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c46efa7c41
This should hopefully alleviate the issue where textures overwrite the screen, or the screen overwrites the texture for now. THIS IS NOT A FULL SOLUTION TO THE PROBLEM, but I highly doubt we'll ever be loading 4 billion textures at once, ever. |
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ogl_win.c | ||
r_opengl-vc9.vcproj | ||
r_opengl-vc10.vcxproj | ||
r_opengl.c | ||
r_opengl.dev | ||
r_opengl.dsp | ||
r_opengl.h |