..
r_minigl
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
r_opengl
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
s_ds3d
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_fmod
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
s_openal
MSVC: set SubSystem on DLLs to Windows
2017-12-27 19:32:38 -05:00
hw3dsdrv.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw3sound.c
nodigimusic nomusic nosound refactor other targets
2018-09-14 10:35:56 -04:00
hw3sound.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_bsp.c
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
hw_cache.c
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_clip.c
fix using abs() on unsigned
2018-11-10 17:40:09 +00:00
hw_clip.h
More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
2018-11-10 16:08:56 +00:00
hw_data.h
Removed all remaining traces of VID_X11 code in hw_drv.h and hw_data.h, the macro is no longer used by Linux etc versions of SRB2.
2018-10-27 19:58:51 +01:00
hw_defs.h
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_dll.h
added printf checks to hardware's I_Error
2016-06-12 16:08:48 -04:00
hw_draw.c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
2018-11-18 18:26:50 +00:00
hw_drv.h
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_glide.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_glob.h
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
hw_light.c
So much
2018-02-05 18:55:52 -05:00
hw_light.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_main.c
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_main.h
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_md2.c
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_md2.h
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00
hw_md2load.c
Ignored fread fix
2019-01-07 04:30:53 -05:00
hw_md2load.h
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00
hw_md3load.c
Ignore fread return value (buildbot error)
2019-01-07 04:23:19 -05:00
hw_md3load.h
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00
hw_model.c
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
2019-01-07 04:33:22 -05:00
hw_model.h
Buildbot fixes (changed byte types to char; mixed d&c)
2019-01-07 04:23:17 -05:00
hw_trick.c
More optimising and otherwise fixing bizarre formatting in hw_trick.c
2018-10-27 18:58:05 +01:00
hws_data.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
u_list.c
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00
u_list.h
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00