mirror of
https://git.do.srb2.org/STJr/SRB2.git
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220 lines
12 KiB
XML
220 lines
12 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug Library|Win32">
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<Configuration>Debug Library</Configuration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release Library|Win32">
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<Configuration>Release Library</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{9B36B6FE-7FC0-434F-A71F-BBEF8099F1D8}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>pngvalid</RootNamespace>
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<Import Project="$(SolutionDir)\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<CustomBuildAfterTargets />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<CustomBuildAfterTargets />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<CustomBuildAfterTargets />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
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<LinkIncremental>false</LinkIncremental>
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<CustomBuildAfterTargets />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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<MinimalRebuild>false</MinimalRebuild>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
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<CompileAsManaged>false</CompileAsManaged>
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<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<StringPooling>true</StringPooling>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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<MinimalRebuild>false</MinimalRebuild>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
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<CompileAsManaged>false</CompileAsManaged>
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<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<StringPooling>true</StringPooling>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<BrowseInformation>true</BrowseInformation>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Full</Optimization>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
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<CompileAsManaged>false</CompileAsManaged>
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<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
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<StringPooling>true</StringPooling>
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<MinimalRebuild>false</MinimalRebuild>
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<BrowseInformation>true</BrowseInformation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
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<ClCompile>
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<WarningLevel>$(WarningLevel)</WarningLevel>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Full</Optimization>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>false</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
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<CompileAsManaged>false</CompileAsManaged>
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<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
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<StringPooling>true</StringPooling>
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<MinimalRebuild>false</MinimalRebuild>
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<BrowseInformation>true</BrowseInformation>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<FloatingPointExceptions>false</FloatingPointExceptions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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<CustomBuildStep>
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<Message>Executing PNG validation program</Message>
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<Command>"$(OutDir)pngvalid.exe" --touch "$(IntDir)pngvalid.out"</Command>
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<Outputs>$(IntDir)pngvalid.out</Outputs>
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<Inputs>$(OutDir)pngvalid.exe</Inputs>
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</CustomBuildStep>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\contrib\libtests\pngvalid.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</Project>
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