Kart-Public/src/sounds.c
Inuyasha f07585191b copyright dates/statements updated and such
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00

552 lines
32 KiB
C

// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2016 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file sounds.c
/// \brief music/sound tables, and related sound routines
#include "doomtype.h"
#include "i_sound.h"
#include "sounds.h"
#include "r_defs.h"
#include "r_things.h"
#include "z_zone.h"
#include "w_wad.h"
#include "lua_script.h"
//
// Information about all the sfx
//
sfxinfo_t S_sfx[NUMSFX] =
{
/*****
Legacy doesn't use the PITCH variable, so now it is used for
various flags. See soundflags_t.
*****/
// S_sfx[0] needs to be a dummy for odd reasons. (don't modify this comment)
// name, singularity, priority, pitch, volume, data, length, skinsound, usefulness, lumpnum
{"none" , false, 0, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Skin Sounds
{"altdi1", false, 192, 16, -1, NULL, 0, SKSPLDET1, -1, LUMPERROR},
{"altdi2", false, 192, 16, -1, NULL, 0, SKSPLDET2, -1, LUMPERROR},
{"altdi3", false, 192, 16, -1, NULL, 0, SKSPLDET3, -1, LUMPERROR},
{"altdi4", false, 192, 16, -1, NULL, 0, SKSPLDET4, -1, LUMPERROR},
{"altow1", false, 192, 16, -1, NULL, 0, SKSPLPAN1, -1, LUMPERROR},
{"altow2", false, 192, 16, -1, NULL, 0, SKSPLPAN2, -1, LUMPERROR},
{"altow3", false, 192, 16, -1, NULL, 0, SKSPLPAN3, -1, LUMPERROR},
{"altow4", false, 192, 16, -1, NULL, 0, SKSPLPAN4, -1, LUMPERROR},
{"victr1", false, 64, 16, -1, NULL, 0, SKSPLVCT1, -1, LUMPERROR},
{"victr2", false, 64, 16, -1, NULL, 0, SKSPLVCT2, -1, LUMPERROR},
{"victr3", false, 64, 16, -1, NULL, 0, SKSPLVCT3, -1, LUMPERROR},
{"victr4", false, 64, 16, -1, NULL, 0, SKSPLVCT4, -1, LUMPERROR},
{"gasp" , false, 64, 0, -1, NULL, 0, SKSGASP, -1, LUMPERROR},
{"jump" , false, 140, 0, -1, NULL, 0, SKSJUMP, -1, LUMPERROR},
{"pudpud", false, 64, 0, -1, NULL, 0, SKSPUDPUD, -1, LUMPERROR},
{"putput", false, 64, 0, -1, NULL, 0, SKSPUTPUT, -1, LUMPERROR}, // not as high a priority
{"spin" , false, 100, 0, -1, NULL, 0, SKSSPIN, -1, LUMPERROR},
{"spndsh", false, 64, 1, -1, NULL, 0, SKSSPNDSH, -1, LUMPERROR},
{"thok" , false, 96, 0, -1, NULL, 0, SKSTHOK, -1, LUMPERROR},
{"zoom" , false, 120, 1, -1, NULL, 0, SKSZOOM, -1, LUMPERROR},
{"skid", false, 64, 32, -1, NULL, 0, SKSSKID, -1, LUMPERROR},
// Ambience/background objects/etc
{"ambint", true, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"alarm", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"buzz4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"crumbl", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Platform Crumble Tails 03-16-2001
{"fire", false, 8, 32, -1, NULL, 0, -1, -1, LUMPERROR},
{"grind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"laser", true, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"mswing", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pstart", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pstop", false, 100, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"steam1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001
{"steam2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 06-19-2001
{"wbreak", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng3", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"litng4", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"athun1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"athun2", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr1", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr2", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr3", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr4", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr5", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr6", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr7", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"amwtr8", false, 12, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl1", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl2", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl3", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl4", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bubbl5", false, 11, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"floush", false, 16, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"splash", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"splish", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Splish Tails 12-08-2000
{"wdrip1", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip2", false, 8 , 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip3", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip4", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip5", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip6", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip7", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdrip8", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wslap", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Water Slap Tails 12-13-2000
{"doora1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorc1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doorc2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doord1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"doord2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"eleva3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"elevb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ambin2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lavbub", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rocks4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"rumbam", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rumble", false, 64, 24, -1, NULL, 0, -1, -1, LUMPERROR},
// Game objects, etc
{"appear", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"bkpoof", false, 70, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"bnce1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing!
{"bnce2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Boing!
{"cannon", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"cgot" , true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Got Emerald! Tails 09-02-2001
{"cybdth", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"deton", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ding", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"dmpain", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"drown", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"fizzle", false, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"gbeep", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Grenade beep
{"gclose", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ghit" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gloop", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gspray", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"gravch", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"itemup", true, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"jet", false, 8, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"jshard", true, 167, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lose" , false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"lvpass", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mindig", false, 8, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"mixup", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pogo" , false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"pop" , false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rail1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rail2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"rlaunc", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"shield", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"shldls", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spdpad", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spkdth", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"spring", false, 112, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"statu1", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"statu2", true, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"strpst", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Starpost Sound Tails 07-04-2002
{"supert", true, 127, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"telept", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"tink" , false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"token" , true, 224, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // SS token
{"trfire", true, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"trpowr", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"turhit", false, 40, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"wdjump", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mswarp", false, 60, 16, -1, NULL, 0, -1, -1, LUMPERROR},
{"mspogo", false, 60, 8, -1, NULL, 0, -1, -1, LUMPERROR},
// Menu, interface
{"chchng", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"dwnind", false, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"emfind", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"flgcap", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"menu1", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"oneup", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ptally", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Point tally is identical to menu for now
{"radio", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"wepchg", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Weapon switch is identical to menu for now
{"wtrdng", true, 212, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // make sure you can hear the DING DING! Tails 03-08-2000
{"zelda", false, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// NiGHTS
{"ideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"xideya", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"nbmper", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxbump", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"ncitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxitem", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"ngdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"nxdone", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Xmas
{"drill1", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"drill2", false, 48, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ncspec", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Tails 12-15-2003
{"nghurt", false, 96, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"ngskid", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop1", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop2", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hoop3", false, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"hidden", false, 204, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"prloop", false, 104, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"timeup", true, 256, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// Mario
{"koopfr" , true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario1", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario2", false, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario3", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario4", true, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario5", false, 78, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario6", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario7", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario8", false, 48, 8, -1, NULL, 0, -1, -1, LUMPERROR},
{"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"marioa", true, 127, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR},
// Black Eggman
{"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bechrg", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"becrsh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedeen", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedie1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bedie2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beeyow", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"befall", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"befire", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beflap", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"begoop", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"begrnd", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"behurt", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bejet1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"belnch", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beoutb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beragh", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"beshot", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bestep", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bestp2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar1", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar2", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar3", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bewar4", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bexpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"bgxpld", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
// Cybrakdemon
{"beelec", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"brakrl", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
{"brakrx", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR},
// S3&K sounds
{"s3k33", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k34", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k35", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k36", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k37", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k38", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k39", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k3f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k40", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k41", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k42", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k43", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k44", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k45", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k46", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k47", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k48", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k49", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k4f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k50", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k51", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k52", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k53", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k54", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // MetalSonic shot fire
{"s3k55", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k56", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k57", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k58", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k59", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k5f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k60", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k61", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k62", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k63", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k64", false, 64, 2, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k65", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR}, // Blue Spheres
{"s3k66", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k67", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k68", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k69", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k6f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k70", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k71", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k72", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k73", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k74", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k75", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k76", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k77", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k78", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k79", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k7f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k80", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k81", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k82", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k83", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k84", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k85", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k86", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k87", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k88", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k89", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k8f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k90", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k91", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k92", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k93", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k94", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k95", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k96", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k97", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k98", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k99", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9a", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9b", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9c", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9d", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9e", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3k9f", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3ka9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kaa", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kab", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kac", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kad", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kae", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kaf", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb0", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb1", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb3", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb4", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb5", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb6", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb8", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kb9", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kba", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbb", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbcs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbcl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbes", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kbfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc7", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc8s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kc9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kccs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kccl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcds", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcdl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kces", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcel", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcfs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kcfl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd0s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd0l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd1s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd1l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd2s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd2l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd3s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd3l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd4s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd4l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd5s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd5l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd6s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd6l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd7s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd7l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd8s", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR}, // Sharp Spin (maybe use the long/L version?)
{"s3kd8l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd9s", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kd9l", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdas", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdal", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdbs", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
{"s3kdbl", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
// skin sounds free slots to add sounds at run time (Boris HACK!!!)
// initialized to NULL
};
char freeslotnames[sfx_freeslot0 + NUMSFXFREESLOTS + NUMSKINSFXSLOTS][7];
// Prepare free sfx slots to add sfx at run time
void S_InitRuntimeSounds (void)
{
sfxenum_t i;
INT32 value;
char soundname[7];
for (i = sfx_freeslot0; i <= sfx_lastskinsoundslot; i++)
{
value = (i+1) - sfx_freeslot0;
if (value < 10)
sprintf(soundname, "fre00%d", value);
else if (value < 100)
sprintf(soundname, "fre0%d", value);
else if (value < 1000)
sprintf(soundname, "fre%d", value);
else
sprintf(soundname, "fr%d", value);
strcpy(freeslotnames[value-1], soundname);
S_sfx[i].name = freeslotnames[value-1];
S_sfx[i].singularity = false;
S_sfx[i].priority = 0;
S_sfx[i].pitch = 0;
S_sfx[i].volume = -1;
S_sfx[i].data = NULL;
S_sfx[i].length = 0;
S_sfx[i].skinsound = -1;
S_sfx[i].usefulness = -1;
S_sfx[i].lumpnum = LUMPERROR;
}
}
// Add a new sound fx into a free sfx slot.
//
sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean skinsound)
{
sfxenum_t i, slot;
if (skinsound)
slot = sfx_skinsoundslot0;
else
slot = sfx_freeslot0;
for (i = slot; i < NUMSFX; i++)
{
if (!S_sfx[i].priority)
{
strncpy(freeslotnames[i-sfx_freeslot0], name, 6);
S_sfx[i].singularity = singular;
S_sfx[i].priority = 60;
S_sfx[i].pitch = flags;
S_sfx[i].volume = -1;
S_sfx[i].lumpnum = LUMPERROR;
S_sfx[i].skinsound = -1;
S_sfx[i].usefulness = -1;
/// \todo if precached load it here
S_sfx[i].data = NULL;
return i;
}
}
CONS_Alert(CONS_WARNING, M_GetText("No more free sound slots\n"));
return 0;
}
void S_RemoveSoundFx(sfxenum_t id)
{
if (id >= sfx_freeslot0 && id <= sfx_lastskinsoundslot
&& S_sfx[id].priority != 0)
{
S_sfx[id].lumpnum = LUMPERROR;
I_FreeSfx(&S_sfx[id]);
S_sfx[id].priority = 0;
}
}