mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-12-23 11:10:56 +00:00
73 lines
1.6 KiB
C
73 lines
1.6 KiB
C
|
// Simple game music file player
|
||
|
|
||
|
// Game_Music_Emu 0.6.0
|
||
|
#ifndef MUSIC_PLAYER_H
|
||
|
#define MUSIC_PLAYER_H
|
||
|
|
||
|
#include "gme.h"
|
||
|
|
||
|
class Music_Player {
|
||
|
public:
|
||
|
// Initialize player and set sample rate
|
||
|
gme_err_t init( long sample_rate = 44100 );
|
||
|
|
||
|
// Load game music file. NULL on success, otherwise error string.
|
||
|
gme_err_t load_file( const char* path );
|
||
|
|
||
|
// (Re)start playing track. Tracks are numbered from 0 to track_count() - 1.
|
||
|
gme_err_t start_track( int track );
|
||
|
|
||
|
// Stop playing current file
|
||
|
void stop();
|
||
|
|
||
|
// Optional functions
|
||
|
|
||
|
// Number of tracks in current file, or 0 if no file loaded.
|
||
|
int track_count() const;
|
||
|
|
||
|
// Info for current track
|
||
|
gme_info_t const& track_info() const { return *track_info_; }
|
||
|
|
||
|
// Pause/resume playing current track.
|
||
|
void pause( int );
|
||
|
|
||
|
// True if track ended
|
||
|
bool track_ended() const;
|
||
|
|
||
|
// Pointer to emulator
|
||
|
Music_Emu* emu() const { return emu_; }
|
||
|
|
||
|
// Set stereo depth, where 0.0 = none and 1.0 = maximum
|
||
|
void set_stereo_depth( double );
|
||
|
|
||
|
// Enable accurate sound emulation
|
||
|
void enable_accuracy( bool );
|
||
|
|
||
|
// Set tempo, where 0.5 = half speed, 1.0 = normal, 2.0 = double speed
|
||
|
void set_tempo( double );
|
||
|
|
||
|
// Set voice muting bitmask
|
||
|
void mute_voices( int );
|
||
|
|
||
|
// Set buffer to copy samples from each buffer into, or NULL to disable
|
||
|
typedef short sample_t;
|
||
|
void set_scope_buffer( sample_t* buf, int size ) { scope_buf = buf; scope_buf_size = size; }
|
||
|
|
||
|
public:
|
||
|
Music_Player();
|
||
|
~Music_Player();
|
||
|
private:
|
||
|
Music_Emu* emu_;
|
||
|
sample_t* scope_buf;
|
||
|
long sample_rate;
|
||
|
int scope_buf_size;
|
||
|
bool paused;
|
||
|
gme_info_t* track_info_;
|
||
|
|
||
|
void suspend();
|
||
|
void resume();
|
||
|
static void fill_buffer( void*, sample_t*, int );
|
||
|
};
|
||
|
|
||
|
#endif
|