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29 lines
No EOL
1.4 KiB
C++
29 lines
No EOL
1.4 KiB
C++
//---------------------------------------------------------------------------
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#include <windows.h>
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//---------------------------------------------------------------------------
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// Important note about DLL memory management when your DLL uses the
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// static version of the RunTime Library:
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//
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// If your DLL exports any functions that pass String objects (or structs/
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// classes containing nested Strings) as parameter or function results,
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// you will need to add the library MEMMGR.LIB to both the DLL project and
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// any other projects that use the DLL. You will also need to use MEMMGR.LIB
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// if any other projects which use the DLL will be performing new or delete
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// operations on any non-TObject-derived classes which are exported from the
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// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
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// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
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// the file BORLNDMM.DLL should be deployed along with your DLL.
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//
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// To avoid using BORLNDMM.DLL, pass string information using "char *" or
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// ShortString parameters.
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//
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// If your DLL uses the dynamic version of the RTL, you do not need to
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// explicitly add MEMMGR.LIB as this will be done implicitly for you
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//---------------------------------------------------------------------------
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int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
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{
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return 1;
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}
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//---------------------------------------------------------------------------
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