mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-17 02:01:15 +00:00
773 lines
32 KiB
C
773 lines
32 KiB
C
/* ______ ___ ___
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* /\ _ \ /\_ \ /\_ \
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* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
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* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
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* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
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* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
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* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
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* /\____/
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* \_/__/
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*
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* Some definitions for internal use by the library code.
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* This should not be included by user programs.
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*
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* By Shawn Hargreaves.
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*
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* See readme.txt for copyright information.
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*/
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#ifndef INTERNAL_H
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#define INTERNAL_H
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#include "allegro.h"
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/* ______ ___ ___
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* /\ _ \ /\_ \ /\_ \
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* \ \ \L\ \\//\ \ \//\ \ __ __ _ __ ___
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* \ \ __ \ \ \ \ \ \ \ /'__`\ /'_ `\/\`'__\/ __`\
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* \ \ \/\ \ \_\ \_ \_\ \_/\ __//\ \L\ \ \ \//\ \L\ \
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* \ \_\ \_\/\____\/\____\ \____\ \____ \ \_\\ \____/
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* \/_/\/_/\/____/\/____/\/____/\/___L\ \/_/ \/___/
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* /\____/
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* \_/__/
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*
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* Some definitions for internal use by the library code.
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* This should not be included by user programs.
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*
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* By Shawn Hargreaves.
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*
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* See readme.txt for copyright information.
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*/
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#ifndef INTERNDJ_H
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#define INTERNDJ_H
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#ifndef DJGPP
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#error This file should only be used by the djgpp version of Allegro
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#endif
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#include <dos.h>
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/* file access macros */
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#define FILE_OPEN(filename, handle) handle = open(filename, O_RDONLY | O_BINARY, S_IRUSR | S_IWUSR)
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#define FILE_CREATE(filename, handle) handle = open(filename, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, S_IRUSR | S_IWUSR)
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#define FILE_CLOSE(handle) close(handle)
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#define FILE_READ(handle, buf, size, sz) sz = read(handle, buf, size)
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#define FILE_WRITE(handle, buf, size, sz) sz = write(handle, buf, size)
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#define FILE_SEARCH_STRUCT struct ffblk
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#define FILE_FINDFIRST(filename, attrib, dta) findfirst(filename, dta, attrib)
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#define FILE_FINDNEXT(dta) findnext(dta)
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#define FILE_ATTRIB ff_attrib
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#define FILE_SIZE ff_fsize
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#define FILE_NAME ff_name
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#define FILE_TIME ff_ftime
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#define FILE_DATE ff_fdate
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/* macros to enable and disable interrupts */
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#define DISABLE() asm volatile ("cli")
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#define ENABLE() asm volatile ("sti")
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__INLINE__ void enter_critical(void)
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{
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if (windows_version >= 3) {
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__dpmi_regs r;
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r.x.ax = 0x1681;
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__dpmi_int(0x2F, &r);
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}
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DISABLE();
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}
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__INLINE__ void exit_critical(void)
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{
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if (windows_version >= 3) {
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__dpmi_regs r;
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r.x.ax = 0x1682;
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__dpmi_int(0x2F, &r);
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}
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ENABLE();
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}
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/* interrupt hander stuff */
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#define _map_irq(irq) (((irq)>7) ? ((irq)+104) : ((irq)+8))
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int _install_irq(int num, int (*handler)(void));
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void _remove_irq(int num);
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void _restore_irq(int irq);
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void _enable_irq(int irq);
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void _disable_irq(int irq);
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#define _eoi(irq) { outportb(0x20, 0x20); if ((irq)>7) outportb(0xA0, 0x20); }
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typedef struct _IRQ_HANDLER
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{
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int (*handler)(void); /* our C handler */
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int number; /* irq number */
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__dpmi_paddr old_vector; /* original protected mode vector */
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} _IRQ_HANDLER;
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/* DPMI memory mapping routines */
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int _create_physical_mapping(unsigned long *linear, int *segment, unsigned long physaddr, int size);
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void _remove_physical_mapping(unsigned long *linear, int *segment);
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int _create_linear_mapping(unsigned long *linear, unsigned long physaddr, int size);
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void _remove_linear_mapping(unsigned long *linear);
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int _create_selector(int *segment, unsigned long linear, int size);
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void _remove_selector(int *segment);
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void _unlock_dpmi_data(void *addr, int size);
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/* bank switching routines */
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void _accel_bank_stub(void);
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void _accel_bank_stub_end(void);
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void _accel_bank_switch (void);
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void _accel_bank_switch_end(void);
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void _vesa_window_1(void);
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void _vesa_window_1_end(void);
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void _vesa_window_2(void);
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void _vesa_window_2_end(void);
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void _vesa_pm_window_1(void);
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void _vesa_pm_window_1_end(void);
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void _vesa_pm_window_2(void);
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void _vesa_pm_window_2_end(void);
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void _vesa_pm_es_window_1(void);
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void _vesa_pm_es_window_1_end(void);
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void _vesa_pm_es_window_2(void);
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void _vesa_pm_es_window_2_end(void);
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/* stuff for the VESA and VBE/AF drivers */
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extern __dpmi_regs _dpmi_reg;
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extern int _window_2_offset;
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extern void (*_pm_vesa_switcher)(void);
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extern void (*_pm_vesa_scroller)(void);
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extern void (*_pm_vesa_pallete)(void);
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extern int _mmio_segment;
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extern void *_accel_driver;
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extern int _accel_active;
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extern void *_accel_set_bank;
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extern void *_accel_idle;
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void _fill_vbeaf_libc_exports(void *ptr);
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void _fill_vbeaf_pmode_exports(void *ptr);
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/* sound lib stuff */
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extern int _fm_port;
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extern int _mpu_port;
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extern int _mpu_irq;
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extern int _sb_freq;
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extern int _sb_port;
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extern int _sb_dma;
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extern int _sb_irq;
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int _sb_read_dsp_version(void);
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int _sb_reset_dsp(int data);
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void _sb_voice(int state);
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int _sb_set_mixer(int digi_volume, int midi_volume);
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void _mpu_poll(void);
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int _dma_allocate_mem(int bytes, int *sel, unsigned long *phys);
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void _dma_start(int channel, unsigned long addr, int size, int auto_init, int input);
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void _dma_stop(int channel);
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unsigned long _dma_todo(int channel);
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void _dma_lock_mem(void);
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#endif /* ifndef INTERNDJ_H */
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/* flag for how many times we have been initialised */
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extern int _allegro_count;
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/* some Allegro functions need a block of scratch memory */
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extern void *_scratch_mem;
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extern int _scratch_mem_size;
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__INLINE__ void _grow_scratch_mem(int size)
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{
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if (size > _scratch_mem_size) {
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size = (size+1023) & 0xFFFFFC00;
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_scratch_mem = realloc(_scratch_mem, size);
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_scratch_mem_size = size;
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}
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}
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/* list of functions to call at program cleanup */
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void _add_exit_func(void (*func)(void));
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void _remove_exit_func(void (*func)(void));
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/* reads a translation file into memory */
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void _load_config_text(void);
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/* various bits of mouse stuff */
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void _set_mouse_range(void);
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extern BITMAP *_mouse_screen;
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extern BITMAP *_mouse_sprite, *_mouse_pointer;
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extern int _mouse_x_focus, _mouse_y_focus;
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extern int _mouse_width, _mouse_height;
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/* various bits of timer stuff */
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extern int _timer_use_retrace;
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extern volatile int _retrace_hpp_value;
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/* caches and tables for svga bank switching */
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extern int _last_bank_1, _last_bank_2;
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extern int *_gfx_bank;
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/* bank switching routines */
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void _stub_bank_switch (void);
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void _stub_bank_switch_end(void);
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/* stuff for setting up bitmaps */
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void _check_gfx_virginity(void);
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BITMAP *_make_bitmap(int w, int h, unsigned long addr, GFX_DRIVER *driver, int color_depth, int bpl);
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void _sort_out_virtual_width(int *width, GFX_DRIVER *driver);
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GFX_VTABLE *_get_vtable(int color_depth);
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extern GFX_VTABLE _screen_vtable;
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extern int _sub_bitmap_id_count;
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extern int _textmode;
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#define BYTES_PER_PIXEL(bpp) (((int)(bpp) + 7) / 8)
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int _color_load_depth(int depth);
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extern int _color_conv;
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BITMAP *_fixup_loaded_bitmap(BITMAP *bmp, PALETTE pal, int bpp);
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/* VGA register access routines */
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void _vga_vsync(void);
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void _vga_set_pallete_range(PALLETE p, int from, int to, int vsync);
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extern int _crtc;
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/* _read_vga_register:
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* Reads the contents of a VGA register.
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*/
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__INLINE__ int _read_vga_register(int port, int index)
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{
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if (port==0x3C0)
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inportb(_crtc+6);
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outportb(port, index);
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return inportb(port+1);
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}
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/* _write_vga_register:
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* Writes a byte to a VGA register.
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*/
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__INLINE__ void _write_vga_register(int port, int index, int v)
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{
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if (port==0x3C0) {
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inportb(_crtc+6);
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outportb(port, index);
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outportb(port, v);
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}
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else {
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outportb(port, index);
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outportb(port+1, v);
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}
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}
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/* _alter_vga_register:
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* Alters specific bits of a VGA register.
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*/
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__INLINE__ void _alter_vga_register(int port, int index, int mask, int v)
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{
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int temp;
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temp = _read_vga_register(port, index);
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temp &= (~mask);
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temp |= (v & mask);
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_write_vga_register(port, index, temp);
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}
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/* _vsync_out_h:
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* Waits until the VGA is not in either a vertical or horizontal retrace.
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*/
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__INLINE__ void _vsync_out_h(void)
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{
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do {
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} while (inportb(0x3DA) & 1);
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}
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/* _vsync_out_v:
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* Waits until the VGA is not in a vertical retrace.
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*/
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__INLINE__ void _vsync_out_v(void)
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{
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do {
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} while (inportb(0x3DA) & 8);
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}
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/* _vsync_in:
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* Waits until the VGA is in the vertical retrace period.
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*/
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__INLINE__ void _vsync_in(void)
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{
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if (_timer_use_retrace) {
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int t = retrace_count;
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do {
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} while (t == retrace_count);
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}
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else {
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do {
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} while (!(inportb(0x3DA) & 8));
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}
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}
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/* _write_hpp:
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* Writes to the VGA pelpan register.
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*/
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__INLINE__ void _write_hpp(int value)
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{
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if (_timer_use_retrace) {
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_retrace_hpp_value = value;
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do {
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} while (_retrace_hpp_value == value);
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}
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else {
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do {
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} while (!(inportb(0x3DA) & 8));
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_write_vga_register(0x3C0, 0x33, value);
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}
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}
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void _set_vga_virtual_width(int old_width, int new_width);
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/* current drawing mode */
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extern int _drawing_mode;
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extern BITMAP *_drawing_pattern;
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extern int _drawing_x_anchor;
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extern int _drawing_y_anchor;
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extern unsigned int _drawing_x_mask;
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extern unsigned int _drawing_y_mask;
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/* graphics drawing routines */
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void _normal_line(BITMAP *bmp, int x1, int y1, int x2, int y2, int color);
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void _normal_rectfill(BITMAP *bmp, int x1, int y1, int x2, int y2, int color);
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int _linear_getpixel8(struct BITMAP *bmp, int x, int y);
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void _linear_putpixel8(struct BITMAP *bmp, int x, int y, int color);
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void _linear_vline8(struct BITMAP *bmp, int x, int y1, int y2, int color);
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void _linear_hline8(struct BITMAP *bmp, int x1, int y, int x2, int color);
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void _linear_draw_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_v_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_h_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_vh_flip8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_trans_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_lit_sprite8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
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void _linear_draw_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_trans_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_lit_rle_sprite8(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
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void _linear_draw_character8(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
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void _linear_textout_fixed8(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
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void _linear_blit8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_blit_backward8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_masked_blit8(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_clear_to_color8(struct BITMAP *bitmap, int color);
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#ifdef ALLEGRO_COLOR16
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void _linear_putpixel15(struct BITMAP *bmp, int x, int y, int color);
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void _linear_vline15(struct BITMAP *bmp, int x, int y1, int y2, int color);
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void _linear_hline15(struct BITMAP *bmp, int x1, int y, int x2, int color);
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void _linear_draw_trans_sprite15(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_lit_sprite15(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
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void _linear_draw_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_trans_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_lit_rle_sprite15(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
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int _linear_getpixel16(struct BITMAP *bmp, int x, int y);
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void _linear_putpixel16(struct BITMAP *bmp, int x, int y, int color);
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void _linear_vline16(struct BITMAP *bmp, int x, int y1, int y2, int color);
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void _linear_hline16(struct BITMAP *bmp, int x1, int y, int x2, int color);
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void _linear_draw_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_256_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_v_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_h_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_sprite_vh_flip16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_trans_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
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void _linear_draw_lit_sprite16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
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void _linear_draw_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_trans_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
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void _linear_draw_lit_rle_sprite16(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
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void _linear_draw_character16(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
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void _linear_textout_fixed16(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
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void _linear_blit16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_blit_backward16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_masked_blit16(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
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void _linear_clear_to_color16(struct BITMAP *bitmap, int color);
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#endif
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#ifdef ALLEGRO_COLOR24
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int _linear_getpixel24(struct BITMAP *bmp, int x, int y);
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void _linear_putpixel24(struct BITMAP *bmp, int x, int y, int color);
|
|
void _linear_vline24(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
|
void _linear_hline24(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
|
void _linear_draw_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_256_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_v_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_h_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_vh_flip24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_trans_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_lit_sprite24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _linear_draw_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _linear_draw_trans_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _linear_draw_lit_rle_sprite24(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
|
void _linear_draw_character24(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _linear_textout_fixed24(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
|
void _linear_blit24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_blit_backward24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_masked_blit24(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_clear_to_color24(struct BITMAP *bitmap, int color);
|
|
|
|
#endif
|
|
|
|
#ifdef ALLEGRO_COLOR32
|
|
|
|
int _linear_getpixel32(struct BITMAP *bmp, int x, int y);
|
|
void _linear_putpixel32(struct BITMAP *bmp, int x, int y, int color);
|
|
void _linear_vline32(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
|
void _linear_hline32(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
|
void _linear_draw_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_256_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_v_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_h_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_sprite_vh_flip32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_trans_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _linear_draw_lit_sprite32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _linear_draw_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _linear_draw_trans_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _linear_draw_lit_rle_sprite32(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
|
void _linear_draw_character32(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _linear_textout_fixed32(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
|
void _linear_blit32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_blit_backward32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_masked_blit32(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _linear_clear_to_color32(struct BITMAP *bitmap, int color);
|
|
|
|
#endif
|
|
|
|
int _x_getpixel(struct BITMAP *bmp, int x, int y);
|
|
void _x_putpixel(struct BITMAP *bmp, int x, int y, int color);
|
|
void _x_vline(struct BITMAP *bmp, int x, int y1, int y2, int color);
|
|
void _x_hline(struct BITMAP *bmp, int x1, int y, int x2, int color);
|
|
void _x_draw_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _x_draw_sprite_v_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _x_draw_sprite_h_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _x_draw_sprite_vh_flip(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _x_draw_trans_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y);
|
|
void _x_draw_lit_sprite(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _x_draw_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _x_draw_trans_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y);
|
|
void _x_draw_lit_rle_sprite(struct BITMAP *bmp, struct RLE_SPRITE *sprite, int x, int y, int color);
|
|
void _x_draw_character(struct BITMAP *bmp, struct BITMAP *sprite, int x, int y, int color);
|
|
void _x_textout_fixed(struct BITMAP *bmp, void *f, int h, unsigned char *str, int x, int y, int color);
|
|
void _x_blit_from_memory(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_blit_to_memory(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_blit(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_blit_forward(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_blit_backward(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_masked_blit(struct BITMAP *source, struct BITMAP *dest, int source_x, int source_y, int dest_x, int dest_y, int width, int height);
|
|
void _x_clear_to_color(struct BITMAP *bitmap, int color);
|
|
|
|
|
|
/* asm helper for stretch_blit() */
|
|
void _do_stretch(BITMAP *source, BITMAP *dest, void *drawer, int sx, fixed sy, fixed syd, int dx, int dy, int dh, int color_depth);
|
|
|
|
|
|
/* number of fractional bits used by the polygon rasteriser */
|
|
#define POLYGON_FIX_SHIFT 18
|
|
|
|
|
|
/* bitfield specifying which polygon attributes need interpolating */
|
|
#define INTERP_FLAT 1
|
|
#define INTERP_1COL 2
|
|
#define INTERP_3COL 4
|
|
#define INTERP_FIX_UV 8
|
|
#define INTERP_Z 16
|
|
#define INTERP_FLOAT_UV 32
|
|
#define OPT_FLOAT_UV_TO_FIX 64
|
|
#define COLOR_TO_RGB 128
|
|
|
|
|
|
/* information for polygon scanline fillers */
|
|
typedef struct POLYGON_SEGMENT
|
|
{
|
|
fixed u, v, du, dv; /* fixed point u/v coordinates */
|
|
fixed c, dc; /* single color gouraud shade values */
|
|
fixed r, g, b, dr, dg, db; /* RGB gouraud shade values */
|
|
float z, dz; /* polygon depth (1/z) */
|
|
float fu, fv, dfu, dfv; /* floating point u/v coordinates */
|
|
unsigned char *texture; /* the texture map */
|
|
int umask, vmask, vshift; /* texture map size information */
|
|
int seg; /* destination bitmap selector */
|
|
} POLYGON_SEGMENT;
|
|
|
|
|
|
/* an active polygon edge */
|
|
typedef struct POLYGON_EDGE
|
|
{
|
|
int top; /* top y position */
|
|
int bottom; /* bottom y position */
|
|
fixed x, dx; /* fixed point x position and gradient */
|
|
fixed w; /* width of line segment */
|
|
POLYGON_SEGMENT dat; /* texture/gouraud information */
|
|
struct POLYGON_EDGE *prev; /* doubly linked list */
|
|
struct POLYGON_EDGE *next;
|
|
} POLYGON_EDGE;
|
|
|
|
|
|
/* prototype for the scanline filler functions */
|
|
typedef void (*SCANLINE_FILLER)(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
|
|
/* polygon helper functions */
|
|
extern SCANLINE_FILLER _optim_alternative_drawer;
|
|
POLYGON_EDGE *_add_edge(POLYGON_EDGE *list, POLYGON_EDGE *edge, int sort_by_x);
|
|
POLYGON_EDGE *_remove_edge(POLYGON_EDGE *list, POLYGON_EDGE *edge);
|
|
void _fill_3d_edge_structure(POLYGON_EDGE *edge, V3D *v1, V3D *v2, int flags, BITMAP *bmp);
|
|
void _fill_3d_edge_structure_f(POLYGON_EDGE *edge, V3D_f *v1, V3D_f *v2, int flags, BITMAP *bmp);
|
|
SCANLINE_FILLER _get_scanline_filler(int type, int *flags, POLYGON_SEGMENT *info, BITMAP *texture, BITMAP *bmp);
|
|
void _clip_polygon_segment(POLYGON_SEGMENT *info, int gap, int flags);
|
|
|
|
|
|
/* polygon scanline filler functions */
|
|
void _poly_scanline_gcol8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_grgb8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit8(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb8x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit15(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit15x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_ptex_lit15d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit15d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit16(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit16x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_ptex_lit16d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit16d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit24(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit24x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_ptex_lit24d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit24d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit32(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_grgb32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_atex_mask_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit32x(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
void _poly_scanline_ptex_lit32d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
void _poly_scanline_ptex_mask_lit32d(unsigned long addr, int w, POLYGON_SEGMENT *info);
|
|
|
|
|
|
/* sound lib stuff */
|
|
extern int _digi_volume;
|
|
extern int _midi_volume;
|
|
extern int _flip_pan;
|
|
extern int _sound_hq;
|
|
|
|
extern int (*_midi_init)(void);
|
|
extern void (*_midi_exit)(void);
|
|
|
|
int _midi_allocate_voice(int min, int max);
|
|
|
|
extern volatile long _midi_tick;
|
|
|
|
int _digmid_find_patches(char *dir, char *file);
|
|
|
|
#define VIRTUAL_VOICES 256
|
|
|
|
|
|
typedef struct /* a virtual (as seen by the user) soundcard voice */
|
|
{
|
|
SAMPLE *sample; /* which sample are we playing? (NULL = free) */
|
|
int num; /* physical voice number (-1 = been killed off) */
|
|
int autokill; /* set to free the voice when the sample finishes */
|
|
long time; /* when we were started (for voice allocation) */
|
|
int priority; /* how important are we? */
|
|
} VOICE;
|
|
|
|
extern VOICE _voice[VIRTUAL_VOICES];
|
|
|
|
|
|
typedef struct /* a physical (as used by hardware) soundcard voice */
|
|
{
|
|
int num; /* the virtual voice currently using me (-1 = free) */
|
|
int playmode; /* are we looping? */
|
|
int vol; /* current volume (fixed point .12) */
|
|
int dvol; /* volume delta, for ramping */
|
|
int target_vol; /* target volume, for ramping */
|
|
int pan; /* current pan (fixed point .12) */
|
|
int dpan; /* pan delta, for sweeps */
|
|
int target_pan; /* target pan, for sweeps */
|
|
int freq; /* current frequency (fixed point .12) */
|
|
int dfreq; /* frequency delta, for sweeps */
|
|
int target_freq; /* target frequency, for sweeps */
|
|
} PHYS_VOICE;
|
|
|
|
extern PHYS_VOICE _phys_voice[DIGI_VOICES];
|
|
|
|
|
|
#define MIXER_DEF_SFX 8
|
|
#define MIXER_MAX_SFX 64
|
|
|
|
int _mixer_init(int bufsize, int freq, int stereo, int is16bit, int *voices);
|
|
void _mixer_exit(void);
|
|
void _mix_some_samples(unsigned long buf, unsigned short seg, int issigned);
|
|
|
|
void _mixer_init_voice(int voice, SAMPLE *sample);
|
|
void _mixer_release_voice(int voice);
|
|
void _mixer_start_voice(int voice);
|
|
void _mixer_stop_voice(int voice);
|
|
void _mixer_loop_voice(int voice, int loopmode);
|
|
int _mixer_get_position(int voice);
|
|
void _mixer_set_position(int voice, int position);
|
|
int _mixer_get_volume(int voice);
|
|
void _mixer_set_volume(int voice, int volume);
|
|
void _mixer_ramp_volume(int voice, int time, int endvol);
|
|
void _mixer_stop_volume_ramp(int voice);
|
|
int _mixer_get_frequency(int voice);
|
|
void _mixer_set_frequency(int voice, int frequency);
|
|
void _mixer_sweep_frequency(int voice, int time, int endfreq);
|
|
void _mixer_stop_frequency_sweep(int voice);
|
|
int _mixer_get_pan(int voice);
|
|
void _mixer_set_pan(int voice, int pan);
|
|
void _mixer_sweep_pan(int voice, int time, int endpan);
|
|
void _mixer_stop_pan_sweep(int voice);
|
|
void _mixer_set_echo(int voice, int strength, int delay);
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void _mixer_set_tremolo(int voice, int rate, int depth);
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void _mixer_set_vibrato(int voice, int rate, int depth);
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/* dummy functions for the NoSound drivers */
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int _dummy_detect(int input);
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int _dummy_init(int input, int voices);
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void _dummy_exit(int input);
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int _dummy_mixer_volume(int volume);
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void _dummy_init_voice(int voice, SAMPLE *sample);
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void _dummy_noop1(int p);
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void _dummy_noop2(int p1, int p2);
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void _dummy_noop3(int p1, int p2, int p3);
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int _dummy_get_position(int voice);
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int _dummy_get(int voice);
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void _dummy_raw_midi(unsigned char data);
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int _dummy_load_patches(char *patches, char *drums);
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void _dummy_adjust_patches(char *patches, char *drums);
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void _dummy_key_on(int inst, int note, int bend, int vol, int pan);
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/* from djgpp's libc, needed to find which directory we were run from */
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extern int __crt0_argc;
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extern char **__crt0_argv;
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#endif /* ifndef INTERNAL_H */
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