mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-29 05:41:02 +00:00
ef0e61fc33
Angles now go from 0 to 0xFFFF (360 degrees == FRACUNIT) instead of using a full UINT32. Lua only has one number type, so signedness gets in the way of using angle_t directly. This handling of angles matches up with how ZDoom ACS scripting and the like does it. I also changed all the integer casts and pushes of fixed_t to their own macro in preperation for possible future seperation.
332 lines
6.9 KiB
C
332 lines
6.9 KiB
C
// SONIC ROBO BLAST 2
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 2014 by John "JTE" Muniz.
|
|
// Copyright (C) 2014 by Sonic Team Junior.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file lua_skinlib.c
|
|
/// \brief player skin structure library for Lua scripting
|
|
|
|
#include "doomdef.h"
|
|
#ifdef HAVE_BLUA
|
|
#include "fastcmp.h"
|
|
#include "r_things.h"
|
|
#include "sounds.h"
|
|
|
|
#include "lua_script.h"
|
|
#include "lua_libs.h"
|
|
|
|
enum skin {
|
|
skin_valid = 0,
|
|
skin_name,
|
|
skin_spritedef,
|
|
skin_wadnum,
|
|
skin_flags,
|
|
skin_realname,
|
|
skin_hudname,
|
|
skin_charsel,
|
|
skin_face,
|
|
skin_superface,
|
|
skin_ability,
|
|
skin_ability2,
|
|
skin_thokitem,
|
|
skin_spinitem,
|
|
skin_revitem,
|
|
skin_actionspd,
|
|
skin_mindash,
|
|
skin_maxdash,
|
|
skin_normalspeed,
|
|
skin_runspeed,
|
|
skin_thrustfactor,
|
|
skin_accelstart,
|
|
skin_acceleration,
|
|
skin_jumpfactor,
|
|
skin_starttranscolor,
|
|
skin_prefcolor,
|
|
skin_highresscale,
|
|
skin_soundsid
|
|
};
|
|
static const char *const skin_opt[] = {
|
|
"valid",
|
|
"name",
|
|
"spritedef",
|
|
"wadnum",
|
|
"flags",
|
|
"realname",
|
|
"hudname",
|
|
"charsel",
|
|
"face",
|
|
"superface",
|
|
"ability",
|
|
"ability2",
|
|
"thokitem",
|
|
"spinitem",
|
|
"revitem",
|
|
"actionspd",
|
|
"mindash",
|
|
"maxdash",
|
|
"normalspeed",
|
|
"runspeed",
|
|
"thrustfactor",
|
|
"accelstart",
|
|
"acceleration",
|
|
"jumpfactor",
|
|
"starttranscolor",
|
|
"prefcolor",
|
|
"highresscale",
|
|
"soundsid",
|
|
NULL};
|
|
|
|
#define UNIMPLEMENTED luaL_error(L, LUA_QL("skin_t") " field " LUA_QS " is not implemented for Lua and cannot be accessed.", skin_opt[field])
|
|
|
|
static int skin_get(lua_State *L)
|
|
{
|
|
skin_t *skin = *((skin_t **)luaL_checkudata(L, 1, META_SKIN));
|
|
enum skin field = luaL_checkoption(L, 2, NULL, skin_opt);
|
|
INT32 i;
|
|
|
|
// skins are always valid, only added, never removed
|
|
I_Assert(skin != NULL);
|
|
|
|
switch (field)
|
|
{
|
|
case skin_valid:
|
|
lua_pushboolean(L, skin != NULL);
|
|
break;
|
|
case skin_name:
|
|
lua_pushstring(L, skin->name);
|
|
break;
|
|
case skin_spritedef:
|
|
return UNIMPLEMENTED;
|
|
case skin_wadnum:
|
|
// !!WARNING!! May differ between clients due to music wads, therefore NOT NETWORK SAFE
|
|
return UNIMPLEMENTED;
|
|
case skin_flags:
|
|
lua_pushinteger(L, skin->flags);
|
|
break;
|
|
case skin_realname:
|
|
lua_pushstring(L, skin->realname);
|
|
break;
|
|
case skin_hudname:
|
|
lua_pushstring(L, skin->hudname);
|
|
break;
|
|
case skin_charsel:
|
|
for (i = 0; i < 8; i++)
|
|
if (!skin->charsel[i])
|
|
break;
|
|
lua_pushlstring(L, skin->charsel, i);
|
|
break;
|
|
case skin_face:
|
|
for (i = 0; i < 8; i++)
|
|
if (!skin->face[i])
|
|
break;
|
|
lua_pushlstring(L, skin->face, i);
|
|
break;
|
|
case skin_superface:
|
|
for (i = 0; i < 8; i++)
|
|
if (!skin->superface[i])
|
|
break;
|
|
lua_pushlstring(L, skin->superface, i);
|
|
break;
|
|
case skin_ability:
|
|
lua_pushinteger(L, skin->ability);
|
|
break;
|
|
case skin_ability2:
|
|
lua_pushinteger(L, skin->ability2);
|
|
break;
|
|
case skin_thokitem:
|
|
lua_pushinteger(L, skin->thokitem);
|
|
break;
|
|
case skin_spinitem:
|
|
lua_pushinteger(L, skin->spinitem);
|
|
break;
|
|
case skin_revitem:
|
|
lua_pushinteger(L, skin->revitem);
|
|
break;
|
|
case skin_actionspd:
|
|
lua_pushfixed(L, skin->actionspd);
|
|
break;
|
|
case skin_mindash:
|
|
lua_pushfixed(L, skin->mindash);
|
|
break;
|
|
case skin_maxdash:
|
|
lua_pushfixed(L, skin->maxdash);
|
|
break;
|
|
case skin_normalspeed:
|
|
lua_pushfixed(L, skin->normalspeed);
|
|
break;
|
|
case skin_runspeed:
|
|
lua_pushfixed(L, skin->runspeed);
|
|
break;
|
|
case skin_thrustfactor:
|
|
lua_pushinteger(L, skin->thrustfactor);
|
|
break;
|
|
case skin_accelstart:
|
|
lua_pushinteger(L, skin->accelstart);
|
|
break;
|
|
case skin_acceleration:
|
|
lua_pushinteger(L, skin->acceleration);
|
|
break;
|
|
case skin_jumpfactor:
|
|
lua_pushfixed(L, skin->jumpfactor);
|
|
break;
|
|
case skin_starttranscolor:
|
|
lua_pushinteger(L, skin->starttranscolor);
|
|
break;
|
|
case skin_prefcolor:
|
|
lua_pushinteger(L, skin->prefcolor);
|
|
break;
|
|
case skin_highresscale:
|
|
lua_pushinteger(L, skin->highresscale);
|
|
break;
|
|
case skin_soundsid:
|
|
LUA_PushUserdata(L, skin->soundsid, META_SOUNDSID);
|
|
break;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int skin_set(lua_State *L)
|
|
{
|
|
return luaL_error(L, LUA_QL("skin_t") " struct cannot be edited by Lua.");
|
|
}
|
|
|
|
static int skin_num(lua_State *L)
|
|
{
|
|
skin_t *skin = *((skin_t **)luaL_checkudata(L, 1, META_SKIN));
|
|
|
|
// skins are always valid, only added, never removed
|
|
I_Assert(skin != NULL);
|
|
|
|
lua_pushinteger(L, skin-skins);
|
|
return 1;
|
|
}
|
|
|
|
static int lib_iterateSkins(lua_State *L)
|
|
{
|
|
INT32 i;
|
|
|
|
if (lua_gettop(L) < 2)
|
|
{
|
|
//return luaL_error(L, "Don't call skins.iterate() directly, use it as 'for skin in skins.iterate do <block> end'.");
|
|
lua_pushcfunction(L, lib_iterateSkins);
|
|
return 1;
|
|
}
|
|
|
|
lua_settop(L, 2);
|
|
lua_remove(L, 1); // state is unused.
|
|
|
|
if (!lua_isnil(L, 1))
|
|
i = (INT32)(*((skin_t **)luaL_checkudata(L, 1, META_SKIN)) - skins) + 1;
|
|
else
|
|
i = 0;
|
|
|
|
// skins are always valid, only added, never removed
|
|
if (i < numskins)
|
|
{
|
|
LUA_PushUserdata(L, &skins[i], META_SKIN);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int lib_getSkin(lua_State *L)
|
|
{
|
|
const char *field;
|
|
INT32 i;
|
|
|
|
// find skin by number
|
|
if (lua_type(L, 2) == LUA_TNUMBER)
|
|
{
|
|
i = luaL_checkinteger(L, 2);
|
|
if (i < 0 || i >= MAXSKINS)
|
|
return luaL_error(L, "skins[] index cannot exceed MAXSKINS");
|
|
if (i >= numskins)
|
|
return 0;
|
|
LUA_PushUserdata(L, &skins[i], META_SKIN);
|
|
return 1;
|
|
}
|
|
|
|
field = luaL_checkstring(L, 2);
|
|
|
|
// special function iterate
|
|
if (fastcmp(field,"iterate"))
|
|
{
|
|
lua_pushcfunction(L, lib_iterateSkins);
|
|
return 1;
|
|
}
|
|
|
|
// find skin by name
|
|
for (i = 0; i < numskins; i++)
|
|
if (fastcmp(skins[i].name, field))
|
|
{
|
|
LUA_PushUserdata(L, &skins[i], META_SKIN);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int lib_numSkins(lua_State *L)
|
|
{
|
|
lua_pushinteger(L, numskins);
|
|
return 1;
|
|
}
|
|
|
|
// soundsid, i -> soundsid[i]
|
|
static int soundsid_get(lua_State *L)
|
|
{
|
|
sfxenum_t *soundsid = *((sfxenum_t **)luaL_checkudata(L, 1, META_SOUNDSID));
|
|
skinsound_t i = luaL_checkinteger(L, 2);
|
|
if (i >= NUMSKINSOUNDS)
|
|
return luaL_error(L, LUA_QL("skinsound_t") " cannot be %u", i);
|
|
lua_pushinteger(L, soundsid[i]);
|
|
return 1;
|
|
}
|
|
|
|
// #soundsid -> NUMSKINSOUNDS
|
|
static int soundsid_num(lua_State *L)
|
|
{
|
|
lua_pushinteger(L, NUMSKINSOUNDS);
|
|
return 1;
|
|
}
|
|
|
|
int LUA_SkinLib(lua_State *L)
|
|
{
|
|
luaL_newmetatable(L, META_SKIN);
|
|
lua_pushcfunction(L, skin_get);
|
|
lua_setfield(L, -2, "__index");
|
|
|
|
lua_pushcfunction(L, skin_set);
|
|
lua_setfield(L, -2, "__newindex");
|
|
|
|
lua_pushcfunction(L, skin_num);
|
|
lua_setfield(L, -2, "__len");
|
|
lua_pop(L,1);
|
|
|
|
luaL_newmetatable(L, META_SOUNDSID);
|
|
lua_pushcfunction(L, soundsid_get);
|
|
lua_setfield(L, -2, "__index");
|
|
|
|
lua_pushcfunction(L, soundsid_num);
|
|
lua_setfield(L, -2, "__len");
|
|
lua_pop(L,1);
|
|
|
|
lua_newuserdata(L, 0);
|
|
lua_createtable(L, 0, 2);
|
|
lua_pushcfunction(L, lib_getSkin);
|
|
lua_setfield(L, -2, "__index");
|
|
|
|
lua_pushcfunction(L, lib_numSkins);
|
|
lua_setfield(L, -2, "__len");
|
|
lua_setmetatable(L, -2);
|
|
lua_setglobal(L, "skins");
|
|
|
|
return 0;
|
|
}
|
|
|
|
#endif
|