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879 lines
26 KiB
Text
879 lines
26 KiB
Text
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<ClInclude Include="..\r_segs.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\r_sky.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\r_splats.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\r_state.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\r_things.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\screen.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\v_video.h">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\sounds.h">
|
||
|
<Filter>S_Sounds</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\s_sound.h">
|
||
|
<Filter>S_Sounds</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\lzf.h">
|
||
|
<Filter>W_Wad</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="..\w_wad.h">
|
||
|
<Filter>W_Wad</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="endtxt.h">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="hwsym_sdl.h">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="i_ttf.h">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="ogl_sdl.h">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClInclude>
|
||
|
<ClInclude Include="sdlmain.h">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClInclude>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<CustomBuild Include="..\tmap.nas">
|
||
|
<Filter>A_Asm</Filter>
|
||
|
</CustomBuild>
|
||
|
<CustomBuild Include="..\tmap_mmx.nas">
|
||
|
<Filter>A_Asm</Filter>
|
||
|
</CustomBuild>
|
||
|
<CustomBuild Include="..\tmap_vc.nas">
|
||
|
<Filter>A_Asm</Filter>
|
||
|
</CustomBuild>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<None Include="..\asm_defs.inc">
|
||
|
<Filter>A_Asm</Filter>
|
||
|
</None>
|
||
|
<None Include="..\config.h.in">
|
||
|
<Filter>O_Other</Filter>
|
||
|
</None>
|
||
|
<None Include="SDL_icon.xpm">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</None>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<ClCompile Include="..\b_bot.c">
|
||
|
<Filter>B_Bots</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lapi.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lauxlib.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lbaselib.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lcode.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ldebug.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ldo.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ldump.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lfunc.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lgc.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\linit.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\llex.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lmem.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lobject.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lopcodes.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lparser.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lstate.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lstring.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lstrlib.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ltable.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ltablib.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\ltm.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lundump.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lvm.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\blua\lzio.c">
|
||
|
<Filter>BLUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\dehacked.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\d_clisrv.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\d_main.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\d_net.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\d_netcmd.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\d_netfil.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\z_zone.c">
|
||
|
<Filter>D_Doom</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\f_finale.c">
|
||
|
<Filter>F_Frame</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\f_wipe.c">
|
||
|
<Filter>F_Frame</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\g_game.c">
|
||
|
<Filter>G_Game</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\g_input.c">
|
||
|
<Filter>G_Game</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\am_map.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\command.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\console.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hu_stuff.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\st_stuff.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\y_inter.c">
|
||
|
<Filter>H_Hud</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw3sound.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_bsp.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_cache.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_draw.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_light.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_main.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_md2.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\hw_trick.c">
|
||
|
<Filter>Hw_Hardware</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\filesrch.c">
|
||
|
<Filter>I_Interface</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\i_addrinfo.c">
|
||
|
<Filter>I_Interface</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\i_tcp.c">
|
||
|
<Filter>I_Interface</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\mserv.c">
|
||
|
<Filter>I_Interface</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_baselib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_consolelib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_hooklib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_hudlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_infolib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_maplib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_mathlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_mobjlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_playerlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_script.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_skinlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lua_thinkerlib.c">
|
||
|
<Filter>LUA</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\md5.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_anigif.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_argv.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_bbox.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_cheat.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_cond.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_fixed.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_menu.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_misc.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_queue.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\m_random.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\string.c">
|
||
|
<Filter>M_Misc</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\comptime.c">
|
||
|
<Filter>O_Other</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\info.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_ceilng.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_enemy.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_floor.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_inter.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_lights.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_map.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_maputl.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_mobj.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_polyobj.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_saveg.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_setup.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_sight.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_slopes.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_spec.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_telept.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_tick.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\p_user.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\tables.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\t_facon.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\t_fsin.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\t_ftan.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\t_tan2a.c">
|
||
|
<Filter>P_Play</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\r_bsp.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\r_main.c">
|
||
|
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|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\r_plane.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\r_sky.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
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|
||
|
<Filter>R_Rend</Filter>
|
||
|
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|
||
|
<ClCompile Include="..\r_things.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\screen.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\v_video.c">
|
||
|
<Filter>R_Rend</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\sounds.c">
|
||
|
<Filter>S_Sounds</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\s_sound.c">
|
||
|
<Filter>S_Sounds</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\lzf.c">
|
||
|
<Filter>W_Wad</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\w_wad.c">
|
||
|
<Filter>W_Wad</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="dosstr.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="endtxt.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="hwsym_sdl.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_cdmus.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_main.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_net.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_system.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_ttf.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="i_video.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="IMG_xpm.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="mixer_sound.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="ogl_sdl.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="sdl_sound.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\hardware\r_opengl\r_opengl.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="..\win32\win_dbg.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
<ClCompile Include="SDL_main\SDL_windows_main.c">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</ClCompile>
|
||
|
</ItemGroup>
|
||
|
<ItemGroup>
|
||
|
<Image Include="Srb2SDL.ico">
|
||
|
<Filter>SDLApp</Filter>
|
||
|
</Image>
|
||
|
</ItemGroup>
|
||
|
</Project>
|