||
|
height = 80;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
1854
|
||
|
{
|
||
|
title = "Lamp Post";
|
||
|
sprite = "XMS4A0";
|
||
|
width = 8;
|
||
|
height = 120;
|
||
|
}
|
||
|
1855
|
||
|
{
|
||
|
title = "Lamp Post (Snow)";
|
||
|
sprite = "XMS4B0";
|
||
|
width = 8;
|
||
|
height = 120;
|
||
|
}
|
||
|
1856
|
||
|
{
|
||
|
title = "Hanging Star";
|
||
|
sprite = "XMS5A0";
|
||
|
width = 4;
|
||
|
height = 80;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
1857
|
||
|
{
|
||
|
title = "Berry Bush (Snow)";
|
||
|
sprite = "BUS1B0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1858
|
||
|
{
|
||
|
title = "Bush (Snow)";
|
||
|
sprite = "BUS2B0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1859
|
||
|
{
|
||
|
title = "Blueberry Bush (Snow)";
|
||
|
sprite = "BUS3B0";
|
||
|
width = 16;
|
||
|
height = 32;
|
||
|
}
|
||
|
1875
|
||
|
{
|
||
|
title = "Disco Ball";
|
||
|
sprite = "DBALA0";
|
||
|
width = 16;
|
||
|
height = 54;
|
||
|
hangs = 1;
|
||
|
}
|
||
|
1876
|
||
|
{
|
||
|
arrow = 1;
|
||
|
blocking = 2;
|
||
|
title = "Eggman Disco Statue";
|
||
|
sprite = "ESTAB1";
|
||
|
width = 20;
|
||
|
height = 96;
|
||
|
flags4text = "[4] Slides when pushed";
|
||
|
flags8text = "[8] Not pushable";
|
||
|
}
|
||
|
}
|
||
|
|
||
|
stalagmites
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Stalagmites";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
|
||
|
1900
|
||
|
{
|
||
|
title = "Brown Stalagmite (Tall)";
|
||
|
sprite = "STLGA0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1901
|
||
|
{
|
||
|
title = "Brown Stalagmite";
|
||
|
sprite = "STLGB0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1902
|
||
|
{
|
||
|
title = "Orange Stalagmite (Tall)";
|
||
|
sprite = "STLGC0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1903
|
||
|
{
|
||
|
title = "Orange Stalagmite";
|
||
|
sprite = "STLGD0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1904
|
||
|
{
|
||
|
title = "Red Stalagmite (Tall)";
|
||
|
sprite = "STLGE0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1905
|
||
|
{
|
||
|
title = "Red Stalagmite";
|
||
|
sprite = "STLGF0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1906
|
||
|
{
|
||
|
title = "Gray Stalagmite (Tall)";
|
||
|
sprite = "STLGG0";
|
||
|
width = 24;
|
||
|
height = 96;
|
||
|
}
|
||
|
1907
|
||
|
{
|
||
|
title = "Gray Stalagmite";
|
||
|
sprite = "STLGH0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1908
|
||
|
{
|
||
|
title = "Blue Stalagmite (Tall)";
|
||
|
sprite = "STLGI0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
1909
|
||
|
{
|
||
|
title = "Blue Stalagmite";
|
||
|
sprite = "STLGJ0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
hauntedheights
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Haunted Heights";
|
||
|
|
||
|
2000
|
||
|
{
|
||
|
title = "Smashing Spikeball";
|
||
|
sprite = "FMCEA0";
|
||
|
width = 18;
|
||
|
height = 28;
|
||
|
angletext = "Initial delay";
|
||
|
}
|
||
|
2001
|
||
|
{
|
||
|
title = "HHZ Grass";
|
||
|
sprite = "HHZMA0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
2002
|
||
|
{
|
||
|
title = "HHZ Tentacle 1";
|
||
|
sprite = "HHZMB0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
2003
|
||
|
{
|
||
|
title = "HHZ Tentacle 2";
|
||
|
sprite = "HHZMC0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
2004
|
||
|
{
|
||
|
title = "HHZ Stalagmite (Tall)";
|
||
|
sprite = "HHZME0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
2005
|
||
|
{
|
||
|
title = "HHZ Stalagmite (Short)";
|
||
|
sprite = "HHZMF0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
}
|
||
|
2006
|
||
|
{
|
||
|
title = "Jack-o'-lantern 1";
|
||
|
sprite = "PUMKA0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags1text = "Don't flicker";
|
||
|
}
|
||
|
2007
|
||
|
{
|
||
|
title = "Jack-o'-lantern 2";
|
||
|
sprite = "PUMKB0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags1text = "Don't flicker";
|
||
|
}
|
||
|
2008
|
||
|
{
|
||
|
title = "Jack-o'-lantern 3";
|
||
|
sprite = "PUMKC0";
|
||
|
width = 16;
|
||
|
height = 40;
|
||
|
flags1text = "Don't flicker";
|
||
|
}
|
||
|
2009
|
||
|
{
|
||
|
title = "Purple Mushroom";
|
||
|
sprite = "SHRMD0";
|
||
|
width = 16;
|
||
|
height = 48;
|
||
|
}
|
||
|
2010
|
||
|
{
|
||
|
title = "HHZ Tree";
|
||
|
sprite = "HHPLC0";
|
||
|
width = 12;
|
||
|
height = 40;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
frozenhillside
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Frozen Hillside";
|
||
|
|
||
|
2100
|
||
|
{
|
||
|
title = "Ice Shard (Small)";
|
||
|
sprite = "FHZIA0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
2101
|
||
|
{
|
||
|
title = "Ice Shard (Large)";
|
||
|
sprite = "FHZIB0";
|
||
|
width = 8;
|
||
|
height = 32;
|
||
|
}
|
||
|
2102
|
||
|
{
|
||
|
title = "Crystal Tree (Aqua)";
|
||
|
sprite = "TRE3A0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
2103
|
||
|
{
|
||
|
title = "Crystal Tree (Pink)";
|
||
|
sprite = "TRE3B0";
|
||
|
width = 20;
|
||
|
height = 200;
|
||
|
}
|
||
|
2104
|
||
|
{
|
||
|
title = "Amy Cameo";
|
||
|
sprite = "ROSYA1";
|
||
|
width = 16;
|
||
|
height = 48;
|
||
|
flags1text = "[1] Grayscale mode";
|
||
|
}
|
||
|
2105
|
||
|
{
|
||
|
title = "Mistletoe";
|
||
|
sprite = "XMS6A0";
|
||
|
width = 52;
|
||
|
height = 106;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
flickies
|
||
|
{
|
||
|
color = 10; // Green
|
||
|
title = "Flickies";
|
||
|
width = 8;
|
||
|
height = 20;
|
||
|
flags1text = "[1] Move aimlessly";
|
||
|
flags4text = "[4] No movement";
|
||
|
flags8text = "[8] Hop";
|
||
|
angletext = "Radius";
|
||
|
|
||
|
2200
|
||
|
{
|
||
|
title = "Bluebird";
|
||
|
sprite = "FL01A1";
|
||
|
}
|
||
|
2201
|
||
|
{
|
||
|
title = "Rabbit";
|
||
|
sprite = "FL02A1";
|
||
|
}
|
||
|
2202
|
||
|
{
|
||
|
title = "Chicken";
|
||
|
sprite = "FL03A1";
|
||
|
}
|
||
|
2203
|
||
|
{
|
||
|
title = "Seal";
|
||
|
sprite = "FL04A1";
|
||
|
}
|
||
|
2204
|
||
|
{
|
||
|
title = "Pig";
|
||
|
sprite = "FL05A1";
|
||
|
}
|
||
|
2205
|
||
|
{
|
||
|
title = "Chipmunk";
|
||
|
sprite = "FL06A1";
|
||
|
}
|
||
|
2206
|
||
|
{
|
||
|
title = "Penguin";
|
||
|
sprite = "FL07A1";
|
||
|
}
|
||
|
2207
|
||
|
{
|
||
|
title = "Fish";
|
||
|
sprite = "FL08A1";
|
||
|
parametertext = "Color";
|
||
|
}
|
||
|
2208
|
||
|
{
|
||
|
title = "Ram";
|
||
|
sprite = "FL09A1";
|
||
|
}
|
||
|
2209
|
||
|
{
|
||
|
title = "Puffin";
|
||
|
sprite = "FL10A1";
|
||
|
}
|
||
|
2210
|
||
|
{
|
||
|
title = "Cow";
|
||
|
sprite = "FL11A1";
|
||
|
}
|
||
|
2211
|
||
|
{
|
||
|
title = "Rat";
|
||
|
sprite = "FL12A1";
|
||
|
}
|
||
|
2212
|
||
|
{
|
||
|
title = "Bear";
|
||
|
sprite = "FL13A1";
|
||
|
}
|
||
|
2213
|
||
|
{
|
||
|
title = "Dove";
|
||
|
sprite = "FL14A1";
|
||
|
}
|
||
|
2214
|
||
|
{
|
||
|
title = "Cat";
|
||
|
sprite = "FL15A1";
|
||
|
}
|
||
|
2215
|
||
|
{
|
||
|
title = "Canary";
|
||
|
sprite = "FL16A1";
|
||
|
}
|
||
|
2216
|
||
|
{
|
||
|
title = "Spider";
|
||
|
sprite = "FS01A1";
|
||
|
}
|
||
|
2217
|
||
|
{
|
||
|
title = "Bat";
|
||
|
sprite = "FS02A0";
|
||
|
}
|
||
|
}
|