mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
53680903e5
Core code has too many #define dependencies on interface-specific
defines. This means that it's currently not possible to safely
separate the core and interface code into different contexts. The
core code should be refactored to accomadate for this because we
should not have any interface-specific code in core in the first
place.
This reverts the static library SRB2Core from a7135094
and instead
adds the core sources to the SRB2SDL2 target directly.
So frustrating...
129 lines
3.8 KiB
CMake
129 lines
3.8 KiB
CMake
cmake_minimum_required(VERSION 3.0)
|
|
project(SRB2
|
|
VERSION 2.1.14
|
|
LANGUAGES C)
|
|
|
|
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
|
message(FATAL_ERROR "In-source builds will bring you a world of pain. Please make a separate directory to invoke CMake from.")
|
|
endif()
|
|
|
|
# Set up CMAKE path
|
|
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
|
|
|
|
### Useful functions
|
|
|
|
# Prepend sources with current source directory
|
|
function(prepend_sources SOURCE_FILES)
|
|
foreach(SOURCE_FILE ${${SOURCE_FILES}})
|
|
set(MODIFIED ${MODIFIED} ${CMAKE_CURRENT_SOURCE_DIR}/${SOURCE_FILE})
|
|
endforeach()
|
|
set(${SOURCE_FILES} ${MODIFIED} PARENT_SCOPE)
|
|
endfunction()
|
|
|
|
# Macro to add OSX framework
|
|
macro(add_framework fwname appname)
|
|
find_library(FRAMEWORK_${fwname}
|
|
NAMES ${fwname}
|
|
PATHS ${CMAKE_OSX_SYSROOT}/System/Library
|
|
${CMAKE_OSX_SYSROOT}/Library
|
|
/System/Library
|
|
/Library
|
|
PATH_SUFFIXES Frameworks
|
|
NO_DEFAULT_PATH)
|
|
if( ${FRAMEWORK_${fwname}} STREQUAL FRAMEWORK_${fwname}-NOTFOUND)
|
|
MESSAGE(ERROR ": Framework ${fwname} not found")
|
|
else()
|
|
TARGET_LINK_LIBRARIES(${appname} PRIVATE "${FRAMEWORK_${fwname}}/${fwname}")
|
|
MESSAGE(STATUS "Framework ${fwname} found at ${FRAMEWORK_${fwname}}")
|
|
endif()
|
|
endmacro()
|
|
|
|
# Macro to copy Windows DLLs to Debug/Release folder for easy debugging
|
|
# Note: this is general purpose, we could copy anything. Just using for DLLs on MSVC though
|
|
macro(copy_files_to_build_dir target dlllist_var)
|
|
if(MSVC)
|
|
# http://stackoverflow.com/a/26983405/3064195
|
|
foreach(dlllist_item ${${dlllist_var}})
|
|
get_filename_component(dllname ${dlllist_item} NAME)
|
|
add_custom_command(TARGET ${target} POST_BUILD
|
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
|
${dlllist_item}
|
|
$<TARGET_FILE_DIR:${target}>/${dllname}
|
|
)
|
|
endforeach()
|
|
endif()
|
|
endmacro()
|
|
|
|
# 64-bit check
|
|
if(${CMAKE_SIZEOF_VOID_P} EQUAL 8)
|
|
message(STATUS "Target is 64-bit")
|
|
set(SRB2_SYSTEM_BITS 64)
|
|
else()
|
|
set(SRB2_SYSTEM_BITS 32)
|
|
endif()
|
|
|
|
# OS macros
|
|
if (UNIX)
|
|
add_definitions(-DUNIXCOMMON)
|
|
endif()
|
|
|
|
if(CMAKE_COMPILER_IS_GNUCC)
|
|
find_program(OBJCOPY objcopy)
|
|
endif()
|
|
|
|
if(${CMAKE_SYSTEM} MATCHES "Linux")
|
|
add_definitions(-DLINUX)
|
|
if(${SRB2_SYSTEM_BITS} EQUAL 64)
|
|
add_definitions(-DLINUX64)
|
|
endif()
|
|
endif()
|
|
|
|
if(${CMAKE_SYSTEM} MATCHES "Darwin")
|
|
add_definitions(-DMACOSX)
|
|
if(${CMAKE_C_COMPILER_ID} MATCHES "Clang")
|
|
set(CLANG ON)
|
|
endif()
|
|
endif()
|
|
|
|
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
|
set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
|
|
|
# Set EXE names so the assets CMakeLists can refer to its target
|
|
set(SRB2_SDL2_EXE_NAME srb2)
|
|
set(SRB2_WIN_EXE_NAME srb2dd)
|
|
|
|
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
|
|
|
add_subdirectory(src)
|
|
add_subdirectory(assets)
|
|
|
|
|
|
## config.h generation
|
|
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
|
|
include(GitUtilities)
|
|
git_describe(SRB2_GIT_DESCRIBE "${CMAKE_SOURCE_DIR}")
|
|
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
|
set(SRB2_COMP_REVISION "${SRB2_GIT_DESCRIBE}-<${SRB2_GIT_BRANCH}>")
|
|
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
|
|
|
##### PACKAGE CONFIGURATION #####
|
|
|
|
if(${CMAKE_SYSTEM} MATCHES "Windows")
|
|
set(CPACK_GENERATOR "ZIP")
|
|
endif()
|
|
if(${CMAKE_SYSTEM} MATCHES "Linux")
|
|
set(CPACK_GENERATOR "TGZ")
|
|
endif()
|
|
if(${CMAKE_SYSTEM} MATCHES "Darwin")
|
|
set(CPACK_GENERATOR "DragNDrop")
|
|
endif()
|
|
|
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Sonic Robo Blast 2")
|
|
set(CPACK_PACKAGE_VENDOR "Sonic Team Jr.")
|
|
#set(CPACK_PACKAGE_DESCRIPTION_FILE )
|
|
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR ${SRB2_VERSION_MAJOR})
|
|
set(CPACK_PACKAGE_VERSION_MINOR ${SRB2_VERSION_MINOR})
|
|
set(CPACK_PACKAGE_VERSION_PATCH ${SRB2_VERSION_PATCH})
|
|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "CMake ${CMAKE_VERSION_MAJOR}.${CMAKE_VERSION_MINOR}")
|
|
include(CPack)
|