mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-17 18:21:40 +00:00
3071 lines
69 KiB
C
3071 lines
69 KiB
C
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// Changes by Graue <graue@oceanbase.org> are in the public domain.
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//
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief SRB2 system stuff for SDL
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#ifdef CMAKECONFIG
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#include "config.h"
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#else
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#include "../config.h.in"
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#endif
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#ifndef _WIN32_WCE
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#include <signal.h>
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#endif
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#ifdef _XBOX
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#include "SRB2XBOX/xboxhelp.h"
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#endif
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#if defined (_WIN32) && !defined (_XBOX)
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#define RPC_NO_WINDOWS_H
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#include <windows.h>
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#include "../doomtype.h"
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#ifndef _WIN32_WCE
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typedef BOOL (WINAPI *p_GetDiskFreeSpaceExA)(LPCSTR, PULARGE_INTEGER, PULARGE_INTEGER, PULARGE_INTEGER);
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typedef BOOL (WINAPI *p_IsProcessorFeaturePresent) (DWORD);
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typedef DWORD (WINAPI *p_timeGetTime) (void);
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typedef UINT (WINAPI *p_timeEndPeriod) (UINT);
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typedef HANDLE (WINAPI *p_OpenFileMappingA) (DWORD, BOOL, LPCSTR);
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typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
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#endif
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef __GNUC__
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#include <unistd.h>
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#elif defined (_MSC_VER)
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#include <direct.h>
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#endif
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#if defined (__unix__) || defined (UNIXCOMMON)
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#include <fcntl.h>
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#endif
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#ifdef _arch_dreamcast
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#include <arch/gdb.h>
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#include <arch/timer.h>
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#include <conio/conio.h>
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#include <dc/pvr.h>
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void __set_fpscr(long); // in libgcc / kernel's startup.s?
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#else
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#include <stdio.h>
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#if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX)
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#include <conio.h>
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#endif
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#endif
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#ifdef _MSC_VER
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#pragma warning(disable : 4214 4244)
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#endif
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#ifdef HAVE_SDL
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#define _MATH_DEFINES_DEFINED
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#include "SDL.h"
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#ifdef HAVE_TTF
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#include "i_ttf.h"
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#endif
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#ifdef _MSC_VER
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#pragma warning(default : 4214 4244)
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#endif
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#if SDL_VERSION_ATLEAST(1,2,7) && !defined (DC)
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#include "SDL_cpuinfo.h" // 1.2.7 or greater
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#define HAVE_SDLCPUINFO
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#endif
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#ifdef _PSP
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//#include <pspiofilemgr.h>
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#elif !defined(_PS3)
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#if defined (__unix__) || defined(__APPLE__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (__HAIKU__) && !defined (_WII))
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#if defined (__linux__)
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#include <sys/vfs.h>
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#else
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#include <sys/param.h>
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#include <sys/mount.h>
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/*For meminfo*/
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#include <sys/types.h>
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#ifdef FREEBSD
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#include <kvm.h>
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#endif
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#include <nlist.h>
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#include <sys/vmmeter.h>
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#endif
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#endif
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#endif
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#ifndef _PS3
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#if defined (__linux__) || (defined (UNIXCOMMON) && !defined (_arch_dreamcast) && !defined (_PSP) && !defined (__HAIKU__) && !defined (_WII))
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#ifndef NOTERMIOS
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#include <termios.h>
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#include <sys/ioctl.h> // ioctl
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#define HAVE_TERMIOS
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#endif
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#endif
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#endif
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#ifndef NOMUMBLE
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#if defined (__linux__) && !defined(_PS3) // need -lrt
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#include <sys/mman.h>
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#ifdef MAP_FAILED
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#define HAVE_SHM
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#endif
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#include <wchar.h>
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#endif
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#if defined (_WIN32) && !defined (_WIN32_WCE) && !defined (_XBOX)
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#define HAVE_MUMBLE
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#define WINMUMBLE
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#elif defined (HAVE_SHM)
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#define HAVE_MUMBLE
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#endif
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#endif // NOMUMBLE
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#ifdef _WIN32_WCE
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#include "SRB2CE/cehelp.h"
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#endif
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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#ifdef __APPLE__
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#include "macosx/mac_resources.h"
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#endif
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// Locations for searching the srb2.srb
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#ifdef _arch_dreamcast
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#define DEFAULTWADLOCATION1 "/cd"
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#define DEFAULTWADLOCATION2 "/pc"
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#define DEFAULTWADLOCATION3 "/pc/home/alam/srb2code/data"
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#define DEFAULTSEARCHPATH1 "/cd"
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#define DEFAULTSEARCHPATH2 "/pc"
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//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data"
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#elif defined (GP2X)
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#define DEFAULTWADLOCATION1 "/mnt/sd"
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#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2"
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#define DEFAULTWADLOCATION3 "/tmp/mnt/sd"
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#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2"
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#define DEFAULTSEARCHPATH1 "/mnt/sd"
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#define DEFAULTSEARCHPATH2 "/tmp/mnt/sd"
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#elif defined (_WII)
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#define NOCWD
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#define NOHOME
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#define NEED_SDL_GETENV
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#define DEFAULTWADLOCATION1 "sd:/srb2wii"
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#define DEFAULTWADLOCATION2 "usb:/srb2wii"
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#define DEFAULTSEARCHPATH1 "sd:/srb2wii"
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#define DEFAULTSEARCHPATH2 "usb:/srb2wii"
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// PS3: TODO: this will need modification most likely
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#elif defined (_PS3)
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#define NOCWD
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#define NOHOME
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#define DEFAULTWADLOCATION1 "/dev_hdd0/game/SRB2-PS3_/USRDIR/etc"
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#define DEFAULTWADLOCATION2 "/dev_usb/SRB2PS3"
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#define DEFAULTSEARCHPATH1 "/dev_hdd0/game/SRB2-PS3_/USRDIR/etc"
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#define DEFAULTSEARCHPATH2 "/dev_usb/SRB2PS3"
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#elif defined (_PSP)
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#define NOCWD
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#define NOHOME
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#define DEFAULTWADLOCATION1 "host0:/bin/Resources"
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#define DEFAULTWADLOCATION2 "ms0:/PSP/GAME/SRB2PSP"
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#define DEFAULTSEARCHPATH1 "host0:/"
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#define DEFAULTSEARCHPATH2 "ms0:/PSP/GAME/SRB2PSP"
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#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
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#define DEFAULTWADLOCATION1 "/usr/local/share/games/SRB2"
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#define DEFAULTWADLOCATION2 "/usr/local/games/SRB2"
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#define DEFAULTWADLOCATION3 "/usr/share/games/SRB2"
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#define DEFAULTWADLOCATION4 "/usr/games/SRB2"
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#define DEFAULTSEARCHPATH1 "/usr/local/games"
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#define DEFAULTSEARCHPATH2 "/usr/games"
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#define DEFAULTSEARCHPATH3 "/usr/local"
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#elif defined (_XBOX)
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#define NOCWD
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#ifdef __GNUC__
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#include <openxdk/debug.h>
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#endif
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#define DEFAULTWADLOCATION1 "c:\\srb2"
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#define DEFAULTWADLOCATION2 "d:\\srb2"
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#define DEFAULTWADLOCATION3 "e:\\srb2"
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#define DEFAULTWADLOCATION4 "f:\\srb2"
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#define DEFAULTWADLOCATION5 "g:\\srb2"
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#define DEFAULTWADLOCATION6 "h:\\srb2"
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#define DEFAULTWADLOCATION7 "i:\\srb2"
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#elif defined (_WIN32_WCE)
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#define NOCWD
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#define NOHOME
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#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2DEMO"
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#define DEFAULTSEARCHPATH1 "\\Storage Card"
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#elif defined (_WIN32)
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#define DEFAULTWADLOCATION1 "c:\\games\\srb2"
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#define DEFAULTWADLOCATION2 "\\games\\srb2"
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#define DEFAULTSEARCHPATH1 "c:\\games"
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#define DEFAULTSEARCHPATH2 "\\games"
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#endif
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/** \brief WAD file to look for
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*/
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#define WADKEYWORD1 "srb2.srb"
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#define WADKEYWORD2 "srb2.wad"
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/** \brief holds wad path
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*/
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static char returnWadPath[256];
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//Alam_GBC: SDL
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#include "../doomdef.h"
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#include "../m_misc.h"
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#include "../i_video.h"
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#include "../i_sound.h"
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#include "../i_system.h"
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#include "../screen.h" //vid.WndParent
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#include "../d_net.h"
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#include "../g_game.h"
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#include "../filesrch.h"
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#include "endtxt.h"
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#include "sdlmain.h"
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#include "../i_joy.h"
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#include "../m_argv.h"
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#ifdef MAC_ALERT
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#include "macosx/mac_alert.h"
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#endif
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#include "../d_main.h"
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#if !defined(NOMUMBLE) && defined(HAVE_MUMBLE)
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// Mumble context string
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#include "../d_clisrv.h"
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#include "../byteptr.h"
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#endif
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/** \brief The JoyReset function
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\param JoySet Joystick info to reset
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\return void
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*/
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static void JoyReset(SDLJoyInfo_t *JoySet)
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{
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if (JoySet->dev)
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{
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#ifdef GP2X //GP2X's SDL does an illegal free on the 1st joystick...
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if (SDL_JoystickIndex(JoySet->dev) != 0)
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#endif
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SDL_JoystickClose(JoySet->dev);
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}
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JoySet->dev = NULL;
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JoySet->oldjoy = -1;
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JoySet->axises = JoySet->buttons = JoySet->hats = JoySet->balls = 0;
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//JoySet->scale
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}
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/** \brief First joystick up and running
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*/
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static INT32 joystick_started = 0;
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/** \brief SDL info about joystick 1
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*/
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SDLJoyInfo_t JoyInfo;
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/** \brief Second joystick up and running
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*/
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static INT32 joystick2_started = 0;
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/** \brief SDL inof about joystick 2
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*/
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SDLJoyInfo_t JoyInfo2;
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#ifdef HAVE_TERMIOS
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static INT32 fdmouse2 = -1;
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static INT32 mouse2_started = 0;
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#endif
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SDL_bool consolevent = SDL_FALSE;
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SDL_bool framebuffer = SDL_FALSE;
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UINT8 keyboard_started = false;
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#if !defined (DC)
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FUNCNORETURN static ATTRNORETURN void signal_handler(INT32 num)
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{
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//static char msg[] = "oh no! back to reality!\r\n";
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const char * sigmsg;
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char sigdef[32];
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D_QuitNetGame(); // Fix server freezes
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switch (num)
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{
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// case SIGINT:
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// sigmsg = "SIGINT - interrupted";
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// break;
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case SIGILL:
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sigmsg = "SIGILL - illegal instruction - invalid function image";
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break;
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case SIGFPE:
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sigmsg = "SIGFPE - mathematical exception";
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break;
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case SIGSEGV:
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sigmsg = "SIGSEGV - segment violation";
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break;
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// case SIGTERM:
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// sigmsg = "SIGTERM - Software termination signal from kill";
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// break;
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// case SIGBREAK:
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// sigmsg = "SIGBREAK - Ctrl-Break sequence";
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// break;
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case SIGABRT:
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sigmsg = "SIGABRT - abnormal termination triggered by abort call";
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break;
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default:
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sprintf(sigdef,"signal number %d", num);
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sigmsg = sigdef;
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}
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I_OutputMsg("\nsignal_handler() error: %s\n", sigmsg);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
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"Signal caught",
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sigmsg, NULL);
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I_ShutdownSystem();
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signal(num, SIG_DFL); //default signal action
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raise(num);
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I_Quit();
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}
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FUNCNORETURN static ATTRNORETURN void quit_handler(int num)
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{
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signal(num, SIG_DFL); //default signal action
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raise(num);
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I_Quit();
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}
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#endif
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#ifdef HAVE_TERMIOS
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// TERMIOS console code from Quake3: thank you!
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SDL_bool stdin_active = SDL_TRUE;
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typedef struct
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{
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size_t cursor;
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char buffer[256];
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} feild_t;
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feild_t tty_con;
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// when printing general stuff to stdout stderr (Sys_Printf)
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// we need to disable the tty console stuff
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// this increments so we can recursively disable
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static INT32 ttycon_hide = 0;
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// some key codes that the terminal may be using
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// TTimo NOTE: I'm not sure how relevant this is
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static INT32 tty_erase;
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static INT32 tty_eof;
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static struct termios tty_tc;
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// =============================================================
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// tty console routines
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// NOTE: if the user is editing a line when something gets printed to the early console then it won't look good
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// so we provide tty_Clear and tty_Show to be called before and after a stdout or stderr output
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// =============================================================
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// flush stdin, I suspect some terminals are sending a LOT of garbage
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// FIXME TTimo relevant?
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#if 0
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static inline void tty_FlushIn(void)
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{
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char key;
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while (read(STDIN_FILENO, &key, 1)!=-1);
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}
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#endif
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// do a backspace
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// TTimo NOTE: it seems on some terminals just sending '\b' is not enough
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// so for now, in any case we send "\b \b" .. yeah well ..
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// (there may be a way to find out if '\b' alone would work though)
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static void tty_Back(void)
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{
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char key;
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ssize_t d;
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key = '\b';
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d = write(STDOUT_FILENO, &key, 1);
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key = ' ';
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d = write(STDOUT_FILENO, &key, 1);
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key = '\b';
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d = write(STDOUT_FILENO, &key, 1);
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(void)d;
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}
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static void tty_Clear(void)
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{
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size_t i;
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if (tty_con.cursor>0)
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{
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for (i=0; i<tty_con.cursor; i++)
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{
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tty_Back();
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}
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}
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}
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// clear the display of the line currently edited
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// bring cursor back to beginning of line
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static inline void tty_Hide(void)
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{
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//I_Assert(consolevent);
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if (ttycon_hide)
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{
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ttycon_hide++;
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return;
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}
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tty_Clear();
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ttycon_hide++;
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}
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// show the current line
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// FIXME TTimo need to position the cursor if needed??
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static inline void tty_Show(void)
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{
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size_t i;
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ssize_t d;
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//I_Assert(consolevent);
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I_Assert(ttycon_hide>0);
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ttycon_hide--;
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if (ttycon_hide == 0 && tty_con.cursor)
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{
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for (i=0; i<tty_con.cursor; i++)
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{
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d = write(STDOUT_FILENO, tty_con.buffer+i, 1);
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}
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}
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(void)d;
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}
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// never exit without calling this, or your terminal will be left in a pretty bad state
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static void I_ShutdownConsole(void)
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{
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if (consolevent)
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{
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I_OutputMsg("Shutdown tty console\n");
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consolevent = SDL_FALSE;
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tcsetattr (STDIN_FILENO, TCSADRAIN, &tty_tc);
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}
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}
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static void I_StartupConsole(void)
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|
{
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struct termios tc;
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|
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// TTimo
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// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=390 (404)
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// then SIGTTIN or SIGTOU is emitted, if not catched, turns into a SIGSTP
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signal(SIGTTIN, SIG_IGN);
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signal(SIGTTOU, SIG_IGN);
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#if !defined(GP2X) //read is bad on GP2X
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consolevent = !M_CheckParm("-noconsole");
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#endif
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framebuffer = M_CheckParm("-framebuffer");
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if (framebuffer)
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consolevent = SDL_FALSE;
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if (!consolevent) return;
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if (isatty(STDIN_FILENO)!=1)
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{
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I_OutputMsg("stdin is not a tty, tty console mode failed\n");
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consolevent = SDL_FALSE;
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return;
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}
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memset(&tty_con, 0x00, sizeof(tty_con));
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tcgetattr (0, &tty_tc);
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tty_erase = tty_tc.c_cc[VERASE];
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tty_eof = tty_tc.c_cc[VEOF];
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tc = tty_tc;
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/*
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|
ECHO: don't echo input characters
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|
ICANON: enable canonical mode. This enables the special
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|
characters EOF, EOL, EOL2, ERASE, KILL, REPRINT,
|
|
STATUS, and WERASE, and buffers by lines.
|
|
ISIG: when any of the characters INTR, QUIT, SUSP, or
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|
DSUSP are received, generate the corresponding signal
|
|
*/
|
|
tc.c_lflag &= ~(ECHO | ICANON);
|
|
/*
|
|
ISTRIP strip off bit 8
|
|
INPCK enable input parity checking
|
|
*/
|
|
tc.c_iflag &= ~(ISTRIP | INPCK);
|
|
tc.c_cc[VMIN] = 0; //1?
|
|
tc.c_cc[VTIME] = 0;
|
|
tcsetattr (0, TCSADRAIN, &tc);
|
|
}
|
|
|
|
void I_GetConsoleEvents(void)
|
|
{
|
|
// we use this when sending back commands
|
|
event_t ev = {0,0,0,0};
|
|
char key = 0;
|
|
ssize_t d;
|
|
|
|
if (!consolevent)
|
|
return;
|
|
|
|
ev.type = ev_console;
|
|
if (read(STDIN_FILENO, &key, 1) == -1 || !key)
|
|
return;
|
|
|
|
// we have something
|
|
// backspace?
|
|
// NOTE TTimo testing a lot of values .. seems it's the only way to get it to work everywhere
|
|
if ((key == tty_erase) || (key == 127) || (key == 8))
|
|
{
|
|
if (tty_con.cursor > 0)
|
|
{
|
|
tty_con.cursor--;
|
|
tty_con.buffer[tty_con.cursor] = '\0';
|
|
tty_Back();
|
|
}
|
|
ev.data1 = KEY_BACKSPACE;
|
|
}
|
|
else if (key < ' ') // check if this is a control char
|
|
{
|
|
if (key == '\n')
|
|
{
|
|
tty_Clear();
|
|
tty_con.cursor = 0;
|
|
ev.data1 = KEY_ENTER;
|
|
}
|
|
else return;
|
|
}
|
|
else
|
|
{
|
|
// push regular character
|
|
ev.data1 = tty_con.buffer[tty_con.cursor] = key;
|
|
tty_con.cursor++;
|
|
// print the current line (this is differential)
|
|
d = write(STDOUT_FILENO, &key, 1);
|
|
}
|
|
if (ev.data1) D_PostEvent(&ev);
|
|
//tty_FlushIn();
|
|
(void)d;
|
|
}
|
|
|
|
#elif defined (_WIN32) && !(defined (_XBOX) || defined (_WIN32_WCE))
|
|
static BOOL I_ReadyConsole(HANDLE ci)
|
|
{
|
|
DWORD gotinput;
|
|
if (ci == INVALID_HANDLE_VALUE) return FALSE;
|
|
if (WaitForSingleObject(ci,0) != WAIT_OBJECT_0) return FALSE;
|
|
if (GetFileType(ci) != FILE_TYPE_CHAR) return FALSE;
|
|
if (!GetConsoleMode(ci, &gotinput)) return FALSE;
|
|
return (GetNumberOfConsoleInputEvents(ci, &gotinput) && gotinput);
|
|
}
|
|
|
|
static boolean entering_con_command = false;
|
|
|
|
void I_GetConsoleEvents(void)
|
|
{
|
|
event_t ev = {0,0,0,0};
|
|
HANDLE ci = GetStdHandle(STD_INPUT_HANDLE);
|
|
HANDLE co = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
CONSOLE_SCREEN_BUFFER_INFO CSBI;
|
|
INPUT_RECORD input;
|
|
DWORD t;
|
|
|
|
while (I_ReadyConsole(ci) && ReadConsoleInput(ci, &input, 1, &t) && t)
|
|
{
|
|
memset(&ev,0x00,sizeof (ev));
|
|
switch (input.EventType)
|
|
{
|
|
case KEY_EVENT:
|
|
if (input.Event.KeyEvent.bKeyDown)
|
|
{
|
|
ev.type = ev_console;
|
|
entering_con_command = true;
|
|
switch (input.Event.KeyEvent.wVirtualKeyCode)
|
|
{
|
|
case VK_ESCAPE:
|
|
case VK_TAB:
|
|
ev.data1 = KEY_NULL;
|
|
break;
|
|
case VK_SHIFT:
|
|
ev.data1 = KEY_LSHIFT;
|
|
break;
|
|
case VK_RETURN:
|
|
entering_con_command = false;
|
|
// Fall through.
|
|
default:
|
|
ev.data1 = MapVirtualKey(input.Event.KeyEvent.wVirtualKeyCode,2); // convert in to char
|
|
}
|
|
if (co != INVALID_HANDLE_VALUE && GetFileType(co) == FILE_TYPE_CHAR && GetConsoleMode(co, &t))
|
|
{
|
|
if (ev.data1 && ev.data1 != KEY_LSHIFT && ev.data1 != KEY_RSHIFT)
|
|
{
|
|
#ifdef _UNICODE
|
|
WriteConsole(co, &input.Event.KeyEvent.uChar.UnicodeChar, 1, &t, NULL);
|
|
#else
|
|
WriteConsole(co, &input.Event.KeyEvent.uChar.AsciiChar, 1 , &t, NULL);
|
|
#endif
|
|
}
|
|
if (input.Event.KeyEvent.wVirtualKeyCode == VK_BACK
|
|
&& GetConsoleScreenBufferInfo(co,&CSBI))
|
|
{
|
|
WriteConsoleOutputCharacterA(co, " ",1, CSBI.dwCursorPosition, &t);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ev.type = ev_keyup;
|
|
switch (input.Event.KeyEvent.wVirtualKeyCode)
|
|
{
|
|
case VK_SHIFT:
|
|
ev.data1 = KEY_LSHIFT;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
if (ev.data1) D_PostEvent(&ev);
|
|
break;
|
|
case MOUSE_EVENT:
|
|
case WINDOW_BUFFER_SIZE_EVENT:
|
|
case MENU_EVENT:
|
|
case FOCUS_EVENT:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void I_StartupConsole(void)
|
|
{
|
|
HANDLE ci, co;
|
|
const INT32 ded = M_CheckParm("-dedicated");
|
|
BOOL gotConsole = FALSE;
|
|
if (M_CheckParm("-console") || ded)
|
|
gotConsole = AllocConsole();
|
|
#ifdef _DEBUG
|
|
else if (M_CheckParm("-noconsole") && !ded)
|
|
#else
|
|
else if (!M_CheckParm("-console") && !ded)
|
|
#endif
|
|
{
|
|
FreeConsole();
|
|
gotConsole = FALSE;
|
|
}
|
|
|
|
if (gotConsole)
|
|
{
|
|
SetConsoleTitleA("SRB2 Console");
|
|
consolevent = SDL_TRUE;
|
|
}
|
|
|
|
//Let get the real console HANDLE, because Mingw's Bash is bad!
|
|
ci = CreateFile(TEXT("CONIN$") , GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
|
co = CreateFile(TEXT("CONOUT$"), GENERIC_WRITE|GENERIC_READ, FILE_SHARE_WRITE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
|
|
if (ci != INVALID_HANDLE_VALUE)
|
|
{
|
|
const DWORD CM = ENABLE_LINE_INPUT|ENABLE_ECHO_INPUT|ENABLE_PROCESSED_INPUT;
|
|
SetStdHandle(STD_INPUT_HANDLE, ci);
|
|
if (GetFileType(ci) == FILE_TYPE_CHAR)
|
|
SetConsoleMode(ci, CM); //default mode but no ENABLE_MOUSE_INPUT
|
|
}
|
|
if (co != INVALID_HANDLE_VALUE)
|
|
{
|
|
SetStdHandle(STD_OUTPUT_HANDLE, co);
|
|
SetStdHandle(STD_ERROR_HANDLE, co);
|
|
}
|
|
}
|
|
static inline void I_ShutdownConsole(void){}
|
|
#else
|
|
void I_GetConsoleEvents(void){}
|
|
static inline void I_StartupConsole(void)
|
|
{
|
|
#ifdef _arch_dreamcast
|
|
char title[] = "SRB2 for Dreamcast!\n";
|
|
__set_fpscr(0x00040000); /* ignore FPU underflow */
|
|
//printf("\nHello world!\n\n");
|
|
pvr_init_defaults();
|
|
conio_init(CONIO_TTY_PVR, CONIO_INPUT_LINE);
|
|
conio_set_theme(CONIO_THEME_MATRIX);
|
|
conio_clear();
|
|
conio_putstr(title);
|
|
//printf("\nHello world!\n\n");
|
|
#endif
|
|
#ifdef _DEBUG
|
|
consolevent = !M_CheckParm("-noconsole");
|
|
#else
|
|
consolevent = M_CheckParm("-console");
|
|
#endif
|
|
|
|
framebuffer = M_CheckParm("-framebuffer");
|
|
|
|
if (framebuffer)
|
|
consolevent = SDL_FALSE;
|
|
}
|
|
static inline void I_ShutdownConsole(void){}
|
|
#endif
|
|
|
|
//
|
|
// StartupKeyboard
|
|
//
|
|
void I_StartupKeyboard (void)
|
|
{
|
|
#if !defined (DC)
|
|
#ifdef SIGINT
|
|
signal(SIGINT , quit_handler);
|
|
#endif
|
|
#ifdef SIGBREAK
|
|
signal(SIGBREAK , quit_handler);
|
|
#endif
|
|
#ifdef SIGTERM
|
|
signal(SIGTERM , quit_handler);
|
|
#endif
|
|
|
|
// If these defines don't exist,
|
|
// then compilation would have failed above us...
|
|
signal(SIGILL , signal_handler);
|
|
signal(SIGSEGV , signal_handler);
|
|
signal(SIGABRT , signal_handler);
|
|
signal(SIGFPE , signal_handler);
|
|
#endif
|
|
}
|
|
|
|
//
|
|
//I_OutputMsg
|
|
//
|
|
void I_OutputMsg(const char *fmt, ...)
|
|
{
|
|
size_t len;
|
|
XBOXSTATIC char txt[8192];
|
|
va_list argptr;
|
|
|
|
#ifdef _arch_dreamcast
|
|
if (!keyboard_started) conio_printf(fmt);
|
|
#endif
|
|
|
|
va_start(argptr,fmt);
|
|
vsprintf(txt, fmt, argptr);
|
|
va_end(argptr);
|
|
|
|
#ifdef HAVE_TTF
|
|
if (TTF_WasInit()) I_TTFDrawText(currentfont, solid, DEFAULTFONTFGR, DEFAULTFONTFGG, DEFAULTFONTFGB, DEFAULTFONTFGA,
|
|
DEFAULTFONTBGR, DEFAULTFONTBGG, DEFAULTFONTBGB, DEFAULTFONTBGA, txt);
|
|
#endif
|
|
|
|
#if defined (_WIN32) && !defined (_XBOX) && defined (_MSC_VER)
|
|
OutputDebugStringA(txt);
|
|
#endif
|
|
|
|
len = strlen(txt);
|
|
|
|
#ifdef LOGMESSAGES
|
|
if (logstream)
|
|
{
|
|
size_t d = fwrite(txt, len, 1, logstream);
|
|
fflush(logstream);
|
|
(void)d;
|
|
}
|
|
#endif
|
|
|
|
#if defined (_WIN32) && !defined (_XBOX) && !defined(_WIN32_WCE)
|
|
#ifdef DEBUGFILE
|
|
if (debugfile != stderr)
|
|
#endif
|
|
{
|
|
HANDLE co = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
DWORD bytesWritten;
|
|
|
|
if (co == INVALID_HANDLE_VALUE)
|
|
return;
|
|
|
|
if (GetFileType(co) == FILE_TYPE_CHAR && GetConsoleMode(co, &bytesWritten))
|
|
{
|
|
static COORD coordNextWrite = {0,0};
|
|
LPVOID oldLines = NULL;
|
|
INT oldLength;
|
|
CONSOLE_SCREEN_BUFFER_INFO csbi;
|
|
|
|
// Save the lines that we're going to obliterate.
|
|
GetConsoleScreenBufferInfo(co, &csbi);
|
|
oldLength = csbi.dwSize.X * (csbi.dwCursorPosition.Y - coordNextWrite.Y) + csbi.dwCursorPosition.X - coordNextWrite.X;
|
|
|
|
if (oldLength > 0)
|
|
{
|
|
LPVOID blank = malloc(oldLength);
|
|
if (!blank) return;
|
|
memset(blank, ' ', oldLength); // Blank out.
|
|
oldLines = malloc(oldLength*sizeof(TCHAR));
|
|
if (!oldLines)
|
|
{
|
|
free(blank);
|
|
return;
|
|
}
|
|
|
|
ReadConsoleOutputCharacter(co, oldLines, oldLength, coordNextWrite, &bytesWritten);
|
|
|
|
// Move to where we what to print - which is where we would've been,
|
|
// had console input not been in the way,
|
|
SetConsoleCursorPosition(co, coordNextWrite);
|
|
|
|
WriteConsoleA(co, blank, oldLength, &bytesWritten, NULL);
|
|
free(blank);
|
|
|
|
// And back to where we want to print again.
|
|
SetConsoleCursorPosition(co, coordNextWrite);
|
|
}
|
|
|
|
// Actually write the string now!
|
|
WriteConsoleA(co, txt, (DWORD)len, &bytesWritten, NULL);
|
|
|
|
// Next time, output where we left off.
|
|
GetConsoleScreenBufferInfo(co, &csbi);
|
|
coordNextWrite = csbi.dwCursorPosition;
|
|
|
|
// Restore what was overwritten.
|
|
if (oldLines && entering_con_command)
|
|
WriteConsole(co, oldLines, oldLength, &bytesWritten, NULL);
|
|
if (oldLines) free(oldLines);
|
|
}
|
|
else // Redirected to a file.
|
|
WriteFile(co, txt, (DWORD)len, &bytesWritten, NULL);
|
|
}
|
|
#else
|
|
#ifdef HAVE_TERMIOS
|
|
if (consolevent)
|
|
{
|
|
tty_Hide();
|
|
}
|
|
#endif
|
|
|
|
if (!framebuffer)
|
|
fprintf(stderr, "%s", txt);
|
|
#ifdef HAVE_TERMIOS
|
|
if (consolevent)
|
|
{
|
|
tty_Show();
|
|
}
|
|
#endif
|
|
|
|
// 2004-03-03 AJR Since not all messages end in newline, some were getting displayed late.
|
|
if (!framebuffer)
|
|
fflush(stderr);
|
|
|
|
#endif
|
|
}
|
|
|
|
//
|
|
// I_GetKey
|
|
//
|
|
INT32 I_GetKey (void)
|
|
{
|
|
// Warning: I_GetKey empties the event queue till next keypress
|
|
event_t *ev;
|
|
INT32 rc = 0;
|
|
|
|
// return the first keypress from the event queue
|
|
for (; eventtail != eventhead; eventtail = (eventtail+1)&(MAXEVENTS-1))
|
|
{
|
|
ev = &events[eventtail];
|
|
if (ev->type == ev_keydown || ev->type == ev_console)
|
|
{
|
|
rc = ev->data1;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
return rc;
|
|
}
|
|
|
|
//
|
|
// I_JoyScale
|
|
//
|
|
void I_JoyScale(void)
|
|
{
|
|
#ifdef GP2X
|
|
if (JoyInfo.dev && SDL_JoystickIndex(JoyInfo.dev) == 0)
|
|
Joystick.bGamepadStyle = true;
|
|
else
|
|
#endif
|
|
Joystick.bGamepadStyle = cv_joyscale.value==0;
|
|
JoyInfo.scale = Joystick.bGamepadStyle?1:cv_joyscale.value;
|
|
}
|
|
|
|
void I_JoyScale2(void)
|
|
{
|
|
#ifdef GP2X
|
|
if (JoyInfo2.dev && SDL_JoystickIndex(JoyInfo2.dev) == 0)
|
|
Joystick.bGamepadStyle = true;
|
|
else
|
|
#endif
|
|
Joystick2.bGamepadStyle = cv_joyscale2.value==0;
|
|
JoyInfo2.scale = Joystick2.bGamepadStyle?1:cv_joyscale2.value;
|
|
}
|
|
|
|
/** \brief Joystick 1 buttons states
|
|
*/
|
|
static UINT64 lastjoybuttons = 0;
|
|
|
|
/** \brief Joystick 1 hats state
|
|
*/
|
|
static UINT64 lastjoyhats = 0;
|
|
|
|
/** \brief Shuts down joystick 1
|
|
|
|
|
|
\return void
|
|
|
|
|
|
*/
|
|
static void I_ShutdownJoystick(void)
|
|
{
|
|
INT32 i;
|
|
event_t event;
|
|
event.type=ev_keyup;
|
|
event.data2 = 0;
|
|
event.data3 = 0;
|
|
|
|
lastjoybuttons = lastjoyhats = 0;
|
|
|
|
// emulate the up of all joystick buttons
|
|
for (i=0;i<JOYBUTTONS;i++)
|
|
{
|
|
event.data1=KEY_JOY1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
// emulate the up of all joystick hats
|
|
for (i=0;i<JOYHATS*4;i++)
|
|
{
|
|
event.data1=KEY_HAT1+i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
// reset joystick position
|
|
event.type = ev_joystick;
|
|
for (i=0;i<JOYAXISSET; i++)
|
|
{
|
|
event.data1 = i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
joystick_started = 0;
|
|
JoyReset(&JoyInfo);
|
|
if (!joystick_started && !joystick2_started && SDL_WasInit(SDL_INIT_JOYSTICK) == SDL_INIT_JOYSTICK)
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
if (cv_usejoystick.value == 0)
|
|
{
|
|
I_OutputMsg("I_Joystick: SDL's Joystick system has been shutdown\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void I_GetJoystickEvents(void)
|
|
{
|
|
static event_t event = {0,0,0,0};
|
|
INT32 i = 0;
|
|
UINT64 joyhats = 0;
|
|
#if 0
|
|
UINT64 joybuttons = 0;
|
|
#endif
|
|
Sint16 axisx, axisy;
|
|
|
|
if (!joystick_started) return;
|
|
|
|
if (!JoyInfo.dev) //I_ShutdownJoystick();
|
|
return;
|
|
|
|
#if 0
|
|
//faB: look for as much buttons as g_input code supports,
|
|
// we don't use the others
|
|
for (i = JoyInfo.buttons - 1; i >= 0; i--)
|
|
{
|
|
joybuttons <<= 1;
|
|
if (SDL_JoystickGetButton(JoyInfo.dev,i))
|
|
joybuttons |= 1;
|
|
}
|
|
|
|
if (joybuttons != lastjoybuttons)
|
|
{
|
|
INT64 j = 1; // keep only bits that changed since last time
|
|
INT64 newbuttons = joybuttons ^ lastjoybuttons;
|
|
lastjoybuttons = joybuttons;
|
|
|
|
for (i = 0; i < JOYBUTTONS; i++, j <<= 1)
|
|
{
|
|
if (newbuttons & j) // button changed state?
|
|
{
|
|
if (joybuttons & j)
|
|
event.type = ev_keydown;
|
|
else
|
|
event.type = ev_keyup;
|
|
#ifdef _PSP
|
|
if (i == 12)
|
|
event.data1 = KEY_ESCAPE;
|
|
else
|
|
#endif
|
|
event.data1 = KEY_JOY1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for (i = JoyInfo.hats - 1; i >= 0; i--)
|
|
{
|
|
Uint8 hat = SDL_JoystickGetHat(JoyInfo.dev, i);
|
|
|
|
if (hat & SDL_HAT_UP ) joyhats|=(UINT64)0x1<<(0 + 4*i);
|
|
if (hat & SDL_HAT_DOWN ) joyhats|=(UINT64)0x1<<(1 + 4*i);
|
|
if (hat & SDL_HAT_LEFT ) joyhats|=(UINT64)0x1<<(2 + 4*i);
|
|
if (hat & SDL_HAT_RIGHT) joyhats|=(UINT64)0x1<<(3 + 4*i);
|
|
}
|
|
|
|
if (joyhats != lastjoyhats)
|
|
{
|
|
INT64 j = 1; // keep only bits that changed since last time
|
|
INT64 newhats = joyhats ^ lastjoyhats;
|
|
lastjoyhats = joyhats;
|
|
|
|
for (i = 0; i < JOYHATS*4; i++, j <<= 1)
|
|
{
|
|
if (newhats & j) // hat changed state?
|
|
{
|
|
if (joyhats & j)
|
|
event.type = ev_keydown;
|
|
else
|
|
event.type = ev_keyup;
|
|
event.data1 = KEY_HAT1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
|
|
// send joystick axis positions
|
|
event.type = ev_joystick;
|
|
|
|
for (i = JOYAXISSET - 1; i >= 0; i--)
|
|
{
|
|
event.data1 = i;
|
|
if (i*2 + 1 <= JoyInfo.axises)
|
|
axisx = SDL_JoystickGetAxis(JoyInfo.dev, i*2 + 0);
|
|
else axisx = 0;
|
|
if (i*2 + 2 <= JoyInfo.axises)
|
|
axisy = SDL_JoystickGetAxis(JoyInfo.dev, i*2 + 1);
|
|
else axisy = 0;
|
|
|
|
#ifdef _arch_dreamcast // -128 to 127
|
|
axisx = axisx*8;
|
|
axisy = axisy*8;
|
|
#else // -32768 to 32767
|
|
axisx = axisx/32;
|
|
axisy = axisy/32;
|
|
#endif
|
|
|
|
if (Joystick.bGamepadStyle)
|
|
{
|
|
// gamepad control type, on or off, live or die
|
|
if (axisx < -(JOYAXISRANGE/2))
|
|
event.data2 = -1;
|
|
else if (axisx > (JOYAXISRANGE/2))
|
|
event.data2 = 1;
|
|
else event.data2 = 0;
|
|
if (axisy < -(JOYAXISRANGE/2))
|
|
event.data3 = -1;
|
|
else if (axisy > (JOYAXISRANGE/2))
|
|
event.data3 = 1;
|
|
else event.data3 = 0;
|
|
}
|
|
else
|
|
{
|
|
|
|
axisx = JoyInfo.scale?((axisx/JoyInfo.scale)*JoyInfo.scale):axisx;
|
|
axisy = JoyInfo.scale?((axisy/JoyInfo.scale)*JoyInfo.scale):axisy;
|
|
|
|
#ifdef SDL_JDEADZONE
|
|
if (-SDL_JDEADZONE <= axisx && axisx <= SDL_JDEADZONE) axisx = 0;
|
|
if (-SDL_JDEADZONE <= axisy && axisy <= SDL_JDEADZONE) axisy = 0;
|
|
#endif
|
|
|
|
// analog control style , just send the raw data
|
|
event.data2 = axisx; // x axis
|
|
event.data3 = axisy; // y axis
|
|
}
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
|
|
/** \brief Open joystick handle
|
|
|
|
\param fname name of joystick
|
|
|
|
\return axises
|
|
|
|
|
|
*/
|
|
static int joy_open(const char *fname)
|
|
{
|
|
int joyindex = atoi(fname);
|
|
int num_joy = 0;
|
|
int i;
|
|
|
|
if (joystick_started == 0 && joystick2_started == 0)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1)
|
|
{
|
|
CONS_Printf(M_GetText("Couldn't initialize joystick: %s\n"), SDL_GetError());
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
num_joy = SDL_NumJoysticks();
|
|
}
|
|
|
|
if (num_joy < joyindex)
|
|
{
|
|
CONS_Printf(M_GetText("Cannot use joystick #%d/(%s), it doesn't exist\n"),joyindex,fname);
|
|
for (i = 0; i < num_joy; i++)
|
|
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
|
|
I_ShutdownJoystick();
|
|
return -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
JoyReset(&JoyInfo);
|
|
//I_ShutdownJoystick();
|
|
//joy_open(fname);
|
|
}
|
|
|
|
num_joy = SDL_NumJoysticks();
|
|
|
|
if (joyindex <= 0 || num_joy == 0 || JoyInfo.oldjoy == joyindex)
|
|
{
|
|
// I_OutputMsg("Unable to use that joystick #(%s), non-number\n",fname);
|
|
if (num_joy != 0)
|
|
{
|
|
CONS_Printf(M_GetText("Found %d joysticks on this system\n"), num_joy);
|
|
for (i = 0; i < num_joy; i++)
|
|
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
|
|
}
|
|
else
|
|
CONS_Printf("%s", M_GetText("Found no joysticks on this system\n"));
|
|
if (joyindex <= 0 || num_joy == 0) return 0;
|
|
}
|
|
|
|
JoyInfo.dev = SDL_JoystickOpen(joyindex-1);
|
|
|
|
if (JoyInfo.dev == NULL)
|
|
{
|
|
CONS_Printf(M_GetText("Couldn't open joystick: %s\n"), SDL_GetError());
|
|
I_ShutdownJoystick();
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
CONS_Printf(M_GetText("Joystick: %s\n"), SDL_JoystickName(JoyInfo.dev));
|
|
JoyInfo.axises = SDL_JoystickNumAxes(JoyInfo.dev);
|
|
if (JoyInfo.axises > JOYAXISSET*2)
|
|
JoyInfo.axises = JOYAXISSET*2;
|
|
/* if (joyaxes<2)
|
|
{
|
|
I_OutputMsg("Not enought axes?\n");
|
|
I_ShutdownJoystick();
|
|
return 0;
|
|
}*/
|
|
|
|
JoyInfo.buttons = SDL_JoystickNumButtons(JoyInfo.dev);
|
|
if (JoyInfo.buttons > JOYBUTTONS)
|
|
JoyInfo.buttons = JOYBUTTONS;
|
|
|
|
#ifdef DC
|
|
JoyInfo.hats = 0;
|
|
#else
|
|
JoyInfo.hats = SDL_JoystickNumHats(JoyInfo.dev);
|
|
if (JoyInfo.hats > JOYHATS)
|
|
JoyInfo.hats = JOYHATS;
|
|
|
|
JoyInfo.balls = SDL_JoystickNumBalls(JoyInfo.dev);
|
|
#endif
|
|
|
|
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo.dev), "pad");
|
|
|
|
return JoyInfo.axises;
|
|
}
|
|
}
|
|
|
|
//Joystick2
|
|
|
|
/** \brief Joystick 2 buttons states
|
|
*/
|
|
static UINT64 lastjoy2buttons = 0;
|
|
|
|
/** \brief Joystick 2 hats state
|
|
*/
|
|
static UINT64 lastjoy2hats = 0;
|
|
|
|
/** \brief Shuts down joystick 2
|
|
|
|
|
|
\return void
|
|
*/
|
|
static void I_ShutdownJoystick2(void)
|
|
{
|
|
INT32 i;
|
|
event_t event;
|
|
event.type = ev_keyup;
|
|
event.data2 = 0;
|
|
event.data3 = 0;
|
|
|
|
lastjoy2buttons = lastjoy2hats = 0;
|
|
|
|
// emulate the up of all joystick buttons
|
|
for (i = 0; i < JOYBUTTONS; i++)
|
|
{
|
|
event.data1 = KEY_2JOY1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
// emulate the up of all joystick hats
|
|
for (i = 0; i < JOYHATS*4; i++)
|
|
{
|
|
event.data1 = KEY_2HAT1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
// reset joystick position
|
|
event.type = ev_joystick2;
|
|
for (i = 0; i < JOYAXISSET; i++)
|
|
{
|
|
event.data1 = i;
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
JoyReset(&JoyInfo2);
|
|
if (!joystick_started && !joystick2_started && SDL_WasInit(SDL_INIT_JOYSTICK) == SDL_INIT_JOYSTICK)
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
if (cv_usejoystick2.value == 0)
|
|
{
|
|
DEBFILE("I_Joystick2: SDL's Joystick system has been shutdown\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
void I_GetJoystick2Events(void)
|
|
{
|
|
static event_t event = {0,0,0,0};
|
|
INT32 i = 0;
|
|
UINT64 joyhats = 0;
|
|
#if 0
|
|
INT64 joybuttons = 0;
|
|
#endif
|
|
INT32 axisx, axisy;
|
|
|
|
if (!joystick2_started)
|
|
return;
|
|
|
|
if (!JoyInfo2.dev) //I_ShutdownJoystick2();
|
|
return;
|
|
|
|
|
|
#if 0
|
|
//faB: look for as much buttons as g_input code supports,
|
|
// we don't use the others
|
|
for (i = JoyInfo2.buttons - 1; i >= 0; i--)
|
|
{
|
|
joybuttons <<= 1;
|
|
if (SDL_JoystickGetButton(JoyInfo2.dev,i))
|
|
joybuttons |= 1;
|
|
}
|
|
|
|
if (joybuttons != lastjoy2buttons)
|
|
{
|
|
INT64 j = 1; // keep only bits that changed since last time
|
|
INT64 newbuttons = joybuttons ^ lastjoy2buttons;
|
|
lastjoy2buttons = joybuttons;
|
|
|
|
for (i = 0; i < JOYBUTTONS; i++, j <<= 1)
|
|
{
|
|
if (newbuttons & j) // button changed state?
|
|
{
|
|
if (joybuttons & j)
|
|
event.type = ev_keydown;
|
|
else
|
|
event.type = ev_keyup;
|
|
event.data1 = KEY_2JOY1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for (i = JoyInfo2.hats - 1; i >= 0; i--)
|
|
{
|
|
Uint8 hat = SDL_JoystickGetHat(JoyInfo2.dev, i);
|
|
|
|
if (hat & SDL_HAT_UP ) joyhats|=(UINT64)0x1<<(0 + 4*i);
|
|
if (hat & SDL_HAT_DOWN ) joyhats|=(UINT64)0x1<<(1 + 4*i);
|
|
if (hat & SDL_HAT_LEFT ) joyhats|=(UINT64)0x1<<(2 + 4*i);
|
|
if (hat & SDL_HAT_RIGHT) joyhats|=(UINT64)0x1<<(3 + 4*i);
|
|
}
|
|
|
|
if (joyhats != lastjoy2hats)
|
|
{
|
|
INT64 j = 1; // keep only bits that changed since last time
|
|
INT64 newhats = joyhats ^ lastjoy2hats;
|
|
lastjoy2hats = joyhats;
|
|
|
|
for (i = 0; i < JOYHATS*4; i++, j <<= 1)
|
|
{
|
|
if (newhats & j) // hat changed state?
|
|
{
|
|
if (joyhats & j)
|
|
event.type = ev_keydown;
|
|
else
|
|
event.type = ev_keyup;
|
|
event.data1 = KEY_2HAT1 + i;
|
|
D_PostEvent(&event);
|
|
}
|
|
}
|
|
}
|
|
|
|
// send joystick axis positions
|
|
event.type = ev_joystick2;
|
|
|
|
for (i = JOYAXISSET - 1; i >= 0; i--)
|
|
{
|
|
event.data1 = i;
|
|
if (i*2 + 1 <= JoyInfo2.axises)
|
|
axisx = SDL_JoystickGetAxis(JoyInfo2.dev, i*2 + 0);
|
|
else axisx = 0;
|
|
if (i*2 + 2 <= JoyInfo2.axises)
|
|
axisy = SDL_JoystickGetAxis(JoyInfo2.dev, i*2 + 1);
|
|
else axisy = 0;
|
|
|
|
#ifdef _arch_dreamcast // -128 to 127
|
|
axisx = axisx*8;
|
|
axisy = axisy*8;
|
|
#else // -32768 to 32767
|
|
axisx = axisx/32;
|
|
axisy = axisy/32;
|
|
#endif
|
|
|
|
if (Joystick2.bGamepadStyle)
|
|
{
|
|
// gamepad control type, on or off, live or die
|
|
if (axisx < -(JOYAXISRANGE/2))
|
|
event.data2 = -1;
|
|
else if (axisx > (JOYAXISRANGE/2))
|
|
event.data2 = 1;
|
|
else
|
|
event.data2 = 0;
|
|
if (axisy < -(JOYAXISRANGE/2))
|
|
event.data3 = -1;
|
|
else if (axisy > (JOYAXISRANGE/2))
|
|
event.data3 = 1;
|
|
else
|
|
event.data3 = 0;
|
|
}
|
|
else
|
|
{
|
|
|
|
axisx = JoyInfo2.scale?((axisx/JoyInfo2.scale)*JoyInfo2.scale):axisx;
|
|
axisy = JoyInfo2.scale?((axisy/JoyInfo2.scale)*JoyInfo2.scale):axisy;
|
|
|
|
#ifdef SDL_JDEADZONE
|
|
if (-SDL_JDEADZONE <= axisx && axisx <= SDL_JDEADZONE) axisx = 0;
|
|
if (-SDL_JDEADZONE <= axisy && axisy <= SDL_JDEADZONE) axisy = 0;
|
|
#endif
|
|
|
|
// analog control style , just send the raw data
|
|
event.data2 = axisx; // x axis
|
|
event.data3 = axisy; // y axis
|
|
}
|
|
D_PostEvent(&event);
|
|
}
|
|
|
|
}
|
|
|
|
/** \brief Open joystick handle
|
|
|
|
\param fname name of joystick
|
|
|
|
\return axises
|
|
|
|
|
|
*/
|
|
static int joy_open2(const char *fname)
|
|
{
|
|
int joyindex = atoi(fname);
|
|
int num_joy = 0;
|
|
int i;
|
|
|
|
if (joystick_started == 0 && joystick2_started == 0)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) == -1)
|
|
{
|
|
CONS_Printf(M_GetText("Couldn't initialize joystick: %s\n"), SDL_GetError());
|
|
return -1;
|
|
}
|
|
else
|
|
num_joy = SDL_NumJoysticks();
|
|
|
|
if (num_joy < joyindex)
|
|
{
|
|
CONS_Printf(M_GetText("Cannot use joystick #%d/(%s), it doesn't exist\n"),joyindex,fname);
|
|
for (i = 0; i < num_joy; i++)
|
|
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
|
|
I_ShutdownJoystick2();
|
|
return -1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
JoyReset(&JoyInfo2);
|
|
//I_ShutdownJoystick();
|
|
//joy_open(fname);
|
|
}
|
|
|
|
num_joy = SDL_NumJoysticks();
|
|
|
|
if (joyindex <= 0 || num_joy == 0 || JoyInfo2.oldjoy == joyindex)
|
|
{
|
|
// I_OutputMsg("Unable to use that joystick #(%s), non-number\n",fname);
|
|
if (num_joy != 0)
|
|
{
|
|
CONS_Printf(M_GetText("Found %d joysticks on this system\n"), num_joy);
|
|
for (i = 0; i < num_joy; i++)
|
|
CONS_Printf("#%d/(%s)\n", i+1, SDL_JoystickNameForIndex(i));
|
|
}
|
|
else
|
|
CONS_Printf("%s", M_GetText("Found no joysticks on this system\n"));
|
|
if (joyindex <= 0 || num_joy == 0) return 0;
|
|
}
|
|
|
|
JoyInfo2.dev = SDL_JoystickOpen(joyindex-1);
|
|
|
|
if (!JoyInfo2.dev)
|
|
{
|
|
CONS_Printf(M_GetText("Couldn't open joystick2: %s\n"), SDL_GetError());
|
|
I_ShutdownJoystick2();
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
CONS_Printf(M_GetText("Joystick2: %s\n"), SDL_JoystickName(JoyInfo2.dev));
|
|
JoyInfo2.axises = SDL_JoystickNumAxes(JoyInfo2.dev);
|
|
if (JoyInfo2.axises > JOYAXISSET*2)
|
|
JoyInfo2.axises = JOYAXISSET*2;
|
|
/* if (joyaxes < 2)
|
|
{
|
|
I_OutputMsg("Not enought axes?\n");
|
|
I_ShutdownJoystick2();
|
|
return 0;
|
|
}*/
|
|
|
|
JoyInfo2.buttons = SDL_JoystickNumButtons(JoyInfo2.dev);
|
|
if (JoyInfo2.buttons > JOYBUTTONS)
|
|
JoyInfo2.buttons = JOYBUTTONS;
|
|
|
|
#ifdef DC
|
|
JoyInfo2.hats = 0;
|
|
#else
|
|
JoyInfo2.hats = SDL_JoystickNumHats(JoyInfo2.dev);
|
|
if (JoyInfo2.hats > JOYHATS)
|
|
JoyInfo2.hats = JOYHATS;
|
|
|
|
JoyInfo2.balls = SDL_JoystickNumBalls(JoyInfo2.dev);
|
|
#endif
|
|
|
|
//Joystick.bGamepadStyle = !stricmp(SDL_JoystickName(JoyInfo2.dev), "pad");
|
|
|
|
return JoyInfo2.axises;
|
|
}
|
|
}
|
|
|
|
//
|
|
// I_InitJoystick
|
|
//
|
|
void I_InitJoystick(void)
|
|
{
|
|
I_ShutdownJoystick();
|
|
SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
|
|
if (!strcmp(cv_usejoystick.string, "0") || M_CheckParm("-nojoy"))
|
|
return;
|
|
if (joy_open(cv_usejoystick.string) != -1)
|
|
JoyInfo.oldjoy = atoi(cv_usejoystick.string);
|
|
else
|
|
{
|
|
cv_usejoystick.value = 0;
|
|
return;
|
|
}
|
|
joystick_started = 1;
|
|
}
|
|
|
|
void I_InitJoystick2(void)
|
|
{
|
|
I_ShutdownJoystick2();
|
|
SDL_SetHintWithPriority("SDL_XINPUT_ENABLED", "0", SDL_HINT_OVERRIDE);
|
|
if (!strcmp(cv_usejoystick2.string, "0") || M_CheckParm("-nojoy"))
|
|
return;
|
|
if (joy_open2(cv_usejoystick2.string) != -1)
|
|
JoyInfo2.oldjoy = atoi(cv_usejoystick2.string);
|
|
else
|
|
{
|
|
cv_usejoystick2.value = 0;
|
|
return;
|
|
}
|
|
joystick2_started = 1;
|
|
}
|
|
|
|
static void I_ShutdownInput(void)
|
|
{
|
|
if (SDL_WasInit(SDL_INIT_JOYSTICK) == SDL_INIT_JOYSTICK)
|
|
{
|
|
JoyReset(&JoyInfo);
|
|
JoyReset(&JoyInfo2);
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
}
|
|
|
|
}
|
|
|
|
INT32 I_NumJoys(void)
|
|
{
|
|
INT32 numjoy = 0;
|
|
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
|
numjoy = SDL_NumJoysticks();
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
}
|
|
else
|
|
numjoy = SDL_NumJoysticks();
|
|
return numjoy;
|
|
}
|
|
|
|
const char *I_GetJoyName(INT32 joyindex)
|
|
{
|
|
const char *joyname = "NA";
|
|
joyindex--; //SDL's Joystick System starts at 0, not 1
|
|
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
|
{
|
|
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
|
joyname = SDL_JoystickNameForIndex(joyindex);
|
|
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
|
}
|
|
else
|
|
joyname = SDL_JoystickNameForIndex(joyindex);
|
|
return joyname;
|
|
}
|
|
|
|
#ifndef NOMUMBLE
|
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#ifdef HAVE_MUMBLE
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// Best Mumble positional audio settings:
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// Minimum distance 3.0 m
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// Bloom 175%
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// Maximum distance 80.0 m
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// Minimum volume 50%
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#define DEG2RAD (0.017453292519943295769236907684883l) // TAU/360 or PI/180
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#define MUMBLEUNIT (64.0f) // FRACUNITS in a Meter
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static struct {
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#ifdef WINMUMBLE
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UINT32 uiVersion;
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DWORD uiTick;
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#else
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Uint32 uiVersion;
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Uint32 uiTick;
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#endif
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float fAvatarPosition[3];
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float fAvatarFront[3];
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float fAvatarTop[3]; // defaults to Y-is-up (only used for leaning)
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wchar_t name[256]; // game name
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float fCameraPosition[3];
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float fCameraFront[3];
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float fCameraTop[3]; // defaults to Y-is-up (only used for leaning)
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wchar_t identity[256]; // player id
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#ifdef WINMUMBLE
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UINT32 context_len;
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#else
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Uint32 context_len;
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#endif
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unsigned char context[256]; // server/team
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wchar_t description[2048]; // game description
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} *mumble = NULL;
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#endif // HAVE_MUMBLE
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static void I_SetupMumble(void)
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{
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#ifdef WINMUMBLE
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HANDLE hMap = OpenFileMappingW(FILE_MAP_ALL_ACCESS, FALSE, L"MumbleLink");
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if (!hMap)
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return;
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mumble = MapViewOfFile(hMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(*mumble));
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if (!mumble)
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CloseHandle(hMap);
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#elif defined (HAVE_SHM)
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int shmfd;
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char memname[256];
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snprintf(memname, 256, "/MumbleLink.%d", getuid());
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shmfd = shm_open(memname, O_RDWR, S_IRUSR | S_IWUSR);
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if(shmfd < 0)
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return;
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mumble = mmap(NULL, sizeof(*mumble), PROT_READ | PROT_WRITE, MAP_SHARED, shmfd, 0);
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if (mumble == MAP_FAILED)
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mumble = NULL;
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#endif
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}
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void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
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{
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#ifdef HAVE_MUMBLE
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double angle;
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fixed_t anglef;
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if (!mumble)
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return;
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if(mumble->uiVersion != 2) {
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wcsncpy(mumble->name, L"SRB2 "VERSIONSTRINGW, 256);
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wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048);
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mumble->uiVersion = 2;
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}
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mumble->uiTick++;
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if (!netgame || gamestate != GS_LEVEL) { // Zero out, but never delink.
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mumble->fAvatarPosition[0] = mumble->fAvatarPosition[1] = mumble->fAvatarPosition[2] = 0.0f;
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mumble->fAvatarFront[0] = 1.0f;
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mumble->fAvatarFront[1] = mumble->fAvatarFront[2] = 0.0f;
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mumble->fCameraPosition[0] = mumble->fCameraPosition[1] = mumble->fCameraPosition[2] = 0.0f;
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mumble->fCameraFront[0] = 1.0f;
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mumble->fCameraFront[1] = mumble->fCameraFront[2] = 0.0f;
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return;
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}
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{
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UINT8 *p = mumble->context;
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WRITEMEM(p, server_context, 8);
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WRITEINT16(p, gamemap);
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mumble->context_len = (UINT32)(p - mumble->context);
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}
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if (mobj) {
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mumble->fAvatarPosition[0] = FIXED_TO_FLOAT(mobj->x) / MUMBLEUNIT;
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mumble->fAvatarPosition[1] = FIXED_TO_FLOAT(mobj->z) / MUMBLEUNIT;
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mumble->fAvatarPosition[2] = FIXED_TO_FLOAT(mobj->y) / MUMBLEUNIT;
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anglef = AngleFixed(mobj->angle);
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angle = FIXED_TO_FLOAT(anglef)*DEG2RAD;
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mumble->fAvatarFront[0] = (float)cos(angle);
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mumble->fAvatarFront[1] = 0.0f;
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mumble->fAvatarFront[2] = (float)sin(angle);
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} else {
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mumble->fAvatarPosition[0] = mumble->fAvatarPosition[1] = mumble->fAvatarPosition[2] = 0.0f;
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mumble->fAvatarFront[0] = 1.0f;
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mumble->fAvatarFront[1] = mumble->fAvatarFront[2] = 0.0f;
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}
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mumble->fCameraPosition[0] = FIXED_TO_FLOAT(listener.x) / MUMBLEUNIT;
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mumble->fCameraPosition[1] = FIXED_TO_FLOAT(listener.z) / MUMBLEUNIT;
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mumble->fCameraPosition[2] = FIXED_TO_FLOAT(listener.y) / MUMBLEUNIT;
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anglef = AngleFixed(listener.angle);
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angle = FIXED_TO_FLOAT(anglef)*DEG2RAD;
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mumble->fCameraFront[0] = (float)cos(angle);
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mumble->fCameraFront[1] = 0.0f;
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mumble->fCameraFront[2] = (float)sin(angle);
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#else
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(void)mobj;
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(void)listener;
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#endif // HAVE_MUMBLE
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}
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#undef WINMUMBLE
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#endif // NOMUMBLE
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#ifdef HAVE_TERMIOS
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void I_GetMouseEvents(void)
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{
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static UINT8 mdata[5];
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static INT32 i = 0,om2b = 0;
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INT32 di, j, mlp, button;
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event_t event;
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const INT32 mswap[8] = {0, 4, 1, 5, 2, 6, 3, 7};
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if (!mouse2_started) return;
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for (mlp = 0; mlp < 20; mlp++)
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{
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for (; i < 5; i++)
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{
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di = read(fdmouse2, mdata+i, 1);
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if (di == -1) return;
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}
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if ((mdata[0] & 0xf8) != 0x80)
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{
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for (j = 1; j < 5; j++)
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if ((mdata[j] & 0xf8) == 0x80)
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for (i = 0; i < 5-j; i++) // shift
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mdata[i] = mdata[i+j];
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if (i < 5) continue;
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}
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else
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{
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button = mswap[~mdata[0] & 0x07];
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for (j = 0; j < MOUSEBUTTONS; j++)
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{
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if (om2b & (1<<j))
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{
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if (!(button & (1<<j))) //keyup
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{
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event.type = ev_keyup;
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event.data1 = KEY_2MOUSE1+j;
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D_PostEvent(&event);
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om2b ^= 1 << j;
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}
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}
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else
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{
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if (button & (1<<j))
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{
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event.type = ev_keydown;
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event.data1 = KEY_2MOUSE1+j;
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D_PostEvent(&event);
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om2b ^= 1 << j;
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}
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}
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}
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event.data2 = ((SINT8)mdata[1])+((SINT8)mdata[3]);
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event.data3 = ((SINT8)mdata[2])+((SINT8)mdata[4]);
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if (event.data2 && event.data3)
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{
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event.type = ev_mouse2;
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event.data1 = 0;
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D_PostEvent(&event);
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}
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}
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i = 0;
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}
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}
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//
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// I_ShutdownMouse2
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//
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static void I_ShutdownMouse2(void)
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{
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if (fdmouse2 != -1) close(fdmouse2);
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mouse2_started = 0;
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}
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#elif defined (_WIN32) && !defined (_XBOX)
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static HANDLE mouse2filehandle = INVALID_HANDLE_VALUE;
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static void I_ShutdownMouse2(void)
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{
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event_t event;
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INT32 i;
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if (mouse2filehandle == INVALID_HANDLE_VALUE)
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return;
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SetCommMask(mouse2filehandle, 0);
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EscapeCommFunction(mouse2filehandle, CLRDTR);
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EscapeCommFunction(mouse2filehandle, CLRRTS);
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PurgeComm(mouse2filehandle, PURGE_TXABORT | PURGE_RXABORT |
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PURGE_TXCLEAR | PURGE_RXCLEAR);
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CloseHandle(mouse2filehandle);
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// emulate the up of all mouse buttons
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for (i = 0; i < MOUSEBUTTONS; i++)
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{
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event.type = ev_keyup;
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event.data1 = KEY_2MOUSE1+i;
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D_PostEvent(&event);
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}
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mouse2filehandle = INVALID_HANDLE_VALUE;
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}
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#define MOUSECOMBUFFERSIZE 256
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static INT32 handlermouse2x,handlermouse2y,handlermouse2buttons;
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static void I_PoolMouse2(void)
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{
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UINT8 buffer[MOUSECOMBUFFERSIZE];
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COMSTAT ComStat;
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DWORD dwErrorFlags;
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DWORD dwLength;
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char dx,dy;
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static INT32 bytenum;
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static UINT8 combytes[4];
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DWORD i;
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ClearCommError(mouse2filehandle, &dwErrorFlags, &ComStat);
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dwLength = min(MOUSECOMBUFFERSIZE, ComStat.cbInQue);
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if (dwLength <= 0)
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return;
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if (!ReadFile(mouse2filehandle, buffer, dwLength, &dwLength, NULL))
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{
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CONS_Alert(CONS_WARNING, "%s", M_GetText("Read Error on secondary mouse port\n"));
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return;
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}
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// parse the mouse packets
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for (i = 0; i < dwLength; i++)
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{
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if ((buffer[i] & 64)== 64)
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bytenum = 0;
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if (bytenum < 4)
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combytes[bytenum] = buffer[i];
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bytenum++;
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if (bytenum == 1)
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{
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handlermouse2buttons &= ~3;
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handlermouse2buttons |= ((combytes[0] & (32+16)) >> 4);
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}
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else if (bytenum == 3)
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{
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dx = (char)((combytes[0] & 3) << 6);
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dy = (char)((combytes[0] & 12) << 4);
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dx = (char)(dx + combytes[1]);
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dy = (char)(dy + combytes[2]);
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handlermouse2x+= dx;
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handlermouse2y+= dy;
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}
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else if (bytenum == 4) // fourth UINT8 (logitech mouses)
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{
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if (buffer[i] & 32)
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handlermouse2buttons |= 4;
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else
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handlermouse2buttons &= ~4;
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}
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}
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}
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void I_GetMouseEvents(void)
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{
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static UINT8 lastbuttons2 = 0; //mouse movement
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event_t event;
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if (mouse2filehandle == INVALID_HANDLE_VALUE)
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return;
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I_PoolMouse2();
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// post key event for buttons
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if (handlermouse2buttons != lastbuttons2)
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{
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INT32 i, j = 1, k;
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k = (handlermouse2buttons ^ lastbuttons2); // only changed bit to 1
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lastbuttons2 = (UINT8)handlermouse2buttons;
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for (i = 0; i < MOUSEBUTTONS; i++, j <<= 1)
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if (k & j)
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{
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if (handlermouse2buttons & j)
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event.type = ev_keydown;
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else
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event.type = ev_keyup;
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event.data1 = KEY_2MOUSE1+i;
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D_PostEvent(&event);
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}
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}
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if (handlermouse2x != 0 || handlermouse2y != 0)
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{
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event.type = ev_mouse2;
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event.data1 = 0;
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// event.data1 = buttons; // not needed
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event.data2 = handlermouse2x << 1;
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event.data3 = -handlermouse2y << 1;
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handlermouse2x = 0;
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handlermouse2y = 0;
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D_PostEvent(&event);
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}
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}
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#else
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void I_GetMouseEvents(void){};
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#endif
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//
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// I_StartupMouse2
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//
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void I_StartupMouse2(void)
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{
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#ifdef HAVE_TERMIOS
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struct termios m2tio;
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size_t i;
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INT32 dtr = -1, rts = -1;;
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I_ShutdownMouse2();
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if (cv_usemouse2.value == 0) return;
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if ((fdmouse2 = open(cv_mouse2port.string, O_RDONLY|O_NONBLOCK|O_NOCTTY)) == -1)
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{
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|
CONS_Printf(M_GetText("Error opening %s!\n"), cv_mouse2port.string);
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return;
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}
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tcflush(fdmouse2, TCIOFLUSH);
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m2tio.c_iflag = IGNBRK;
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m2tio.c_oflag = 0;
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m2tio.c_cflag = CREAD|CLOCAL|HUPCL|CS8|CSTOPB|B1200;
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m2tio.c_lflag = 0;
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m2tio.c_cc[VTIME] = 0;
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m2tio.c_cc[VMIN] = 1;
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tcsetattr(fdmouse2, TCSANOW, &m2tio);
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for (i = 0; i < strlen(cv_mouse2opt.string); i++)
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{
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if (toupper(cv_mouse2opt.string[i]) == 'D')
|
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{
|
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if (cv_mouse2opt.string[i+1] == '-')
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dtr = 0;
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else
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dtr = 1;
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}
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if (toupper(cv_mouse2opt.string[i]) == 'R')
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{
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if (cv_mouse2opt.string[i+1] == '-')
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rts = 0;
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else
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rts = 1;
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}
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if (dtr != -1 || rts != -1)
|
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{
|
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INT32 c;
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if (!ioctl(fdmouse2, TIOCMGET, &c))
|
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{
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if (!dtr)
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c &= ~TIOCM_DTR;
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else if (dtr > 0)
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c |= TIOCM_DTR;
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}
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if (!rts)
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c &= ~TIOCM_RTS;
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else if (rts > 0)
|
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c |= TIOCM_RTS;
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ioctl(fdmouse2, TIOCMSET, &c);
|
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}
|
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}
|
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mouse2_started = 1;
|
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I_AddExitFunc(I_ShutdownMouse2);
|
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#elif defined (_WIN32) && !defined (_XBOX)
|
|
DCB dcb;
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|
|
if (mouse2filehandle != INVALID_HANDLE_VALUE)
|
|
I_ShutdownMouse2();
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|
|
|
if (cv_usemouse2.value == 0)
|
|
return;
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|
|
if (mouse2filehandle == INVALID_HANDLE_VALUE)
|
|
{
|
|
// COM file handle
|
|
mouse2filehandle = CreateFileA(cv_mouse2port.string, GENERIC_READ | GENERIC_WRITE,
|
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0, // exclusive access
|
|
NULL, // no security attrs
|
|
OPEN_EXISTING,
|
|
FILE_ATTRIBUTE_NORMAL,
|
|
NULL);
|
|
if (mouse2filehandle == INVALID_HANDLE_VALUE)
|
|
{
|
|
INT32 e = GetLastError();
|
|
if (e == 5)
|
|
CONS_Alert(CONS_ERROR, M_GetText("Can't open %s: Access denied\n"), cv_mouse2port.string);
|
|
else
|
|
CONS_Alert(CONS_ERROR, M_GetText("Can't open %s: error %d\n"), cv_mouse2port.string, e);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// getevent when somthing happens
|
|
//SetCommMask(mouse2filehandle, EV_RXCHAR);
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|
|
|
// buffers
|
|
SetupComm(mouse2filehandle, MOUSECOMBUFFERSIZE, MOUSECOMBUFFERSIZE);
|
|
|
|
// purge buffers
|
|
PurgeComm(mouse2filehandle, PURGE_TXABORT | PURGE_RXABORT
|
|
| PURGE_TXCLEAR | PURGE_RXCLEAR);
|
|
|
|
// setup port to 1200 7N1
|
|
dcb.DCBlength = sizeof (DCB);
|
|
|
|
GetCommState(mouse2filehandle, &dcb);
|
|
|
|
dcb.BaudRate = CBR_1200;
|
|
dcb.ByteSize = 7;
|
|
dcb.Parity = NOPARITY;
|
|
dcb.StopBits = ONESTOPBIT;
|
|
|
|
dcb.fDtrControl = DTR_CONTROL_ENABLE;
|
|
dcb.fRtsControl = RTS_CONTROL_ENABLE;
|
|
|
|
dcb.fBinary = TRUE;
|
|
dcb.fParity = TRUE;
|
|
|
|
SetCommState(mouse2filehandle, &dcb);
|
|
I_AddExitFunc(I_ShutdownMouse2);
|
|
#endif
|
|
}
|
|
|
|
//
|
|
// I_Tactile
|
|
//
|
|
FUNCMATH void I_Tactile(FFType pFFType, const JoyFF_t *FFEffect)
|
|
{
|
|
// UNUSED.
|
|
(void)pFFType;
|
|
(void)FFEffect;
|
|
}
|
|
|
|
FUNCMATH void I_Tactile2(FFType pFFType, const JoyFF_t *FFEffect)
|
|
{
|
|
// UNUSED.
|
|
(void)pFFType;
|
|
(void)FFEffect;
|
|
}
|
|
|
|
/** \brief empty ticcmd for player 1
|
|
*/
|
|
static ticcmd_t emptycmd;
|
|
|
|
FUNCMATH ticcmd_t *I_BaseTiccmd(void)
|
|
{
|
|
return &emptycmd;
|
|
}
|
|
|
|
/** \brief empty ticcmd for player 2
|
|
*/
|
|
static ticcmd_t emptycmd2;
|
|
|
|
FUNCMATH ticcmd_t *I_BaseTiccmd2(void)
|
|
{
|
|
return &emptycmd2;
|
|
}
|
|
|
|
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
|
static HMODULE winmm = NULL;
|
|
static DWORD starttickcount = 0; // hack for win2k time bug
|
|
static p_timeGetTime pfntimeGetTime = NULL;
|
|
|
|
// ---------
|
|
// I_GetTime
|
|
// Use the High Resolution Timer if available,
|
|
// else use the multimedia timer which has 1 millisecond precision on Windowz 95,
|
|
// but lower precision on Windows NT
|
|
// ---------
|
|
|
|
tic_t I_GetTime(void)
|
|
{
|
|
tic_t newtics = 0;
|
|
|
|
if (!starttickcount) // high precision timer
|
|
{
|
|
LARGE_INTEGER currtime; // use only LowPart if high resolution counter is not available
|
|
static LARGE_INTEGER basetime = {{0, 0}};
|
|
|
|
// use this if High Resolution timer is found
|
|
static LARGE_INTEGER frequency;
|
|
|
|
if (!basetime.LowPart)
|
|
{
|
|
if (!QueryPerformanceFrequency(&frequency))
|
|
frequency.QuadPart = 0;
|
|
else
|
|
QueryPerformanceCounter(&basetime);
|
|
}
|
|
|
|
if (frequency.LowPart && QueryPerformanceCounter(&currtime))
|
|
{
|
|
newtics = (INT32)((currtime.QuadPart - basetime.QuadPart) * NEWTICRATE
|
|
/ frequency.QuadPart);
|
|
}
|
|
else if (pfntimeGetTime)
|
|
{
|
|
currtime.LowPart = pfntimeGetTime();
|
|
if (!basetime.LowPart)
|
|
basetime.LowPart = currtime.LowPart;
|
|
newtics = ((currtime.LowPart - basetime.LowPart)/(1000/NEWTICRATE));
|
|
}
|
|
}
|
|
else
|
|
newtics = (GetTickCount() - starttickcount)/(1000/NEWTICRATE);
|
|
|
|
return newtics;
|
|
}
|
|
|
|
static void I_ShutdownTimer(void)
|
|
{
|
|
pfntimeGetTime = NULL;
|
|
if (winmm)
|
|
{
|
|
p_timeEndPeriod pfntimeEndPeriod = (p_timeEndPeriod)GetProcAddress(winmm, "timeEndPeriod");
|
|
if (pfntimeEndPeriod)
|
|
pfntimeEndPeriod(1);
|
|
FreeLibrary(winmm);
|
|
winmm = NULL;
|
|
}
|
|
}
|
|
#else
|
|
//
|
|
// I_GetTime
|
|
// returns time in 1/TICRATE second tics
|
|
//
|
|
tic_t I_GetTime (void)
|
|
{
|
|
#ifdef _arch_dreamcast
|
|
static Uint64 basetime = 0;
|
|
Uint64 ticks = timer_ms_gettime64(); //using timer_ms_gettime64 instand of SDL_GetTicks for the Dreamcast
|
|
#else
|
|
static Uint32 basetime = 0;
|
|
Uint32 ticks = SDL_GetTicks();
|
|
#endif
|
|
|
|
if (!basetime)
|
|
basetime = ticks;
|
|
|
|
ticks -= basetime;
|
|
|
|
ticks = (ticks*TICRATE);
|
|
|
|
#if 0 //#ifdef _WIN32_WCE
|
|
ticks = (ticks/10);
|
|
#else
|
|
ticks = (ticks/1000);
|
|
#endif
|
|
|
|
return (tic_t)ticks;
|
|
}
|
|
#endif
|
|
|
|
//
|
|
//I_StartupTimer
|
|
//
|
|
FUNCMATH void I_StartupTimer(void)
|
|
{
|
|
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
|
// for win2k time bug
|
|
if (M_CheckParm("-gettickcount"))
|
|
{
|
|
starttickcount = GetTickCount();
|
|
CONS_Printf("%s", M_GetText("Using GetTickCount()\n"));
|
|
}
|
|
winmm = LoadLibraryA("winmm.dll");
|
|
if (winmm)
|
|
{
|
|
p_timeEndPeriod pfntimeBeginPeriod = (p_timeEndPeriod)GetProcAddress(winmm, "timeBeginPeriod");
|
|
if (pfntimeBeginPeriod)
|
|
pfntimeBeginPeriod(1);
|
|
pfntimeGetTime = (p_timeGetTime)GetProcAddress(winmm, "timeGetTime");
|
|
}
|
|
I_AddExitFunc(I_ShutdownTimer);
|
|
#elif 0 //#elif !defined (_arch_dreamcast) && !defined(GP2X) // the DC have it own timer and GP2X have broken pthreads?
|
|
if (SDL_InitSubSystem(SDL_INIT_TIMER) < 0)
|
|
I_Error("SRB2: Needs SDL_Timer, Error: %s", SDL_GetError());
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
void I_Sleep(void)
|
|
{
|
|
#if !(defined (_arch_dreamcast) || defined (_XBOX))
|
|
if (cv_sleep.value != -1)
|
|
SDL_Delay(cv_sleep.value);
|
|
#endif
|
|
}
|
|
|
|
INT32 I_StartupSystem(void)
|
|
{
|
|
SDL_version SDLcompiled;
|
|
SDL_version SDLlinked;
|
|
#ifdef _XBOX
|
|
#ifdef __GNUC__
|
|
char DP[] =" Sonic Robo Blast 2!\n";
|
|
debugPrint(DP);
|
|
#endif
|
|
unlink("e:/Games/SRB2/stdout.txt");
|
|
freopen("e:/Games/SRB2/stdout.txt", "w+", stdout);
|
|
unlink("e:/Games/SRB2/stderr.txt");
|
|
freopen("e:/Games/SRB2/stderr.txt", "w+", stderr);
|
|
#endif
|
|
#ifdef _arch_dreamcast
|
|
#ifdef _DEBUG
|
|
//gdb_init();
|
|
#endif
|
|
printf(__FILE__":%i\n",__LINE__);
|
|
#ifdef _DEBUG
|
|
//gdb_breakpoint();
|
|
#endif
|
|
#endif
|
|
SDL_VERSION(&SDLcompiled)
|
|
SDL_GetVersion(&SDLlinked);
|
|
I_StartupConsole();
|
|
I_OutputMsg("Compiled for SDL version: %d.%d.%d\n",
|
|
SDLcompiled.major, SDLcompiled.minor, SDLcompiled.patch);
|
|
I_OutputMsg("Linked with SDL version: %d.%d.%d\n",
|
|
SDLlinked.major, SDLlinked.minor, SDLlinked.patch);
|
|
#if 0 //#ifdef GP2X //start up everything
|
|
if (SDL_Init(SDL_INIT_NOPARACHUTE|SDL_INIT_EVERYTHING) < 0)
|
|
#else
|
|
if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0)
|
|
#endif
|
|
I_Error("SRB2: SDL System Error: %s", SDL_GetError()); //Alam: Oh no....
|
|
#ifndef NOMUMBLE
|
|
I_SetupMumble();
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
|
|
//
|
|
// I_Quit
|
|
//
|
|
void I_Quit(void)
|
|
{
|
|
static SDL_bool quiting = SDL_FALSE;
|
|
|
|
/* prevent recursive I_Quit() */
|
|
if (quiting) goto death;
|
|
SDLforceUngrabMouse();
|
|
quiting = SDL_FALSE;
|
|
I_ShutdownConsole();
|
|
M_SaveConfig(NULL); //save game config, cvars..
|
|
#ifndef NONET
|
|
D_SaveBan(); // save the ban list
|
|
#endif
|
|
G_SaveGameData(); // Tails 12-08-2002
|
|
//added:16-02-98: when recording a demo, should exit using 'q' key,
|
|
// but sometimes we forget and use 'F10'.. so save here too.
|
|
|
|
if (demorecording)
|
|
G_CheckDemoStatus();
|
|
if (metalrecording)
|
|
G_StopMetalRecording();
|
|
|
|
D_QuitNetGame();
|
|
I_ShutdownMusic();
|
|
I_ShutdownSound();
|
|
I_ShutdownCD();
|
|
// use this for 1.28 19990220 by Kin
|
|
I_ShutdownGraphics();
|
|
I_ShutdownInput();
|
|
I_ShutdownSystem();
|
|
#ifndef _arch_dreamcast
|
|
SDL_Quit();
|
|
#endif
|
|
/* if option -noendtxt is set, don't print the text */
|
|
if (!M_CheckParm("-noendtxt") && W_CheckNumForName("ENDOOM") != LUMPERROR)
|
|
{
|
|
printf("\r");
|
|
ShowEndTxt();
|
|
}
|
|
death:
|
|
W_Shutdown();
|
|
#ifdef GP2X
|
|
chdir("/usr/gp2x");
|
|
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
|
#endif
|
|
exit(0);
|
|
}
|
|
|
|
void I_WaitVBL(INT32 count)
|
|
{
|
|
count = 1;
|
|
SDL_Delay(count);
|
|
}
|
|
|
|
FUNCMATH void I_BeginRead(void)
|
|
{
|
|
}
|
|
|
|
FUNCMATH void I_EndRead(void)
|
|
{
|
|
}
|
|
|
|
//
|
|
// I_Error
|
|
//
|
|
/** \brief phuck recursive errors
|
|
*/
|
|
static INT32 errorcount = 0;
|
|
|
|
/** \brief recursive error detecting
|
|
*/
|
|
static boolean shutdowning = false;
|
|
|
|
void I_Error(const char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char buffer[8192];
|
|
|
|
// recursive error detecting
|
|
if (shutdowning)
|
|
{
|
|
errorcount++;
|
|
if (errorcount == 1)
|
|
SDLforceUngrabMouse();
|
|
// try to shutdown each subsystem separately
|
|
if (errorcount == 2)
|
|
I_ShutdownMusic();
|
|
if (errorcount == 3)
|
|
I_ShutdownSound();
|
|
if (errorcount == 4)
|
|
I_ShutdownCD();
|
|
if (errorcount == 5)
|
|
I_ShutdownGraphics();
|
|
if (errorcount == 6)
|
|
I_ShutdownInput();
|
|
if (errorcount == 7)
|
|
I_ShutdownSystem();
|
|
#ifndef _arch_dreamcast
|
|
if (errorcount == 8)
|
|
SDL_Quit();
|
|
#endif
|
|
if (errorcount == 9)
|
|
{
|
|
M_SaveConfig(NULL);
|
|
G_SaveGameData();
|
|
}
|
|
if (errorcount > 20)
|
|
{
|
|
va_start(argptr, error);
|
|
vsprintf(buffer, error, argptr);
|
|
va_end(argptr);
|
|
// Implement message box with SDL_ShowSimpleMessageBox,
|
|
// which should fail gracefully if it can't put a message box up
|
|
// on the target system
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
|
"SRB2 "VERSIONSTRING" Recursive Error",
|
|
buffer, NULL);
|
|
|
|
W_Shutdown();
|
|
|
|
#ifdef GP2X
|
|
chdir("/usr/gp2x");
|
|
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
|
#endif
|
|
|
|
exit(-1); // recursive errors detected
|
|
}
|
|
}
|
|
|
|
shutdowning = true;
|
|
|
|
// Display error message in the console before we start shutting it down
|
|
va_start(argptr, error);
|
|
vsprintf(buffer, error, argptr);
|
|
va_end(argptr);
|
|
I_OutputMsg("\nI_Error(): %s\n", buffer);
|
|
// ---
|
|
|
|
I_ShutdownConsole();
|
|
|
|
M_SaveConfig(NULL); // save game config, cvars..
|
|
#ifndef NONET
|
|
D_SaveBan(); // save the ban list
|
|
#endif
|
|
G_SaveGameData(); // Tails 12-08-2002
|
|
|
|
// Shutdown. Here might be other errors.
|
|
if (demorecording)
|
|
G_CheckDemoStatus();
|
|
if (metalrecording)
|
|
G_StopMetalRecording();
|
|
|
|
D_QuitNetGame();
|
|
I_ShutdownMusic();
|
|
I_ShutdownSound();
|
|
I_ShutdownCD();
|
|
// use this for 1.28 19990220 by Kin
|
|
I_ShutdownGraphics();
|
|
I_ShutdownInput();
|
|
I_ShutdownSystem();
|
|
#ifndef _arch_dreamcast
|
|
SDL_Quit();
|
|
#endif
|
|
|
|
// Implement message box with SDL_ShowSimpleMessageBox,
|
|
// which should fail gracefully if it can't put a message box up
|
|
// on the target system
|
|
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
|
|
"SRB2 "VERSIONSTRING" Error",
|
|
buffer, NULL);
|
|
// Note that SDL_ShowSimpleMessageBox does *not* require SDL to be
|
|
// initialized at the time, so calling it after SDL_Quit() is
|
|
// perfectly okay! In addition, we do this on purpose so the
|
|
// fullscreen window is closed before displaying the error message
|
|
// in case the fullscreen window blocks it for some absurd reason.
|
|
|
|
W_Shutdown();
|
|
|
|
#if defined (PARANOIA) && defined (__CYGWIN__)
|
|
*(INT32 *)2 = 4; //Alam: Debug!
|
|
#endif
|
|
|
|
#ifdef GP2X
|
|
chdir("/usr/gp2x");
|
|
execl("/usr/gp2x/gp2xmenu", "/usr/gp2x/gp2xmenu", NULL);
|
|
#endif
|
|
|
|
exit(-1);
|
|
}
|
|
|
|
/** \brief quit function table
|
|
*/
|
|
static quitfuncptr quit_funcs[MAX_QUIT_FUNCS]; /* initialized to all bits 0 */
|
|
|
|
//
|
|
// Adds a function to the list that need to be called by I_SystemShutdown().
|
|
//
|
|
void I_AddExitFunc(void (*func)())
|
|
{
|
|
INT32 c;
|
|
|
|
for (c = 0; c < MAX_QUIT_FUNCS; c++)
|
|
{
|
|
if (!quit_funcs[c])
|
|
{
|
|
quit_funcs[c] = func;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Removes a function from the list that need to be called by
|
|
// I_SystemShutdown().
|
|
//
|
|
void I_RemoveExitFunc(void (*func)())
|
|
{
|
|
INT32 c;
|
|
|
|
for (c = 0; c < MAX_QUIT_FUNCS; c++)
|
|
{
|
|
if (quit_funcs[c] == func)
|
|
{
|
|
while (c < MAX_QUIT_FUNCS-1)
|
|
{
|
|
quit_funcs[c] = quit_funcs[c+1];
|
|
c++;
|
|
}
|
|
quit_funcs[MAX_QUIT_FUNCS-1] = NULL;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Closes down everything. This includes restoring the initial
|
|
// palette and video mode, and removing whatever mouse, keyboard, and
|
|
// timer routines have been installed.
|
|
//
|
|
// NOTE: Shutdown user funcs are effectively called in reverse order.
|
|
//
|
|
void I_ShutdownSystem(void)
|
|
{
|
|
INT32 c;
|
|
|
|
for (c = MAX_QUIT_FUNCS-1; c >= 0; c--)
|
|
if (quit_funcs[c])
|
|
(*quit_funcs[c])();
|
|
#ifdef LOGMESSAGES
|
|
if (logstream)
|
|
{
|
|
I_OutputMsg("I_ShutdownSystem(): end of logstream.\n");
|
|
fclose(logstream);
|
|
logstream = NULL;
|
|
}
|
|
#endif
|
|
|
|
}
|
|
|
|
void I_GetDiskFreeSpace(INT64 *freespace)
|
|
{
|
|
#if defined (_arch_dreamcast) || defined (_PSP)
|
|
*freespace = 0;
|
|
#elif defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
|
|
#if defined (SOLARIS) || defined (__HAIKU__) || defined (_WII) || defined (_PS3)
|
|
*freespace = INT32_MAX;
|
|
return;
|
|
#else // Both Linux and BSD have this, apparently.
|
|
struct statfs stfs;
|
|
if (statfs(".", &stfs) == -1)
|
|
{
|
|
*freespace = INT32_MAX;
|
|
return;
|
|
}
|
|
*freespace = stfs.f_bavail * stfs.f_bsize;
|
|
#endif
|
|
#elif (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
|
static p_GetDiskFreeSpaceExA pfnGetDiskFreeSpaceEx = NULL;
|
|
static boolean testwin95 = false;
|
|
ULARGE_INTEGER usedbytes, lfreespace;
|
|
|
|
if (!testwin95)
|
|
{
|
|
pfnGetDiskFreeSpaceEx = (p_GetDiskFreeSpaceExA)GetProcAddress(GetModuleHandleA("kernel32.dll"), "GetDiskFreeSpaceExA");
|
|
testwin95 = true;
|
|
}
|
|
if (pfnGetDiskFreeSpaceEx)
|
|
{
|
|
if (pfnGetDiskFreeSpaceEx(NULL, &lfreespace, &usedbytes, NULL))
|
|
*freespace = lfreespace.QuadPart;
|
|
else
|
|
*freespace = INT32_MAX;
|
|
}
|
|
else
|
|
{
|
|
DWORD SectorsPerCluster, BytesPerSector, NumberOfFreeClusters, TotalNumberOfClusters;
|
|
GetDiskFreeSpace(NULL, &SectorsPerCluster, &BytesPerSector,
|
|
&NumberOfFreeClusters, &TotalNumberOfClusters);
|
|
*freespace = BytesPerSector*SectorsPerCluster*NumberOfFreeClusters;
|
|
}
|
|
#else // Dummy for platform independent; 1GB should be enough
|
|
*freespace = 1024*1024*1024;
|
|
#endif
|
|
}
|
|
|
|
char *I_GetUserName(void)
|
|
{
|
|
#ifdef GP2X
|
|
static char username[MAXPLAYERNAME] = "GP2XUSER";
|
|
return username;
|
|
#elif defined (PSP)
|
|
static char username[MAXPLAYERNAME] = "PSPUSER";
|
|
return username;
|
|
#elif !(defined (_WIN32_WCE) || defined (_XBOX))
|
|
static char username[MAXPLAYERNAME];
|
|
char *p;
|
|
#ifdef _WIN32
|
|
DWORD i = MAXPLAYERNAME;
|
|
|
|
if (!GetUserNameA(username, &i))
|
|
#endif
|
|
{
|
|
p = I_GetEnv("USER");
|
|
if (!p)
|
|
{
|
|
p = I_GetEnv("user");
|
|
if (!p)
|
|
{
|
|
p = I_GetEnv("USERNAME");
|
|
if (!p)
|
|
{
|
|
p = I_GetEnv("username");
|
|
if (!p)
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
strncpy(username, p, MAXPLAYERNAME);
|
|
}
|
|
|
|
|
|
if (strcmp(username, "") != 0)
|
|
return username;
|
|
#endif
|
|
return NULL; // dummy for platform independent version
|
|
}
|
|
|
|
INT32 I_mkdir(const char *dirname, INT32 unixright)
|
|
{
|
|
//[segabor]
|
|
#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON) || defined (__CYGWIN__) || defined (__OS2__)
|
|
return mkdir(dirname, unixright);
|
|
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
|
|
UNREFERENCED_PARAMETER(unixright); /// \todo should implement ntright under nt...
|
|
return CreateDirectoryA(dirname, NULL);
|
|
#else
|
|
(void)dirname;
|
|
(void)unixright;
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
char *I_GetEnv(const char *name)
|
|
{
|
|
#ifdef NEED_SDL_GETENV
|
|
return SDL_getenv(name);
|
|
#elif defined(_WIN32_WCE)
|
|
(void)name;
|
|
return NULL;
|
|
#else
|
|
return getenv(name);
|
|
#endif
|
|
}
|
|
|
|
INT32 I_PutEnv(char *variable)
|
|
{
|
|
#ifdef NEED_SDL_GETENV
|
|
return SDL_putenv(variable);
|
|
#elif defined(_WIN32_WCE)
|
|
return ((variable)?-1:0);
|
|
#else
|
|
return putenv(variable);
|
|
#endif
|
|
}
|
|
|
|
/** \brief The isWadPathOk function
|
|
|
|
\param path string path to check
|
|
|
|
\return if true, wad file found
|
|
|
|
|
|
*/
|
|
static boolean isWadPathOk(const char *path)
|
|
{
|
|
char *wad3path = malloc(256);
|
|
|
|
if (!wad3path)
|
|
return false;
|
|
|
|
sprintf(wad3path, pandf, path, WADKEYWORD1);
|
|
|
|
if (FIL_ReadFileOK(wad3path))
|
|
{
|
|
free(wad3path);
|
|
return true;
|
|
}
|
|
|
|
sprintf(wad3path, pandf, path, WADKEYWORD2);
|
|
|
|
if (FIL_ReadFileOK(wad3path))
|
|
{
|
|
free(wad3path);
|
|
return true;
|
|
}
|
|
|
|
free(wad3path);
|
|
return false;
|
|
}
|
|
|
|
static void pathonly(char *s)
|
|
{
|
|
size_t j;
|
|
|
|
for (j = strlen(s); j != (size_t)-1; j--)
|
|
if ((s[j] == '\\') || (s[j] == ':') || (s[j] == '/'))
|
|
{
|
|
if (s[j] == ':') s[j+1] = 0;
|
|
else s[j] = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/** \brief search for srb2.srb in the given path
|
|
|
|
\param searchDir starting path
|
|
|
|
\return WAD path if not NULL
|
|
|
|
|
|
*/
|
|
static const char *searchWad(const char *searchDir)
|
|
{
|
|
static char tempsw[256] = "";
|
|
filestatus_t fstemp;
|
|
|
|
strcpy(tempsw, WADKEYWORD1);
|
|
fstemp = filesearch(tempsw,searchDir,NULL,true,20);
|
|
if (fstemp == FS_FOUND)
|
|
{
|
|
pathonly(tempsw);
|
|
return tempsw;
|
|
}
|
|
|
|
strcpy(tempsw, WADKEYWORD2);
|
|
fstemp = filesearch(tempsw, searchDir, NULL, true, 20);
|
|
if (fstemp == FS_FOUND)
|
|
{
|
|
pathonly(tempsw);
|
|
return tempsw;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/** \brief go through all possible paths and look for srb2.srb
|
|
|
|
\return path to srb2.srb if any
|
|
*/
|
|
static const char *locateWad(void)
|
|
{
|
|
const char *envstr;
|
|
const char *WadPath;
|
|
|
|
I_OutputMsg("SRB2WADDIR");
|
|
// does SRB2WADDIR exist?
|
|
if (((envstr = I_GetEnv("SRB2WADDIR")) != NULL) && isWadPathOk(envstr))
|
|
return envstr;
|
|
|
|
#if defined(_WIN32_WCE) || defined(_PS3) || defined(_PSP)
|
|
// examine argv[0]
|
|
strcpy(returnWadPath, myargv[0]);
|
|
pathonly(returnWadPath);
|
|
I_PutEnv(va("HOME=%s",returnWadPath));
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
|
|
#ifndef NOCWD
|
|
I_OutputMsg(",.");
|
|
// examine current dir
|
|
strcpy(returnWadPath, ".");
|
|
if (isWadPathOk(returnWadPath))
|
|
return NULL;
|
|
#endif
|
|
|
|
|
|
#ifdef CMAKECONFIG
|
|
#ifndef NDEBUG
|
|
I_OutputMsg(","CMAKE_ASSETS_DIR);
|
|
strcpy(returnWadPath, CMAKE_ASSETS_DIR);
|
|
if (isWadPathOk(returnWadPath))
|
|
{
|
|
return returnWadPath;
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef __APPLE__
|
|
OSX_GetResourcesPath(returnWadPath);
|
|
I_OutputMsg(",%s", returnWadPath);
|
|
if (isWadPathOk(returnWadPath))
|
|
{
|
|
return returnWadPath;
|
|
}
|
|
#endif
|
|
|
|
// examine default dirs
|
|
#ifdef DEFAULTWADLOCATION1
|
|
I_OutputMsg(","DEFAULTWADLOCATION1);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION1);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION2
|
|
I_OutputMsg(","DEFAULTWADLOCATION2);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION2);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION3
|
|
I_OutputMsg(","DEFAULTWADLOCATION3);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION3);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION4
|
|
I_OutputMsg(","DEFAULTWADLOCATION4);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION4);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION5
|
|
I_OutputMsg(","DEFAULTWADLOCATION5);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION5);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION6
|
|
I_OutputMsg(","DEFAULTWADLOCATION6);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION6);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifdef DEFAULTWADLOCATION7
|
|
I_OutputMsg(","DEFAULTWADLOCATION7);
|
|
strcpy(returnWadPath, DEFAULTWADLOCATION7);
|
|
if (isWadPathOk(returnWadPath))
|
|
return returnWadPath;
|
|
#endif
|
|
#ifndef NOHOME
|
|
// find in $HOME
|
|
I_OutputMsg(",HOME");
|
|
if ((envstr = I_GetEnv("HOME")) != NULL)
|
|
{
|
|
WadPath = searchWad(envstr);
|
|
if (WadPath)
|
|
return WadPath;
|
|
}
|
|
#endif
|
|
#ifdef DEFAULTSEARCHPATH1
|
|
// find in /usr/local
|
|
I_OutputMsg(", in:"DEFAULTSEARCHPATH1);
|
|
WadPath = searchWad(DEFAULTSEARCHPATH1);
|
|
if (WadPath)
|
|
return WadPath;
|
|
#endif
|
|
#ifdef DEFAULTSEARCHPATH2
|
|
// find in /usr/games
|
|
I_OutputMsg(", in:"DEFAULTSEARCHPATH2);
|
|
WadPath = searchWad(DEFAULTSEARCHPATH2);
|
|
if (WadPath)
|
|
return WadPath;
|
|
#endif
|
|
#ifdef DEFAULTSEARCHPATH3
|
|
// find in ???
|
|
I_OutputMsg(", in:"DEFAULTSEARCHPATH3);
|
|
WadPath = searchWad(DEFAULTSEARCHPATH3);
|
|
if (WadPath)
|
|
return WadPath;
|
|
#endif
|
|
// if nothing was found
|
|
return NULL;
|
|
}
|
|
|
|
const char *I_LocateWad(void)
|
|
{
|
|
const char *waddir;
|
|
|
|
I_OutputMsg("Looking for WADs in: ");
|
|
waddir = locateWad();
|
|
I_OutputMsg("\n");
|
|
|
|
if (waddir)
|
|
{
|
|
// change to the directory where we found srb2.srb
|
|
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
|
SetCurrentDirectoryA(waddir);
|
|
#elif !defined (_WIN32_WCE) && !defined (_PS3)
|
|
if (chdir(waddir) == -1)
|
|
I_OutputMsg("Couldn't change working directory\n");
|
|
#endif
|
|
}
|
|
return waddir;
|
|
}
|
|
|
|
#if defined(LINUX) || defined(LINUX64)
|
|
#define MEMINFO_FILE "/proc/meminfo"
|
|
#define MEMTOTAL "MemTotal:"
|
|
#define MEMFREE "MemFree:"
|
|
#endif
|
|
|
|
// quick fix for compil
|
|
UINT32 I_GetFreeMem(UINT32 *total)
|
|
{
|
|
#if defined (_arch_dreamcast)
|
|
//Dreamcast!
|
|
if (total)
|
|
*total = 16<<20;
|
|
return 8<<20;
|
|
#elif defined (_PSP)
|
|
// PSP
|
|
if (total)
|
|
*total = 32<<20;
|
|
return 16<<20;
|
|
#elif defined (FREEBSD)
|
|
struct vmmeter sum;
|
|
kvm_t *kd;
|
|
struct nlist namelist[] =
|
|
{
|
|
#define X_SUM 0
|
|
{"_cnt"},
|
|
{NULL}
|
|
};
|
|
if ((kd = kvm_open(NULL, NULL, NULL, O_RDONLY, "kvm_open")) == NULL)
|
|
{
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
if (kvm_nlist(kd, namelist) != 0)
|
|
{
|
|
kvm_close (kd);
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
if (kvm_read(kd, namelist[X_SUM].n_value, &sum,
|
|
sizeof (sum)) != sizeof (sum))
|
|
{
|
|
kvm_close(kd);
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
kvm_close(kd);
|
|
|
|
if (total)
|
|
*total = sum.v_page_count * sum.v_page_size;
|
|
return sum.v_free_count * sum.v_page_size;
|
|
#elif defined (SOLARIS)
|
|
/* Just guess */
|
|
if (total)
|
|
*total = 32 << 20;
|
|
return 32 << 20;
|
|
#elif (defined (_WIN32) || (defined (_WIN32_WCE) && !defined (__GNUC__))) && !defined (_XBOX)
|
|
MEMORYSTATUS info;
|
|
|
|
info.dwLength = sizeof (MEMORYSTATUS);
|
|
GlobalMemoryStatus( &info );
|
|
if (total)
|
|
*total = (UINT32)info.dwTotalPhys;
|
|
return (UINT32)info.dwAvailPhys;
|
|
#elif defined (__OS2__)
|
|
UINT32 pr_arena;
|
|
|
|
if (total)
|
|
DosQuerySysInfo( QSV_TOTPHYSMEM, QSV_TOTPHYSMEM,
|
|
(PVOID) total, sizeof (UINT32));
|
|
DosQuerySysInfo( QSV_MAXPRMEM, QSV_MAXPRMEM,
|
|
(PVOID) &pr_arena, sizeof (UINT32));
|
|
|
|
return pr_arena;
|
|
#elif defined (LINUX) || defined (LINUX64)
|
|
/* Linux */
|
|
char buf[1024];
|
|
char *memTag;
|
|
UINT32 freeKBytes;
|
|
UINT32 totalKBytes;
|
|
INT32 n;
|
|
INT32 meminfo_fd = -1;
|
|
|
|
meminfo_fd = open(MEMINFO_FILE, O_RDONLY);
|
|
n = read(meminfo_fd, buf, 1023);
|
|
close(meminfo_fd);
|
|
|
|
if (n < 0)
|
|
{
|
|
// Error
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
|
|
buf[n] = '\0';
|
|
if (NULL == (memTag = strstr(buf, MEMTOTAL)))
|
|
{
|
|
// Error
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
|
|
memTag += sizeof (MEMTOTAL);
|
|
totalKBytes = atoi(memTag);
|
|
|
|
if (NULL == (memTag = strstr(buf, MEMFREE)))
|
|
{
|
|
// Error
|
|
*total = 0L;
|
|
return 0;
|
|
}
|
|
|
|
memTag += sizeof (MEMFREE);
|
|
freeKBytes = atoi(memTag);
|
|
|
|
if (total)
|
|
*total = totalKBytes << 10;
|
|
return freeKBytes << 10;
|
|
#else
|
|
// Guess 48 MB.
|
|
if (total)
|
|
*total = 48<<20;
|
|
return 48<<20;
|
|
#endif /* LINUX */
|
|
}
|
|
|
|
const CPUInfoFlags *I_CPUInfo(void)
|
|
{
|
|
#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
|
|
static CPUInfoFlags WIN_CPUInfo;
|
|
SYSTEM_INFO SI;
|
|
p_IsProcessorFeaturePresent pfnCPUID = (p_IsProcessorFeaturePresent)GetProcAddress(GetModuleHandleA("kernel32.dll"), "IsProcessorFeaturePresent");
|
|
|
|
ZeroMemory(&WIN_CPUInfo,sizeof (WIN_CPUInfo));
|
|
if (pfnCPUID)
|
|
{
|
|
WIN_CPUInfo.FPPE = pfnCPUID( 0); //PF_FLOATING_POINT_PRECISION_ERRATA
|
|
WIN_CPUInfo.FPE = pfnCPUID( 1); //PF_FLOATING_POINT_EMULATED
|
|
WIN_CPUInfo.cmpxchg = pfnCPUID( 2); //PF_COMPARE_EXCHANGE_DOUBLE
|
|
WIN_CPUInfo.MMX = pfnCPUID( 3); //PF_MMX_INSTRUCTIONS_AVAILABLE
|
|
WIN_CPUInfo.PPCMM64 = pfnCPUID( 4); //PF_PPC_MOVEMEM_64BIT_OK
|
|
WIN_CPUInfo.ALPHAbyte = pfnCPUID( 5); //PF_ALPHA_BYTE_INSTRUCTIONS
|
|
WIN_CPUInfo.SSE = pfnCPUID( 6); //PF_XMMI_INSTRUCTIONS_AVAILABLE
|
|
WIN_CPUInfo.AMD3DNow = pfnCPUID( 7); //PF_3DNOW_INSTRUCTIONS_AVAILABLE
|
|
WIN_CPUInfo.RDTSC = pfnCPUID( 8); //PF_RDTSC_INSTRUCTION_AVAILABLE
|
|
WIN_CPUInfo.PAE = pfnCPUID( 9); //PF_PAE_ENABLED
|
|
WIN_CPUInfo.SSE2 = pfnCPUID(10); //PF_XMMI64_INSTRUCTIONS_AVAILABLE
|
|
//WIN_CPUInfo.blank = pfnCPUID(11); //PF_SSE_DAZ_MODE_AVAILABLE
|
|
WIN_CPUInfo.DEP = pfnCPUID(12); //PF_NX_ENABLED
|
|
WIN_CPUInfo.SSE3 = pfnCPUID(13); //PF_SSE3_INSTRUCTIONS_AVAILABLE
|
|
WIN_CPUInfo.cmpxchg16b = pfnCPUID(14); //PF_COMPARE_EXCHANGE128
|
|
WIN_CPUInfo.cmp8xchg16 = pfnCPUID(15); //PF_COMPARE64_EXCHANGE128
|
|
WIN_CPUInfo.PFC = pfnCPUID(16); //PF_CHANNELS_ENABLED
|
|
}
|
|
#ifdef HAVE_SDLCPUINFO
|
|
else
|
|
{
|
|
WIN_CPUInfo.RDTSC = SDL_HasRDTSC();
|
|
WIN_CPUInfo.MMX = SDL_HasMMX();
|
|
WIN_CPUInfo.AMD3DNow = SDL_Has3DNow();
|
|
WIN_CPUInfo.SSE = SDL_HasSSE();
|
|
WIN_CPUInfo.SSE2 = SDL_HasSSE2();
|
|
WIN_CPUInfo.AltiVec = SDL_HasAltiVec();
|
|
}
|
|
WIN_CPUInfo.MMXExt = SDL_FALSE; //SDL_HasMMXExt(); No longer in SDL2
|
|
WIN_CPUInfo.AMD3DNowExt = SDL_FALSE; //SDL_Has3DNowExt(); No longer in SDL2
|
|
#endif
|
|
GetSystemInfo(&SI);
|
|
WIN_CPUInfo.CPUs = SI.dwNumberOfProcessors;
|
|
WIN_CPUInfo.IA64 = (SI.dwProcessorType == 2200); // PROCESSOR_INTEL_IA64
|
|
WIN_CPUInfo.AMD64 = (SI.dwProcessorType == 8664); // PROCESSOR_AMD_X8664
|
|
return &WIN_CPUInfo;
|
|
#elif defined (HAVE_SDLCPUINFO)
|
|
static CPUInfoFlags SDL_CPUInfo;
|
|
memset(&SDL_CPUInfo,0,sizeof (CPUInfoFlags));
|
|
SDL_CPUInfo.RDTSC = SDL_HasRDTSC();
|
|
SDL_CPUInfo.MMX = SDL_HasMMX();
|
|
SDL_CPUInfo.MMXExt = SDL_FALSE; //SDL_HasMMXExt(); No longer in SDL2
|
|
SDL_CPUInfo.AMD3DNow = SDL_Has3DNow();
|
|
SDL_CPUInfo.AMD3DNowExt = SDL_FALSE; //SDL_Has3DNowExt(); No longer in SDL2
|
|
SDL_CPUInfo.SSE = SDL_HasSSE();
|
|
SDL_CPUInfo.SSE2 = SDL_HasSSE2();
|
|
SDL_CPUInfo.AltiVec = SDL_HasAltiVec();
|
|
return &SDL_CPUInfo;
|
|
#else
|
|
return NULL; /// \todo CPUID asm
|
|
#endif
|
|
}
|
|
|
|
// note CPUAFFINITY code used to reside here
|
|
FUNCMATH void I_RegisterSysCommands(void) {}
|
|
#endif
|