mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-29 05:41:02 +00:00
69f556d40a
Also updated any relevant project files that I can think of to include the new files, as well as the makefile of course. Some of the other project files haven't been touched in years so I'll leave those alone ...unless someone objects
875 lines
No EOL
26 KiB
XML
875 lines
No EOL
26 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="BLUA">
|
|
<UniqueIdentifier>{20cba664-c3ef-48f1-85dd-42aafd5345cc}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="LUA">
|
|
<UniqueIdentifier>{d3817a65-82f5-4989-9217-e5a7f43380a0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="B_Bots">
|
|
<UniqueIdentifier>{9c3ed4ae-dbed-4d00-a164-b8bb7fc1710c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Docs">
|
|
<UniqueIdentifier>{4b8a8fb6-7c84-48c2-85d1-0583e6b8cacd}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="W_Wad">
|
|
<UniqueIdentifier>{1907eee5-0ebf-4325-a2fa-793f089ed2e3}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="S_Sounds">
|
|
<UniqueIdentifier>{b9e78a3f-3e2b-4f89-9817-b77c7a26d2aa}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="R_Rend">
|
|
<UniqueIdentifier>{3f336df5-a1d7-4610-9728-4525e42c0abc}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="P_Play">
|
|
<UniqueIdentifier>{b5090aa0-6645-4091-aa1a-ffc3bf4dc422}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="M_Misc">
|
|
<UniqueIdentifier>{d59e82c9-68e5-44bf-827e-f7bb1676cd6c}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="I_Interface">
|
|
<UniqueIdentifier>{29e746a2-3d91-4b69-af6e-5e03895516b7}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Hw_Hardware">
|
|
<UniqueIdentifier>{b295d364-61c3-4ebb-9b68-7d6c0bb891be}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="H_Hud">
|
|
<UniqueIdentifier>{ba258ec5-13d7-4083-98bd-c2ee58700b66}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="G_Game">
|
|
<UniqueIdentifier>{6163f1e5-da5d-4af2-b92c-753452f9e1d0}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="F_Frame">
|
|
<UniqueIdentifier>{077b0966-1151-4afa-a533-120a4c931322}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="D_Doom">
|
|
<UniqueIdentifier>{bded90bc-8019-42b1-ba19-32166743d3e3}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="A_Asm">
|
|
<UniqueIdentifier>{c0ddfdb5-7494-4cca-b2ad-cb048be9cbdf}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Win32app">
|
|
<UniqueIdentifier>{d5157f99-43ef-49cc-ad76-658a1168fc0d}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="O_Other">
|
|
<UniqueIdentifier>{2cedf139-53a1-40ea-b4de-19e9f4505a1f}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="dx_error.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="fabdxlib.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_cd.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_dbg.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_dll.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_main.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_net.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_snd.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_sys.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="win_vid.c">
|
|
<Filter>Win32app</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_bsp.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_cache.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_draw.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_light.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_main.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_md2.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw_trick.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hardware\hw3sound.c">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lapi.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lauxlib.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lbaselib.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lcode.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ldebug.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ldo.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ldump.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lfunc.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lgc.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\linit.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\llex.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lmem.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lobject.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lopcodes.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lparser.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lstate.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lstring.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lstrlib.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ltable.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ltablib.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\ltm.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lundump.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lvm.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\blua\lzio.c">
|
|
<Filter>BLUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\d_clisrv.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\d_main.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\d_net.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\d_netcmd.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\d_netfil.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\dehacked.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\g_game.c">
|
|
<Filter>G_Game</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\g_input.c">
|
|
<Filter>G_Game</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\f_finale.c">
|
|
<Filter>F_Frame</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\f_wipe.c">
|
|
<Filter>F_Frame</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\i_addrinfo.c">
|
|
<Filter>I_Interface</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\i_tcp.c">
|
|
<Filter>I_Interface</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_thinkerlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_baselib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_consolelib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_hooklib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_hudlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_infolib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_maplib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_mathlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_mobjlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_playerlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_script.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lua_skinlib.c">
|
|
<Filter>LUA</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_aatree.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_anigif.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_argv.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_bbox.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_cheat.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_cond.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_fixed.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_menu.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_misc.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_queue.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\m_random.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\md5.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\am_map.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\b_bot.c">
|
|
<Filter>B_Bots</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_ceilng.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_enemy.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_floor.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_inter.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_lights.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_map.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_maputl.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_mobj.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_polyobj.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_saveg.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_setup.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_sight.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_slopes.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_spec.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_telept.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_tick.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\p_user.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_bsp.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_data.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_draw.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_draw8.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_draw16.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_main.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_plane.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_segs.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_sky.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_splats.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\r_things.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\t_facon.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\t_fsin.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\t_ftan.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\t_tan2a.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\tables.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\sounds.c">
|
|
<Filter>S_Sounds</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\w_wad.c">
|
|
<Filter>W_Wad</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\lzf.c">
|
|
<Filter>W_Wad</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\s_sound.c">
|
|
<Filter>S_Sounds</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\comptime.c">
|
|
<Filter>O_Other</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\command.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\console.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\filesrch.c">
|
|
<Filter>I_Interface</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\hu_stuff.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\info.c">
|
|
<Filter>P_Play</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\mserv.c">
|
|
<Filter>I_Interface</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\st_stuff.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\v_video.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\screen.c">
|
|
<Filter>R_Rend</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\y_inter.c">
|
|
<Filter>H_Hud</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\z_zone.c">
|
|
<Filter>D_Doom</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="..\string.c">
|
|
<Filter>M_Misc</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="afxres.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="dx_error.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="fabdxlib.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="resource.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="win_dbg.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="win_dll.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="win_main.h">
|
|
<Filter>Win32app</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_data.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_defs.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_dll.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_drv.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_glide.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_glob.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_light.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_main.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw_md2.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw3dsdrv.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hw3sound.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hardware\hws_data.h">
|
|
<Filter>Hw_Hardware</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lapi.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lauxlib.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lcode.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\ldebug.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\ldo.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lfunc.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lgc.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\llex.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\llimits.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lmem.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lobject.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lopcodes.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lparser.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lstate.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lstring.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\ltable.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\ltm.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lua.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\luaconf.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lualib.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lundump.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lvm.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\blua\lzio.h">
|
|
<Filter>BLUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_clisrv.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_event.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_main.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_net.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_netcmd.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_netfil.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_player.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_think.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\d_ticcmd.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\dehacked.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\doomdata.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\doomdef.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\doomstat.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\doomtype.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\g_game.h">
|
|
<Filter>G_Game</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\g_input.h">
|
|
<Filter>G_Game</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\g_state.h">
|
|
<Filter>G_Game</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\f_finale.h">
|
|
<Filter>F_Frame</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_addrinfo.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_joy.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_net.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_sound.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_system.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_tcp.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\i_video.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\lua_hook.h">
|
|
<Filter>LUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\lua_hud.h">
|
|
<Filter>LUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\lua_libs.h">
|
|
<Filter>LUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\lua_script.h">
|
|
<Filter>LUA</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\md5.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_aatree.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_anigif.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_argv.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_bbox.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_cheat.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_cond.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_dllist.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_fixed.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_menu.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_misc.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_queue.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_random.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\m_swap.h">
|
|
<Filter>M_Misc</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\am_map.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\b_bot.h">
|
|
<Filter>B_Bots</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_local.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_maputl.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_mobj.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_polyobj.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_pspr.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_saveg.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_setup.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_slopes.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_spec.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p_tick.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_bsp.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_data.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_defs.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_draw.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_local.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_main.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_plane.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_segs.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_sky.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_splats.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_state.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\r_things.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\tables.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\sounds.h">
|
|
<Filter>S_Sounds</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\w_wad.h">
|
|
<Filter>W_Wad</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\lzf.h">
|
|
<Filter>W_Wad</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\byteptr.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\s_sound.h">
|
|
<Filter>S_Sounds</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\comptime.h">
|
|
<Filter>O_Other</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\keys.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\command.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\console.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\endian.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\filesrch.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\hu_stuff.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\info.h">
|
|
<Filter>P_Play</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\mserv.h">
|
|
<Filter>I_Interface</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\p5prof.h">
|
|
<Filter>A_Asm</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\st_stuff.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\v_video.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\screen.h">
|
|
<Filter>R_Rend</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\y_inter.h">
|
|
<Filter>H_Hud</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\z_zone.h">
|
|
<Filter>D_Doom</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="..\fastcmp.h">
|
|
<Filter>O_Other</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Image Include="Srb2win.ico">
|
|
<Filter>Win32app</Filter>
|
|
</Image>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="Srb2win.rc">
|
|
<Filter>Win32app</Filter>
|
|
</ResourceCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\asm_defs.inc">
|
|
<Filter>A_Asm</Filter>
|
|
</None>
|
|
<None Include="..\config.h.in">
|
|
<Filter>O_Other</Filter>
|
|
</None>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<CustomBuild Include="..\tmap.nas">
|
|
<Filter>A_Asm</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\tmap_mmx.nas">
|
|
<Filter>A_Asm</Filter>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\tmap_vc.nas">
|
|
<Filter>A_Asm</Filter>
|
|
</CustomBuild>
|
|
</ItemGroup>
|
|
</Project> |