Kart-Public/assets/CMakeLists.txt
TehRealSalt 82f353be61 Remove music.dta from loading
We've replaced/changed out all vanilla songs, so we no longer need it.
2018-11-15 19:17:06 -05:00

41 lines
978 B
CMake

## Assets Target Configuration ##
# MD5 generation
set(SRB2_ASSET_ALL
${CMAKE_CURRENT_SOURCE_DIR}/srb2.srb
${CMAKE_CURRENT_SOURCE_DIR}/patch.dta
${CMAKE_CURRENT_SOURCE_DIR}/gfx.kart
${CMAKE_CURRENT_SOURCE_DIR}/textures.kart
${CMAKE_CURRENT_SOURCE_DIR}/chars.kart
${CMAKE_CURRENT_SOURCE_DIR}/maps.kart
${CMAKE_CURRENT_SOURCE_DIR}/sounds.kart
#${CMAKE_CURRENT_SOURCE_DIR}/music.dta
${CMAKE_CURRENT_SOURCE_DIR}/music.kart
)
set(SRB2_ASSET_HASHED
srb2.srb
patch.dta
gfx.kart
textures.kart
chars.kart
maps.kart
)
foreach(SRB2_ASSET ${SRB2_ASSET_HASHED})
file(MD5 ${CMAKE_CURRENT_SOURCE_DIR}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
set(SRB2_ASSET_${SRB2_ASSET}_HASH ${SRB2_ASSET_${SRB2_ASSET}_HASH} PARENT_SCOPE)
endforeach()
# Installation
if(CLANG)
get_target_property(outname SRB2SDL2 OUTPUT_NAME)
install(FILES ${SRB2_ASSET_ALL}
DESTINATION "${outname}.app/Contents/Resources"
)
else()
install(FILES ${SRB2_ASSET_ALL}
DESTINATION .
)
endif()