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https://git.do.srb2.org/KartKrew/Kart-Public.git
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SRB2 Kart Public
897f652715
-Fix segfaults when damaging mobj with no painstate and when removing source from ShouldDamage -Fix segfault when removing mobjs while iterating thinglist -Fix dangling pointer in mapthing after removing mobj -Fix a segfault when the game cant spawn a MapThing in P_SpawnMapThing -If P_SetMobjState gets called with a player mobj use P_SetPlayerMobjState instead -Add a few P_MobjWasRemoved checks -Make mine explosions a little safer -Fix rare K_RepairOrbitChain crash (thx indev c:) |
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.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian-template | ||
deployer | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
debian_template.sh | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props | ||
srb2banner.png |
SRB2Kart
SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Compiling
See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.
Disclaimer
Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.