SRB2/src/win32/fabdxlib.h

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2014-03-15 16:59:03 +00:00
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//-----------------------------------------------------------------------------
/// \file
/// \brief faB's DirectX library v1.0
#ifndef _H_FABDXLIB_
#define _H_FABDXLIB_
//#define WIN32_LEAN_AND_MEAN
#define RPC_NO_WINDOWS_H
#include <windows.h>
#ifdef __MINGW32__
//#define NONAMELESSUNION
#endif
#ifdef _MSC_VER
#pragma warning(disable : 4201)
#endif
#include <ddraw.h>
#if (defined (DIRECTDRAW_VERSION) && (DIRECTDRAW_VERSION >= 0x0700))
#undef DUMMYUNIONNAMEN
#endif
// format of function in app called with width,height
typedef BOOL (*APPENUMMODESCALLBACK)(int width, int height, int bpp);
// globals
extern IDirectDraw2* DDr2;
extern IDirectDrawSurface* ScreenReal;
extern IDirectDrawSurface* ScreenVirtual;
extern IDirectDrawPalette* DDPalette;
extern BOOL bAppFullScreen; // main code might need this to know the current
// fullscreen or windowed state
extern int windowPosX; // current position in windowed mode
extern int windowPosY;
extern int ScreenWidth;
extern int ScreenHeight;
extern BOOL ScreenLocked; // Screen surface is being locked
extern int ScreenPitch; // offset from one line to the next
extern LPBYTE ScreenPtr; // memory of the surface
extern BOOL bDX0300;
BOOL EnumDirectDrawDisplayModes (APPENUMMODESCALLBACK appFunc);
BOOL CreateDirectDrawInstance (VOID);
int InitDirectDrawe (HWND appWin, int width, int height, int bpp, int fullScr);
VOID CloseDirectDraw (VOID);
VOID ReleaseChtuff (VOID);
VOID ClearSurface (IDirectDrawSurface* surface, int color);
BOOL ScreenFlip (int wait);
VOID TextPrint (int x, int y, LPCSTR message);
VOID CreateDDPalette (PALETTEENTRY* colorTable);
VOID DestroyDDPalette (VOID);
VOID SetDDPalette (PALETTEENTRY* pal);
VOID RestoreDDPalette(VOID);
VOID WaitVbl (VOID);
boolean LockScreen (VOID);
VOID UnlockScreen (VOID);
#endif /* _H_FABDXLIB_ */