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SRB2 Kart Public
15f0e16344
Set up similar to NiGHTS Mare linedef executors. Give a sector the "Race Lap" sector type, tag it, then set the frontside x-offset on the trigger line to the lap it should activate on minus 1. There are a few flags you can check on the trigger line to modify its behavior. - Normally the executor will only trigger if its exactly on the lap specified. Check Not Climbable to make it execute on laps equal to or greater than, or check Block Enemies to make it execute on laps equal to or less than. - By default, the executor will check current lap with the person in last's lap. Check E4 to instead find the current lap from the player who triggered it. This flag is better for triggering events ahead of the players, while the default effect is better for triggering events behind the players. |
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.circleci | ||
android | ||
assets | ||
bin | ||
cmake/Modules | ||
debian | ||
doc | ||
extras | ||
libs | ||
objs | ||
src | ||
tools | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
Android.mk | ||
appveyor.yml | ||
CMakeLists.txt | ||
comptime.bat | ||
comptime.mk | ||
comptime.props | ||
comptime.sh | ||
cpdebug.mk | ||
Doxyfile | ||
LICENSE | ||
README.md | ||
srb2-vc9.sln | ||
srb2-vc10.sln | ||
SRB2.cbp | ||
Srb2.dev | ||
srb2.png | ||
SRB2_common.props | ||
SRB2_Debug.props | ||
SRB2_Release.props |
Sonic Robo Blast 2
Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.
Dependencies
- NASM (x86 builds only)
- SDL2 (Linux/OS X only)
- SDL2-Mixer (Linux/OS X only)
- libupnp (Linux/OS X only)
- libgme (Linux/OS X only)
Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.
Compiling
See SRB2 Wiki/Source code compiling
Disclaimer
Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.