mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-29 05:41:02 +00:00
185 lines
5.7 KiB
C
185 lines
5.7 KiB
C
// SONIC ROBO BLAST 2
|
|
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
// Copyright (C) 1999-2014 by Sonic Team Junior.
|
|
//
|
|
// This program is free software distributed under the
|
|
// terms of the GNU General Public License, version 2.
|
|
// See the 'LICENSE' file for more details.
|
|
//-----------------------------------------------------------------------------
|
|
/// \file screen.h
|
|
/// \brief Handles multiple resolutions, 8bpp/16bpp(highcolor) modes
|
|
|
|
#ifndef __SCREEN_H__
|
|
#define __SCREEN_H__
|
|
|
|
#include "command.h"
|
|
|
|
#if (defined (_WIN32) || defined (_WIN32_WCE)) && !defined (__CYGWIN__) && !defined (_XBOX)
|
|
#if defined (_WIN32_WCE) && defined (__GNUC__)
|
|
#include <sys/wcetypes.h>
|
|
#else
|
|
#define RPC_NO_WINDOWS_H
|
|
#include <windows.h>
|
|
#endif
|
|
#define DNWH HWND
|
|
#else
|
|
#define DNWH void * // unused in DOS version
|
|
#endif
|
|
|
|
// quickhack for V_Init()... to be cleaned up
|
|
#if defined (DC) || defined (_WIN32_WCE) || defined (PSP) || defined (NOPOSTPROCESSING)
|
|
#define NUMSCREENS 2
|
|
#else
|
|
#define NUMSCREENS 5
|
|
#endif
|
|
|
|
// Size of statusbar.
|
|
#define ST_HEIGHT 32
|
|
#define ST_WIDTH 320
|
|
|
|
// used now as a maximum video mode size for extra vesa modes.
|
|
|
|
// we try to re-allocate a minimum of buffers for stability of the memory,
|
|
// so all the small-enough tables based on screen size, are allocated once
|
|
// and for all at the maximum size.
|
|
#if defined (_WIN32_WCE) || defined (DC) || defined (_PSP) || defined (_NDS)
|
|
#define MAXVIDWIDTH 320
|
|
#define MAXVIDHEIGHT 200
|
|
#elif defined (GP2X)
|
|
#define MAXVIDWIDTH 320 //720
|
|
#define MAXVIDHEIGHT 240 //576
|
|
#elif defined (WII) // Wii, VGA/640x480
|
|
#define MAXVIDWIDTH 640
|
|
#define MAXVIDHEIGHT 480
|
|
#else
|
|
#define MAXVIDWIDTH 1920 // don't set this too high because actually
|
|
#define MAXVIDHEIGHT 1200 // lots of tables are allocated with the MAX size.
|
|
#endif
|
|
#define BASEVIDWIDTH 320 // NEVER CHANGE THIS! This is the original
|
|
#define BASEVIDHEIGHT 200 // resolution of the graphics.
|
|
|
|
// global video state
|
|
typedef struct viddef_s
|
|
{
|
|
INT32 modenum; // vidmode num indexes videomodes list
|
|
|
|
UINT8 *buffer; // invisible screens buffer
|
|
size_t rowbytes; // bytes per scanline of the VIDEO mode
|
|
INT32 width; // PIXELS per scanline
|
|
INT32 height;
|
|
union { // don't need numpages for OpenGL, so we can use it for fullscreen/windowed mode
|
|
INT32 numpages; // always 1, page flipping todo
|
|
INT32 windowed; // windowed or fullscren mode?
|
|
} u;
|
|
INT32 recalc; // if true, recalc vid-based stuff
|
|
UINT8 *direct; // linear frame buffer, or vga base mem.
|
|
INT32 dupx, dupy; // scale 1, 2, 3 value for menus & overlays
|
|
INT32/*fixed_t*/ fdupx, fdupy; // same as dupx, dupy, but exact value when aspect ratio isn't 320/200
|
|
INT32 bpp; // BYTES per pixel: 1 = 256color, 2 = highcolor
|
|
|
|
INT32 baseratio; // Used to get the correct value for lighting walls
|
|
|
|
// for Win32 version
|
|
DNWH WndParent; // handle of the application's window
|
|
UINT8 smalldupx, smalldupy; // factor for a little bit of scaling
|
|
UINT8 meddupx, meddupy; // factor for moderate, but not full, scaling
|
|
#ifdef HWRENDER
|
|
INT32/*fixed_t*/ fsmalldupx, fsmalldupy;
|
|
INT32/*fixed_t*/ fmeddupx, fmeddupy;
|
|
#endif
|
|
} viddef_t;
|
|
#define VIDWIDTH vid.width
|
|
#define VIDHEIGHT vid.height
|
|
|
|
// internal additional info for vesa modes only
|
|
typedef struct
|
|
{
|
|
INT32 vesamode; // vesa mode number plus LINEAR_MODE bit
|
|
void *plinearmem; // linear address of start of frame buffer
|
|
} vesa_extra_t;
|
|
// a video modes from the video modes list,
|
|
// note: video mode 0 is always standard VGA320x200.
|
|
typedef struct vmode_s
|
|
{
|
|
struct vmode_s *pnext;
|
|
char *name;
|
|
UINT32 width, height;
|
|
UINT32 rowbytes; // bytes per scanline
|
|
UINT32 bytesperpixel; // 1 for 256c, 2 for highcolor
|
|
INT32 windowed; // if true this is a windowed mode
|
|
INT32 numpages;
|
|
vesa_extra_t *pextradata; // vesa mode extra data
|
|
#if defined (_WIN32) && !defined (_XBOX)
|
|
INT32 (WINAPI *setmode)(viddef_t *lvid, struct vmode_s *pcurrentmode);
|
|
#else
|
|
INT32 (*setmode)(viddef_t *lvid, struct vmode_s *pcurrentmode);
|
|
#endif
|
|
INT32 misc; // misc for display driver (r_opengl.dll etc)
|
|
} vmode_t;
|
|
|
|
#define NUMSPECIALMODES 4
|
|
extern vmode_t specialmodes[NUMSPECIALMODES];
|
|
|
|
// ---------------------------------------------
|
|
// color mode dependent drawer function pointers
|
|
// ---------------------------------------------
|
|
|
|
extern void (*wallcolfunc)(void);
|
|
extern void (*colfunc)(void);
|
|
extern void (*basecolfunc)(void);
|
|
extern void (*fuzzcolfunc)(void);
|
|
extern void (*transcolfunc)(void);
|
|
extern void (*shadecolfunc)(void);
|
|
extern void (*spanfunc)(void);
|
|
extern void (*basespanfunc)(void);
|
|
extern void (*splatfunc)(void);
|
|
extern void (*transtransfunc)(void);
|
|
extern void (*twosmultipatchfunc)(void);
|
|
|
|
// -----
|
|
// CPUID
|
|
// -----
|
|
extern boolean R_ASM;
|
|
extern boolean R_486;
|
|
extern boolean R_586;
|
|
extern boolean R_MMX;
|
|
extern boolean R_3DNow;
|
|
extern boolean R_MMXExt;
|
|
extern boolean R_SSE2;
|
|
|
|
// ----------------
|
|
// screen variables
|
|
// ----------------
|
|
extern viddef_t vid;
|
|
extern INT32 setmodeneeded; // mode number to set if needed, or 0
|
|
|
|
extern INT32 scr_bpp;
|
|
extern UINT8 *scr_borderpatch; // patch used to fill the view borders
|
|
|
|
extern consvar_t cv_scr_width, cv_scr_height, cv_scr_depth, cv_renderview, cv_fullscreen;
|
|
// wait for page flipping to end or not
|
|
extern consvar_t cv_vidwait;
|
|
|
|
// quick fix for tall/short skies, depending on bytesperpixel
|
|
extern void (*walldrawerfunc)(void);
|
|
|
|
// Change video mode, only at the start of a refresh.
|
|
void SCR_SetMode(void);
|
|
// Recalc screen size dependent stuff
|
|
void SCR_Recalc(void);
|
|
// Check parms once at startup
|
|
void SCR_CheckDefaultMode(void);
|
|
// Set the mode number which is saved in the config
|
|
void SCR_SetDefaultMode (void);
|
|
|
|
void SCR_Startup (void);
|
|
|
|
void SCR_ChangeFullscreen (void);
|
|
|
|
boolean SCR_IsAspectCorrect(INT32 width, INT32 height);
|
|
|
|
// move out to main code for consistency
|
|
void SCR_DisplayTicRate(void);
|
|
#undef DNWH
|
|
#endif //__SCREEN_H__
|