toaster
fa2aa98e04
* ACTUALLY fix waiting for players chat.
...
* Correct minor bug with blink cursor on IP in multiplayer menu.
2018-07-04 00:58:32 +01:00
toaster
e76c328129
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
...
More menu/highlight things:
* Rename "Default" to "Game type", to make clearer what it's doing.
* Tweak race colouring slightly.
* Put a highlight around the level select icon, and make it consistent with voting.
* Allow setting the highlight colour to affect the intermissions.
* Fix bug with gametype colour getting for record attack.
A handful of skincolour things:
* Rename Turqouise to Aqua, because it resembles one of my fav 2.2 colours with that name.
* Fix incomplete Steel Blue -> Steel rename.
* Merge the very similar Blueberry and Sapphire...
* ... so Sapphire can be backported!
* And Ruby too.
2018-07-02 13:20:04 +01:00
toaster
776c66514d
Menu stuff!
...
* Bar of levels.
* Colourisation!
* New V_SKYMAP, which hasn't been put in dehacked lists but is otherwise valid!
* New single page statistics screen!
* V_DrawFixedPatch now works at the edge of the screen!
Ghost fixes!
* On minimaps!
* Free memory after use!
* Don't spawn in midair on slopes!
2018-07-01 19:29:13 +01:00
TehRealSalt
36b52e1c67
Merge remote-tracking branch 'refs/remotes/srb2public/next'
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# Conflicts:
# src/f_finale.c
# src/hardware/hw_draw.c
# src/hardware/hw_main.c
# src/m_misc.c
2018-04-07 18:43:59 -04:00
Monster Iestyn
6e21059713
Eat unprintable keys too, since there's no reason to feed them to G_Responder anyway when the console is open
2018-02-23 20:08:02 +00:00
Monster Iestyn
fb3e78c020
Make CON_Responder eat Ctrl+key combos that have no effect, instead of passing the key on to G_Responder
2018-02-20 17:06:03 +00:00
TehRealSalt
202ad11b43
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:20:23 -05:00
TehRealSalt
cc0c99640f
Work so far
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Crashes, but baseline's there
2018-01-27 01:17:08 -05:00
TehRealSalt
9339b96449
Use KARTKREW instead of CONSBACK
...
Less lump redundancy, no longer need the poor downscaled version :V
2018-01-16 22:32:39 -05:00
TehRealSalt
c2db0ddca2
Battle hud stuff?!
2017-12-23 20:55:23 -05:00
ZTsukei
f50ecc0dcd
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
Inuyasha
55400a262d
go fuck yourself stupid compiler
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...your guesses should not be treated as errors.
2016-11-04 02:02:26 -07:00
Inuyasha
010c52aed2
show highlight BG over ellipses if highlight extends offscreen
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+ bug fixes
2016-11-03 19:36:43 -07:00
Inuyasha
e245cdfcbf
Console with moving cursor, selections, etc
2016-11-03 17:30:30 -07:00
Inuyasha
bb20cfd6be
Clipboard copy/paste testing
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(unfinished, but basics work)
2016-11-03 01:43:57 -07:00
Inuyasha
c277125fe7
modifier key status made globally accessible
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now also properly handles L/R simultaneous presses
2016-11-02 15:23:22 -07:00
Inuyasha
8107765677
make console back color use just one section of memory
...
let's be honest, it's pretty dumb to have every single possible back colormap in memory when only one is being used at a time
2016-11-02 14:26:35 -07:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
d76e21b546
fix bind out of bounds / keystring misreading
2016-01-28 08:15:34 -08:00
Alam Ed Arias
c028c83235
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00