Kart-Public/src/win32
Arthur 1249f37fc5 Removed all glBegin/glEnd references
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2019-01-07 04:30:47 -05:00
..
afxres.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Fix generation of SRB2DD target. 2015-03-08 04:30:07 -05:00
dx_error.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
dx_error.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
fabdxlib.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
fabdxlib.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Makefile.cfg Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
resource.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win-vc9.vcproj SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win-vc10.vcxproj Common model format, with MD2/MD3 loading 2019-01-07 04:21:43 -05:00
Srb2win-vc10.vcxproj.filters Removed all glBegin/glEnd references 2019-01-07 04:30:47 -05:00
Srb2win.dsp SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win.dsw SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2win.ico version num 1.0.04; Removed unneeded files from the md5 check 2017-02-17 19:39:10 -05:00
Srb2win.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00
Srb2win.rc Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
win_cd.c srb2dd music cleanup fixes 2018-09-14 13:24:15 -04:00
win_dbg.c Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
win_dbg.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_dll.c Common model format, with MD2/MD3 loading 2019-01-07 04:21:43 -05:00
win_dll.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
win_main.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
win_main.h DD: Mingw 3.4.5 build fix 2017-01-16 16:40:16 -05:00
win_net.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
win_snd.c Clean up warnings 2018-11-14 10:52:16 -05:00
win_sys.c Merge remote-tracking branch 'srb2public/next' into merge-next 2018-11-29 08:49:50 -05:00
win_vid.c Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty. 2018-10-04 21:08:47 +01:00