Kart-Public/src/hardware
Sryder c46efa7c41 Set the screen textures to use max higher texture IDs
This should hopefully alleviate the issue where textures overwrite the screen, or the screen overwrites the texture for now.
THIS IS NOT A FULL SOLUTION TO THE PROBLEM, but I highly doubt we'll ever be loading 4 billion textures at once, ever.
2018-11-17 15:23:12 +00:00
..
r_minigl Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
r_opengl Set the screen textures to use max higher texture IDs 2018-11-17 15:23:12 +00:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
s_openal MSVC: set SubSystem on DLLs to Windows 2017-12-27 19:32:38 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
hw_cache.c Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
hw_clip.c fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
hw_clip.h More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now 2018-11-10 16:08:56 +00:00
hw_data.h Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2. 2018-10-27 19:58:51 +01:00
hw_defs.h Encore mode - a fresh take on mirror mode! 2018-07-23 23:50:41 +01:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
hw_drv.h Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2. 2018-10-27 19:58:51 +01:00
hw_glide.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_glob.h Transform sprites in world space rather than screen space 2018-03-21 19:45:37 +00:00
hw_light.c So much 2018-02-05 18:55:52 -05:00
hw_light.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_main.c Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
hw_main.h merge sonicitems into chat-changes so that it's not lagging 10 years behind 2018-07-31 19:45:49 +02:00
hw_md2.c Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
hw_md2.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
hw_trick.c More optimising and otherwise fixing bizarre formatting in hw_trick.c 2018-10-27 18:58:05 +01:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00